金币商店装备预览
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@ -34,6 +34,7 @@ func randomGoods(goods []*cfg.GameShopitemData) (result *cfg.GameShopitemData) {
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func transGoods(goods []*cfg.GameShopitemData, sdata *pb.UserShopData) (result []*pb.ShopItem) {
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result = make([]*pb.ShopItem, len(goods))
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for i, v := range goods {
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id := v.Key*100 + int32(i)
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result[i] = &pb.ShopItem{
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Gid: sdata.Items[i].Id,
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GoodsId: v.Key,
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@ -56,7 +57,7 @@ func transGoods(goods []*cfg.GameShopitemData, sdata *pb.UserShopData) (result [
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N: int32(math.Ceil(float64(v1.N) * float64(v.Sale) / float64(1000))),
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}
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}
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result[i].Preview = sdata.Preview[v.Key]
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result[i].Preview = sdata.Preview[id]
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}
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return
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}
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