三消玩家技能卡修改
This commit is contained in:
parent
35714bc422
commit
54b3bb32e9
@ -45,6 +45,7 @@ const (
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MountsType = "mts" //捕羊大赛坐骑资源
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MountsType = "mts" //捕羊大赛坐骑资源
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TitleType = "title" //称号资源
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TitleType = "title" //称号资源
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XxlType = "xxl" //三消卡片资源
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XxlType = "xxl" //三消卡片资源
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XxlSkill = "xxlskill" //三消技能资源
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)
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)
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type Autogenerated struct {
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type Autogenerated struct {
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@ -687,6 +687,7 @@ type (
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IEntertainment interface {
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IEntertainment interface {
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// 添加三消卡片资源
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// 添加三消卡片资源
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AddXxlCard(session IUserSession, cards map[string]int32, bPush bool) (errdata *pb.ErrorData)
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AddXxlCard(session IUserSession, cards map[string]int32, bPush bool) (errdata *pb.ErrorData)
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AddXxlSkillCard(session IUserSession, skill map[string]int32, bPush bool) (errdata *pb.ErrorData)
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CreateRoom(sessions []IUserSession, rulesStr string) (roomid string, err error)
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CreateRoom(sessions []IUserSession, rulesStr string) (roomid string, err error)
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//用户离线
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//用户离线
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@ -10,6 +10,7 @@ import (
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/modules"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"strconv"
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)
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)
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func NewModule() core.IModule {
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func NewModule() core.IModule {
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@ -118,9 +119,13 @@ func (this *Entertainment) ConsumXxlCard(session comm.IUserSession, card string)
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})
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})
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}
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}
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session.SendMsg(string(this.GetType()), "titlelist", &pb.EntertainChangePush{
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session.SendMsg(string(this.GetType()), "change", &pb.EntertainChangePush{
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Card: result.Card,
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Card: result.Card,
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})
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})
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// 写数据统计
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go this.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
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this.WriteUserLog(session.GetUserId(), "", comm.GMResDelType, "ConsumXxlCard", result.Card[card])
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})
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return
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return
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}
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}
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@ -240,3 +245,77 @@ func (this *Entertainment) UserOffline(roomid string, uid string) (err error) {
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func (this *Entertainment) AdmitDefeat(roomid string, uid string) (err error) {
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func (this *Entertainment) AdmitDefeat(roomid string, uid string) (err error) {
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return
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return
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}
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}
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func (this *Entertainment) AddXxlSkillCard(session comm.IUserSession, skill map[string]int32, bPush bool) (errdata *pb.ErrorData) {
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var (
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result *pb.DBXXLData
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err error
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)
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// for k := range skill {
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// if _, err := this.model.module.configure.GetGameConsumeHero(k); err != nil {
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// errdata = &pb.ErrorData{
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// Code: pb.ErrorCode_ReqParameterError,
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// Title: pb.ErrorCode_ReqParameterError.ToString(),
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// Message: err.Error(),
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// }
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// return
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// }
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// }
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if result, err = this.model.getEntertainmList(session.GetUserId()); err != nil {
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return
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}
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for k, v := range skill {
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if iKey, err := strconv.Atoi(k); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_ReqParameterError,
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Title: pb.ErrorCode_ReqParameterError.ToString(),
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Message: err.Error(),
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}
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return
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} else {
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result.Skill[int32(iKey)] += v
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}
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}
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this.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{
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"skill": result.Skill,
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})
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if bPush {
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session.SendMsg(string(this.GetType()), "change", &pb.EntertainChangePush{
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Skill: result.Skill,
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})
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}
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return
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}
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// 消耗一张技能卡
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func (this *Entertainment) ConsumXxlSkillCard(session comm.IUserSession, skillCard int32) (errdata *pb.ErrorData) {
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var (
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result *pb.DBXXLData
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err error
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)
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if result, err = this.model.getEntertainmList(session.GetUserId()); err != nil {
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return
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}
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if _, ok := result.Skill[skillCard]; ok {
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if result.Skill[skillCard] <= 0 {
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return
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}
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result.Skill[skillCard] -= 1
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this.model.modifyEntertainmList(session.GetUserId(), map[string]interface{}{
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"skill": result.Skill,
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})
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}
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session.SendMsg(string(this.GetType()), "change", &pb.EntertainChangePush{
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Skill: result.Skill,
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})
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// 写数据统计
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go this.AsynHandleSession(session.Clone(), func(session comm.IUserSession) {
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this.WriteUserLog(session.GetUserId(), "", comm.GMResDelType, "ConsumXxlSkillCard", result.Skill[skillCard])
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})
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return
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}
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@ -553,20 +553,32 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) {
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}
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}
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// 失败卡类型
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// 失败卡类型
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if conf, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err == nil && lostPlayer.Userinfo.Uid != "999" {
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if conf, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err == nil && lostPlayer.Userinfo.Uid != "999" {
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if conf.Type != 1 { //卡片类型不为1
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if list, err := this.module.model.getEntertainmList(lostPlayer.Userinfo.Uid); err == nil {
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if list, err := this.module.model.getEntertainmList(lostPlayer.Userinfo.Uid); err == nil {
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if list.Card[lostPlayer.Cardid] >= 1 {
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update := map[string]interface{}{}
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list.Card[lostPlayer.Cardid] -= 1
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if list.Liansheng != 0 {
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this.module.model.modifyEntertainmList(lostPlayer.Userinfo.Uid, map[string]interface{}{
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list.Liansheng = 0 // 修改连胜
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"card": list.Card,
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update["liansheng"] = list.Liansheng
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})
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}
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}
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if conf.Type != 1 { //卡片类型不为1
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if list.Card[lostPlayer.Cardid] >= 1 { //删除卡片
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list.Card[lostPlayer.Cardid] -= 1
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update["card"] = list.Card
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}
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}
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if len(update) > 0 {
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this.module.model.modifyEntertainmList(lostPlayer.Userinfo.Uid, update)
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}
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}
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}
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}
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}
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}
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// 查看能不能获得箱子
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// 查看能不能获得箱子
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if winner.Userinfo.Uid != "999" {
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if winner.Userinfo.Uid != "999" {
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if list, err := this.module.model.getEntertainmList(winner.Userinfo.Uid); err == nil {
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if list, err := this.module.model.getEntertainmList(winner.Userinfo.Uid); err == nil {
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update := map[string]interface{}{}
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// 修改连胜
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list.Liansheng += 1
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update["liansheng"] = list.Liansheng
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if len(list.Box) < 3 { // 可以获得一个宝箱
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if len(list.Box) < 3 { // 可以获得一个宝箱
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if c, err := this.module.configure.GetGameRandomConsumeBoxConf(); err == nil {
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if c, err := this.module.configure.GetGameRandomConsumeBoxConf(); err == nil {
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if c.Color != 0 {
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if c.Color != 0 {
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@ -575,13 +587,12 @@ func (this *Room) GameOver() (errdata *pb.ErrorData) {
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Opentime: int64(c.Cd) + configure.Now().Unix(),
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Opentime: int64(c.Cd) + configure.Now().Unix(),
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}
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}
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list.Box = append(list.Box, box)
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list.Box = append(list.Box, box)
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update["box"] = list.Box
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this.module.model.modifyEntertainmList(winner.Userinfo.Uid, map[string]interface{}{
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"box": list.Box,
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})
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}
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}
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}
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}
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}
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}
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this.module.model.modifyEntertainmList(winner.Userinfo.Uid, update)
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}
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}
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}
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}
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@ -77,7 +77,7 @@ func (this *GM) CreateCmd(session comm.IUserSession, cmd string) (errdata *pb.Er
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datas := strings.Split(keys[1], ",")
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datas := strings.Split(keys[1], ",")
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if len(datas) == 3 && (comm.TitleType == datas[0] || comm.PerType == datas[0] || datas[0] == comm.AttrType || datas[0] == comm.ItemType ||
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if len(datas) == 3 && (comm.TitleType == datas[0] || comm.PerType == datas[0] || datas[0] == comm.AttrType || datas[0] == comm.ItemType ||
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datas[0] == comm.HeroType || datas[0] == comm.EquipmentType || datas[0] == comm.VipType ||
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datas[0] == comm.HeroType || datas[0] == comm.EquipmentType || datas[0] == comm.VipType ||
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datas[0] == comm.AtlasType || datas[0] == comm.PandaType || datas[0] == comm.MountsType || datas[0] == comm.XxlType) {
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datas[0] == comm.AtlasType || datas[0] == comm.PandaType || datas[0] == comm.MountsType || datas[0] == comm.XxlSkill || datas[0] == comm.XxlType) {
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num, err := strconv.Atoi(datas[2])
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num, err := strconv.Atoi(datas[2])
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if err != nil {
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if err != nil {
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errdata = &pb.ErrorData{
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errdata = &pb.ErrorData{
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@ -483,6 +483,7 @@ func (this *ModuleBase) DispenseRes(session comm.IUserSession, res []*cfg.Gameat
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per map[string]int32 // 捕羊大赛资源
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per map[string]int32 // 捕羊大赛资源
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title map[string]int32 // 称号资源
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title map[string]int32 // 称号资源
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xxl map[string]int32 // 三消卡片资源
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xxl map[string]int32 // 三消卡片资源
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xxlSkill map[string]int32 // 三消技能
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)
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)
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items = make(map[string]int32, 0)
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items = make(map[string]int32, 0)
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heros = make(map[string]int32, 0)
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heros = make(map[string]int32, 0)
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@ -495,6 +496,7 @@ func (this *ModuleBase) DispenseRes(session comm.IUserSession, res []*cfg.Gameat
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per = make(map[string]int32, 0)
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per = make(map[string]int32, 0)
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title = make(map[string]int32, 0)
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title = make(map[string]int32, 0)
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xxl = make(map[string]int32, 0)
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xxl = make(map[string]int32, 0)
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xxlSkill = make(map[string]int32, 0)
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for _, v := range res {
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for _, v := range res {
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switch v.A {
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switch v.A {
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@ -522,6 +524,8 @@ func (this *ModuleBase) DispenseRes(session comm.IUserSession, res []*cfg.Gameat
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title[v.T] = 1
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title[v.T] = 1
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case comm.XxlType:
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case comm.XxlType:
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xxl[v.T] += v.N
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xxl[v.T] += v.N
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case comm.XxlSkill:
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xxlSkill[v.T] += v.N
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default:
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default:
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this.Error("not found res type", log.Field{Key: "Type", Value: v.A}) // 找不到资源类型
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this.Error("not found res type", log.Field{Key: "Type", Value: v.A}) // 找不到资源类型
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}
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}
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@ -578,6 +582,10 @@ func (this *ModuleBase) DispenseRes(session comm.IUserSession, res []*cfg.Gameat
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errdata = this.ModuleEntertain.AddXxlCard(session, xxl, bPush)
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errdata = this.ModuleEntertain.AddXxlCard(session, xxl, bPush)
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this.Debugf("发放三消卡片资源资源: %v errdata: %v", mts, errdata)
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this.Debugf("发放三消卡片资源资源: %v errdata: %v", mts, errdata)
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}
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}
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if len(xxlSkill) > 0 {
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errdata = this.ModuleEntertain.AddXxlSkillCard(session, xxlSkill, bPush)
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this.Debugf("发放三消技能资源资源: %v errdata: %v", mts, errdata)
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}
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return
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return
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}
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}
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@ -718,6 +726,7 @@ func (this *ModuleBase) DispenseAtno(session comm.IUserSession, res []*cfg.Gamea
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per map[string]int32 // 捕羊大赛资源
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per map[string]int32 // 捕羊大赛资源
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title map[string]int32 // 称号资源
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title map[string]int32 // 称号资源
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xxl map[string]int32 // 三消资源
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xxl map[string]int32 // 三消资源
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xxlSkill map[string]int32 // 三消资源
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equipschange []*pb.DB_Equipment
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equipschange []*pb.DB_Equipment
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heroschange []*pb.UserAtno
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heroschange []*pb.UserAtno
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itemschange []*pb.UserAtno
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itemschange []*pb.UserAtno
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@ -733,6 +742,7 @@ func (this *ModuleBase) DispenseAtno(session comm.IUserSession, res []*cfg.Gamea
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per = make(map[string]int32, 0)
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per = make(map[string]int32, 0)
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title = make(map[string]int32, 0)
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title = make(map[string]int32, 0)
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xxl = make(map[string]int32, 0)
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xxl = make(map[string]int32, 0)
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xxlSkill = make(map[string]int32, 0)
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for _, v := range res {
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for _, v := range res {
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switch v.A {
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switch v.A {
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@ -760,6 +770,8 @@ func (this *ModuleBase) DispenseAtno(session comm.IUserSession, res []*cfg.Gamea
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title[v.T] = 1
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title[v.T] = 1
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case comm.XxlType:
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case comm.XxlType:
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xxl[v.T] += v.N
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xxl[v.T] += v.N
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case comm.XxlSkill:
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xxlSkill[v.T] += v.N
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default:
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default:
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this.Error("not found res type", log.Field{Key: "Type", Value: v.A}) // 找不到资源类型
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this.Error("not found res type", log.Field{Key: "Type", Value: v.A}) // 找不到资源类型
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}
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}
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@ -901,6 +913,19 @@ func (this *ModuleBase) DispenseAtno(session comm.IUserSession, res []*cfg.Gamea
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}
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}
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this.Debugf("发放三消卡片资源资源: %v errdata: %v", xxl, errdata)
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this.Debugf("发放三消卡片资源资源: %v errdata: %v", xxl, errdata)
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}
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}
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if len(xxlSkill) > 0 {
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if errdata = this.ModuleEntertain.AddXxlSkillCard(session, xxlSkill, bPush); errdata != nil {
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return
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}
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for k, v := range xxl {
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atno = append(atno, &pb.UserAtno{
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A: comm.TitleType,
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T: k,
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N: v,
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})
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}
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this.Debugf("发放三消卡片资源资源: %v errdata: %v", xxl, errdata)
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}
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return
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return
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}
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}
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@ -183,6 +183,7 @@ type PlayerData struct {
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Cardid string `protobuf:"bytes,4,opt,name=cardid,proto3" json:"cardid"` // 出战的英雄卡
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Cardid string `protobuf:"bytes,4,opt,name=cardid,proto3" json:"cardid"` // 出战的英雄卡
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Energy int32 `protobuf:"varint,5,opt,name=energy,proto3" json:"energy"` // 能量进度
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Energy int32 `protobuf:"varint,5,opt,name=energy,proto3" json:"energy"` // 能量进度
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Consumeexp int32 `protobuf:"varint,6,opt,name=consumeexp,proto3" json:"consumeexp"` // 消消乐积分
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Consumeexp int32 `protobuf:"varint,6,opt,name=consumeexp,proto3" json:"consumeexp"` // 消消乐积分
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Skill map[int32]int32 `protobuf:"bytes,7,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 出战的技能卡 key consume_playerskill表中cid value 数量
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}
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}
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func (x *PlayerData) Reset() {
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func (x *PlayerData) Reset() {
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@ -259,6 +260,13 @@ func (x *PlayerData) GetConsumeexp() int32 {
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return 0
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return 0
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}
|
}
|
||||||
|
|
||||||
|
func (x *PlayerData) GetSkill() map[int32]int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skill
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
// 消消乐匹配数据
|
// 消消乐匹配数据
|
||||||
type DBXXLMatch struct {
|
type DBXXLMatch struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -394,6 +402,9 @@ type DBXXLData struct {
|
|||||||
Roomid string `protobuf:"bytes,8,opt,name=roomid,proto3" json:"roomid"` // 房间id 重连用
|
Roomid string `protobuf:"bytes,8,opt,name=roomid,proto3" json:"roomid"` // 房间id 重连用
|
||||||
ServicePath string `protobuf:"bytes,9,opt,name=servicePath,proto3" json:"servicePath"` // 目标服务节点 重连RPC用
|
ServicePath string `protobuf:"bytes,9,opt,name=servicePath,proto3" json:"servicePath"` // 目标服务节点 重连RPC用
|
||||||
Etime int64 `protobuf:"varint,10,opt,name=etime,proto3" json:"etime"` // 赛季结束时间
|
Etime int64 `protobuf:"varint,10,opt,name=etime,proto3" json:"etime"` // 赛季结束时间
|
||||||
|
Touxiang int32 `protobuf:"varint,11,opt,name=touxiang,proto3" json:"touxiang"` // 今天投降的次数
|
||||||
|
Skill map[int32]int32 `protobuf:"bytes,12,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 技能id value 数量(可为0)
|
||||||
|
Liansheng int32 `protobuf:"varint,13,opt,name=liansheng,proto3" json:"liansheng"` // 连胜
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBXXLData) Reset() {
|
func (x *DBXXLData) Reset() {
|
||||||
@ -498,6 +509,27 @@ func (x *DBXXLData) GetEtime() int64 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *DBXXLData) GetTouxiang() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Touxiang
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *DBXXLData) GetSkill() map[int32]int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skill
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *DBXXLData) GetLiansheng() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Liansheng
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
// 三消游戏规则
|
// 三消游戏规则
|
||||||
type DBXxlRules struct {
|
type DBXxlRules struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -507,6 +539,8 @@ type DBXxlRules struct {
|
|||||||
RoomType int32 `protobuf:"varint,1,opt,name=RoomType,proto3" json:"RoomType"` // 房间类型
|
RoomType int32 `protobuf:"varint,1,opt,name=RoomType,proto3" json:"RoomType"` // 房间类型
|
||||||
Card1 string `protobuf:"bytes,2,opt,name=card1,proto3" json:"card1"` // player1 卡
|
Card1 string `protobuf:"bytes,2,opt,name=card1,proto3" json:"card1"` // player1 卡
|
||||||
Card2 string `protobuf:"bytes,3,opt,name=card2,proto3" json:"card2"` // player2 卡
|
Card2 string `protobuf:"bytes,3,opt,name=card2,proto3" json:"card2"` // player2 卡
|
||||||
|
Skill1 []int32 `protobuf:"varint,4,rep,packed,name=skill1,proto3" json:"skill1"` // 玩家1携带的技能
|
||||||
|
Skill2 []int32 `protobuf:"varint,5,rep,packed,name=skill2,proto3" json:"skill2"` // 玩家2携带的技能
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBXxlRules) Reset() {
|
func (x *DBXxlRules) Reset() {
|
||||||
@ -562,6 +596,20 @@ func (x *DBXxlRules) GetCard2() string {
|
|||||||
return ""
|
return ""
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *DBXxlRules) GetSkill1() []int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skill1
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
func (x *DBXxlRules) GetSkill2() []int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skill2
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
var File_entertain_entertain_db_proto protoreflect.FileDescriptor
|
var File_entertain_entertain_db_proto protoreflect.FileDescriptor
|
||||||
|
|
||||||
var file_entertain_entertain_db_proto_rawDesc = []byte{
|
var file_entertain_entertain_db_proto_rawDesc = []byte{
|
||||||
@ -583,7 +631,7 @@ var file_entertain_entertain_db_proto_rawDesc = []byte{
|
|||||||
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||||||
@ -594,50 +642,70 @@ var file_entertain_entertain_db_proto_rawDesc = []byte{
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||||||
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||||||
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||||||
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|
||||||
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||||||
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|
||||||
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|
||||||
|
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|
||||||
|
0x05, 0x52, 0x06, 0x73, 0x6b, 0x69, 0x6c, 0x6c, 0x31, 0x12, 0x16, 0x0a, 0x06, 0x73, 0x6b, 0x69,
|
||||||
|
0x6c, 0x6c, 0x32, 0x18, 0x05, 0x20, 0x03, 0x28, 0x05, 0x52, 0x06, 0x73, 0x6b, 0x69, 0x6c, 0x6c,
|
||||||
|
0x32, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f,
|
||||||
|
0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -652,7 +720,7 @@ func file_entertain_entertain_db_proto_rawDescGZIP() []byte {
|
|||||||
return file_entertain_entertain_db_proto_rawDescData
|
return file_entertain_entertain_db_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_entertain_entertain_db_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
|
var file_entertain_entertain_db_proto_msgTypes = make([]protoimpl.MessageInfo, 11)
|
||||||
var file_entertain_entertain_db_proto_goTypes = []interface{}{
|
var file_entertain_entertain_db_proto_goTypes = []interface{}{
|
||||||
(*MapData)(nil), // 0: MapData
|
(*MapData)(nil), // 0: MapData
|
||||||
(*GirdeData)(nil), // 1: GirdeData
|
(*GirdeData)(nil), // 1: GirdeData
|
||||||
@ -661,22 +729,26 @@ var file_entertain_entertain_db_proto_goTypes = []interface{}{
|
|||||||
(*BoxData)(nil), // 4: BoxData
|
(*BoxData)(nil), // 4: BoxData
|
||||||
(*DBXXLData)(nil), // 5: DBXXLData
|
(*DBXXLData)(nil), // 5: DBXXLData
|
||||||
(*DBXxlRules)(nil), // 6: DBXxlRules
|
(*DBXxlRules)(nil), // 6: DBXxlRules
|
||||||
nil, // 7: DBXXLData.RewardEntry
|
nil, // 7: PlayerData.SkillEntry
|
||||||
nil, // 8: DBXXLData.CardEntry
|
nil, // 8: DBXXLData.RewardEntry
|
||||||
(*BaseUserInfo)(nil), // 9: BaseUserInfo
|
nil, // 9: DBXXLData.CardEntry
|
||||||
|
nil, // 10: DBXXLData.SkillEntry
|
||||||
|
(*BaseUserInfo)(nil), // 11: BaseUserInfo
|
||||||
}
|
}
|
||||||
var file_entertain_entertain_db_proto_depIdxs = []int32{
|
var file_entertain_entertain_db_proto_depIdxs = []int32{
|
||||||
1, // 0: MapData.data:type_name -> GirdeData
|
1, // 0: MapData.data:type_name -> GirdeData
|
||||||
9, // 1: PlayerData.userinfo:type_name -> BaseUserInfo
|
11, // 1: PlayerData.userinfo:type_name -> BaseUserInfo
|
||||||
9, // 2: DBXXLMatch.userinfo:type_name -> BaseUserInfo
|
7, // 2: PlayerData.skill:type_name -> PlayerData.SkillEntry
|
||||||
7, // 3: DBXXLData.reward:type_name -> DBXXLData.RewardEntry
|
11, // 3: DBXXLMatch.userinfo:type_name -> BaseUserInfo
|
||||||
8, // 4: DBXXLData.card:type_name -> DBXXLData.CardEntry
|
8, // 4: DBXXLData.reward:type_name -> DBXXLData.RewardEntry
|
||||||
4, // 5: DBXXLData.box:type_name -> BoxData
|
9, // 5: DBXXLData.card:type_name -> DBXXLData.CardEntry
|
||||||
6, // [6:6] is the sub-list for method output_type
|
4, // 6: DBXXLData.box:type_name -> BoxData
|
||||||
6, // [6:6] is the sub-list for method input_type
|
10, // 7: DBXXLData.skill:type_name -> DBXXLData.SkillEntry
|
||||||
6, // [6:6] is the sub-list for extension type_name
|
8, // [8:8] is the sub-list for method output_type
|
||||||
6, // [6:6] is the sub-list for extension extendee
|
8, // [8:8] is the sub-list for method input_type
|
||||||
0, // [0:6] is the sub-list for field type_name
|
8, // [8:8] is the sub-list for extension type_name
|
||||||
|
8, // [8:8] is the sub-list for extension extendee
|
||||||
|
0, // [0:8] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_entertain_entertain_db_proto_init() }
|
func init() { file_entertain_entertain_db_proto_init() }
|
||||||
@ -777,7 +849,7 @@ func file_entertain_entertain_db_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_entertain_entertain_db_proto_rawDesc,
|
RawDescriptor: file_entertain_entertain_db_proto_rawDesc,
|
||||||
NumEnums: 0,
|
NumEnums: 0,
|
||||||
NumMessages: 9,
|
NumMessages: 11,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
@ -401,7 +401,7 @@ type EntertainOperatorReq struct {
|
|||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` // 房间id
|
Roomid string `protobuf:"bytes,1,opt,name=roomid,proto3" json:"roomid"` // 房间id
|
||||||
Itype int32 `protobuf:"varint,2,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素 1 技能
|
Itype int32 `protobuf:"varint,2,opt,name=itype,proto3" json:"itype"` // 操作类型 0 默认交换元素 999 技能
|
||||||
Curid int32 `protobuf:"varint,3,opt,name=curid,proto3" json:"curid"` // 当前key
|
Curid int32 `protobuf:"varint,3,opt,name=curid,proto3" json:"curid"` // 当前key
|
||||||
Targetid int32 `protobuf:"varint,4,opt,name=targetid,proto3" json:"targetid"` // 目标key
|
Targetid int32 `protobuf:"varint,4,opt,name=targetid,proto3" json:"targetid"` // 目标key
|
||||||
}
|
}
|
||||||
@ -1306,6 +1306,7 @@ type EntertainChangePush struct {
|
|||||||
unknownFields protoimpl.UnknownFields
|
unknownFields protoimpl.UnknownFields
|
||||||
|
|
||||||
Card map[string]int32 `protobuf:"bytes,1,rep,name=card,proto3" json:"card" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 卡id value 数量(可为0)
|
Card map[string]int32 `protobuf:"bytes,1,rep,name=card,proto3" json:"card" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 卡id value 数量(可为0)
|
||||||
|
Skill map[int32]int32 `protobuf:"bytes,2,rep,name=skill,proto3" json:"skill" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *EntertainChangePush) Reset() {
|
func (x *EntertainChangePush) Reset() {
|
||||||
@ -1347,6 +1348,13 @@ func (x *EntertainChangePush) GetCard() map[string]int32 {
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *EntertainChangePush) GetSkill() map[int32]int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.Skill
|
||||||
|
}
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
// 创建一个房间
|
// 创建一个房间
|
||||||
type EntertainCreateRoomReq struct {
|
type EntertainCreateRoomReq struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
@ -2276,76 +2284,83 @@ var file_entertain_entertain_msg_proto_rawDesc = []byte{
|
|||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x06, 0x72, 0x6f, 0x6f, 0x6d, 0x69, 0x64, 0x22,
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||||||
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||||||
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0x45, 0x6e, 0x74, 0x65, 0x72, 0x74, 0x61, 0x69, 0x6e, 0x53, 0x74, 0x61, 0x72, 0x54, 0x69, 0x6d,
|
||||||
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0x65, 0x72, 0x50, 0x75, 0x73, 0x68, 0x12, 0x12, 0x0a, 0x04, 0x74, 0x69, 0x6d, 0x65, 0x18, 0x01,
|
||||||
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0x20, 0x01, 0x28, 0x05, 0x52, 0x04, 0x74, 0x69, 0x6d, 0x65, 0x12, 0x14, 0x0a, 0x05, 0x70, 0x6f,
|
||||||
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0x77, 0x65, 0x72, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x05, 0x70, 0x6f, 0x77, 0x65, 0x72,
|
||||||
|
0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
@ -2360,7 +2375,7 @@ func file_entertain_entertain_msg_proto_rawDescGZIP() []byte {
|
|||||||
return file_entertain_entertain_msg_proto_rawDescData
|
return file_entertain_entertain_msg_proto_rawDescData
|
||||||
}
|
}
|
||||||
|
|
||||||
var file_entertain_entertain_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 39)
|
var file_entertain_entertain_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 40)
|
||||||
var file_entertain_entertain_msg_proto_goTypes = []interface{}{
|
var file_entertain_entertain_msg_proto_goTypes = []interface{}{
|
||||||
(*EntertainMatchReq)(nil), // 0: EntertainMatchReq
|
(*EntertainMatchReq)(nil), // 0: EntertainMatchReq
|
||||||
(*EntertainMatchResp)(nil), // 1: EntertainMatchResp
|
(*EntertainMatchResp)(nil), // 1: EntertainMatchResp
|
||||||
@ -2401,44 +2416,46 @@ var file_entertain_entertain_msg_proto_goTypes = []interface{}{
|
|||||||
(*EntertainOperatorOverResp)(nil), // 36: EntertainOperatorOverResp
|
(*EntertainOperatorOverResp)(nil), // 36: EntertainOperatorOverResp
|
||||||
(*EntertainStarTimerPush)(nil), // 37: EntertainStarTimerPush
|
(*EntertainStarTimerPush)(nil), // 37: EntertainStarTimerPush
|
||||||
nil, // 38: EntertainChangePush.CardEntry
|
nil, // 38: EntertainChangePush.CardEntry
|
||||||
(*PlayerData)(nil), // 39: PlayerData
|
nil, // 39: EntertainChangePush.SkillEntry
|
||||||
(*MapData)(nil), // 40: MapData
|
(*PlayerData)(nil), // 40: PlayerData
|
||||||
(*UserAtno)(nil), // 41: UserAtno
|
(*MapData)(nil), // 41: MapData
|
||||||
(*BoxData)(nil), // 42: BoxData
|
(*UserAtno)(nil), // 42: UserAtno
|
||||||
(*DBXXLData)(nil), // 43: DBXXLData
|
(*BoxData)(nil), // 43: BoxData
|
||||||
|
(*DBXXLData)(nil), // 44: DBXXLData
|
||||||
}
|
}
|
||||||
var file_entertain_entertain_msg_proto_depIdxs = []int32{
|
var file_entertain_entertain_msg_proto_depIdxs = []int32{
|
||||||
39, // 0: EntertainStartGamePush.user1:type_name -> PlayerData
|
40, // 0: EntertainStartGamePush.user1:type_name -> PlayerData
|
||||||
39, // 1: EntertainStartGamePush.user2:type_name -> PlayerData
|
40, // 1: EntertainStartGamePush.user2:type_name -> PlayerData
|
||||||
40, // 2: EntertainStartGamePush.mpadata:type_name -> MapData
|
41, // 2: EntertainStartGamePush.mpadata:type_name -> MapData
|
||||||
40, // 3: EntertainOperatorRstPush.mpadata:type_name -> MapData
|
41, // 3: EntertainOperatorRstPush.mpadata:type_name -> MapData
|
||||||
39, // 4: EntertainOperatorRstPush.user1:type_name -> PlayerData
|
40, // 4: EntertainOperatorRstPush.user1:type_name -> PlayerData
|
||||||
39, // 5: EntertainOperatorRstPush.user2:type_name -> PlayerData
|
40, // 5: EntertainOperatorRstPush.user2:type_name -> PlayerData
|
||||||
39, // 6: EntertainGameOverPush.user1:type_name -> PlayerData
|
40, // 6: EntertainGameOverPush.user1:type_name -> PlayerData
|
||||||
39, // 7: EntertainGameOverPush.user2:type_name -> PlayerData
|
40, // 7: EntertainGameOverPush.user2:type_name -> PlayerData
|
||||||
40, // 8: EntertainGameOverPush.mpadata:type_name -> MapData
|
41, // 8: EntertainGameOverPush.mpadata:type_name -> MapData
|
||||||
41, // 9: EntertainGameOverPush.reward:type_name -> UserAtno
|
42, // 9: EntertainGameOverPush.reward:type_name -> UserAtno
|
||||||
42, // 10: EntertainGameOverPush.box:type_name -> BoxData
|
43, // 10: EntertainGameOverPush.box:type_name -> BoxData
|
||||||
39, // 11: EntertainEnterRoomPush.user1:type_name -> PlayerData
|
40, // 11: EntertainEnterRoomPush.user1:type_name -> PlayerData
|
||||||
39, // 12: EntertainEnterRoomPush.user2:type_name -> PlayerData
|
40, // 12: EntertainEnterRoomPush.user2:type_name -> PlayerData
|
||||||
40, // 13: EntertainReconnectResp.mpadata:type_name -> MapData
|
41, // 13: EntertainReconnectResp.mpadata:type_name -> MapData
|
||||||
39, // 14: EntertainReconnectResp.user1:type_name -> PlayerData
|
40, // 14: EntertainReconnectResp.user1:type_name -> PlayerData
|
||||||
39, // 15: EntertainReconnectResp.user2:type_name -> PlayerData
|
40, // 15: EntertainReconnectResp.user2:type_name -> PlayerData
|
||||||
40, // 16: EntertainRefreshPlatResp.mpadata:type_name -> MapData
|
41, // 16: EntertainRefreshPlatResp.mpadata:type_name -> MapData
|
||||||
40, // 17: EntertainRefreshPush.mpadata:type_name -> MapData
|
41, // 17: EntertainRefreshPush.mpadata:type_name -> MapData
|
||||||
43, // 18: EntertainGetListResp.data:type_name -> DBXXLData
|
44, // 18: EntertainGetListResp.data:type_name -> DBXXLData
|
||||||
43, // 19: EntertainRewardResp.data:type_name -> DBXXLData
|
44, // 19: EntertainRewardResp.data:type_name -> DBXXLData
|
||||||
41, // 20: EntertainRewardResp.reward:type_name -> UserAtno
|
42, // 20: EntertainRewardResp.reward:type_name -> UserAtno
|
||||||
38, // 21: EntertainChangePush.card:type_name -> EntertainChangePush.CardEntry
|
38, // 21: EntertainChangePush.card:type_name -> EntertainChangePush.CardEntry
|
||||||
39, // 22: EntertainJoinCreateRoomPush.user1:type_name -> PlayerData
|
39, // 22: EntertainChangePush.skill:type_name -> EntertainChangePush.SkillEntry
|
||||||
39, // 23: EntertainJoinCreateRoomPush.user2:type_name -> PlayerData
|
40, // 23: EntertainJoinCreateRoomPush.user1:type_name -> PlayerData
|
||||||
42, // 24: EntertainBoxRewardResp.box:type_name -> BoxData
|
40, // 24: EntertainJoinCreateRoomPush.user2:type_name -> PlayerData
|
||||||
41, // 25: EntertainBoxRewardResp.reward:type_name -> UserAtno
|
43, // 25: EntertainBoxRewardResp.box:type_name -> BoxData
|
||||||
26, // [26:26] is the sub-list for method output_type
|
42, // 26: EntertainBoxRewardResp.reward:type_name -> UserAtno
|
||||||
26, // [26:26] is the sub-list for method input_type
|
27, // [27:27] is the sub-list for method output_type
|
||||||
26, // [26:26] is the sub-list for extension type_name
|
27, // [27:27] is the sub-list for method input_type
|
||||||
26, // [26:26] is the sub-list for extension extendee
|
27, // [27:27] is the sub-list for extension type_name
|
||||||
0, // [0:26] is the sub-list for field type_name
|
27, // [27:27] is the sub-list for extension extendee
|
||||||
|
0, // [0:27] is the sub-list for field type_name
|
||||||
}
|
}
|
||||||
|
|
||||||
func init() { file_entertain_entertain_msg_proto_init() }
|
func init() { file_entertain_entertain_msg_proto_init() }
|
||||||
@ -2912,7 +2929,7 @@ func file_entertain_entertain_msg_proto_init() {
|
|||||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||||
RawDescriptor: file_entertain_entertain_msg_proto_rawDesc,
|
RawDescriptor: file_entertain_entertain_msg_proto_rawDesc,
|
||||||
NumEnums: 0,
|
NumEnums: 0,
|
||||||
NumMessages: 39,
|
NumMessages: 40,
|
||||||
NumExtensions: 0,
|
NumExtensions: 0,
|
||||||
NumServices: 0,
|
NumServices: 0,
|
||||||
},
|
},
|
||||||
|
Loading…
Reference in New Issue
Block a user