上传剧情活动代码

This commit is contained in:
liwei 2023-08-08 15:43:24 +08:00
parent 99b42be702
commit 5d2edfd33b
17 changed files with 1097 additions and 381 deletions

View File

@ -328,5 +328,27 @@
"key": "item_coin_intr2_15",
"text": "“多么精致的东西啊!人类居然把这么美丽的东西扔进垃圾桶里。“一位不愿透露姓名的巨怪说道。"
}
},
{
"key": "integral",
"keyint": 16,
"name": {
"key": "item_coin_name_16",
"text": "充值积分"
},
"color": 5,
"effects": "",
"access": [
158
],
"img": "attr_integral",
"intr": {
"key": "item_coin_intr_16",
"text": "用于在巨怪商队内进行消费的货币。巨怪们并不会使用常规意义的黄金宝石之类的货币,反倒是小型又量产的人类工艺品更受他们青睐。"
},
"intr2": {
"key": "item_coin_intr2_16",
"text": "“多么精致的东西啊!人类居然把这么美丽的东西扔进垃圾桶里。“一位不愿透露姓名的巨怪说道。"
}
}
]

View File

@ -801,6 +801,7 @@
50
],
"venturegifts_draw": "23000001",
"gift_buy": 1002
"gift_buy": 1002,
"herostorycd": 48
}
]

View File

@ -4,7 +4,7 @@
"hero": 25001,
"chapter": 1001,
"onlevel": 0,
"onlevelstory": 0,
"onlevelstory": [],
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"levellink": [
102
@ -33,7 +33,7 @@
"hero": 25001,
"chapter": 1001,
"onlevel": 1,
"onlevelstory": 0,
"onlevelstory": [],
"level": 102,
"levellink": [
101,
@ -64,7 +64,7 @@
"hero": 25001,
"chapter": 1001,
"onlevel": 2,
"onlevelstory": 0,
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102,
@ -94,7 +94,7 @@
"hero": 25001,
"chapter": 1001,
"onlevel": 3,
"onlevelstory": 0,
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@ -118,7 +118,7 @@
"hero": 25001,
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@ -147,7 +147,7 @@
"hero": 25001,
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@ -176,7 +176,7 @@
"hero": 25001,
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@ -207,7 +207,7 @@
"hero": 25001,
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@ -237,7 +237,7 @@
"hero": 25001,
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"onlevelstory": 0,
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"levellink": [
102,
@ -261,7 +261,7 @@
"hero": 25001,
"chapter": 1002,
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"onlevelstory": 0,
"onlevelstory": [],
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"levellink": [
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@ -290,7 +290,7 @@
"hero": 25001,
"chapter": 1003,
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"levellink": [
102
@ -319,7 +319,7 @@
"hero": 25001,
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"levellink": [
101,
@ -350,7 +350,7 @@
"hero": 25001,
"chapter": 1003,
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"onlevelstory": 0,
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@ -380,7 +380,7 @@
"hero": 25001,
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@ -410,7 +410,7 @@
"hero": 25001,
"chapter": 1003,
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@ -439,7 +439,7 @@
"hero": 25001,
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"levellink": [
102
@ -468,7 +468,7 @@
"hero": 25001,
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"level": 102,
"levellink": [
101

View File

@ -16886,9 +16886,132 @@
]
},
{
"id": "10000039",
"id": "23000002",
"name": {
"key": "item_item_name_386",
"text": "拼图碎片"
},
"usetype": 2,
"color": 2,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"synthetize_deplete": [],
"synthetize_get": [],
"decompose_deplete": [],
"decompose_get": [],
"access": [],
"use_skip": 0,
"upper_limit": 9999,
"img": "wp_icon_jjcq",
"intr": {
"key": "item_item_intr_395",
"text": "可用于拼图游戏中完成拼图游戏"
},
"describe": {
"key": "",
"text": ""
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 10000
}
]
},
{
"id": "23000003",
"name": {
"key": "item_item_name_387",
"text": "云朵固化剂"
},
"usetype": 2,
"color": 2,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
"modelName": "",
"box_id": 0,
"synthetize_num": 0,
"synthetize_deplete": [],
"synthetize_get": [],
"decompose_deplete": [],
"decompose_get": [],
"access": [],
"use_skip": 0,
"upper_limit": 9999,
"img": "wp_icon_jjcq",
"intr": {
"key": "item_item_intr_396",
"text": "可用于云上行走游戏中"
},
"describe": {
"key": "",
"text": ""
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
]
},
{
"id": "23000004",
"name": {
"key": "item_item_name_388",
"text": "挖掘次数"
},
"usetype": 2,
"color": 2,
"bagtype": 0,
"index": 1,
"special_type": 0,
"time": 0,
"reddottype": 0,
"effects": "",
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"decompose_get": [],
"access": [],
"use_skip": 0,
"upper_limit": 9999,
"img": "wp_icon_jjcq",
"intr": {
"key": "item_item_intr_397",
"text": "可用于黄金矿工游戏中"
},
"describe": {
"key": "",
"text": ""
},
"sale": [
{
"a": "attr",
"t": "gold",
"n": 1000
}
]
},
{
"id": "10000039",
"name": {
"key": "item_item_name_389",
"text": "石阵秘境宝箱钥匙"
},
"usetype": 1,
@ -16911,7 +17034,7 @@
"upper_limit": 999,
"img": "item_10000035",
"intr": {
"key": "item_item_intr_395",
"key": "item_item_intr_398",
"text": "鹦鹉螺较为罕见,又因其外形精巧美丽,因此成为稀缺货币的代名词。人们即使历经磨难也只能得到很少的鹦鹉螺,收到它作为奖励是一件非常自豪骄傲的事。"
},
"describe": {
@ -16929,7 +17052,7 @@
{
"id": "17110001",
"name": {
"key": "item_item_name_387",
"key": "item_item_name_390",
"text": "3种族招募卡自选箱"
},
"usetype": 4,
@ -16952,7 +17075,7 @@
"upper_limit": 999,
"img": "",
"intr": {
"key": "item_item_intr_396",
"key": "item_item_intr_399",
"text": "可以从中自由选择3种阵营招募卷的宝箱"
},
"describe": {
@ -16970,7 +17093,7 @@
{
"id": "17040001",
"name": {
"key": "item_item_name_388",
"key": "item_item_name_391",
"text": "4星无极套装宝箱"
},
"usetype": 5,
@ -16995,7 +17118,7 @@
"upper_limit": 99,
"img": "item_17030001",
"intr": {
"key": "item_item_intr_397",
"key": "item_item_intr_400",
"text": "开启后可以获得一套4星装备。"
},
"describe": {

View File

@ -1023,8 +1023,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 27,
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"min": 24,
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"playerlvmin": 0,
@ -1071,8 +1071,8 @@
},
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@ -1119,8 +1119,8 @@
},
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@ -1191,8 +1191,8 @@
},
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@ -1263,8 +1263,8 @@
},
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@ -1335,8 +1335,8 @@
},
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@ -1407,8 +1407,8 @@
},
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@ -1455,8 +1455,8 @@
},
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@ -1551,8 +1551,8 @@
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@ -1599,8 +1599,8 @@
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@ -1647,8 +1647,8 @@
},
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@ -1695,8 +1695,8 @@
},
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@ -1743,8 +1743,8 @@
},
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@ -1791,8 +1791,8 @@
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@ -1839,8 +1839,8 @@
},
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@ -1887,8 +1887,8 @@
},
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@ -1935,8 +1935,8 @@
},
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@ -1983,8 +1983,8 @@
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@ -2031,8 +2031,8 @@
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@ -2079,8 +2079,8 @@
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@ -2151,8 +2151,8 @@
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@ -2223,8 +2223,8 @@
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@ -2295,8 +2295,8 @@
},
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@ -2367,8 +2367,8 @@
},
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@ -2415,8 +2415,8 @@
},
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@ -2511,8 +2511,8 @@
},
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@ -2559,8 +2559,8 @@
},
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@ -2607,8 +2607,8 @@
},
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@ -2655,8 +2655,8 @@
},
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@ -2703,8 +2703,8 @@
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@ -2751,8 +2751,8 @@
},
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@ -2799,8 +2799,8 @@
},
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@ -2847,8 +2847,8 @@
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@ -2895,8 +2895,8 @@
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@ -2943,8 +2943,8 @@
},
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@ -2991,8 +2991,8 @@
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@ -3039,8 +3039,8 @@
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@ -3111,8 +3111,8 @@
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@ -3183,8 +3183,8 @@
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@ -3255,8 +3255,8 @@
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@ -3327,8 +3327,8 @@
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@ -3375,8 +3375,8 @@
},
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@ -3471,8 +3471,8 @@
},
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@ -3519,8 +3519,8 @@
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@ -3567,8 +3567,8 @@
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@ -3615,8 +3615,8 @@
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@ -3663,8 +3663,8 @@
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"playerlvmin": 0,
@ -3711,8 +3711,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 17,
"max": 17,
"min": 15,
"max": 15,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -3759,8 +3759,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 8,
"max": 8,
"min": 7,
"max": 7,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -3807,8 +3807,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 16,
"max": 16,
"min": 18,
"max": 18,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -3855,8 +3855,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 10,
"max": 10,
"min": 8,
"max": 8,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -3903,8 +3903,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 27,
"max": 27,
"min": 24,
"max": 24,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -3951,8 +3951,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 32,
"max": 32,
"min": 29,
"max": 29,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -3999,8 +3999,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 18,
"max": 18,
"min": 13,
"max": 13,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -4071,8 +4071,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 21,
"max": 21,
"min": 16,
"max": 16,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -4143,8 +4143,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 26,
"max": 26,
"min": 17,
"max": 17,
"VIPmin": 0,
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"playerlvmin": 0,
@ -4215,8 +4215,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 31,
"max": 31,
"min": 18,
"max": 18,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -4287,8 +4287,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 15,
"max": 15,
"min": 16,
"max": 16,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -4335,8 +4335,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 4,
"max": 4,
"min": 3,
"max": 3,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -4431,8 +4431,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 5,
"max": 5,
"min": 4,
"max": 4,
"VIPmin": 0,
"VIPmax": 15,
"playerlvmin": 0,
@ -4479,8 +4479,8 @@
},
"itemdes": "阵营觉醒材料",
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"min": 13,
"max": 13,
"min": 11,
"max": 11,
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@ -4527,8 +4527,8 @@
},
"itemdes": "阵营觉醒材料",
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"min": 6,
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"min": 5,
"max": 5,
"VIPmin": 0,
"VIPmax": 15,
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@ -4575,8 +4575,8 @@
},
"itemdes": "阵营觉醒材料",
"itemwt": 1000,
"min": 16,
"max": 16,
"min": 13,
"max": 13,
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"VIPmax": 15,
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@ -4623,8 +4623,8 @@
},
"itemdes": "阵营觉醒材料",
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"min": 7,
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"min": 6,
"max": 6,
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@ -4671,8 +4671,8 @@
},
"itemdes": "阵营觉醒材料",
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"max": 15,
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@ -4719,8 +4719,8 @@
},
"itemdes": "阵营觉醒材料",
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"min": 7,
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@ -4767,8 +4767,8 @@
},
"itemdes": "阵营觉醒材料",
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"min": 18,
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@ -4815,8 +4815,8 @@
},
"itemdes": "阵营觉醒材料",
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View File

@ -1,15 +1,20 @@
[
{
"id": 10001,
"pagetext": {
"key": "supermarket_overall_pagetext_1",
"text": "冒险基金"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3000% bonus!",
"key": "supermarket_overall_text_1",
"text": "冒险基金-普通"
},
"type": 1,
"index": 1,
"banner": "hd_jj_pt",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3000% bonus!",
"text": "购买礼包并通关所有简单模式主线总计可获得超值1200%奖励!"
"key": "supermarket_overall_slogan_1",
"text": "[color=#ffffff]购买礼包并通关所有简单模式主线[/color]<br>总计可获得超值[color=#2bb496][size=62]3000%[/size][/color]奖励!"
},
"point": "passcheck_3",
"props": [],
@ -23,14 +28,19 @@
},
{
"id": 10002,
"pagetext": {
"key": "supermarket_overall_pagetext_2",
"text": "冒险基金"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3001% bonus!",
"key": "supermarket_overall_text_2",
"text": "冒险基金-困难"
},
"type": 1,
"index": 2,
"banner": "hd_jj_kn",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3001% bonus!",
"key": "supermarket_overall_slogan_2",
"text": "购买礼包并通关所有困难模式主线总计可获得超值1200%奖励!"
},
"point": "passcheck_4",
@ -45,14 +55,19 @@
},
{
"id": 10003,
"pagetext": {
"key": "supermarket_overall_pagetext_3",
"text": "冒险基金"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3002% bonus!",
"key": "supermarket_overall_text_3",
"text": "冒险基金-地狱"
},
"type": 1,
"index": 3,
"banner": "hd_jj_dy",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3002% bonus!",
"key": "supermarket_overall_slogan_3",
"text": "购买礼包并通关所有地狱模式主线总计可获得超值1200%奖励!"
},
"point": "passcheck_5",
@ -67,14 +82,19 @@
},
{
"id": 10004,
"pagetext": {
"key": "supermarket_overall_pagetext_4",
"text": "等级基金"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3003% bonus!",
"key": "supermarket_overall_text_4",
"text": "等级基金"
},
"type": 2,
"index": 0,
"banner": "hd_jj_kn",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3003% bonus!",
"key": "supermarket_overall_slogan_4",
"text": "购买礼包并达到相应的守护者等级总计可获得超值1800%奖励!"
},
"point": "passcheck_6",
@ -89,14 +109,19 @@
},
{
"id": 10005,
"pagetext": {
"key": "supermarket_overall_pagetext_5",
"text": "限时基金-体力"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3004% bonus!",
"key": "supermarket_overall_text_5",
"text": "限时基金-体力"
},
"type": 3,
"index": 0,
"banner": "hd_jj_dy",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3004% bonus!",
"key": "supermarket_overall_slogan_5",
"text": "购买礼包累计登录游戏总计可获得超值3000%奖励!"
},
"point": "passcheck_7",
@ -111,14 +136,19 @@
},
{
"id": 10006,
"pagetext": {
"key": "supermarket_overall_pagetext_6",
"text": "限时基金-招募"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3005% bonus!",
"key": "supermarket_overall_text_6",
"text": "限时基金-招募"
},
"type": 4,
"index": 0,
"banner": "hd_jj_kn",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3005% bonus!",
"key": "supermarket_overall_slogan_6",
"text": "购买礼包累计登录游戏总计可获得超值3000%奖励!"
},
"point": "passcheck_8",
@ -133,14 +163,19 @@
},
{
"id": 10007,
"pagetext": {
"key": "supermarket_overall_pagetext_7",
"text": "限时基金-经验"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3006% bonus!",
"key": "supermarket_overall_text_7",
"text": "限时基金-经验"
},
"type": 5,
"index": 0,
"banner": "hd_jj_pt",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3006% bonus!",
"key": "supermarket_overall_slogan_7",
"text": "购买礼包累计登录游戏总计可获得超值3000%奖励!"
},
"point": "passcheck_9",
@ -155,14 +190,19 @@
},
{
"id": 10008,
"pagetext": {
"key": "supermarket_overall_pagetext_8",
"text": "首充礼包"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3007% bonus!",
"key": "supermarket_overall_text_8",
"text": "首充礼包1"
},
"type": 6,
"index": 1,
"banner": "hd_jj_pt",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3007% bonus!",
"key": "supermarket_overall_slogan_8",
"text": "购买首充礼包累计返利4888%"
},
"point": "passcheck_10",
@ -183,14 +223,19 @@
},
{
"id": 10009,
"pagetext": {
"key": "supermarket_overall_pagetext_9",
"text": "首充礼包"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3008% bonus!",
"key": "supermarket_overall_text_9",
"text": "首充礼包2"
},
"type": 6,
"index": 2,
"banner": "hd_jj_kn",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3008% bonus!",
"key": "supermarket_overall_slogan_9",
"text": "购买首充礼包累计返利1688%"
},
"point": "passcheck_11",
@ -211,14 +256,19 @@
},
{
"id": 10010,
"pagetext": {
"key": "supermarket_overall_pagetext_10",
"text": "首充礼包"
},
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3009% bonus!",
"key": "supermarket_overall_text_10",
"text": "首充礼包3"
},
"type": 6,
"index": 3,
"banner": "hd_jj_dy",
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3009% bonus!",
"key": "supermarket_overall_slogan_10",
"text": "购买首充礼包累计返利1088%"
},
"point": "passcheck_12",
@ -236,49 +286,5 @@
"times": 0,
"duration": 0,
"loop": 0
},
{
"id": 10011,
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3010% bonus!",
"text": "限时礼包1"
},
"type": 7,
"index": 1,
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3008% bonus!",
"text": "超值返利1688%"
},
"point": "passcheck_10",
"props": [],
"restriction": 1,
"lv": 1,
"on": 0,
"time": 0,
"times": 0,
"duration": 0,
"loop": 0
},
{
"id": 10012,
"text": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3011% bonus!",
"text": "限时礼包2"
},
"type": 7,
"index": 2,
"slogan": {
"key": "Purchase the pack and complete all Easy Mode mainlines to earn a total of 3009% bonus!",
"text": "超值返利1688%"
},
"point": "passcheck_11",
"props": [],
"restriction": 1,
"lv": 1,
"on": 0,
"time": 0,
"times": 0,
"duration": 0,
"loop": 0
}
]

View File

@ -2,253 +2,541 @@
{
"id": 100001,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 1
"position": 1,
"title": {
"key": "supermarket_submeter_title_1",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_1",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100002,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 2
"position": 2,
"title": {
"key": "supermarket_submeter_title_2",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_2",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100003,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 3
"position": 3,
"title": {
"key": "supermarket_submeter_title_3",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_3",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100004,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 4
"position": 4,
"title": {
"key": "supermarket_submeter_title_4",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_4",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100005,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 5
"position": 5,
"title": {
"key": "supermarket_submeter_title_5",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_5",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100006,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 6
"position": 6,
"title": {
"key": "supermarket_submeter_title_6",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_6",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100007,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 7
"position": 7,
"title": {
"key": "supermarket_submeter_title_7",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_7",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100008,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 8
"position": 8,
"title": {
"key": "supermarket_submeter_title_8",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_8",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100009,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 9
"position": 9,
"title": {
"key": "supermarket_submeter_title_9",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_9",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100010,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 10
"position": 10,
"title": {
"key": "supermarket_submeter_title_10",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_10",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100011,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 11
"position": 11,
"title": {
"key": "supermarket_submeter_title_11",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_11",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100012,
"index": 1,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001001,
"position": 12
"position": 12,
"title": {
"key": "supermarket_submeter_title_12",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_12",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100013,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 1
"position": 1,
"title": {
"key": "supermarket_submeter_title_13",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_13",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100014,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 2
"position": 2,
"title": {
"key": "supermarket_submeter_title_14",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_14",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100015,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 3
"position": 3,
"title": {
"key": "supermarket_submeter_title_15",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_15",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100016,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 4
"position": 4,
"title": {
"key": "supermarket_submeter_title_16",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_16",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100017,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 5
"position": 5,
"title": {
"key": "supermarket_submeter_title_17",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_17",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100018,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 6
"position": 6,
"title": {
"key": "supermarket_submeter_title_18",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_18",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100019,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 7
"position": 7,
"title": {
"key": "supermarket_submeter_title_19",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_19",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100020,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 8
"position": 8,
"title": {
"key": "supermarket_submeter_title_20",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_20",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100021,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 9
"position": 9,
"title": {
"key": "supermarket_submeter_title_21",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_21",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100022,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 10
"position": 10,
"title": {
"key": "supermarket_submeter_title_22",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_22",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100023,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 11
"position": 11,
"title": {
"key": "supermarket_submeter_title_23",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_23",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100024,
"index": 2,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001002,
"position": 12
"position": 12,
"title": {
"key": "supermarket_submeter_title_24",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_24",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100025,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 1
"position": 1,
"title": {
"key": "supermarket_submeter_title_25",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_25",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100026,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 2
"position": 2,
"title": {
"key": "supermarket_submeter_title_26",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_26",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100027,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 3
"position": 3,
"title": {
"key": "supermarket_submeter_title_27",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_27",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100028,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 4
"position": 4,
"title": {
"key": "supermarket_submeter_title_28",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_28",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100029,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 5
"position": 5,
"title": {
"key": "supermarket_submeter_title_29",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_29",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100030,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 6
"position": 6,
"title": {
"key": "supermarket_submeter_title_30",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_30",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100031,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 7
"position": 7,
"title": {
"key": "supermarket_submeter_title_31",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_31",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100032,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 8
"position": 8,
"title": {
"key": "supermarket_submeter_title_32",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_32",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100033,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 9
"position": 9,
"title": {
"key": "supermarket_submeter_title_33",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_33",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100034,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 10
"position": 10,
"title": {
"key": "supermarket_submeter_title_34",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_34",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100035,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 11
"position": 11,
"title": {
"key": "supermarket_submeter_title_35",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_35",
"text": "通过冒险之旅某一关"
}
},
{
"id": 100036,
"index": 3,
"mianlevel": 20080,
"mianlevel": 1100209,
"group": 22001003,
"position": 12
"position": 12,
"title": {
"key": "supermarket_submeter_title_36",
"text": "冒险之旅"
},
"desc": {
"key": "supermarket_submeter_desc_36",
"text": "通过冒险之旅某一关"
}
}
]

View File

@ -30,6 +30,6 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.StorylineInfoReq) (
return
}
session.SendMsg(string(this.module.GetType()), "info", &pb.StorylineInfoResp{Item: info.Item})
session.SendMsg(string(this.module.GetType()), "info", &pb.StorylineInfoResp{Info: info})
return
}

View File

@ -46,6 +46,34 @@ func (this *apiComp) Complete(session comm.IUserSession, req *pb.StorylineComple
return
}
if item, ok = info.Item[conf.Hero]; !ok {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: fmt.Sprintf("no activation hero:%d", conf.Hero),
}
return
}
//前置判断
if conf.Onlevel != 0 && item.Level[conf.Onlevel] == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: fmt.Sprintf("%d onlevel no Complete", req.Level),
}
return
}
//前置判断
if len(conf.Onlevelstory) == 2 && item.Level[conf.Onlevelstory[0]] == conf.Onlevelstory[1] {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: fmt.Sprintf("%d onlevel no Complete", req.Level),
}
return
}
if item.Level[req.Level] != 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
@ -55,13 +83,6 @@ func (this *apiComp) Complete(session comm.IUserSession, req *pb.StorylineComple
return
}
if item, ok = info.Item[conf.Hero]; !ok {
info.Item[conf.Hero] = &pb.DBStorylineItem{
Id: conf.Hero,
Level: make(map[int32]int32),
}
item = info.Item[conf.Hero]
}
if conf.Leveltype == 1 { //剧情关卡
item.Level[req.Level] = req.Story
} else if conf.Leveltype == 2 { //战斗管卡

View File

@ -0,0 +1,84 @@
package storyline
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"go_dreamfactory/sys/configure"
cfg "go_dreamfactory/sys/configure/structs"
"time"
)
// 参数校验
func (this *apiComp) TurnonCheck(session comm.IUserSession, req *pb.StorylineTurnonReq) (errdata *pb.ErrorData) {
return
}
// /获取自己的排行榜信息
func (this *apiComp) Turnon(session comm.IUserSession, req *pb.StorylineTurnonReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameHeroupstoryData
info *pb.DBStoryline
opentime time.Time
isprotect bool
err error
)
if errdata = this.TurnonCheck(session, req); errdata != nil {
return
}
if conf, err = this.module.configure.getGameHeroupstoryById(req.Heroid); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
loc, _ := time.LoadLocation("Local")
if opentime, err = time.ParseInLocation("2006-01-02 15:04:05", conf.Opentime, loc); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigurationException,
Title: pb.ErrorCode_ConfigurationException.ToString(),
Message: err.Error(),
}
return
}
//判断是否在保护期内
if !configure.Now().After(opentime.Add(time.Hour * 24 * time.Duration(conf.Newheroday))) {
isprotect = true
}
if info, err = this.module.modeltask.getUserDTasks(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
if !isprotect && !configure.Now().After(time.Unix(info.Cd, 0)) { //不在保护期内 且cd中
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: "in cd",
}
return
}
info.Item[req.Heroid] = &pb.DBStorylineItem{
Id: req.Heroid,
Level: make(map[int32]int32),
}
if !isprotect { //不在守护期内
info.Cd = configure.Now().Add(time.Duration(this.module.ModuleTools.GetGlobalConf().Herostorycd) * time.Hour).Unix()
}
this.module.modeltask.Change(session.GetUserId(), map[string]interface{}{
"cd": info.Cd,
"item": info.Item,
})
session.SendMsg(string(this.module.GetType()), "info", &pb.StorylineTurnonResp{Heroid: req.Heroid, Info: info})
return
}

View File

@ -30,7 +30,6 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
game_heroupstorybattle: cfg.NewGameHeroupstoryBattle,
game_heroupstorychapter: cfg.NewGameHeroupstoryChapter,
})
// configure.RegisterConfigure(game_venturegiftstask, cfg.NewGameVenturegiftsTask, this.updateconfigure)
return
}
@ -46,6 +45,23 @@ func (this *configureComp) getGameHeroupstory() (confs []*cfg.GameHeroupstoryDat
return
}
func (this *configureComp) getGameHeroupstoryById(id int32) (conf *cfg.GameHeroupstoryData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_heroupstory); err != nil {
return
} else {
if conf, ok = v.(*cfg.GameHeroupstory).GetDataMap()[id]; !ok {
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_heroupstory, id)
this.module.Errorf("err:%v", err)
return
}
}
return
}
func (this *configureComp) getGameHeroupstoryChapter(id int32) (conf *cfg.GameHeroupstoryChapterData, err error) {
var (
v interface{}

View File

@ -27,7 +27,7 @@ type DBStoryline struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id"`
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"`
Cd int32 `protobuf:"varint,3,opt,name=cd,proto3" json:"cd"` //cd
Cd int64 `protobuf:"varint,3,opt,name=cd,proto3" json:"cd"` //cd 结束时间
Item map[int32]*DBStorylineItem `protobuf:"bytes,4,rep,name=item,proto3" json:"item" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //英雄关卡信息
}
@ -77,7 +77,7 @@ func (x *DBStoryline) GetUid() string {
return ""
}
func (x *DBStoryline) GetCd() int32 {
func (x *DBStoryline) GetCd() int64 {
if x != nil {
return x.Cd
}
@ -154,7 +154,7 @@ var file_storyline_storyline_db_proto_rawDesc = []byte{
0x01, 0x0a, 0x0b, 0x44, 0x42, 0x53, 0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x12, 0x0e,
0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10,
0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64,
0x12, 0x0e, 0x0a, 0x02, 0x63, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x63, 0x64,
0x12, 0x0e, 0x0a, 0x02, 0x63, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x03, 0x52, 0x02, 0x63, 0x64,
0x12, 0x2a, 0x0a, 0x04, 0x69, 0x74, 0x65, 0x6d, 0x18, 0x04, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x16,
0x2e, 0x44, 0x42, 0x53, 0x74, 0x6f, 0x72, 0x79, 0x6c, 0x69, 0x6e, 0x65, 0x2e, 0x49, 0x74, 0x65,
0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x52, 0x04, 0x69, 0x74, 0x65, 0x6d, 0x1a, 0x49, 0x0a, 0x09,

View File

@ -65,7 +65,7 @@ type StorylineInfoResp struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Item map[int32]*DBStorylineItem `protobuf:"bytes,1,rep,name=item,proto3" json:"item" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` //英雄关卡信息
Info *DBStoryline `protobuf:"bytes,1,opt,name=info,proto3" json:"info"` //英雄关卡信息
}
func (x *StorylineInfoResp) Reset() {
@ -100,9 +100,113 @@ func (*StorylineInfoResp) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{1}
}
func (x *StorylineInfoResp) GetItem() map[int32]*DBStorylineItem {
func (x *StorylineInfoResp) GetInfo() *DBStoryline {
if x != nil {
return x.Item
return x.Info
}
return nil
}
//开启剧情 请求
type StorylineTurnonReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Heroid int32 `protobuf:"varint,1,opt,name=heroid,proto3" json:"heroid"`
}
func (x *StorylineTurnonReq) Reset() {
*x = StorylineTurnonReq{}
if protoimpl.UnsafeEnabled {
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *StorylineTurnonReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*StorylineTurnonReq) ProtoMessage() {}
func (x *StorylineTurnonReq) ProtoReflect() protoreflect.Message {
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use StorylineTurnonReq.ProtoReflect.Descriptor instead.
func (*StorylineTurnonReq) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{2}
}
func (x *StorylineTurnonReq) GetHeroid() int32 {
if x != nil {
return x.Heroid
}
return 0
}
//开启剧情 请求
type StorylineTurnonResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Heroid int32 `protobuf:"varint,1,opt,name=heroid,proto3" json:"heroid"`
Info *DBStoryline `protobuf:"bytes,2,opt,name=info,proto3" json:"info"` //英雄关卡信息
}
func (x *StorylineTurnonResp) Reset() {
*x = StorylineTurnonResp{}
if protoimpl.UnsafeEnabled {
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *StorylineTurnonResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*StorylineTurnonResp) ProtoMessage() {}
func (x *StorylineTurnonResp) ProtoReflect() protoreflect.Message {
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use StorylineTurnonResp.ProtoReflect.Descriptor instead.
func (*StorylineTurnonResp) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{3}
}
func (x *StorylineTurnonResp) GetHeroid() int32 {
if x != nil {
return x.Heroid
}
return 0
}
func (x *StorylineTurnonResp) GetInfo() *DBStoryline {
if x != nil {
return x.Info
}
return nil
}
@ -120,7 +224,7 @@ type StorylineBattleReq struct {
func (x *StorylineBattleReq) Reset() {
*x = StorylineBattleReq{}
if protoimpl.UnsafeEnabled {
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -133,7 +237,7 @@ func (x *StorylineBattleReq) String() string {
func (*StorylineBattleReq) ProtoMessage() {}
func (x *StorylineBattleReq) ProtoReflect() protoreflect.Message {
mi := &file_storyline_storyline_msg_proto_msgTypes[2]
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -146,7 +250,7 @@ func (x *StorylineBattleReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use StorylineBattleReq.ProtoReflect.Descriptor instead.
func (*StorylineBattleReq) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{2}
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{4}
}
func (x *StorylineBattleReq) GetLevel() int32 {
@ -176,7 +280,7 @@ type StorylineBattleResp struct {
func (x *StorylineBattleResp) Reset() {
*x = StorylineBattleResp{}
if protoimpl.UnsafeEnabled {
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -189,7 +293,7 @@ func (x *StorylineBattleResp) String() string {
func (*StorylineBattleResp) ProtoMessage() {}
func (x *StorylineBattleResp) ProtoReflect() protoreflect.Message {
mi := &file_storyline_storyline_msg_proto_msgTypes[3]
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -202,7 +306,7 @@ func (x *StorylineBattleResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use StorylineBattleResp.ProtoReflect.Descriptor instead.
func (*StorylineBattleResp) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{3}
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{5}
}
func (x *StorylineBattleResp) GetLevel() int32 {
@ -233,7 +337,7 @@ type StorylineCompleteReq struct {
func (x *StorylineCompleteReq) Reset() {
*x = StorylineCompleteReq{}
if protoimpl.UnsafeEnabled {
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
mi := &file_storyline_storyline_msg_proto_msgTypes[6]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -246,7 +350,7 @@ func (x *StorylineCompleteReq) String() string {
func (*StorylineCompleteReq) ProtoMessage() {}
func (x *StorylineCompleteReq) ProtoReflect() protoreflect.Message {
mi := &file_storyline_storyline_msg_proto_msgTypes[4]
mi := &file_storyline_storyline_msg_proto_msgTypes[6]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -259,7 +363,7 @@ func (x *StorylineCompleteReq) ProtoReflect() protoreflect.Message {
// Deprecated: Use StorylineCompleteReq.ProtoReflect.Descriptor instead.
func (*StorylineCompleteReq) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{4}
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{6}
}
func (x *StorylineCompleteReq) GetLevel() int32 {
@ -297,7 +401,7 @@ type StorylineCompleteResp struct {
func (x *StorylineCompleteResp) Reset() {
*x = StorylineCompleteResp{}
if protoimpl.UnsafeEnabled {
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
mi := &file_storyline_storyline_msg_proto_msgTypes[7]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -310,7 +414,7 @@ func (x *StorylineCompleteResp) String() string {
func (*StorylineCompleteResp) ProtoMessage() {}
func (x *StorylineCompleteResp) ProtoReflect() protoreflect.Message {
mi := &file_storyline_storyline_msg_proto_msgTypes[5]
mi := &file_storyline_storyline_msg_proto_msgTypes[7]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -323,7 +427,7 @@ func (x *StorylineCompleteResp) ProtoReflect() protoreflect.Message {
// Deprecated: Use StorylineCompleteResp.ProtoReflect.Descriptor instead.
func (*StorylineCompleteResp) Descriptor() ([]byte, []int) {
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{5}
return file_storyline_storyline_msg_proto_rawDescGZIP(), []int{7}
}
func (x *StorylineCompleteResp) GetLevel() int32 {
@ -357,40 +461,43 @@ var file_storyline_storyline_msg_proto_rawDesc = []byte{
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}
var (
@ -405,28 +512,29 @@ func file_storyline_storyline_msg_proto_rawDescGZIP() []byte {
return file_storyline_storyline_msg_proto_rawDescData
}
var file_storyline_storyline_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_storyline_storyline_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 8)
var file_storyline_storyline_msg_proto_goTypes = []interface{}{
(*StorylineInfoReq)(nil), // 0: StorylineInfoReq
(*StorylineInfoResp)(nil), // 1: StorylineInfoResp
(*StorylineBattleReq)(nil), // 2: StorylineBattleReq
(*StorylineBattleResp)(nil), // 3: StorylineBattleResp
(*StorylineCompleteReq)(nil), // 4: StorylineCompleteReq
(*StorylineCompleteResp)(nil), // 5: StorylineCompleteResp
nil, // 6: StorylineInfoResp.ItemEntry
(*BattleFormation)(nil), // 7: BattleFormation
(*BattleInfo)(nil), // 8: BattleInfo
(*BattleReport)(nil), // 9: BattleReport
(*UserAssets)(nil), // 10: UserAssets
(*DBStorylineItem)(nil), // 11: DBStorylineItem
(*StorylineTurnonReq)(nil), // 2: StorylineTurnonReq
(*StorylineTurnonResp)(nil), // 3: StorylineTurnonResp
(*StorylineBattleReq)(nil), // 4: StorylineBattleReq
(*StorylineBattleResp)(nil), // 5: StorylineBattleResp
(*StorylineCompleteReq)(nil), // 6: StorylineCompleteReq
(*StorylineCompleteResp)(nil), // 7: StorylineCompleteResp
(*DBStoryline)(nil), // 8: DBStoryline
(*BattleFormation)(nil), // 9: BattleFormation
(*BattleInfo)(nil), // 10: BattleInfo
(*BattleReport)(nil), // 11: BattleReport
(*UserAssets)(nil), // 12: UserAssets
}
var file_storyline_storyline_msg_proto_depIdxs = []int32{
6, // 0: StorylineInfoResp.item:type_name -> StorylineInfoResp.ItemEntry
7, // 1: StorylineBattleReq.battle:type_name -> BattleFormation
8, // 2: StorylineBattleResp.info:type_name -> BattleInfo
9, // 3: StorylineCompleteReq.report:type_name -> BattleReport
10, // 4: StorylineCompleteResp.award:type_name -> UserAssets
11, // 5: StorylineInfoResp.ItemEntry.value:type_name -> DBStorylineItem
8, // 0: StorylineInfoResp.info:type_name -> DBStoryline
8, // 1: StorylineTurnonResp.info:type_name -> DBStoryline
9, // 2: StorylineBattleReq.battle:type_name -> BattleFormation
10, // 3: StorylineBattleResp.info:type_name -> BattleInfo
11, // 4: StorylineCompleteReq.report:type_name -> BattleReport
12, // 5: StorylineCompleteResp.award:type_name -> UserAssets
6, // [6:6] is the sub-list for method output_type
6, // [6:6] is the sub-list for method input_type
6, // [6:6] is the sub-list for extension type_name
@ -468,7 +576,7 @@ func file_storyline_storyline_msg_proto_init() {
}
}
file_storyline_storyline_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StorylineBattleReq); i {
switch v := v.(*StorylineTurnonReq); i {
case 0:
return &v.state
case 1:
@ -480,7 +588,7 @@ func file_storyline_storyline_msg_proto_init() {
}
}
file_storyline_storyline_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StorylineBattleResp); i {
switch v := v.(*StorylineTurnonResp); i {
case 0:
return &v.state
case 1:
@ -492,7 +600,7 @@ func file_storyline_storyline_msg_proto_init() {
}
}
file_storyline_storyline_msg_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StorylineCompleteReq); i {
switch v := v.(*StorylineBattleReq); i {
case 0:
return &v.state
case 1:
@ -504,6 +612,30 @@ func file_storyline_storyline_msg_proto_init() {
}
}
file_storyline_storyline_msg_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StorylineBattleResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_storyline_storyline_msg_proto_msgTypes[6].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StorylineCompleteReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_storyline_storyline_msg_proto_msgTypes[7].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*StorylineCompleteResp); i {
case 0:
return &v.state
@ -522,7 +654,7 @@ func file_storyline_storyline_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_storyline_storyline_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 7,
NumMessages: 8,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -15,7 +15,7 @@ type GameHeroupstoryChapterData struct {
Hero int32
Chapter int32
Onlevel int32
Onlevelstory int32
Onlevelstory []int32
Level int32
Levellink []int32
Leveltype int32
@ -40,7 +40,20 @@ func (_v *GameHeroupstoryChapterData)Deserialize(_buf map[string]interface{}) (e
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["chapter"].(float64); !_ok_ { err = errors.New("chapter error"); return }; _v.Chapter = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevel"].(float64); !_ok_ { err = errors.New("onlevel error"); return }; _v.Onlevel = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["onlevelstory"].(float64); !_ok_ { err = errors.New("onlevelstory error"); return }; _v.Onlevelstory = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["onlevelstory"].([]interface{}); !_ok_ { err = errors.New("onlevelstory error"); return }
_v.Onlevelstory = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Onlevelstory = append(_v.Onlevelstory, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["level"].(float64); !_ok_ { err = errors.New("level error"); return }; _v.Level = int32(_tempNum_) }
{
var _arr_ []interface{}

View File

@ -12,9 +12,11 @@ import "errors"
type GameShopCenterControlData struct {
Id int32
Pagetext string
Text string
Type int32
Index int32
Banner string
Slogan string
Point string
Props []*Gameatn
@ -35,9 +37,11 @@ func (*GameShopCenterControlData) GetTypeId() int32 {
func (_v *GameShopCenterControlData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["pagetext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Pagetext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Pagetext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Text error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Text, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["index"].(float64); !_ok_ { err = errors.New("index error"); return }; _v.Index = int32(_tempNum_) }
{ var _ok_ bool; if _v.Banner, _ok_ = _buf["banner"].(string); !_ok_ { err = errors.New("banner error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["slogan"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Slogan error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Slogan, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Point, _ok_ = _buf["point"].(string); !_ok_ { err = errors.New("point error"); return } }
{

View File

@ -16,6 +16,8 @@ type GameShopCenterSubmeterData struct {
Mianlevel int32
Group int32
Position int32
Title string
Desc string
}
const TypeId_GameShopCenterSubmeterData = -611304294
@ -30,6 +32,8 @@ func (_v *GameShopCenterSubmeterData)Deserialize(_buf map[string]interface{}) (e
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mianlevel"].(float64); !_ok_ { err = errors.New("mianlevel error"); return }; _v.Mianlevel = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["group"].(float64); !_ok_ { err = errors.New("group error"); return }; _v.Group = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["position"].(float64); !_ok_ { err = errors.New("position error"); return }; _v.Position = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}

View File

@ -255,6 +255,7 @@ type GameGlobalData struct {
CompassAngleOffsets []int32
VenturegiftsDraw string
GiftBuy int32
Herostorycd int32
}
const TypeId_GameGlobalData = 477542761
@ -1067,6 +1068,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.VenturegiftsDraw, _ok_ = _buf["venturegifts_draw"].(string); !_ok_ { err = errors.New("venturegifts_draw error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["gift_buy"].(float64); !_ok_ { err = errors.New("gift_buy error"); return }; _v.GiftBuy = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["herostorycd"].(float64); !_ok_ { err = errors.New("herostorycd error"); return }; _v.Herostorycd = int32(_tempNum_) }
return
}