diff --git a/modules/hero/model_hero.go b/modules/hero/model_hero.go index 85d56cc8c..87989ed11 100644 --- a/modules/hero/model_hero.go +++ b/modules/hero/model_hero.go @@ -55,7 +55,7 @@ func (this *ModelHero) InitHero(uid string, heroCfgId string) *pb.DBHero { Block: false, //未锁定 CardType: heroCfg.Type, //卡片类型 Skins: []int32{}, - EquipID: make([]string, 6), //初始装备 + EquipID: make([]string, 8), //初始装备 SameCount: 1, //默认叠加数量 AddProperty: make(map[string]int32), Energy: make(map[string]int32), @@ -358,9 +358,9 @@ func (this *ModelHero) setEquipment(hero *pb.DBHero) (newHero *pb.DBHero, err er hero.Suite2Lv = 0 hero.SuiteId = 0 hero.SuiteExtId = 0 - hero.EquipID = make([]string, 6) + hero.EquipID = make([]string, 8) newHero = this.CloneNewHero(hero) - hero.EquipID = make([]string, 6) + hero.EquipID = make([]string, 8) hero.SameCount = 1 hero.IsOverlying = false update["isoverlying"] = false