Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
55510bf861
@ -38370,5 +38370,275 @@
|
||||
25001
|
||||
],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100001,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1193",
|
||||
"text": "完成俱乐部任务3次"
|
||||
},
|
||||
"type": 156,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 3,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100002,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1194",
|
||||
"text": "累计消费3000钻石"
|
||||
},
|
||||
"type": 104,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 3000,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100003,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1195",
|
||||
"text": "传承者达到20级"
|
||||
},
|
||||
"type": 20,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 20,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100004,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1196",
|
||||
"text": "累计召唤20次守护者"
|
||||
},
|
||||
"type": 14,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 20,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100005,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1197",
|
||||
"text": "完成5个日常任务"
|
||||
},
|
||||
"type": 240,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 5,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100006,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1198",
|
||||
"text": "在任意商店购买5次商品"
|
||||
},
|
||||
"type": 241,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 5,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100007,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1199",
|
||||
"text": "进行10次竞技挑战"
|
||||
},
|
||||
"type": 130,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 10,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100008,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1200",
|
||||
"text": "参加3次捕羊大赛"
|
||||
},
|
||||
"type": 234,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 3,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100009,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1201",
|
||||
"text": "辉月等级达到3级"
|
||||
},
|
||||
"type": 242,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 3,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
},
|
||||
{
|
||||
"id": 17100010,
|
||||
"rtype": 1,
|
||||
"ctype": 1,
|
||||
"notify": [],
|
||||
"type_sp": 1,
|
||||
"tasktxt": {
|
||||
"key": "buried_buried_condi_tasktxt_1202",
|
||||
"text": "完成3次每日一练"
|
||||
},
|
||||
"type": 185,
|
||||
"valid": 0,
|
||||
"head": {
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 1
|
||||
},
|
||||
"Npc_event_type": 0,
|
||||
"NPC": 0,
|
||||
"tipstxt": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"value": 3,
|
||||
"filter": [],
|
||||
"filter2": []
|
||||
}
|
||||
]
|
@ -1397,5 +1397,20 @@
|
||||
"filter": [
|
||||
"eq"
|
||||
]
|
||||
},
|
||||
{
|
||||
"id": 240,
|
||||
"insert": 1,
|
||||
"filter": []
|
||||
},
|
||||
{
|
||||
"id": 241,
|
||||
"insert": 1,
|
||||
"filter": []
|
||||
},
|
||||
{
|
||||
"id": 242,
|
||||
"insert": 1,
|
||||
"filter": []
|
||||
}
|
||||
]
|
@ -138,7 +138,7 @@
|
||||
{
|
||||
"key": 2001,
|
||||
"type": 2,
|
||||
"condition": 1,
|
||||
"condition": 30,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -155,7 +155,7 @@
|
||||
{
|
||||
"key": 2002,
|
||||
"type": 2,
|
||||
"condition": 2,
|
||||
"condition": 60,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -172,7 +172,7 @@
|
||||
{
|
||||
"key": 2003,
|
||||
"type": 2,
|
||||
"condition": 3,
|
||||
"condition": 90,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -189,7 +189,7 @@
|
||||
{
|
||||
"key": 2004,
|
||||
"type": 2,
|
||||
"condition": 4,
|
||||
"condition": 120,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -206,7 +206,7 @@
|
||||
{
|
||||
"key": 2005,
|
||||
"type": 2,
|
||||
"condition": 5,
|
||||
"condition": 150,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -223,7 +223,7 @@
|
||||
{
|
||||
"key": 2006,
|
||||
"type": 2,
|
||||
"condition": 6,
|
||||
"condition": 180,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -240,7 +240,7 @@
|
||||
{
|
||||
"key": 2007,
|
||||
"type": 2,
|
||||
"condition": 7,
|
||||
"condition": 210,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
@ -257,7 +257,7 @@
|
||||
{
|
||||
"key": 2008,
|
||||
"type": 2,
|
||||
"condition": 8,
|
||||
"condition": 240,
|
||||
"reward": [
|
||||
{
|
||||
"a": "item",
|
||||
|
@ -2,9 +2,8 @@
|
||||
{
|
||||
"id": 1001,
|
||||
"condition": "完成主线任务:寻找龙之花",
|
||||
"TaskId": 16000013,
|
||||
"TaskId": 17100001,
|
||||
"iType": 1,
|
||||
"condval": "",
|
||||
"jumpto": 166,
|
||||
"des": "[敌方]暴击伤害降低10%",
|
||||
"skillid": 934004432
|
||||
@ -12,9 +11,8 @@
|
||||
{
|
||||
"id": 1002,
|
||||
"condition": "完成主线任务:神奇的原住人",
|
||||
"TaskId": 16000016,
|
||||
"TaskId": 17100002,
|
||||
"iType": 1,
|
||||
"condval": "",
|
||||
"jumpto": 166,
|
||||
"des": "[敌方]防御降低10%",
|
||||
"skillid": 934004432
|
||||
@ -22,9 +20,8 @@
|
||||
{
|
||||
"id": 1003,
|
||||
"condition": "传承者达到20级",
|
||||
"TaskId": 16000017,
|
||||
"TaskId": 17100003,
|
||||
"iType": 1,
|
||||
"condval": "20",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]攻击降低10%",
|
||||
"skillid": 934004432
|
||||
@ -32,9 +29,8 @@
|
||||
{
|
||||
"id": 1004,
|
||||
"condition": "累计完成5个日常任务",
|
||||
"TaskId": 16000019,
|
||||
"TaskId": 17100004,
|
||||
"iType": 1,
|
||||
"condval": "30",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]速度降低10点",
|
||||
"skillid": 934004432
|
||||
@ -42,9 +38,8 @@
|
||||
{
|
||||
"id": 1005,
|
||||
"condition": "累计召唤20次守护者",
|
||||
"TaskId": 16000020,
|
||||
"TaskId": 17100005,
|
||||
"iType": 1,
|
||||
"condval": "40",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]命中降低10%",
|
||||
"skillid": 934004432
|
||||
@ -52,9 +47,8 @@
|
||||
{
|
||||
"id": 1006,
|
||||
"condition": "累计在商店购买5次商品",
|
||||
"TaskId": 16000021,
|
||||
"TaskId": 17100006,
|
||||
"iType": 1,
|
||||
"condval": "50",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]暴击降低10%",
|
||||
"skillid": 934004432
|
||||
@ -62,9 +56,8 @@
|
||||
{
|
||||
"id": 1007,
|
||||
"condition": "进行10次竞技挑战",
|
||||
"TaskId": 16000022,
|
||||
"TaskId": 17100007,
|
||||
"iType": 1,
|
||||
"condval": "60",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]受到增益效果降低30%",
|
||||
"skillid": 934004432
|
||||
@ -72,9 +65,8 @@
|
||||
{
|
||||
"id": 1008,
|
||||
"condition": "完成1次捕羊大赛",
|
||||
"TaskId": 16000023,
|
||||
"TaskId": 17100008,
|
||||
"iType": 1,
|
||||
"condval": "5",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]所有减益效果持续回合数+1",
|
||||
"skillid": 934004432
|
||||
@ -82,9 +74,8 @@
|
||||
{
|
||||
"id": 1009,
|
||||
"condition": "辉月等级达到3级",
|
||||
"TaskId": 16000024,
|
||||
"TaskId": 17100009,
|
||||
"iType": 1,
|
||||
"condval": "80",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]受到持续伤害增加50%",
|
||||
"skillid": 934004432
|
||||
@ -92,9 +83,8 @@
|
||||
{
|
||||
"id": 1010,
|
||||
"condition": "累计完成3次每日一练",
|
||||
"TaskId": 16000025,
|
||||
"TaskId": 17100010,
|
||||
"iType": 1,
|
||||
"condval": "100",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]无法触发强击",
|
||||
"skillid": 934004432
|
||||
@ -104,7 +94,6 @@
|
||||
"condition": "上阵2个属性为感官之林的继承者",
|
||||
"TaskId": 0,
|
||||
"iType": 2,
|
||||
"condval": "2,2",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]3技能最大回合数+1",
|
||||
"skillid": 934004432
|
||||
@ -114,7 +103,6 @@
|
||||
"condition": "上阵1名攻击型守护者",
|
||||
"TaskId": 0,
|
||||
"iType": 2,
|
||||
"condval": "1,1",
|
||||
"jumpto": 0,
|
||||
"des": "[敌方]开战后,减少2个被动效果",
|
||||
"skillid": 934004432
|
||||
|
@ -6649,6 +6649,76 @@
|
||||
"z": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "51056",
|
||||
"preson": "51056",
|
||||
"presonshow": "51056_exhibition",
|
||||
"presonstory": "51053",
|
||||
"presondraw": "",
|
||||
"height": 1,
|
||||
"weight": 1,
|
||||
"ico": "tx_js_51053",
|
||||
"fight": "tx_js_51053",
|
||||
"img": "sbkp_js_51053",
|
||||
"heroimg": "hbkp_js_51053",
|
||||
"portrait": "zm_img_51053",
|
||||
"bust": "bust_51053",
|
||||
"postxyz": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"rotation": {
|
||||
"x": 0,
|
||||
"y": 180,
|
||||
"z": 0
|
||||
},
|
||||
"boxPos": {
|
||||
"x": 0,
|
||||
"y": 0.5,
|
||||
"z": 0
|
||||
},
|
||||
"boxSize": {
|
||||
"x": 1,
|
||||
"y": 1,
|
||||
"z": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "51057",
|
||||
"preson": "51057",
|
||||
"presonshow": "51057_exhibition",
|
||||
"presonstory": "51053",
|
||||
"presondraw": "",
|
||||
"height": 1,
|
||||
"weight": 1,
|
||||
"ico": "tx_js_51053",
|
||||
"fight": "tx_js_51053",
|
||||
"img": "sbkp_js_51053",
|
||||
"heroimg": "hbkp_js_51053",
|
||||
"portrait": "zm_img_51053",
|
||||
"bust": "bust_51053",
|
||||
"postxyz": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
],
|
||||
"rotation": {
|
||||
"x": 0,
|
||||
"y": 180,
|
||||
"z": 0
|
||||
},
|
||||
"boxPos": {
|
||||
"x": 0,
|
||||
"y": 0.5,
|
||||
"z": 0
|
||||
},
|
||||
"boxSize": {
|
||||
"x": 1,
|
||||
"y": 1,
|
||||
"z": 1
|
||||
}
|
||||
},
|
||||
{
|
||||
"id": "54011",
|
||||
"preson": "54011",
|
||||
|
@ -9,7 +9,7 @@
|
||||
"text": "这好像不是熊猫?"
|
||||
},
|
||||
"time": 90,
|
||||
"speed": 11426
|
||||
"speed": 12278
|
||||
},
|
||||
{
|
||||
"id": "2",
|
||||
@ -20,8 +20,8 @@
|
||||
"key": "playerinfor_barrage_2",
|
||||
"text": "看起来像个画家。"
|
||||
},
|
||||
"time": 321,
|
||||
"speed": 11163
|
||||
"time": 209,
|
||||
"speed": 9556
|
||||
},
|
||||
{
|
||||
"id": "3",
|
||||
@ -32,8 +32,8 @@
|
||||
"key": "playerinfor_barrage_3",
|
||||
"text": "为什么会觉得是熊猫啊?"
|
||||
},
|
||||
"time": 470,
|
||||
"speed": 11907
|
||||
"time": 404,
|
||||
"speed": 8152
|
||||
},
|
||||
{
|
||||
"id": "4",
|
||||
@ -44,8 +44,8 @@
|
||||
"key": "playerinfor_barrage_4",
|
||||
"text": "从石头里蹦出来的人?怎么感觉有点熟悉……"
|
||||
},
|
||||
"time": 606,
|
||||
"speed": 11347
|
||||
"time": 519,
|
||||
"speed": 11834
|
||||
},
|
||||
{
|
||||
"id": "5",
|
||||
@ -56,8 +56,8 @@
|
||||
"key": "playerinfor_barrage_5",
|
||||
"text": "你可能是听说过从石头里蹦出来的猴子。"
|
||||
},
|
||||
"time": 803,
|
||||
"speed": 10249
|
||||
"time": 647,
|
||||
"speed": 10668
|
||||
},
|
||||
{
|
||||
"id": "6",
|
||||
@ -68,8 +68,8 @@
|
||||
"key": "playerinfor_barrage_6",
|
||||
"text": "你是从石头里蹦出来的?!"
|
||||
},
|
||||
"time": 942,
|
||||
"speed": 10281
|
||||
"time": 750,
|
||||
"speed": 8239
|
||||
},
|
||||
{
|
||||
"id": "7",
|
||||
@ -80,8 +80,8 @@
|
||||
"key": "playerinfor_barrage_7",
|
||||
"text": "不!那不是我!"
|
||||
},
|
||||
"time": 1059,
|
||||
"speed": 11227
|
||||
"time": 925,
|
||||
"speed": 9298
|
||||
},
|
||||
{
|
||||
"id": "8",
|
||||
@ -92,8 +92,8 @@
|
||||
"key": "playerinfor_barrage_8",
|
||||
"text": "哦,传承之人……"
|
||||
},
|
||||
"time": 1213,
|
||||
"speed": 9276
|
||||
"time": 1139,
|
||||
"speed": 7917
|
||||
},
|
||||
{
|
||||
"id": "9",
|
||||
@ -104,8 +104,8 @@
|
||||
"key": "playerinfor_barrage_9",
|
||||
"text": "月光能量都汇集在他身上了!"
|
||||
},
|
||||
"time": 1453,
|
||||
"speed": 9290
|
||||
"time": 1257,
|
||||
"speed": 9516
|
||||
},
|
||||
{
|
||||
"id": "10",
|
||||
@ -116,8 +116,8 @@
|
||||
"key": "playerinfor_barrage_10",
|
||||
"text": "那应该不会爆炸吧?"
|
||||
},
|
||||
"time": 1584,
|
||||
"speed": 7811
|
||||
"time": 1383,
|
||||
"speed": 11033
|
||||
},
|
||||
{
|
||||
"id": "11",
|
||||
@ -128,8 +128,8 @@
|
||||
"key": "playerinfor_barrage_11",
|
||||
"text": "阿宝,你为什么站那么远?"
|
||||
},
|
||||
"time": 1788,
|
||||
"speed": 7004
|
||||
"time": 1608,
|
||||
"speed": 8883
|
||||
},
|
||||
{
|
||||
"id": "312",
|
||||
@ -141,7 +141,7 @@
|
||||
"text": "哦!那是什么?"
|
||||
},
|
||||
"time": 90,
|
||||
"speed": 10628
|
||||
"speed": 10881
|
||||
},
|
||||
{
|
||||
"id": "313",
|
||||
@ -152,8 +152,8 @@
|
||||
"key": "playerinfor_barrage_313",
|
||||
"text": "我有种被她注视的感觉……"
|
||||
},
|
||||
"time": 206,
|
||||
"speed": 11134
|
||||
"time": 324,
|
||||
"speed": 9563
|
||||
},
|
||||
{
|
||||
"id": "314",
|
||||
@ -164,8 +164,8 @@
|
||||
"key": "playerinfor_barrage_314",
|
||||
"text": "好像是一种叫做“照相”的魔法……"
|
||||
},
|
||||
"time": 315,
|
||||
"speed": 8012
|
||||
"time": 467,
|
||||
"speed": 10882
|
||||
},
|
||||
{
|
||||
"id": "315",
|
||||
@ -176,8 +176,8 @@
|
||||
"key": "playerinfor_barrage_315",
|
||||
"text": "我看这魔法不是很疼。"
|
||||
},
|
||||
"time": 468,
|
||||
"speed": 12436
|
||||
"time": 695,
|
||||
"speed": 7548
|
||||
},
|
||||
{
|
||||
"id": "316",
|
||||
@ -188,8 +188,8 @@
|
||||
"key": "playerinfor_barrage_316",
|
||||
"text": "据说它的作用是封印灵魂?"
|
||||
},
|
||||
"time": 618,
|
||||
"speed": 9124
|
||||
"time": 803,
|
||||
"speed": 10280
|
||||
},
|
||||
{
|
||||
"id": "317",
|
||||
@ -200,8 +200,8 @@
|
||||
"key": "playerinfor_barrage_317",
|
||||
"text": "月中人的传承居然这么可怕?!"
|
||||
},
|
||||
"time": 850,
|
||||
"speed": 8299
|
||||
"time": 981,
|
||||
"speed": 10986
|
||||
},
|
||||
{
|
||||
"id": "318",
|
||||
@ -212,8 +212,8 @@
|
||||
"key": "playerinfor_barrage_318",
|
||||
"text": "哦!你们真是够了!"
|
||||
},
|
||||
"time": 986,
|
||||
"speed": 10471
|
||||
"time": 1083,
|
||||
"speed": 10722
|
||||
},
|
||||
{
|
||||
"id": "319",
|
||||
@ -224,8 +224,8 @@
|
||||
"key": "playerinfor_barrage_319",
|
||||
"text": "照相不是魔法!也不能封印灵魂!"
|
||||
},
|
||||
"time": 1138,
|
||||
"speed": 10110
|
||||
"time": 1257,
|
||||
"speed": 10011
|
||||
},
|
||||
{
|
||||
"id": "320",
|
||||
@ -236,8 +236,8 @@
|
||||
"key": "playerinfor_barrage_320",
|
||||
"text": "那她是在干什么?"
|
||||
},
|
||||
"time": 1245,
|
||||
"speed": 8058
|
||||
"time": 1496,
|
||||
"speed": 10837
|
||||
},
|
||||
{
|
||||
"id": "321",
|
||||
@ -248,8 +248,8 @@
|
||||
"key": "playerinfor_barrage_321",
|
||||
"text": "……别问。"
|
||||
},
|
||||
"time": 1471,
|
||||
"speed": 8833
|
||||
"time": 1620,
|
||||
"speed": 7630
|
||||
},
|
||||
{
|
||||
"id": "322",
|
||||
@ -260,8 +260,8 @@
|
||||
"key": "playerinfor_barrage_322",
|
||||
"text": "那可以教我吗?"
|
||||
},
|
||||
"time": 1667,
|
||||
"speed": 10965
|
||||
"time": 1738,
|
||||
"speed": 12200
|
||||
},
|
||||
{
|
||||
"id": "323",
|
||||
@ -272,8 +272,8 @@
|
||||
"key": "playerinfor_barrage_323",
|
||||
"text": "我也想学。"
|
||||
},
|
||||
"time": 1810,
|
||||
"speed": 9501
|
||||
"time": 1949,
|
||||
"speed": 12536
|
||||
},
|
||||
{
|
||||
"id": "324",
|
||||
@ -284,7 +284,7 @@
|
||||
"key": "playerinfor_barrage_324",
|
||||
"text": "要不你们问问这个传承者?"
|
||||
},
|
||||
"time": 1979,
|
||||
"speed": 8500
|
||||
"time": 2077,
|
||||
"speed": 11522
|
||||
}
|
||||
]
|
@ -11,8 +11,8 @@
|
||||
"url": "100001",
|
||||
"tips": 10000,
|
||||
"resources": "Person/10000/25001M.prefab",
|
||||
"pvpAnimator": "",
|
||||
"mainq": "",
|
||||
"pvpAnimator": "Person/10000/10000_MPvp.controller",
|
||||
"mainq": "Person/10000/10000M_q.prefab",
|
||||
"name": {
|
||||
"key": "playerinfor_playerinfor_overview_name_1",
|
||||
"text": "陈旧服饰"
|
||||
|
@ -47693,7 +47693,9 @@
|
||||
3,
|
||||
1,
|
||||
390001401,
|
||||
390001404
|
||||
500,
|
||||
390001404,
|
||||
500
|
||||
],
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [],
|
||||
@ -47741,7 +47743,9 @@
|
||||
3,
|
||||
2,
|
||||
390001401,
|
||||
390001404
|
||||
500,
|
||||
390001404,
|
||||
500
|
||||
],
|
||||
"FollowSK": [],
|
||||
"SucFollowSK": [],
|
||||
|
@ -973,6 +973,13 @@ const (
|
||||
Rtype235 TaskType = 235 // 指定X龙的等级达到Y级
|
||||
Rtype236 TaskType = 236 // 购买X章的商店物品数量达到Y件
|
||||
Rtype237 TaskType = 237 // 在梦境回廊内消耗X点体力
|
||||
|
||||
Rtype240 TaskType = 240 //累计完成x次日常任务
|
||||
Rtype241 TaskType = 241 //在任意商店累计购买x次商品
|
||||
Rtype242 TaskType = 242 //辉月等级达到x级
|
||||
|
||||
Rtype243 TaskType = 243 //指定英雄满级且共鸣和觉醒升至最高状态
|
||||
|
||||
)
|
||||
const (
|
||||
MailLineEasy int32 = 1 // 简单
|
||||
@ -988,13 +995,6 @@ const (
|
||||
RaceSy int32 = 5 // 闪耀
|
||||
)
|
||||
|
||||
// 共鸣属性
|
||||
const (
|
||||
ResonanceHpPro = "hppro"
|
||||
ResonanceAtkPro = "atkpro"
|
||||
ResonanceDefPro = "defpro"
|
||||
)
|
||||
|
||||
const (
|
||||
MailPeackReward = "PeackReward"
|
||||
)
|
||||
|
@ -5,6 +5,7 @@ import (
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"go_dreamfactory/utils"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
@ -127,12 +128,13 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (e
|
||||
bManAwaken = true
|
||||
}
|
||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype121, 1, cfg.Race))
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype36, _hero.HeroID, cfg.Color, cfg.Job, cfg.Race, _hero.JuexingLv))
|
||||
_, err = this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
|
||||
if err != nil { // 达到满级觉醒
|
||||
if _hero.Lv == this.module.configure.GetHeroMaxLv(_hero.Star) && bManAwaken {
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype38, _hero.HeroID))
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype37, _hero.HeroID, cfg.Color))
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype38, _hero.HeroID))
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype36, _hero.HeroID, cfg.Color, cfg.Job, cfg.Race, _hero.JuexingLv))
|
||||
iHeroId, _ := strconv.Atoi(_hero.HeroID)
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype243, _hero.HeroID, int32(iHeroId)))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -6,6 +6,7 @@ import (
|
||||
"go_dreamfactory/pb"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"go_dreamfactory/utils"
|
||||
"strconv"
|
||||
)
|
||||
|
||||
// 参数校验
|
||||
@ -207,7 +208,8 @@ func (this *apiComp) TalentLearn(session comm.IUserSession, req *pb.HeroTalentLe
|
||||
if this.module.configure.GetHeroTalentMaxLv(heroObj.HeroID) == int32(len(talent.Talent)) {
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype37, heroObj.HeroID, cfg.Color))
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype38, heroObj.HeroID))
|
||||
|
||||
iHeroId, _ := strconv.Atoi(heroObj.HeroID)
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype243, heroObj.HeroID, int32(iHeroId)))
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -13,6 +13,7 @@ import (
|
||||
"math"
|
||||
"math/big"
|
||||
"reflect"
|
||||
"strconv"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
"go.mongodb.org/mongo-driver/mongo"
|
||||
@ -200,57 +201,10 @@ func (this *ModelHero) resetJuexingProperty(hero *pb.DBHero) {
|
||||
awakenData, err := this.module.configure.GetHeroAwakenConfig(hero.HeroID, int32(i))
|
||||
if err == nil {
|
||||
for _, v := range awakenData.Phasebonus {
|
||||
value := v.D
|
||||
switch v.S {
|
||||
case comm.Hp:
|
||||
hero.JuexProperty[comm.Hp] += int32(value)
|
||||
case comm.Def:
|
||||
hero.JuexProperty[comm.Def] += int32(value)
|
||||
case comm.Atk:
|
||||
hero.JuexProperty[comm.Atk] += int32(value)
|
||||
case comm.Speed:
|
||||
hero.JuexProperty[comm.Speed] += int32(value)
|
||||
case comm.Cri:
|
||||
hero.JuexProperty[comm.Cri] += int32(value)
|
||||
case comm.ResonanceHpPro:
|
||||
hero.JuexProperty[comm.ResonanceHpPro] += int32(value)
|
||||
//hero.JuexProperty[comm.Hp] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Hp])))
|
||||
case comm.ResonanceAtkPro:
|
||||
hero.JuexProperty[comm.ResonanceAtkPro] += int32(value)
|
||||
//hero.JuexProperty[comm.Atk] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Atk])))
|
||||
case comm.ResonanceDefPro:
|
||||
hero.JuexProperty[comm.ResonanceDefPro] += int32(value)
|
||||
//hero.JuexProperty[comm.Def] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Def])))
|
||||
|
||||
default:
|
||||
this.module.Errorf("unkonw Resonance property:%s", v.S)
|
||||
hero.JuexProperty[v.S] += int32(v.D)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// 觉醒
|
||||
func (this *ModelHero) setJuexingProperty(hero *pb.DBHero, key string, value int32) {
|
||||
switch key {
|
||||
case comm.Hp:
|
||||
hero.JuexProperty[comm.Hp] += value
|
||||
case comm.Def:
|
||||
hero.JuexProperty[comm.Def] += value
|
||||
case comm.Atk:
|
||||
hero.JuexProperty[comm.Atk] += value
|
||||
case comm.Speed:
|
||||
hero.JuexProperty[comm.Speed] += value
|
||||
case comm.ResonanceHpPro:
|
||||
hero.JuexProperty[comm.ResonanceHpPro] += value
|
||||
//hero.JuexProperty[comm.Hp] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Hp])))
|
||||
case comm.ResonanceAtkPro:
|
||||
hero.JuexProperty[comm.ResonanceAtkPro] += value
|
||||
//hero.JuexProperty[comm.Atk] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Atk])))
|
||||
case comm.ResonanceDefPro:
|
||||
hero.JuexProperty[comm.ResonanceDefPro] += value
|
||||
//hero.JuexProperty[comm.Def] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Def])))
|
||||
}
|
||||
}
|
||||
|
||||
// 设置装备属性
|
||||
@ -586,6 +540,8 @@ func (this *ModelHero) AddCardExp(session comm.IUserSession, hero *pb.DBHero, ex
|
||||
if this.module.configure.GetHeroTalentMaxLv(hero.HeroID) == _l {
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype37, hero.HeroID, cfg.Color))
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype38, hero.HeroID))
|
||||
iHeroId, _ := strconv.Atoi(hero.HeroID)
|
||||
tasks = append(tasks, comm.GetBuriedParam2(comm.Rtype243, hero.HeroID, int32(iHeroId)))
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -892,25 +848,6 @@ func (this *ModelHero) SetHeroFetterProperty(hero *pb.DBHero, attr []*cfg.Gameat
|
||||
}
|
||||
for _, key := range attr {
|
||||
hero.Fetters[key.A] += key.N
|
||||
// value := key.N
|
||||
// switch key.A {
|
||||
// case comm.Hp:
|
||||
// hero.Fetters[comm.Hp] += value
|
||||
// case comm.Def:
|
||||
// hero.Fetters[comm.Def] += value
|
||||
// case comm.Atk:
|
||||
// hero.Fetters[comm.Atk] += value
|
||||
// case comm.Speed:
|
||||
// hero.Fetters[comm.Speed] += value
|
||||
// case comm.HpPro:
|
||||
// hero.Fetters[comm.Hp] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Hp])))
|
||||
// case comm.AtkPro:
|
||||
// hero.Fetters[comm.Atk] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Atk])))
|
||||
// case comm.DefPro:
|
||||
// hero.Fetters[comm.Def] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Def])))
|
||||
// default:
|
||||
// this.module.Errorf("unkonw hero fetter property:%v", key)
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -19,7 +19,9 @@ func (this *apiComp) ChallengeCheck(session comm.IUserSession, req *pb.IntegralC
|
||||
|
||||
// /挑战主线关卡
|
||||
func (this *apiComp) Challenge(session comm.IUserSession, req *pb.IntegralChallengeReq) (errdata *pb.ErrorData) {
|
||||
|
||||
var (
|
||||
dibuff []int32
|
||||
)
|
||||
errdata = this.ChallengeCheck(session, req)
|
||||
if errdata != nil {
|
||||
return // 参数校验失败直接返回
|
||||
@ -50,14 +52,16 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.IntegralChalle
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
errdata, record := this.module.battle.CreatePveBattle(session, &pb.BattlePVEReq{
|
||||
for k := range list.Buff {
|
||||
dibuff = append(dibuff, k)
|
||||
}
|
||||
errdata, record := this.module.battle.CreateDebuffBattle(session, &pb.BattlePVEReq{
|
||||
Rulesid: cfgData.BattleReadyID,
|
||||
Ptype: pb.PlayType_integral,
|
||||
Title: "",
|
||||
Format: req.Battle,
|
||||
Mformat: cfgData.Boss,
|
||||
})
|
||||
}, dibuff)
|
||||
|
||||
if errdata != nil {
|
||||
return
|
||||
|
@ -17,7 +17,7 @@ func (this *apiComp) Award(session comm.IUserSession, req *pb.MonkeyAwardReq) (e
|
||||
conf []*cfg.GameMonkeyRewardData
|
||||
res []*cfg.Gameatn
|
||||
atno []*pb.UserAtno
|
||||
totalstar int32 //
|
||||
//totalstar int32 //
|
||||
)
|
||||
if errdata = this.AwardCheck(session, req); errdata != nil {
|
||||
return
|
||||
@ -45,16 +45,16 @@ func (this *apiComp) Award(session comm.IUserSession, req *pb.MonkeyAwardReq) (e
|
||||
}
|
||||
return
|
||||
}
|
||||
for _, v := range info.Data[req.ChapterId].Award {
|
||||
totalstar += v
|
||||
}
|
||||
if totalstar < req.Starnum { // 星级不够 不能领奖
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_UserNoReward,
|
||||
Title: pb.ErrorCode_UserNoReward.ToString(),
|
||||
}
|
||||
return
|
||||
}
|
||||
// for _, v := range info.Data[req.ChapterId].Award {
|
||||
// totalstar += v
|
||||
// }
|
||||
// if totalstar < req.Starnum { // 星级不够 不能领奖
|
||||
// errdata = &pb.ErrorData{
|
||||
// Code: pb.ErrorCode_UserNoReward,
|
||||
// Title: pb.ErrorCode_UserNoReward.ToString(),
|
||||
// }
|
||||
// return
|
||||
// }
|
||||
if conf, err = this.module.configure.getGameMonkeyRewardData(req.ChapterId); err == nil {
|
||||
for _, v := range conf {
|
||||
if v.Starnum > info.Reward[req.ChapterId] && v.Starnum <= req.Starnum {
|
||||
|
@ -55,7 +55,7 @@ func (this *apiComp) UpdateStar(session comm.IUserSession, req *pb.MonkeyUpdateS
|
||||
|
||||
update["data"] = info.Data
|
||||
} else {
|
||||
if info.Data[conf.Chapter].Award[req.Stage] < req.Star {
|
||||
if info.Data[conf.Chapter].Award[req.Stage] != req.Star {
|
||||
info.Data[conf.Chapter].Award[req.Stage] = req.Star
|
||||
update["data"] = info.Data
|
||||
}
|
||||
|
@ -108,6 +108,7 @@ func (this *apiComp) Award(session comm.IUserSession, req *pb.MoonlvAwardReq) (e
|
||||
})
|
||||
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
|
||||
this.module.ModuleSys.CheckOpenCond(session.Clone(), comm.OpencondTypeMoonLv, list.Lv)
|
||||
this.module.ModuleBuried.TriggerBuried(session, comm.GetBuriedParam(comm.Rtype242, list.Lv))
|
||||
})
|
||||
return
|
||||
}
|
||||
|
@ -196,7 +196,7 @@ func (this *apiComp) Buy(session comm.IUserSession, req *pb.ShopBuyReq) (errdata
|
||||
// this.module.ModuleRtask.SendToRtask(session, comm.Rtype67, v.N, utils.ToInt32(v.T))
|
||||
}
|
||||
}
|
||||
|
||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype241, 1))
|
||||
session.SendMsg(string(this.module.GetType()), "buy", &pb.ShopBuyResp{Award: award})
|
||||
if len(tasks) > 0 {
|
||||
go this.module.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
|
||||
|
@ -15,7 +15,6 @@ type GameIntegralConditionData struct {
|
||||
Condition string
|
||||
TaskId int32
|
||||
IType int32
|
||||
Condval string
|
||||
Jumpto int32
|
||||
Des string
|
||||
Skillid int32
|
||||
@ -32,7 +31,6 @@ func (_v *GameIntegralConditionData)Deserialize(_buf map[string]interface{}) (er
|
||||
{ var _ok_ bool; if _v.Condition, _ok_ = _buf["condition"].(string); !_ok_ { err = errors.New("condition error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["TaskId"].(float64); !_ok_ { err = errors.New("TaskId error"); return }; _v.TaskId = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["iType"].(float64); !_ok_ { err = errors.New("iType error"); return }; _v.IType = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Condval, _ok_ = _buf["condval"].(string); !_ok_ { err = errors.New("condval error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jumpto"].(float64); !_ok_ { err = errors.New("jumpto error"); return }; _v.Jumpto = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Des, _ok_ = _buf["des"].(string); !_ok_ { err = errors.New("des error"); return } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skillid"].(float64); !_ok_ { err = errors.New("skillid error"); return }; _v.Skillid = int32(_tempNum_) }
|
||||
|
Loading…
Reference in New Issue
Block a user