三消投降规则

This commit is contained in:
meixiongfeng 2023-12-18 10:35:57 +08:00
parent fbb089314a
commit 578707dfc6
5 changed files with 258 additions and 65 deletions

View File

@ -34,6 +34,8 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.EntertainGetList
for _, v := range this.module.configure.GetGameConsumeIntegral() { for _, v := range this.module.configure.GetGameConsumeIntegral() {
list.Playtype = append(list.Playtype, v.Key) // 配置读取一个玩法 list.Playtype = append(list.Playtype, v.Key) // 配置读取一个玩法
} }
list.Touxiang = 0
update["touxiang"] = list.Touxiang // 每天投降次数清0
update["rtime"] = list.Rtime update["rtime"] = list.Rtime
update["playtype"] = list.Playtype update["playtype"] = list.Playtype
_, endSeasonTime := utils.GetMonthStartEnd() _, endSeasonTime := utils.GetMonthStartEnd()

View File

@ -0,0 +1,27 @@
package entertainment
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) SurrenderCheck(session comm.IUserSession, req *pb.EntertainSurrenderReq) (errdata *pb.ErrorData) {
if req.Roomid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
}
return
}
func (this *apiComp) Surrender(session comm.IUserSession, req *pb.EntertainSurrenderReq) (errdata *pb.ErrorData) {
if errdata = this.module.gameMgr.RoomDistribute(req.Roomid, session, "surrender", req); errdata == nil {
// 操作消息返回
session.SendMsg(string(this.module.GetType()), "surrender", &pb.EntertainSurrenderResp{})
}
return
}

View File

@ -181,7 +181,7 @@ func (this *Room) AiOperator() {
if this.player1.Score == this.player2.Score { if this.player1.Score == this.player2.Score {
this.MaxRound += 1 // 增加一回合 this.MaxRound += 1 // 增加一回合
} else { } else {
this.GameOver() this.GameOver(nil)
} }
return return
} }
@ -339,7 +339,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
if this.player1.Score == this.player2.Score { if this.player1.Score == this.player2.Score {
this.MaxRound += 1 // 增加一回合 this.MaxRound += 1 // 增加一回合
} else { } else {
this.GameOver() this.GameOver(nil)
} }
return return
} }
@ -476,6 +476,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
} }
//this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut) //this.operatetimer = timewheel.Add(time.Second*time.Duration(this.MaxTime), this.operateTimeOut)
case "offline": case "offline":
req := msg.(*pb.RPCGeneralReqA2) req := msg.(*pb.RPCGeneralReqA2)
fmt.Printf("useroffline: %v\n", req) fmt.Printf("useroffline: %v\n", req)
@ -496,35 +497,71 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
this.ModifyUserRoomInfoData() this.ModifyUserRoomInfoData()
} }
} }
case "surrender":
if this.Status != 2 { // 不是游戏中 直接返回
errdata = &pb.ErrorData{
Code: pb.ErrorCode_EntertainNoGamePlayering,
Title: pb.ErrorCode_EntertainNoGamePlayering.ToString(),
}
return
}
if list, err := this.module.model.getEntertainmList(session.GetUserId()); err == nil {
if list.Touxiang >= 3 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_EntertainMaxTouxiangCount,
Title: pb.ErrorCode_EntertainMaxTouxiangCount.ToString(),
}
}
list.Touxiang += 1
this.module.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{
"touxiang": list.Touxiang,
})
var winner *pb.PlayerData
if this.player1.Userinfo.Uid == session.GetUserId() {
winner = this.player2
} else {
winner = this.player1
}
this.GameOver(winner)
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
} }
return return
} }
// 游戏结束 // 游戏结束
func (this *Room) GameOver() (errdata *pb.ErrorData) { func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
var ( var (
atno []*pb.UserAtno atno []*pb.UserAtno
winindex int32 winindex int32
bReward bool bReward bool
res []*cfg.Gameatn res []*cfg.Gameatn
winner *pb.PlayerData
lostPlayer *pb.PlayerData // 输的玩家 lostPlayer *pb.PlayerData // 输的玩家
box *pb.BoxData // 是否可以获得宝箱奖励 box *pb.BoxData // 是否可以获得宝箱奖励
) )
winner = this.player1
bReward = true bReward = true
if this.player1.Score < this.player2.Score { if winner == nil {
winner = this.player2 if this.player1.Score < this.player2.Score {
winindex = 1 winner = this.player2
if this.RoomType == 2 { // 赢家是AI 的话不发奖 winindex = 1
bReward = false if this.RoomType == 2 { // 赢家是AI 的话不发奖
bReward = false
}
} else {
winner = this.player1
} }
} }
if bReward { // 发奖 if bReward { // 发奖
if user, err := this.module.ModuleUser.GetUser(winner.Userinfo.Uid); err == nil { if user, err := this.module.ModuleUser.GetUser(winner.Userinfo.Uid); err == nil {
if conf, err := this.module.configure.GetGameConsumeintegral(user.Consumeexp); err == nil { if conf, err := this.module.configure.GetGameConsumeintegral(user.Consumeexp); err == nil {
//res = append(res, conf.Onereward...) 这奖励手动领取
res = append(res, conf.Rewards...) res = append(res, conf.Rewards...)
for _, v := range res { for _, v := range res {
if v.A == "attr" && v.T == "consumeexp" { if v.A == "attr" && v.T == "consumeexp" {
@ -538,7 +575,7 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) {
if errdata, atno = this.module.DispenseAtno(this.szSession[winindex], res, true); errdata != nil { if errdata, atno = this.module.DispenseAtno(this.szSession[winindex], res, true); errdata != nil {
return return
} }
go this.module.WriteUserLog(winner.Userinfo.Uid, "GameOver", comm.GMResAddType, "xxlGameReward", atno) go this.module.WriteUserLog(winner.Userinfo.Uid, "gameover", comm.GMResAddType, "xxlGameReward", atno)
this.szSession[winindex].Push() this.szSession[winindex].Push()
} }
@ -759,7 +796,7 @@ func (this *Room) AutoOperator(uid string) {
if this.player1.Score == this.player2.Score { if this.player1.Score == this.player2.Score {
this.MaxRound += 1 // 增加一回合 this.MaxRound += 1 // 增加一回合
} else { } else {
this.GameOver() this.GameOver(nil)
} }
return return
} }

View File

@ -2156,6 +2156,92 @@ func (x *EntertainStarTimerPush) GetPower() string {
return "" return ""
} }
// 申请投降 surrender
type EntertainSurrenderReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` //房间号
}
func (x *EntertainSurrenderReq) Reset() {
*x = EntertainSurrenderReq{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[38]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainSurrenderReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainSurrenderReq) ProtoMessage() {}
func (x *EntertainSurrenderReq) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[38]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainSurrenderReq.ProtoReflect.Descriptor instead.
func (*EntertainSurrenderReq) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{38}
}
func (x *EntertainSurrenderReq) GetRoomid() string {
if x != nil {
return x.Roomid
}
return ""
}
type EntertainSurrenderResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *EntertainSurrenderResp) Reset() {
*x = EntertainSurrenderResp{}
if protoimpl.UnsafeEnabled {
mi := &file_entertain_entertain_msg_proto_msgTypes[39]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EntertainSurrenderResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EntertainSurrenderResp) ProtoMessage() {}
func (x *EntertainSurrenderResp) ProtoReflect() protoreflect.Message {
mi := &file_entertain_entertain_msg_proto_msgTypes[39]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EntertainSurrenderResp.ProtoReflect.Descriptor instead.
func (*EntertainSurrenderResp) Descriptor() ([]byte, []int) {
return file_entertain_entertain_msg_proto_rawDescGZIP(), []int{39}
}
var File_entertain_entertain_msg_proto protoreflect.FileDescriptor var File_entertain_entertain_msg_proto protoreflect.FileDescriptor
var file_entertain_entertain_msg_proto_rawDesc = []byte{ var file_entertain_entertain_msg_proto_rawDesc = []byte{
@ -2369,8 +2455,13 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{
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0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
} }
var ( var (
@ -2385,7 +2476,7 @@ func file_entertain_entertain_msg_proto_rawDescGZIP() []byte {
return file_entertain_entertain_msg_proto_rawDescData return file_entertain_entertain_msg_proto_rawDescData
} }
var file_entertain_entertain_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 40) var file_entertain_entertain_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 42)
var file_entertain_entertain_msg_proto_goTypes = []interface{}{ var file_entertain_entertain_msg_proto_goTypes = []interface{}{
(*EntertainMatchReq)(nil), // 0: EntertainMatchReq (*EntertainMatchReq)(nil), // 0: EntertainMatchReq
(*EntertainMatchResp)(nil), // 1: EntertainMatchResp (*EntertainMatchResp)(nil), // 1: EntertainMatchResp
@ -2425,42 +2516,44 @@ var file_entertain_entertain_msg_proto_goTypes = []interface{}{
(*EntertainOperatorOverReq)(nil), // 35: EntertainOperatorOverReq (*EntertainOperatorOverReq)(nil), // 35: EntertainOperatorOverReq
(*EntertainOperatorOverResp)(nil), // 36: EntertainOperatorOverResp (*EntertainOperatorOverResp)(nil), // 36: EntertainOperatorOverResp
(*EntertainStarTimerPush)(nil), // 37: EntertainStarTimerPush (*EntertainStarTimerPush)(nil), // 37: EntertainStarTimerPush
nil, // 38: EntertainChangePush.CardEntry (*EntertainSurrenderReq)(nil), // 38: EntertainSurrenderReq
nil, // 39: EntertainChangePush.SkillEntry (*EntertainSurrenderResp)(nil), // 39: EntertainSurrenderResp
(*PlayerData)(nil), // 40: PlayerData nil, // 40: EntertainChangePush.CardEntry
(*MapData)(nil), // 41: MapData nil, // 41: EntertainChangePush.SkillEntry
(*UserAtno)(nil), // 42: UserAtno (*PlayerData)(nil), // 42: PlayerData
(*BoxData)(nil), // 43: BoxData (*MapData)(nil), // 43: MapData
(*DBXXLData)(nil), // 44: DBXXLData (*UserAtno)(nil), // 44: UserAtno
(*BoxData)(nil), // 45: BoxData
(*DBXXLData)(nil), // 46: DBXXLData
} }
var file_entertain_entertain_msg_proto_depIdxs = []int32{ var file_entertain_entertain_msg_proto_depIdxs = []int32{
40, // 0: EntertainStartGamePush.user1:type_name -> PlayerData 42, // 0: EntertainStartGamePush.user1:type_name -> PlayerData
40, // 1: EntertainStartGamePush.user2:type_name -> PlayerData 42, // 1: EntertainStartGamePush.user2:type_name -> PlayerData
41, // 2: EntertainStartGamePush.mpadata:type_name -> MapData 43, // 2: EntertainStartGamePush.mpadata:type_name -> MapData
41, // 3: EntertainOperatorRstPush.mpadata:type_name -> MapData 43, // 3: EntertainOperatorRstPush.mpadata:type_name -> MapData
40, // 4: EntertainOperatorRstPush.user1:type_name -> PlayerData 42, // 4: EntertainOperatorRstPush.user1:type_name -> PlayerData
40, // 5: EntertainOperatorRstPush.user2:type_name -> PlayerData 42, // 5: EntertainOperatorRstPush.user2:type_name -> PlayerData
40, // 6: EntertainGameOverPush.user1:type_name -> PlayerData 42, // 6: EntertainGameOverPush.user1:type_name -> PlayerData
40, // 7: EntertainGameOverPush.user2:type_name -> PlayerData 42, // 7: EntertainGameOverPush.user2:type_name -> PlayerData
41, // 8: EntertainGameOverPush.mpadata:type_name -> MapData 43, // 8: EntertainGameOverPush.mpadata:type_name -> MapData
42, // 9: EntertainGameOverPush.reward:type_name -> UserAtno 44, // 9: EntertainGameOverPush.reward:type_name -> UserAtno
43, // 10: EntertainGameOverPush.box:type_name -> BoxData 45, // 10: EntertainGameOverPush.box:type_name -> BoxData
40, // 11: EntertainEnterRoomPush.user1:type_name -> PlayerData 42, // 11: EntertainEnterRoomPush.user1:type_name -> PlayerData
40, // 12: EntertainEnterRoomPush.user2:type_name -> PlayerData 42, // 12: EntertainEnterRoomPush.user2:type_name -> PlayerData
41, // 13: EntertainReconnectResp.mpadata:type_name -> MapData 43, // 13: EntertainReconnectResp.mpadata:type_name -> MapData
40, // 14: EntertainReconnectResp.user1:type_name -> PlayerData 42, // 14: EntertainReconnectResp.user1:type_name -> PlayerData
40, // 15: EntertainReconnectResp.user2:type_name -> PlayerData 42, // 15: EntertainReconnectResp.user2:type_name -> PlayerData
41, // 16: EntertainRefreshPlatResp.mpadata:type_name -> MapData 43, // 16: EntertainRefreshPlatResp.mpadata:type_name -> MapData
41, // 17: EntertainRefreshPush.mpadata:type_name -> MapData 43, // 17: EntertainRefreshPush.mpadata:type_name -> MapData
44, // 18: EntertainGetListResp.data:type_name -> DBXXLData 46, // 18: EntertainGetListResp.data:type_name -> DBXXLData
44, // 19: EntertainRewardResp.data:type_name -> DBXXLData 46, // 19: EntertainRewardResp.data:type_name -> DBXXLData
42, // 20: EntertainRewardResp.reward:type_name -> UserAtno 44, // 20: EntertainRewardResp.reward:type_name -> UserAtno
38, // 21: EntertainChangePush.card:type_name -> EntertainChangePush.CardEntry 40, // 21: EntertainChangePush.card:type_name -> EntertainChangePush.CardEntry
39, // 22: EntertainChangePush.skill:type_name -> EntertainChangePush.SkillEntry 41, // 22: EntertainChangePush.skill:type_name -> EntertainChangePush.SkillEntry
40, // 23: EntertainJoinCreateRoomPush.user1:type_name -> PlayerData 42, // 23: EntertainJoinCreateRoomPush.user1:type_name -> PlayerData
40, // 24: EntertainJoinCreateRoomPush.user2:type_name -> PlayerData 42, // 24: EntertainJoinCreateRoomPush.user2:type_name -> PlayerData
43, // 25: EntertainBoxRewardResp.box:type_name -> BoxData 45, // 25: EntertainBoxRewardResp.box:type_name -> BoxData
42, // 26: EntertainBoxRewardResp.reward:type_name -> UserAtno 44, // 26: EntertainBoxRewardResp.reward:type_name -> UserAtno
27, // [27:27] is the sub-list for method output_type 27, // [27:27] is the sub-list for method output_type
27, // [27:27] is the sub-list for method input_type 27, // [27:27] is the sub-list for method input_type
27, // [27:27] is the sub-list for extension type_name 27, // [27:27] is the sub-list for extension type_name
@ -2932,6 +3025,30 @@ func file_entertain_entertain_msg_proto_init() {
return nil return nil
} }
} }
file_entertain_entertain_msg_proto_msgTypes[38].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainSurrenderReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_entertain_entertain_msg_proto_msgTypes[39].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EntertainSurrenderResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
} }
type x struct{} type x struct{}
out := protoimpl.TypeBuilder{ out := protoimpl.TypeBuilder{
@ -2939,7 +3056,7 @@ func file_entertain_entertain_msg_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_entertain_entertain_msg_proto_rawDesc, RawDescriptor: file_entertain_entertain_msg_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 40, NumMessages: 42,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -457,15 +457,17 @@ const (
//捕羊大赛的 //捕羊大赛的
ErrorCode_CapturesheepRankCloseed ErrorCode = 5101 //排位比赛不在开启时间内 ErrorCode_CapturesheepRankCloseed ErrorCode = 5101 //排位比赛不在开启时间内
// xxl // xxl
ErrorCode_EntertainCantSwap ErrorCode = 5201 //不能交换 ErrorCode_EntertainCantSwap ErrorCode = 5201 //不能交换
ErrorCode_EntertainNoPower ErrorCode = 5202 //对方操作 ErrorCode_EntertainNoPower ErrorCode = 5202 //对方操作
ErrorCode_EntertainNoHeroSkill ErrorCode = 5203 //没找到该英雄对应的技能 ErrorCode_EntertainNoHeroSkill ErrorCode = 5203 //没找到该英雄对应的技能
ErrorCode_EntertainNoEnergy ErrorCode = 5204 //技能能量不足 ErrorCode_EntertainNoEnergy ErrorCode = 5204 //技能能量不足
ErrorCode_EntertainCreateFailed ErrorCode = 5205 // 创建房间失败 ErrorCode_EntertainCreateFailed ErrorCode = 5205 // 创建房间失败
ErrorCode_EntertainPlayerNoReady ErrorCode = 5206 // 玩家1还没准备不能开始游戏 ErrorCode_EntertainPlayerNoReady ErrorCode = 5206 // 玩家1还没准备不能开始游戏
ErrorCode_EntertainNotMaster ErrorCode = 5207 // 不是房主 不能解散 ErrorCode_EntertainNotMaster ErrorCode = 5207 // 不是房主 不能解散
ErrorCode_EntertainDissolveFailed ErrorCode = 5208 // 游戏中不允许解散 ErrorCode_EntertainDissolveFailed ErrorCode = 5208 // 游戏中不允许解散
ErrorCode_EntertainBoxEndTime ErrorCode = 5209 // 宝箱开启时间没到 ErrorCode_EntertainBoxEndTime ErrorCode = 5209 // 宝箱开启时间没到
ErrorCode_EntertainMaxTouxiangCount ErrorCode = 5210 // 达到每日最大投降次数
ErrorCode_EntertainNoGamePlayering ErrorCode = 5211 // 非游戏中 不能投降
// integral // integral
ErrorCode_TntegralDayMaxChallenge ErrorCode = 5301 // 当日挑战达上限 ErrorCode_TntegralDayMaxChallenge ErrorCode = 5301 // 当日挑战达上限
) )
@ -871,6 +873,8 @@ var (
5207: "EntertainNotMaster", 5207: "EntertainNotMaster",
5208: "EntertainDissolveFailed", 5208: "EntertainDissolveFailed",
5209: "EntertainBoxEndTime", 5209: "EntertainBoxEndTime",
5210: "EntertainMaxTouxiangCount",
5211: "EntertainNoGamePlayering",
5301: "TntegralDayMaxChallenge", 5301: "TntegralDayMaxChallenge",
} }
ErrorCode_value = map[string]int32{ ErrorCode_value = map[string]int32{
@ -1272,6 +1276,8 @@ var (
"EntertainNotMaster": 5207, "EntertainNotMaster": 5207,
"EntertainDissolveFailed": 5208, "EntertainDissolveFailed": 5208,
"EntertainBoxEndTime": 5209, "EntertainBoxEndTime": 5209,
"EntertainMaxTouxiangCount": 5210,
"EntertainNoGamePlayering": 5211,
"TntegralDayMaxChallenge": 5301, "TntegralDayMaxChallenge": 5301,
} }
) )
@ -1307,7 +1313,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{ var file_errorcode_proto_rawDesc = []byte{
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var ( var (