Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
58771acfec
@ -560,6 +560,7 @@
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"n": 1
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},
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"exemption_TemperatureCosNum": 50,
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"smithy_MaxNpc": 2,
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"dispatch_freecheck": 1,
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"dispatch_checktime": 12,
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"dispatch_checkmoney": {
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@ -122,7 +122,7 @@ func (this *modelDispatch) taskRandom(uid string, dispatch *pb.DBDispatch) (task
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if n == 0 {
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//随机任务
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tasks = this.randomTask(dispatch, NOTICE_NUM)
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tasks = this.randomTask(dispatch, noticeNum)
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} else {
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var randCount int
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for i := 0; i < len(dispatch.Nb.Tasks); i++ {
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@ -399,8 +399,8 @@ func (this *modelDispatch) updateNotice(uid string, dispatch *pb.DBDispatch) err
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//刷新任务
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count := len(dispatch.Nb.Tasks)
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if count < NOTICE_NUM {
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randCount = NOTICE_NUM - count
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if count < noticeNum {
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randCount = noticeNum - count
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dispatch.Nb.Tasks = append(dispatch.Nb.Tasks, this.addRandomTask(dispatch, randCount)...)
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}
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@ -7,7 +7,7 @@ import (
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)
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// 默认6条公告数量
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const NOTICE_NUM int = 6
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const noticeNum int = 6
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// 派遣
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type Dispatch struct {
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@ -9,14 +9,16 @@ import (
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"google.golang.org/protobuf/proto"
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)
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// 3个顾客
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var customerCount int32 = 3
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func (this *apiComp) CustomerCheck(session comm.IUserSession, req *pb.SmithyCustomerReq) (code pb.ErrorCode) {
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return
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}
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func (this *apiComp) Customer(session comm.IUserSession, req *pb.SmithyCustomerReq) (code pb.ErrorCode, data proto.Message) {
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customerCount := this.module.configure.GetGlobalConf().SmithyMaxNpc
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if customerCount <= 0 {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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cus, err := this.module.modelTrade.getDBCustomer(session.GetUserId())
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if err != nil {
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if err == mongo.ErrNoDocuments {
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@ -180,6 +180,7 @@ type GameGlobalData struct {
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RaiseTemperatureNum int32
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ExemptionTemperatureCos *Gameatn
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ExemptionTemperatureCosNum int32
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SmithyMaxNpc int32
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DispatchFreecheck int32
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DispatchChecktime int32
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DispatchCheckmoney *Gameatn
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@ -779,6 +780,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["raise_temperatureNum"].(float64); !_ok_ { err = errors.New("raise_temperatureNum error"); return }; _v.RaiseTemperatureNum = int32(_tempNum_) }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["exemption_TemperatureCos"].(map[string]interface{}); !_ok_ { err = errors.New("exemption_TemperatureCos error"); return }; if _v.ExemptionTemperatureCos, err = DeserializeGameatn(_x_); err != nil { return } }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exemption_TemperatureCosNum"].(float64); !_ok_ { err = errors.New("exemption_TemperatureCosNum error"); return }; _v.ExemptionTemperatureCosNum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["smithy_MaxNpc"].(float64); !_ok_ { err = errors.New("smithy_MaxNpc error"); return }; _v.SmithyMaxNpc = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dispatch_freecheck"].(float64); !_ok_ { err = errors.New("dispatch_freecheck error"); return }; _v.DispatchFreecheck = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dispatch_checktime"].(float64); !_ok_ { err = errors.New("dispatch_checktime error"); return }; _v.DispatchChecktime = int32(_tempNum_) }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["dispatch_checkmoney"].(map[string]interface{}); !_ok_ { err = errors.New("dispatch_checkmoney error"); return }; if _v.DispatchCheckmoney, err = DeserializeGameatn(_x_); err != nil { return } }
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