配置同步
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f212b3b2b2
commit
53bbf1b8c7
@ -383,7 +383,7 @@
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"id": 61,
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"id": 61,
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"insert": 1,
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"insert": 1,
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"filter": [
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"filter": [
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"eq"
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"gte"
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]
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]
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},
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},
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{
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{
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@ -733,6 +733,6 @@
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"buzkashi_bumpdis": 5,
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"buzkashi_bumpdis": 5,
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"stamina_potion": 10000003,
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"stamina_potion": 10000003,
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"fight_ps": 3,
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"fight_ps": 3,
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"player_bodychange": 20060
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"player_bodychange": 20170
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}
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}
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]
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]
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@ -83,7 +83,7 @@
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"startPar": "",
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"startPar": "",
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"parameter": "",
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"parameter": "",
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"interface": "",
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"interface": "",
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"condition": "worldtasksubfinish_20010",
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"condition": "worldtasktrigger_20011",
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"followtj": "OpenNpcOption_20010_熊猫_1",
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"followtj": "OpenNpcOption_20010_熊猫_1",
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"followguide": 1000202,
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"followguide": 1000202,
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"finger": [
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"finger": [
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File diff suppressed because it is too large
Load Diff
@ -18,6 +18,7 @@ type GameHuntingOpenTimeData struct {
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Opentimetext string
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Opentimetext string
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Bg string
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Bg string
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Icon string
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Icon string
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BossIcon string
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}
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}
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const TypeId_GameHuntingOpenTimeData = 1854578068
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const TypeId_GameHuntingOpenTimeData = 1854578068
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@ -47,6 +48,7 @@ func (_v *GameHuntingOpenTimeData)Deserialize(_buf map[string]interface{}) (err
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["opentimetext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Opentimetext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Opentimetext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["opentimetext"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Opentimetext error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Opentimetext, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{ var _ok_ bool; if _v.Bg, _ok_ = _buf["bg"].(string); !_ok_ { err = errors.New("bg error"); return } }
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{ var _ok_ bool; if _v.Bg, _ok_ = _buf["bg"].(string); !_ok_ { err = errors.New("bg error"); return } }
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{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
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{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
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{ var _ok_ bool; if _v.BossIcon, _ok_ = _buf["bossIcon"].(string); !_ok_ { err = errors.New("bossIcon error"); return } }
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return
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return
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}
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}
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@ -18,6 +18,7 @@ type GameVikingBossSkillData struct {
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Introduce string
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Introduce string
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Icon string
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Icon string
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Guardskill []int32
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Guardskill []int32
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BossIcon string
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}
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}
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const TypeId_GameVikingBossSkillData = -1331434488
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const TypeId_GameVikingBossSkillData = -1331434488
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@ -47,6 +48,7 @@ func (_v *GameVikingBossSkillData)Deserialize(_buf map[string]interface{}) (err
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}
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}
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}
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}
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{ var _ok_ bool; if _v.BossIcon, _ok_ = _buf["bossIcon"].(string); !_ok_ { err = errors.New("bossIcon error"); return } }
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return
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return
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}
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}
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