训龙养成新增属性 六合塔领奖
This commit is contained in:
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b746c06746
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@ -40509,7 +40509,9 @@
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1200
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],
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"FollowSK": [],
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"SucFollowSK": [],
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"SucFollowSK": [
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225002319
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],
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"FailFollowSK": [],
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"MustHit": false,
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"DpsRevisiType": 0,
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@ -40638,9 +40640,7 @@
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2
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],
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"FollowSK": [],
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"SucFollowSK": [
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225002319
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],
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"SucFollowSK": [],
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"FailFollowSK": [],
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"MustHit": false,
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"DpsRevisiType": 0,
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@ -72688,7 +72688,7 @@
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"TriggerAnim": "",
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"Type": 12,
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"Argu": [
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100
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300
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],
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"FollowSK": [],
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"SucFollowSK": [],
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@ -32415,12 +32415,13 @@
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"ChildSkill": {
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"Id": [
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225002211,
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225002213,
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225002215
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]
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},
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"passSkill": [
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225002212
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225002211,
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225002212,
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225002215
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],
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"Desc": {
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"key": "skill_skill_atk_Desc_125002211_1",
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@ -148,6 +148,7 @@ func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (e
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dragon.Property["energyrecover"] = c.Energyrecover
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["offsetspeed"] = c.Offsetspeed
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update["property"] = dragon.Property // 更新属性
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}
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// 升阶后重置养成属性次数
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@ -118,6 +118,8 @@ func (this *ModelDragon) CreateDragon(session comm.IUserSession, dragons map[str
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dragon.Property["energyrecover"] = c.Energyrecover
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["offsetspeed"] = c.Offsetspeed
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dragon.Property["offsetspeed"] = c.Offsetspeed
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}
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}
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@ -98,6 +98,7 @@ func (this *Dragon) CreateRobotDragon(dragonid string, lv int32) (dragon *pb.DBD
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// dragon.Property["itemsprint"] = c.Itemsprint
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["offsetspeed"] = c.Offsetspeed
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}
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return
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}
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@ -179,6 +180,7 @@ func (this *Dragon) GMModifyDragonLv(uid string, cid string, lv int32) (dragon *
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dragon.Property["energyrecover"] = c.Energyrecover
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["offsetspeed"] = c.Offsetspeed
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update["property"] = dragon.Property
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}
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}
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@ -168,6 +168,34 @@ func Test_Main(t *testing.T) {
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szByte []byte
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)
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szByte = make([]byte, 0)
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//010 2
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// 1<<2
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var star1, star2, star3 int32
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var rst int32
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rst = 1
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for i := 0; i < 3; i++ {
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star1 = 1 << i
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if rst&star1 == star1 {
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star3++
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}
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}
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star1 = 1 << 0
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//star2 = 1 << 1
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star3 = 1 << 2 // 101
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rst |= star1
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rst |= star2
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rst |= star3
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//rst = star1 ^ star2 ^ star3 // 三星
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//rst = star1 ^ star2 // 2星
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rst ^= star1
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rst ^= star2
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rst ^= star2
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// 校验星
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b1 := (rst&star1 == star1)
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b2 := (rst&star2 == star2)
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b3 := (rst&star3 == star3)
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fmt.Printf("%d,%d,%d,%d", star1, star2, star3, rst)
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fmt.Printf("%v,%v,%v,%d", b1, b2, b3, rst)
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//szByte = append(szByte, 8)
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fmt.Printf("%v,%s", szByte, string(szByte))
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@ -254,23 +282,6 @@ func Test_Main(t *testing.T) {
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}
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defer trace.Stop()
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var star1, star2, star3 int32
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var rst int32
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star1 = 1 << 0
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star2 = 1 << 1
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star3 = 1 << 2
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//rst = star1 ^ star2 ^ star3 // 三星
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//rst = star1 ^ star2 // 2星
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rst ^= star1
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rst ^= star2
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rst ^= star2
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// 校验星
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b1 := (rst&star1 == star1)
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b2 := (rst&star2 == star2)
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b3 := (rst&star3 == star3)
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fmt.Printf("%d,%d,%d,%d", star1, star2, star3, rst)
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fmt.Printf("%v,%v,%v,%d", b1, b2, b3, rst)
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var list []int32
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var list2 []int32
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list = []int32{1, 2, 3, 4, 5, 6, 7, 8, 9}
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@ -29,7 +29,6 @@ func (this *apiComp) ChallengeRaceOver(session comm.IUserSession, req *pb.Pagoda
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award []*cfg.Gameatn
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changExp map[string]int32
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costTime int32 // 耗时
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star int32 // 当前星级
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new bool // 是否首次挑战
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)
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changExp = make(map[string]int32, 0)
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@ -69,18 +68,23 @@ func (this *apiComp) ChallengeRaceOver(session comm.IUserSession, req *pb.Pagoda
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}
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return
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}
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costTime = req.Report.Costtime
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if _, ok := list.Data[conf.Floors]; !ok {
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if list.Maxfloor+1 == conf.Floors {
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list.Data[conf.Floors] = &pb.RaceData{
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Consttime: costTime,
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Star: star,
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Star: req.Star,
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}
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if req.Star > 0 {
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list.Maxfloor = conf.Floors
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mapData["maxfloor"] = list.Maxfloor
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}
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new = true
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}
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}
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list.Data[conf.Floors].Star = req.Star
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list.Battlecount += 1
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mapData["data"] = list.Data
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mapData["battlecount"] = list.Battlecount
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103
modules/pagoda/api_racereward.go
Normal file
103
modules/pagoda/api_racereward.go
Normal file
@ -0,0 +1,103 @@
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package pagoda
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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)
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//参数校验
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func (this *apiComp) RaceRewardCheck(session comm.IUserSession, req *pb.PagodaRaceRewardReq) (errdata *pb.ErrorData) {
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return
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}
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// 六合塔奖励
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func (this *apiComp) RaceReward(session comm.IUserSession, req *pb.PagodaRaceRewardReq) (errdata *pb.ErrorData) {
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var (
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atno []*pb.UserAtno
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list *pb.DBPagodaRace
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err error
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szConf []*cfg.GameSixDirectionsRewardData
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res []*cfg.Gameatn
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totalStar int32
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floors []int32
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curStr int32
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)
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if errdata = this.RaceRewardCheck(session, req); errdata != nil {
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return // 参数校验失败直接返回
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}
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if list, err = this.module.modelRacePagoda.getPagodaRaceList(session.GetUserId()); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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szConf = this.module.configure.GetSixDirectionsConf(req.Groud)
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if len(szConf) == 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: fmt.Sprintf("conf not fount:%d", req.Groud),
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}
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return
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}
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floors = this.module.configure.GetSixDirectionsGroudConf(req.Groud)
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if len(floors) == 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ConfigNoFound,
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Title: pb.ErrorCode_ConfigNoFound.ToString(),
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Message: fmt.Sprintf("conf not fount:%d", req.Groud),
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}
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return
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} // 1 2 3
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for _, v := range floors {
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if d, ok := list.Data[v]; ok {
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curStr = 0
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star1 := 0
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for i := 0; i < 3; i++ {
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star1 = 1 << i
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if int(d.Star)&star1 == star1 {
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curStr++
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}
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}
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totalStar += curStr
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}
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}
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for _, v := range szConf {
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if list.Reward[req.Groud] < v.Starnum {
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list.Reward[req.Groud] = v.Starnum
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res = append(res, v.Reward...)
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}
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}
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if len(res) == 0 {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_UserNoReward,
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Title: pb.ErrorCode_UserNoReward.ToString(),
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Message: fmt.Sprintf("UserNoReward:%d", req.Groud),
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}
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return
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}
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if errdata, atno = this.module.DispenseAtno(session, res, true); errdata != nil {
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return
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}
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mapData := make(map[string]interface{}, 0)
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mapData["reward"] = list.Reward
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errdata = this.module.ModifyPagodaData(session.GetUserId(), mapData)
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session.SendMsg(string(this.module.GetType()), "racereward", &pb.PagodaRaceRewardResp{
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Data: list,
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})
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go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
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this.module.WriteUserLog(session.GetUserId(), req, comm.GMResAddType, "PagodaRaceRewardReq", atno)
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})
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return
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}
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@ -18,6 +18,7 @@ const (
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game_pagodataskreward = "game_pagodataskreward.json"
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game_circulate = "game_circulate.json"
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game_sixdirections = "game_sixdirections.json"
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game_sixdirectionsreward = "game_sixdirectionsreward.json"
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)
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///配置管理基础组件
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@ -29,6 +30,8 @@ type configureComp struct {
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_mapFloor map[int32]int32 // key 页签 value 层数
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_mapRace map[int32]*cfg.GameCirculateData // 阵营塔
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circulate []int32
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_mapSixReward map[int32][]*cfg.GameSixDirectionsRewardData // 六合塔奖励
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}
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//组件初始化接口
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@ -40,10 +43,12 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
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game_pagoda: cfg.NewGamePagoda,
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game_circulate: cfg.NewGameCirculate,
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game_sixdirections: cfg.NewGameSixDirections,
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//game_sixdirectionsreward: cfg.NewGameSixDirectionsReward,
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})
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configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, this.LoadPagoda)
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configure.RegisterConfigure(game_circulate, cfg.NewGameCirculate, this.LoadCirculate)
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configure.RegisterConfigure(game_sixdirectionsreward, cfg.NewGameSixDirectionsReward, this.LoadSixDirections)
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return
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}
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@ -229,3 +234,45 @@ func (this *configureComp) GetSixPagodaConf(id int32) (data *cfg.GameSixDirectio
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err = comm.NewNotFoundConfErr(moduleName, game_sixdirections, id)
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return
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}
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func (this *configureComp) LoadSixDirections() {
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_m := make(map[int32][]*cfg.GameSixDirectionsRewardData, 0)
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if v, err := this.GetConfigure(game_sixdirectionsreward); err == nil {
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if configure, ok := v.(*cfg.GameSixDirectionsReward); ok {
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for _, v1 := range configure.GetDataList() {
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_m[v1.Boxid] = append(_m[v1.Boxid], v1)
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}
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}
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}
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this.hlock.Lock()
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this._mapSixReward = make(map[int32][]*cfg.GameSixDirectionsRewardData)
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this._mapSixReward = _m
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this.hlock.Unlock()
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return
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}
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// 奖励组
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func (this *configureComp) GetSixDirectionsGroudConf(groud int32) (sz []int32) {
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var (
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v interface{}
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err error
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)
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if v, err = this.GetConfigure(game_sixdirections); err == nil {
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if configure, ok := v.(*cfg.GameSixDirections); ok {
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for _, v := range configure.GetDataList() {
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if v.Groud == groud {
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sz = append(sz, v.Floors)
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}
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}
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}
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}
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return
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}
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func (this *configureComp) GetSixDirectionsConf(boxid int32) (conf []*cfg.GameSixDirectionsRewardData) {
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this.hlock.RLock()
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conf, _ = this._mapSixReward[boxid]
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this.hlock.RUnlock()
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return
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}
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|
@ -1272,6 +1272,7 @@ type PagodaRaceRewardResp struct {
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unknownFields protoimpl.UnknownFields
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Data *DBPagodaRace `protobuf:"bytes,1,opt,name=data,proto3" json:"data"`
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Reward []*UserAtno `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"`
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}
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func (x *PagodaRaceRewardResp) Reset() {
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@ -1313,6 +1314,13 @@ func (x *PagodaRaceRewardResp) GetData() *DBPagodaRace {
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return nil
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}
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func (x *PagodaRaceRewardResp) GetReward() []*UserAtno {
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if x != nil {
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return x.Reward
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}
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return nil
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}
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var File_pagoda_pagoda_msg_proto protoreflect.FileDescriptor
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var file_pagoda_pagoda_msg_proto_rawDesc = []byte{
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@ -1432,12 +1440,14 @@ var file_pagoda_pagoda_msg_proto_rawDesc = []byte{
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0x61, 0x6e, 0x6b, 0x52, 0x05, 0x72, 0x61, 0x6e, 0x6b, 0x73, 0x22, 0x2b, 0x0a, 0x13, 0x50, 0x61,
|
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0x67, 0x6f, 0x64, 0x61, 0x52, 0x61, 0x63, 0x65, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x52, 0x65,
|
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0x71, 0x12, 0x14, 0x0a, 0x05, 0x67, 0x72, 0x6f, 0x75, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05,
|
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0x52, 0x05, 0x67, 0x72, 0x6f, 0x75, 0x64, 0x22, 0x39, 0x0a, 0x14, 0x50, 0x61, 0x67, 0x6f, 0x64,
|
||||
0x52, 0x05, 0x67, 0x72, 0x6f, 0x75, 0x64, 0x22, 0x5c, 0x0a, 0x14, 0x50, 0x61, 0x67, 0x6f, 0x64,
|
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0x61, 0x52, 0x61, 0x63, 0x65, 0x52, 0x65, 0x77, 0x61, 0x72, 0x64, 0x52, 0x65, 0x73, 0x70, 0x12,
|
||||
0x21, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e,
|
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0x44, 0x42, 0x50, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x52, 0x61, 0x63, 0x65, 0x52, 0x04, 0x64, 0x61,
|
||||
0x74, 0x61, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74,
|
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0x6f, 0x33,
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0x74, 0x61, 0x12, 0x21, 0x0a, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, 0x18, 0x02, 0x20, 0x03,
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0x28, 0x0b, 0x32, 0x09, 0x2e, 0x55, 0x73, 0x65, 0x72, 0x41, 0x74, 0x6e, 0x6f, 0x52, 0x06, 0x72,
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0x65, 0x77, 0x61, 0x72, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70,
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0x72, 0x6f, 0x74, 0x6f, 0x33,
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}
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var (
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@ -1516,11 +1526,12 @@ var file_pagoda_pagoda_msg_proto_depIdxs = []int32{
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35, // 20: PagodaGetRaceResp.data:type_name -> DBPagodaRace
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36, // 21: PagodaCrossRaceRankListResp.ranks:type_name -> DBRaceRank
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35, // 22: PagodaRaceRewardResp.data:type_name -> DBPagodaRace
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23, // [23:23] is the sub-list for method output_type
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23, // [23:23] is the sub-list for method input_type
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23, // [23:23] is the sub-list for extension type_name
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23, // [23:23] is the sub-list for extension extendee
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0, // [0:23] is the sub-list for field type_name
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29, // 23: PagodaRaceRewardResp.reward:type_name -> UserAtno
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24, // [24:24] is the sub-list for method output_type
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||||
24, // [24:24] is the sub-list for method input_type
|
||||
24, // [24:24] is the sub-list for extension type_name
|
||||
24, // [24:24] is the sub-list for extension extendee
|
||||
0, // [0:24] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_pagoda_pagoda_msg_proto_init() }
|
||||
|
@ -33,7 +33,7 @@ type GameBuzkashiMountData struct {
|
||||
Csubtime int32
|
||||
Energyrecover int32
|
||||
Maxenergy int32
|
||||
Offsetspeed float32
|
||||
Offsetspeed int32
|
||||
}
|
||||
|
||||
const TypeId_GameBuzkashiMountData = 1598069936
|
||||
@ -78,7 +78,7 @@ func (_v *GameBuzkashiMountData)Deserialize(_buf map[string]interface{}) (err er
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["csubtime"].(float64); !_ok_ { err = errors.New("csubtime error"); return }; _v.Csubtime = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["energyrecover"].(float64); !_ok_ { err = errors.New("energyrecover error"); return }; _v.Energyrecover = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["maxenergy"].(float64); !_ok_ { err = errors.New("maxenergy error"); return }; _v.Maxenergy = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["offsetspeed"].(float64); !_ok_ { err = errors.New("offsetspeed error"); return }; _v.Offsetspeed = float32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["offsetspeed"].(float64); !_ok_ { err = errors.New("offsetspeed error"); return }; _v.Offsetspeed = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user