This commit is contained in:
liwei1dao 2023-10-25 10:06:39 +08:00
commit 52fbce426e
2 changed files with 35 additions and 3 deletions

View File

@ -14,6 +14,7 @@ import (
const (
game_block = "game_block.json"
game_consumehero = "game_consumehero.json"
game_integral = "game_integral.json"
)
// /配置管理组件
@ -31,6 +32,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.module = module.(*Entertainment)
err = this.LoadMultiConfigure(map[string]interface{}{
game_consumehero: cfg.NewGameConsumeHero,
// game_integral: cfg.NewGameInitial,
})
configure.RegisterConfigure(game_block, cfg.NewGameBlock, this.LoadGameBlock)
@ -90,3 +92,18 @@ func (this *configureComp) GetGameConsumeHero(heroid string) (conf *cfg.GameCons
err = comm.NewNotFoundConfErr(moduleName, game_consumehero, heroid)
return
}
func (this *configureComp) GetGameConsumeintegral(key int32) (conf *cfg.GameIntegralData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_integral); err == nil {
if configure, ok := v.(*cfg.GameIntegral); ok {
if conf = configure.Get(key); conf != nil {
return
}
}
}
err = comm.NewNotFoundConfErr(moduleName, game_consumehero, key)
return
}

View File

@ -128,6 +128,11 @@ func (this *Room) AiOperator() {
if this.NexPower != this.curPower {
this.round++
}
for _, v := range szMap { //
if v.Xgrid > 0 {
this.player2.Energy += v.Xgrid
}
}
this.player2.Score += curScore
// 广播消息
@ -192,8 +197,18 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
return
}
if this.player1.Energy >= conf.Skillload {
this.player1.Energy = conf.Skillload // 清零
curScore, szMap = this.chessboard.SkillUp(conf.Skilleffect, conf.Skillvalue)
this.player1.Energy = 0 // 清零
if score, m := this.chessboard.SkillUp(conf.Skilleffect, conf.Skillvalue); score > 0 {
curScore += score
szMap = append(szMap, m...)
} else {
szMap = append(szMap, &pb.MapData{
Data: this.chessboard.GetPalatData(),
})
}
this.player1.Score += curScore
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_EntertainNoEnergy,
@ -264,7 +279,7 @@ func (this *Room) ReceiveMessage(session comm.IUserSession, stype string, msg pr
this.player1.Ps = MaxPs
}
for _, v := range szMap { //
if v.Xgrid >= 4 {
if v.Xgrid > 0 {
if color == 1 {
this.player1.Energy += v.Xgrid
} else {