配置同步

This commit is contained in:
meixiongfeng 2024-02-05 10:56:03 +08:00
parent 1f84d4e9e0
commit 51e5ce0fbb
22 changed files with 2375 additions and 929 deletions

View File

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"key": "buried_buried_condi_tasktxt_1226",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37555,7 +37555,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1227",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37586,7 +37586,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1228",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37617,7 +37617,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1229",
"text": "90回合内完成战斗"
"text": "90回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37648,7 +37648,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1230",
"text": "90回合内完成战斗"
"text": "90回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37679,7 +37679,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1231",
"text": "30回合内完成战斗"
"text": "30回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37710,7 +37710,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1232",
"text": "50回合内完成战斗"
"text": "50回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37741,7 +37741,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1233",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37772,7 +37772,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1234",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37803,7 +37803,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1235",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37834,7 +37834,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1236",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37865,7 +37865,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1237",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37896,7 +37896,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1238",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37927,7 +37927,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1239",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37958,7 +37958,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1240",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -37989,7 +37989,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1241",
"text": "90回合内完成战斗"
"text": "90回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38020,7 +38020,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1242",
"text": "90回合内完成战斗"
"text": "90回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38051,7 +38051,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1243",
"text": "30回合内完成战斗"
"text": "30回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38082,7 +38082,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1244",
"text": "50回合内完成战斗"
"text": "50回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38113,7 +38113,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1245",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38144,7 +38144,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1246",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38175,7 +38175,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1247",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38206,7 +38206,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1248",
"text": "70回合内完成战斗"
"text": "70回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38237,7 +38237,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1249",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38268,7 +38268,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1250",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38299,7 +38299,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1251",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38330,7 +38330,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1252",
"text": "80回合内完成战斗"
"text": "80回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38361,7 +38361,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1253",
"text": "90回合内完成战斗"
"text": "90回合内完成战斗开启"
},
"type": 251,
"valid": 0,
@ -38392,7 +38392,7 @@
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1254",
"text": "90回合内完成战斗"
"text": "90回合内完成战斗开启"
},
"type": 251,
"valid": 0,

View File

@ -4,7 +4,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_1",
"text": "对感观之林属性守护者伤害增加"
"text": "对感观之林属性守护者伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_1",
@ -24,7 +24,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_2",
"text": "对热情之火属性守护者伤害增加"
"text": "对热情之火属性守护者伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_2",
@ -44,7 +44,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_3",
"text": "对包容之水属性守护者伤害增加"
"text": "对包容之水属性守护者伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_3",
@ -64,7 +64,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_4",
"text": "对荣耀之光属性守护者伤害增加"
"text": "对荣耀之光属性守护者伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_4",
@ -84,7 +84,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_5",
"text": "减少受到的感观之林属性守护者伤害"
"text": "减少受到的感观之林属性守护者伤害{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_5",
@ -104,7 +104,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_6",
"text": "减少受到的热情之火属性守护者伤害"
"text": "减少受到的热情之火属性守护者伤害{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_6",
@ -124,7 +124,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_7",
"text": "减少受到的包容之水属性守护者伤害"
"text": "减少受到的包容之水属性守护者伤害{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_7",
@ -144,7 +144,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_8",
"text": "减少受到的荣耀之光属性守护者伤害"
"text": "减少受到的荣耀之光属性守护者伤害{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_8",
@ -164,7 +164,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_9",
"text": "提升自身失去生命值百分比*系数的攻击"
"text": "提升自身已损失生命值{0}的攻击"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_9",
@ -184,7 +184,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_10",
"text": "提升自身失去生命值百分比*系数的防御"
"text": "提升自身已损失生命值{0}的防御"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_10",
@ -204,7 +204,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_11",
"text": "提升自身失去生命值百分比*系数的速度"
"text": "提升自身已损失生命值{0}的速度"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_11",
@ -224,7 +224,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_12",
"text": "提升自身失去生命值百分比*系数的暴击"
"text": "提升自身已损失生命值{0}的暴击"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_12",
@ -244,7 +244,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_13",
"text": "提升自身失去生命值百分比*系数的暴击伤害"
"text": "提升自身已损失生命值{0}的暴击伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_13",
@ -264,7 +264,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_14",
"text": "提升自身失去生命值百分比*系数的命中"
"text": "提升自身已损失生命值{0}的效果命中"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_14",
@ -284,7 +284,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_15",
"text": "提升自身失去生命值百分比*系数的效果抵抗"
"text": "提升自身已损失生命值{0}效果抵抗"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_15",
@ -304,7 +304,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_16",
"text": "攻击敌人时,增加敌人失去生命值比例*系数的暴击伤害"
"text": "攻击敌人时,增加敌人已损失生命值{0}的暴击伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_16",
@ -324,7 +324,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_17",
"text": "攻击敌人时,增加敌人拥有生命值比例*系数的暴击伤害"
"text": "攻击敌人时,增加敌人已损失生命值{0}的暴击伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_17",
@ -344,7 +344,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_18",
"text": "增加相当于A%攻击的追加伤害"
"text": "增加相当于{0}攻击的追加伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_18",
@ -364,7 +364,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_19",
"text": "增加相当于A%防御的追加伤害"
"text": "增加相当于{0}防御的追加伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_19",
@ -384,7 +384,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_20",
"text": "增加相当于A%生命的追加伤害"
"text": "增加相当于{0}生命的追加伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_20",
@ -404,7 +404,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_21",
"text": "增加相当于A%速度的追加伤害"
"text": "增加相当于{0}速度的追加伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_21",
@ -424,7 +424,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_22",
"text": "攻击强化效果增加"
"text": "攻击强化效果增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_22",
@ -444,7 +444,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_23",
"text": "反击造成的伤害增加"
"text": "反击造成的伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_23",
@ -464,7 +464,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_24",
"text": "复活时行动值增加"
"text": "复活时行动值增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_24",
@ -484,7 +484,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_25",
"text": "复活时体力值增加"
"text": "复活时体力值增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_25",
@ -504,7 +504,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_26",
"text": "吸血量增加"
"text": "吸血量增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_26",
@ -524,7 +524,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_27",
"text": "出血造成的伤害增加"
"text": "出血造成的伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_27",
@ -544,7 +544,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_28",
"text": "中毒造成的伤害增加"
"text": "中毒造成的伤害增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_28",
@ -564,7 +564,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_29",
"text": "被暴击时减少A%的伤害"
"text": "被暴击时减少{0}的伤害"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_29",
@ -584,7 +584,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_30",
"text": "[1号技能]的回复量提升"
"text": "[1号技能]的回复量提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_30",
@ -604,7 +604,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_31",
"text": "[1号技能]的暴击伤害提升"
"text": "[1号技能]的暴击伤害提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_31",
@ -624,7 +624,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_32",
"text": "[1号技能]的命中提升"
"text": "[1号技能]的命中提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_32",
@ -644,7 +644,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_33",
"text": "[2号技能]的回复量提升"
"text": "[2号技能]的回复量提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_33",
@ -664,7 +664,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_34",
"text": "[2号技能]的暴击伤害提升"
"text": "[2号技能]的暴击伤害提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_34",
@ -684,7 +684,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_35",
"text": "[2号技能]的命中提升"
"text": "[2号技能]的命中提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_35",
@ -704,7 +704,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_36",
"text": "[3号技能]的回复量提升"
"text": "[3号技能]的回复量提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_36",
@ -724,7 +724,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_37",
"text": "[3号技能]的暴击伤害提升"
"text": "[3号技能]的暴击伤害提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_37",
@ -744,7 +744,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_38",
"text": "[3号技能]的命中提升"
"text": "[3号技能]的命中提升{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_38",
@ -764,7 +764,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_39",
"text": "速度提升的效果增加"
"text": "速度提升的效果增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_39",
@ -784,7 +784,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_40",
"text": "暴击提升的效果增加"
"text": "暴击提升的效果增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_40",
@ -804,7 +804,7 @@
"skill_id": 110001111,
"attribute_text": {
"key": "equip_equip_attribute_attribute_text_41",
"text": "爆伤提升的效果增加"
"text": "暴击伤害提升的效果增加{0}"
},
"attribute_text_novalue": {
"key": "equip_equip_attribute_attribute_text_novalue_41",

View File

@ -10,6 +10,7 @@
"When": 16,
"FromCheck": "HeroID=25001",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "MainSkillID=125001111",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -29,6 +30,7 @@
"When": 16,
"FromCheck": "HeroID=25001",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "MainSkillID=125001311",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -48,6 +50,7 @@
"When": 25,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -67,6 +70,7 @@
"When": 16,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -86,6 +90,7 @@
"When": 16,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -105,6 +110,7 @@
"When": 25,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -124,6 +130,7 @@
"When": 16,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -143,6 +150,7 @@
"When": 16,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -162,6 +170,7 @@
"When": 25,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -181,6 +190,7 @@
"When": 16,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -200,6 +210,7 @@
"When": 16,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -219,6 +230,7 @@
"When": 21,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -240,6 +252,7 @@
"When": 2,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -261,6 +274,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -284,6 +298,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -311,6 +326,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=1",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001001",
@ -330,6 +346,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001007",
@ -349,6 +366,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=1",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001002",
@ -368,6 +386,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001001",
@ -387,6 +406,7 @@
"When": 15,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "MainSkillID=153003211",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -406,6 +426,7 @@
"When": 26,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -427,6 +448,7 @@
"When": 26,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -448,6 +470,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=1",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001001",
@ -467,6 +490,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001007",
@ -486,6 +510,7 @@
"When": 15,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "MainSkillID=144005211",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -505,6 +530,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=1",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001111",
@ -524,6 +550,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001106",
@ -543,6 +570,7 @@
"When": 15,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "MainSkillID=135001311",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -562,6 +590,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001105",
@ -581,6 +610,7 @@
"When": 19,
"FromCheck": "",
"TargetCheck": "Side=2",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "BuffID=390001115",
@ -600,6 +630,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -623,6 +654,7 @@
"When": 20,
"FromCheck": "Side=2,HeroID=24004",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -644,6 +676,7 @@
"When": 21,
"FromCheck": "Side=2",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -665,6 +698,7 @@
"When": 2,
"FromCheck": "Side=2",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -686,6 +720,7 @@
"When": 25,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -707,6 +742,7 @@
"When": 21,
"FromCheck": "Side=2",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -728,6 +764,7 @@
"When": 20,
"FromCheck": "Side=2,HeroID=55007",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -749,6 +786,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -772,6 +810,7 @@
"When": 20,
"FromCheck": "Side=2",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -795,6 +834,7 @@
"When": 20,
"FromCheck": "Side=1,HeroID=55007",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -816,6 +856,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -839,6 +880,7 @@
"When": 25,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -860,6 +902,7 @@
"When": 20,
"FromCheck": "Side=2",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -883,6 +926,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -906,6 +950,7 @@
"When": 20,
"FromCheck": "Side=1,HeroID=44006",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -927,6 +972,7 @@
"When": 20,
"FromCheck": "Side=1,HeroID=25001",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -948,6 +994,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -971,6 +1018,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -994,6 +1042,7 @@
"When": 1,
"FromCheck": "Side=1",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1015,6 +1064,7 @@
"When": 1,
"FromCheck": "Side=1",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1036,6 +1086,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1060,6 +1111,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1084,6 +1136,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1108,6 +1161,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1132,6 +1186,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1156,6 +1211,7 @@
"When": 20,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",
@ -1184,6 +1240,7 @@
"When": 1,
"FromCheck": "",
"TargetCheck": "",
"PassiveCheck": "",
"MainSkillCheck": "",
"AfterSkillCheck": "",
"BuffCheck": "",

View File

@ -775,7 +775,7 @@
"stonehenge_guideStage": 88,
"story_waittime": 0.8,
"sx_ranknum": 200,
"IntegralBoss_challenge_num": 3,
"IntegralBoss_challenge_num": 9999,
"friend_help_hero_refresh_num": 5,
"td_mainstage_challenge_num": 2,
"td_mainstage_challenge_num_max": 10,

View File

@ -20053,7 +20053,7 @@
"id": "24012204",
"name": {
"key": "item_item_name_24012204",
"text": "猩猩藏宝图碎片3"
"text": "山丘藏宝图碎屑1"
},
"usetype": 1,
"color": 2,
@ -20077,15 +20077,15 @@
"img": "item_50013001",
"intr": {
"key": "item_item_intr_24012204",
"text": "隐藏于原始人聚集地的藏宝图,只是其中的一个碎片。"
"text": "隐藏于原始人聚集地的藏宝图,与其说是藏宝图,不如说是根据碎屑去推测宝藏的所在地。"
},
"describe": {
"key": "item_item_describe_24012204",
"text": "猩猩洞这种地方怎么可能不埋藏着宝藏呢,当然,前提是你能活着找到。"
"text": "所以,原始人的地图总是有些奇奇怪怪的地方有东西,不是吗?"
},
"dialogue": {
"key": "item_item_dialogue_24012204",
"text": "【聪明的猩猩,劣质的图】"
"text": "【越过山丘~才发现宝藏在等我~】"
},
"sale": [],
"gm": 0
@ -20094,7 +20094,7 @@
"id": "24012205",
"name": {
"key": "item_item_name_24012205",
"text": "山丘藏宝图碎屑1"
"text": "山丘藏宝图碎屑2"
},
"usetype": 1,
"color": 2,
@ -20135,7 +20135,7 @@
"id": "24012206",
"name": {
"key": "item_item_name_24012206",
"text": "山丘藏宝图碎屑2"
"text": "山丘藏宝图碎屑3"
},
"usetype": 1,
"color": 2,
@ -20176,7 +20176,7 @@
"id": "24012207",
"name": {
"key": "item_item_name_24012207",
"text": "山丘藏宝图碎屑3"
"text": "树林藏宝图碎片1"
},
"usetype": 1,
"color": 2,
@ -20200,15 +20200,15 @@
"img": "item_50013001",
"intr": {
"key": "item_item_intr_24012207",
"text": "隐藏于原始人聚集地的藏宝图,与其说是藏宝图,不如说是根据碎屑去推测宝藏的所在地。"
"text": "隐藏于原始人聚集地的藏宝图,传说埋藏着小猴子们所有的财宝。"
},
"describe": {
"key": "item_item_describe_24012207",
"text": "所以,原始人的地图总是有些奇奇怪怪的地方有东西,不是吗?"
"text": "我把所有的财宝都放在了密林深处,猴子们!去寻找吧!"
},
"dialogue": {
"key": "item_item_dialogue_24012207",
"text": "【越过山丘~才发现宝藏在等我~】"
"text": "【其实,猴子好像,没有藏财宝的习惯,不是龙】"
},
"sale": [],
"gm": 0
@ -20217,7 +20217,7 @@
"id": "24012208",
"name": {
"key": "item_item_name_24012208",
"text": "树林藏宝图碎片1"
"text": "树林藏宝图碎片2"
},
"usetype": 1,
"color": 2,
@ -20258,7 +20258,7 @@
"id": "24012209",
"name": {
"key": "item_item_name_24012209",
"text": "树林藏宝图碎片2"
"text": "树林藏宝图碎片3"
},
"usetype": 1,
"color": 2,

View File

@ -14008,6 +14008,11 @@
"a": "equi",
"t": "10134",
"n": 1
},
{
"a": "item",
"t": "24012207",
"n": 1
}
],
"lotteryward": 17110110,
@ -15040,6 +15045,11 @@
"a": "equi",
"t": "10134",
"n": 1
},
{
"a": "item",
"t": "24012208",
"n": 1
}
],
"lotteryward": 17110110,
@ -16079,7 +16089,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -16274,6 +16290,11 @@
"a": "equi",
"t": "11120",
"n": 1
},
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 102,
@ -16376,7 +16397,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -16544,7 +16571,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24010003",
"n": 1
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -16628,10 +16661,26 @@
"a": "item",
"t": "24021001",
"n": 50
},
{
"a": "item",
"t": "24012201",
"n": 1
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24012201",
"n": 1
},
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -16826,6 +16875,11 @@
"a": "equi",
"t": "11120",
"n": 1
},
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 102,
@ -17090,7 +17144,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -17177,7 +17237,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -17345,7 +17411,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -17675,7 +17747,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -18005,7 +18083,13 @@
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "24021001",
"n": 50
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -18023,8 +18107,8 @@
100220
],
"previoustage": 0,
"buried_type": 0,
"buried": 0,
"buried_type": 2,
"buried": 6,
"grouptype": [],
"Episodetype": 7,
"stage_param": 0,
@ -18056,12 +18140,12 @@
"key": "",
"text": ""
},
"hide": false,
"hide": true,
"destroy": true,
"progress": 0,
"timelineplayer": false,
"stroyshow": false,
"frontstoryid": 0,
"frontstoryid": 312300,
"afterstoryid": 0,
"maingroupName": {
"key": "",
@ -18084,9 +18168,21 @@
"hero_exp": 0,
"ps_consume": [],
"ps_mg": [],
"firstaward": [],
"firstaward": [
{
"a": "item",
"t": "10000001",
"n": 3
}
],
"lotteryward": 0,
"commonaward": [],
"commonaward": [
{
"a": "item",
"t": "10000001",
"n": 3
}
],
"BattleReadyID": 0,
"FormatList": [],
"helphero": [],
@ -18104,10 +18200,10 @@
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"bossHpCnt": 0,
"heroid": 51002,
"star": 3,
"equip": [],
"newskill": [],
"lv": 7,
"hppro": 0.3,
"atkpro": 0.5,
"defpro": 0.1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 63,
"modelsize": 1,
"skillSequence": []
},
{
"Id": 101551,
"pos": 4,
"captainId": 0,
"IsBoss": false,
"bossHpCnt": 0,
"heroid": 51003,
"star": 3,
"equip": [],
"newskill": [],
"lv": 7,
"hppro": 0.3,
"atkpro": 0.5,
"defpro": 0.1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 62,
"modelsize": 1,
"skillSequence": []
},
{
"Id": 101551,
"pos": 5,
"captainId": 0,
"IsBoss": false,
"bossHpCnt": 0,
"heroid": 51003,
"star": 3,
"equip": [],
"newskill": [],
"lv": 7,
"hppro": 0.3,
"atkpro": 0.5,
"defpro": 0.1,
"skill1": 1,
"skill2": 1,
"skill3": 1,
"speed": 58,
"modelsize": 1,
"skillSequence": []
},
{
"Id": 101611,
"pos": 1,
@ -6837,7 +7362,9 @@
"heroid": 51050,
"star": 3,
"equip": [],
"newskill": [],
"newskill": [
155002511
],
"lv": 11,
"hppro": 2,
"atkpro": 2,

View File

@ -3031,5 +3031,30 @@
"key": "",
"text": ""
}
},
{
"id": "systemnotice",
"name": {
"key": "opencond_opencond_name_117",
"text": "主系统通知"
},
"opencondi": [
18000118
],
"wkqbx": 2,
"img": "",
"prompt": {
"key": "",
"text": ""
},
"uiid": 0,
"activateType": false,
"notify": [],
"kqbx": false,
"kqbx_ui": "",
"kqbx_text": {
"key": "opencond_opencond_kqbx_text_114",
"text": "主系统通知功能开启"
}
}
]

File diff suppressed because it is too large Load Diff

View File

@ -7002,7 +7002,7 @@
},
{
"id": 11190,
"heroid": 25001,
"heroid": 44004,
"Levelid": 0,
"datas": [
"CommandScene",
@ -8494,6 +8494,102 @@
],
"goto": 0
},
{
"id": 320310,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320320,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320330,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320340,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320350,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320360,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320370,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 320380,
"heroid": 25001,
"Levelid": 0,
"datas": [
"GameMain",
"总教习",
"901"
],
"event": [],
"goto": 0
},
{
"id": 50010,
"heroid": 25001,
@ -9150,7 +9246,7 @@
},
{
"id": 60108,
"heroid": 25001,
"heroid": 43004,
"Levelid": 0,
"datas": [
"GameMain",

View File

@ -76484,5 +76484,30 @@
"DpsCondition": "",
"RevisiCondition": "",
"RevisiParams": []
},
{
"Id": 210000005,
"EmitPR": 1000,
"From": 3,
"Where": [],
"Order": "",
"Limit": 1,
"ExecuteCnt": 1,
"TriggerAnim": "",
"Type": 3,
"Argu": [
391000160,
1000,
1,
-1
],
"FollowSK": [],
"SucFollowSK": [],
"FailFollowSK": [],
"MustHit": false,
"DpsRevisiType": 0,
"DpsCondition": "",
"RevisiCondition": "",
"RevisiParams": []
}
]

View File

@ -63173,5 +63173,38 @@
},
"buffid": [],
"map": ""
},
{
"id": 100000005,
"level": 1,
"MaxLV": 1,
"UnavailablePlayTypes": [],
"SkillFlag": 0,
"EffectFlag": 0,
"Priority": 0,
"Name": {
"key": "skill_skill_atk_Name_100000005",
"text": ""
},
"ico": "",
"CorrectPos": 0,
"IsMelee": 0,
"act": "",
"Type": 4,
"CD": 0,
"Where": [],
"Target": 0,
"ChildSkill": {
"Id": [
210000005
]
},
"passSkill": [],
"Desc": {
"key": "skill_skill_atk_Desc_100000005_1",
"text": "boss无限血"
},
"buffid": [],
"map": ""
}
]

View File

@ -14480,7 +14480,7 @@
"SameID": false,
"golbalbufficon": "",
"buffIcon": "ty_icon_buff_gjts",
"buffeffect": "",
"buffeffect": "effect_55002_evil_heiyan",
"buffpos": "根节点",
"AddTrigger": 0,
"TriggerEffect": "",
@ -16152,5 +16152,40 @@
"TriggerAnim": "",
"forbidFloat": 0,
"ReplaceBuffID": 0
},
{
"Id": 391000160,
"Name": {
"key": "skill_skill_buff_Name_391000160",
"text": "无限血"
},
"Desc": {
"key": "skill_skill_buff_Desc_391000160",
"text": "无限血"
},
"BuffType": 155,
"EffectArgu": [],
"BufParNum": 1,
"RelyCheckArgu": [],
"CoexistCheckArgu": [],
"Effect": [
0
],
"AddEffect": false,
"RemoveType": false,
"Priority": 0,
"NotOverlay": 0,
"OverlayTimes": 1,
"SameID": false,
"golbalbufficon": "",
"buffIcon": "",
"buffeffect": "",
"buffpos": "",
"AddTrigger": 0,
"TriggerEffect": "",
"TriggerPos": "",
"TriggerAnim": "",
"forbidFloat": 0,
"ReplaceBuffID": 0
}
]

File diff suppressed because it is too large Load Diff

View File

@ -248,7 +248,7 @@
"id": 7,
"pic": "cbt_sp07_00",
"chapter": 11002,
"type": 0,
"type": 1,
"unlock": [
{
"a": "item",
@ -260,11 +260,6 @@
"t": "24012202",
"n": 1
},
{
"a": "item",
"t": "24012202",
"n": 1
},
{
"a": "item",
"t": "24012203",
@ -274,26 +269,6 @@
"a": "item",
"t": "24012203",
"n": 1
},
{
"a": "item",
"t": "24012203",
"n": 1
},
{
"a": "item",
"t": "24012204",
"n": 1
},
{
"a": "item",
"t": "24012204",
"n": 1
},
{
"a": "item",
"t": "24012204",
"n": 1
}
],
"name": {
@ -347,17 +322,17 @@
},
{
"a": "item",
"t": "24012207",
"t": "24012204",
"n": 1
},
{
"a": "item",
"t": "24012207",
"t": "24012204",
"n": 1
},
{
"a": "item",
"t": "24012207",
"t": "24012204",
"n": 1
}
],
@ -378,7 +353,7 @@
"id": 9,
"pic": "cbt_sp09_00",
"chapter": 11002,
"type": 1,
"type": 0,
"unlock": [
{
"a": "item",
@ -390,6 +365,11 @@
"t": "24012208",
"n": 1
},
{
"a": "item",
"t": "24012208",
"n": 1
},
{
"a": "item",
"t": "24012209",
@ -399,6 +379,26 @@
"a": "item",
"t": "24012209",
"n": 1
},
{
"a": "item",
"t": "24012209",
"n": 1
},
{
"a": "item",
"t": "24012207",
"n": 1
},
{
"a": "item",
"t": "24012207",
"n": 1
},
{
"a": "item",
"t": "24012207",
"n": 1
}
],
"name": {

View File

@ -3035,7 +3035,7 @@
"icon": "25001",
"task_name": {
"key": "worldtask_world_task_task_name_52",
"text": "功夫大师挑战"
"text": "功夫大师挑战"
},
"task_details": {
"key": "worldtask_world_task_task_details_52",
@ -3043,7 +3043,7 @@
},
"npctxt": {
"key": "worldtask_world_task_npctxt_52",
"text": "教习"
"text": "和师傅聊聊"
},
"get_item": [],
"trigger": 0,
@ -9021,7 +9021,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320310,
"completetask": [
14000030
],
@ -9064,7 +9064,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320320,
"completetask": [
14000040
],
@ -9107,7 +9107,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320330,
"completetask": [
14000050
],
@ -9150,7 +9150,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320340,
"completetask": [
14000060
],
@ -9193,7 +9193,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320350,
"completetask": [
14000070
],
@ -9236,7 +9236,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320360,
"completetask": [
14000080
],
@ -9279,7 +9279,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320370,
"completetask": [
14000090
],
@ -9322,7 +9322,7 @@
"get_item": [],
"trigger": 0,
"show_mode": 0,
"npc": 11190,
"npc": 320380,
"completetask": [
14000100
],

View File

@ -145,4 +145,5 @@ const (
GameBuffType_FRIGID = 152
GameBuffType_SHADE = 153
GameBuffType_ADD_EFFECT = 154
GameBuffType_INFINITE_HP = 155
)

View File

@ -45,4 +45,5 @@ const (
GameFightEventType_OnBuffEnd = 33
GameFightEventType_OnDrawActValue = 34
GameFightEventType_OnEnchantBossBuffChanged = 35
GameFightEventType_OnPassiveTrigger = 36
)

View File

@ -18,6 +18,7 @@ type GameFightGlobalEventData struct {
When int32
FromCheck string
TargetCheck string
PassiveCheck string
MainSkillCheck string
AfterSkillCheck string
BuffCheck string
@ -41,6 +42,7 @@ func (_v *GameFightGlobalEventData)Deserialize(_buf map[string]interface{}) (err
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["When"].(float64); !_ok_ { err = errors.New("When error"); return }; _v.When = int32(_tempNum_) }
{ var _ok_ bool; if _v.FromCheck, _ok_ = _buf["FromCheck"].(string); !_ok_ { err = errors.New("FromCheck error"); return } }
{ var _ok_ bool; if _v.TargetCheck, _ok_ = _buf["TargetCheck"].(string); !_ok_ { err = errors.New("TargetCheck error"); return } }
{ var _ok_ bool; if _v.PassiveCheck, _ok_ = _buf["PassiveCheck"].(string); !_ok_ { err = errors.New("PassiveCheck error"); return } }
{ var _ok_ bool; if _v.MainSkillCheck, _ok_ = _buf["MainSkillCheck"].(string); !_ok_ { err = errors.New("MainSkillCheck error"); return } }
{ var _ok_ bool; if _v.AfterSkillCheck, _ok_ = _buf["AfterSkillCheck"].(string); !_ok_ { err = errors.New("AfterSkillCheck error"); return } }
{ var _ok_ bool; if _v.BuffCheck, _ok_ = _buf["BuffCheck"].(string); !_ok_ { err = errors.New("BuffCheck error"); return } }

View File

@ -12,14 +12,15 @@ import "errors"
type GameSkillPropertyData struct {
ProType int32
GroupId int32
ProLevel int32
LimitValue int32
MinValue int32
MaxValue int32
BaseTerms int32
ExtraTerms int32
PerTerms int32
FixTerms int32
BaseTerms []int32
ExtraTerms []int32
PerTerms []int32
FixTerms []int32
}
const TypeId_GameSkillPropertyData = 880868628
@ -30,14 +31,67 @@ func (*GameSkillPropertyData) GetTypeId() int32 {
func (_v *GameSkillPropertyData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ProType"].(float64); !_ok_ { err = errors.New("ProType error"); return }; _v.ProType = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["GroupId"].(float64); !_ok_ { err = errors.New("GroupId error"); return }; _v.GroupId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ProLevel"].(float64); !_ok_ { err = errors.New("ProLevel error"); return }; _v.ProLevel = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["LimitValue"].(float64); !_ok_ { err = errors.New("LimitValue error"); return }; _v.LimitValue = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MinValue"].(float64); !_ok_ { err = errors.New("MinValue error"); return }; _v.MinValue = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MaxValue"].(float64); !_ok_ { err = errors.New("MaxValue error"); return }; _v.MaxValue = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BaseTerms"].(float64); !_ok_ { err = errors.New("BaseTerms error"); return }; _v.BaseTerms = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ExtraTerms"].(float64); !_ok_ { err = errors.New("ExtraTerms error"); return }; _v.ExtraTerms = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PerTerms"].(float64); !_ok_ { err = errors.New("PerTerms error"); return }; _v.PerTerms = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["FixTerms"].(float64); !_ok_ { err = errors.New("FixTerms error"); return }; _v.FixTerms = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["BaseTerms"].([]interface{}); !_ok_ { err = errors.New("BaseTerms error"); return }
_v.BaseTerms = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.BaseTerms = append(_v.BaseTerms, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["ExtraTerms"].([]interface{}); !_ok_ { err = errors.New("ExtraTerms error"); return }
_v.ExtraTerms = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.ExtraTerms = append(_v.ExtraTerms, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["PerTerms"].([]interface{}); !_ok_ { err = errors.New("PerTerms error"); return }
_v.PerTerms = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.PerTerms = append(_v.PerTerms, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["FixTerms"].([]interface{}); !_ok_ { err = errors.New("FixTerms error"); return }
_v.FixTerms = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.FixTerms = append(_v.FixTerms, _list_v_)
}
}
return
}

View File

@ -12,7 +12,6 @@ import "errors"
type GamePagodaData struct {
Key int32
LevelType int32
LayerNum int32
Tab int32
TabIcon string
@ -21,7 +20,6 @@ type GamePagodaData struct {
MonsterId []int32
Reward []*Gameatn
Exp int32
FightScene string
NameDisplay string
ModelDisplay int32
Unlock int32
@ -35,7 +33,6 @@ func (*GamePagodaData) GetTypeId() int32 {
func (_v *GamePagodaData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Level_type"].(float64); !_ok_ { err = errors.New("Level_type error"); return }; _v.LevelType = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["layer_num"].(float64); !_ok_ { err = errors.New("layer_num error"); return }; _v.LayerNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tab"].(float64); !_ok_ { err = errors.New("tab error"); return }; _v.Tab = int32(_tempNum_) }
{ var _ok_ bool; if _v.TabIcon, _ok_ = _buf["tabIcon"].(string); !_ok_ { err = errors.New("tabIcon error"); return } }
@ -70,7 +67,6 @@ func (_v *GamePagodaData)Deserialize(_buf map[string]interface{}) (err error) {
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["exp"].(float64); !_ok_ { err = errors.New("exp error"); return }; _v.Exp = int32(_tempNum_) }
{ var _ok_ bool; if _v.FightScene, _ok_ = _buf["fight_scene"].(string); !_ok_ { err = errors.New("fight_scene error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name_display"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.NameDisplay error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.NameDisplay, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["model_display"].(float64); !_ok_ { err = errors.New("model_display error"); return }; _v.ModelDisplay = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["unlock"].(float64); !_ok_ { err = errors.New("unlock error"); return }; _v.Unlock = int32(_tempNum_) }