From 5129f9de68cff90baa88ea3fe0f2c0efac37deb5 Mon Sep 17 00:00:00 2001 From: wh_zcy Date: Tue, 8 Nov 2022 10:59:36 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=96=E7=95=8C=E4=BB=BB=E5=8A=A1=E9=85=8D?= =?UTF-8?q?=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_taskcond.json | 65 ++ bin/json/game_tasktype.json | 659 ++++++++++++++++++++ bin/json/game_worldtask.json | 325 ++++++++++ comm/const.go | 5 +- modules/worldtask/api.go | 19 + modules/worldtask/configure.go | 23 + modules/worldtask/model_worldtask.go | 19 + modules/worldtask/module.go | 26 + sys/configure/structs/Game.TaskCond.go | 42 ++ sys/configure/structs/Game.TaskCondData.go | 47 ++ sys/configure/structs/Game.TaskType.go | 42 ++ sys/configure/structs/Game.TaskTypeData.go | 47 ++ sys/configure/structs/Game.WorldTask.go | 42 ++ sys/configure/structs/Game.WorldTaskData.go | 87 +++ 14 files changed, 1447 insertions(+), 1 deletion(-) create mode 100644 bin/json/game_taskcond.json create mode 100644 bin/json/game_tasktype.json create mode 100644 bin/json/game_worldtask.json create mode 100644 modules/worldtask/api.go create mode 100644 modules/worldtask/configure.go create mode 100644 modules/worldtask/model_worldtask.go create mode 100644 modules/worldtask/module.go create mode 100644 sys/configure/structs/Game.TaskCond.go create mode 100644 sys/configure/structs/Game.TaskCondData.go create mode 100644 sys/configure/structs/Game.TaskType.go create mode 100644 sys/configure/structs/Game.TaskTypeData.go create mode 100644 sys/configure/structs/Game.WorldTask.go create mode 100644 sys/configure/structs/Game.WorldTaskData.go diff --git a/bin/json/game_taskcond.json b/bin/json/game_taskcond.json new file mode 100644 index 000000000..7cd5be3ab --- /dev/null +++ b/bin/json/game_taskcond.json @@ -0,0 +1,65 @@ +[ + { + "id": 101, + "type": 1, + "data1": 25001, + "data2": 40, + "data3": 5, + "data4": 0, + "data5": 0 + }, + { + "id": 102, + "type": 2, + "data1": 3, + "data2": 0, + "data3": 0, + "data4": 0, + "data5": 0 + }, + { + "id": 103, + "type": 3, + "data1": 2, + "data2": 0, + "data3": 0, + "data4": 0, + "data5": 0 + }, + { + "id": 104, + "type": 4, + "data1": 14007, + "data2": 10, + "data3": 0, + "data4": 0, + "data5": 0 + }, + { + "id": 105, + "type": 5, + "data1": 25001, + "data2": 2, + "data3": 0, + "data4": 0, + "data5": 0 + }, + { + "id": 106, + "type": 6, + "data1": 25004, + "data2": 5, + "data3": 0, + "data4": 0, + "data5": 0 + }, + { + "id": 107, + "type": 7, + "data1": 1, + "data2": 0, + "data3": 0, + "data4": 0, + "data5": 0 + } +] \ No newline at end of file diff --git a/bin/json/game_tasktype.json b/bin/json/game_tasktype.json new file mode 100644 index 000000000..4287ebcbf --- /dev/null +++ b/bin/json/game_tasktype.json @@ -0,0 +1,659 @@ +[ + { + "id": 1, + "datatype": 0, + "desc": "英雄指定", + "data1": "英雄ID", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 2, + "datatype": 0, + "desc": "主线之内触发了剧情Id", + "data1": "剧情ID", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 3, + "datatype": 0, + "desc": "每日任务", + "data1": "任务ID", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 4, + "datatype": 0, + "desc": "指定英雄的等级限制", + "data1": "英雄ID", + "data2": "填写英雄需要的等级", + "data3": "", + "data4": "" + }, + { + "id": 5, + "datatype": 0, + "desc": "指定英雄的装备数量", + "data1": "英雄ID", + "data2": "填写装备数量", + "data3": "", + "data4": "" + }, + { + "id": 6, + "datatype": 0, + "desc": "指定英雄的星级", + "data1": "英雄ID", + "data2": "填写星级", + "data3": "", + "data4": "" + }, + { + "id": 7, + "datatype": 0, + "desc": "日常登录一次", + "data1": "日常登录次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 8, + "datatype": 0, + "desc": "累计登陆xx天", + "data1": "登录天数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 9, + "datatype": 0, + "desc": "连续登陆xx天", + "data1": "登录天数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 10, + "datatype": 0, + "desc": "拥有xx个好友", + "data1": "拥有的好友数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 11, + "datatype": 0, + "desc": "赠送X次友情点", + "data1": "赠送次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 12, + "datatype": 0, + "desc": "使用好友助战英雄xx次", + "data1": "使用好友助战英雄次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 13, + "datatype": 0, + "desc": "更换X次助战英雄", + "data1": "更换次数数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 14, + "datatype": 0, + "desc": "累计xx次普通招募", + "data1": "累计招募次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 15, + "datatype": 0, + "desc": "累计xx次阵营招募", + "data1": "累计招募次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 16, + "datatype": 0, + "desc": "招募获得xx品质英雄xx个", + "data1": "获得英雄数量", + "data2": "品质", + "data3": "", + "data4": "" + }, + { + "id": 17, + "datatype": 0, + "desc": "普通招募十连,获得xx个以上xx星英雄", + "data1": "获得个数", + "data2": "星级", + "data3": "", + "data4": "" + }, + { + "id": 18, + "datatype": 0, + "desc": "xx次普通招募", + "data1": "招募次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 19, + "datatype": 0, + "desc": "xx次阵营招募", + "data1": "招募次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 20, + "datatype": 0, + "desc": "用户等级达到xx级", + "data1": "等级", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 21, + "datatype": 0, + "desc": "英雄合成xx次", + "data1": "合成次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 22, + "datatype": 0, + "desc": "合成xx英雄", + "data1": "英雄ID", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 23, + "datatype": 0, + "desc": "拥有xx个xx星级的xx等级英雄", + "data1": "拥有数量", + "data2": "", + "data3": "等级", + "data4": "" + }, + { + "id": 24, + "datatype": 0, + "desc": "为任意英雄提升xx次等级", + "data1": "提升等级次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 25, + "datatype": 0, + "desc": "xx名xx英雄升至xx星", + "data1": "共计要升几名英雄", + "data2": "英雄ID", + "data3": "星级", + "data4": "" + }, + { + "id": 26, + "datatype": 0, + "desc": "xx名英雄从三星升四星", + "data1": "升星的英雄数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 27, + "datatype": 0, + "desc": "xx名英雄从四星升五星", + "data1": "升星的英雄数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 28, + "datatype": 0, + "desc": "xx名英雄从五星升六星", + "data1": "升星的英雄数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 29, + "datatype": 0, + "desc": "拥有xx个xx级及以上的【xx】英雄", + "data1": "拥有数量", + "data2": "等级", + "data3": "英雄ID", + "data4": "" + }, + { + "id": 30, + "datatype": 0, + "desc": "获得xx个品质为xx的英雄", + "data1": "获得数量", + "data2": "品质", + "data3": "", + "data4": "" + }, + { + "id": 31, + "datatype": 0, + "desc": "获得xx个品质为xx以上的英雄", + "data1": "获得数量", + "data2": "品质", + "data3": "", + "data4": "" + }, + { + "id": 32, + "datatype": 0, + "desc": "xx个品质为xx的英雄升到xx级", + "data1": "满足条件的英雄数量", + "data2": "满足条件的英雄品质", + "data3": "需要升到的等级", + "data4": "" + }, + { + "id": 33, + "datatype": 0, + "desc": "xx个品质为xx以及以上英雄升到xx级", + "data1": "满足条件的英雄数量", + "data2": "满足条件的英雄品质", + "data3": "需要升到的等级", + "data4": "" + }, + { + "id": 34, + "datatype": 0, + "desc": "xx个英雄觉醒达到xx阶段", + "data1": "英雄数量", + "data2": "觉醒阶段", + "data3": "", + "data4": "" + }, + { + "id": 35, + "datatype": 0, + "desc": "xx英雄觉醒达到xx阶段", + "data1": "觉醒阶段", + "data2": "英雄ID", + "data3": "", + "data4": "" + }, + { + "id": 36, + "datatype": 0, + "desc": "xx位xx品质xx职业英雄(xx阵营)觉醒达到xx阶段", + "data1": "数量", + "data2": "英雄品质", + "data3": "指定职业", + "data4": "指定阵营" + }, + { + "id": 37, + "datatype": 0, + "desc": "xx名xx品质英雄满共鸣、等级、觉醒", + "data1": "数量", + "data2": "英雄品质", + "data3": "", + "data4": "" + }, + { + "id": 38, + "datatype": 0, + "desc": "xx英雄满级、共鸣、觉醒至最高状态", + "data1": "数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 39, + "datatype": 0, + "desc": "累计英雄共鸣xx次", + "data1": "共鸣次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 40, + "datatype": 0, + "desc": "xx个英雄共鸣满xx次", + "data1": "英雄数量", + "data2": "共鸣次数", + "data3": "", + "data4": "" + }, + { + "id": 41, + "datatype": 0, + "desc": "xx名英雄穿戴xx件xx星级的装备", + "data1": "英雄数量", + "data2": "装备数量", + "data3": "指定星级", + "data4": "" + }, + { + "id": 42, + "datatype": 0, + "desc": "xx名英雄穿戴xx件xx等级的装备", + "data1": "英雄数量", + "data2": "装备数量", + "data3": "指定等级", + "data4": "" + }, + { + "id": 43, + "datatype": 0, + "desc": "将xx件装备强化至xx级", + "data1": "数量", + "data2": "等级", + "data3": "", + "data4": "" + }, + { + "id": 44, + "datatype": 0, + "desc": "任意装备强化到xx级", + "data1": "强化等级", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 45, + "datatype": 0, + "desc": "将xx件xx星【xx】套装装备强化至xx级", + "data1": "数量", + "data2": "指定装备星级", + "data3": "指定套装", + "data4": "强化等级" + }, + { + "id": 46, + "datatype": 0, + "desc": "为xx名英雄穿戴完整xx星【xx】套装装备", + "data1": "数量", + "data2": "指定装备星级", + "data3": "指定套装", + "data4": "" + }, + { + "id": 47, + "datatype": 0, + "desc": "累计强化装备成功xx次", + "data1": "数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 48, + "datatype": 0, + "desc": "xx次xx星的二件套装备强化至xx并穿戴", + "data1": "次数", + "data2": "指定装备星级", + "data3": "强化等级", + "data4": "" + }, + { + "id": 49, + "datatype": 0, + "desc": "xx次xx星的四件套装备强化至xx并穿戴", + "data1": "次数", + "data2": "指定装备星级", + "data3": "强化等级", + "data4": "" + }, + { + "id": 50, + "datatype": 0, + "desc": "获得xx星以上装备xx件", + "data1": "数量", + "data2": "指定装备星级", + "data3": "", + "data4": "" + }, + { + "id": 51, + "datatype": 0, + "desc": "在铁匠铺中获得xx件xx星装备", + "data1": "数量", + "data2": "指定装备品质", + "data3": "", + "data4": "" + }, + { + "id": 52, + "datatype": 0, + "desc": "xx英雄提升xx次技能等级", + "data1": "提升技能次数", + "data2": "指定英雄", + "data3": "", + "data4": "" + }, + { + "id": 53, + "datatype": 0, + "desc": "技能升级累计xx次", + "data1": "累计提升次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 54, + "datatype": 0, + "desc": "x名卡牌角色技能全满级", + "data1": "满技能卡片角色数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 55, + "datatype": 0, + "desc": "xx品质英雄提升xx次技能等级", + "data1": "次数", + "data2": "指定品质", + "data3": "", + "data4": "" + }, + { + "id": 56, + "datatype": 0, + "desc": "拥有xx名技能升级xx次的xx职业英雄", + "data1": "数量", + "data2": "技能升级次数", + "data3": "指定职业", + "data4": "" + }, + { + "id": 57, + "datatype": 0, + "desc": "xx名英雄技能满级", + "data1": "数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 58, + "datatype": 0, + "desc": "通关任意普通爬塔层数", + "data1": "次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 59, + "datatype": 0, + "desc": "通关普通爬塔xx层", + "data1": "层数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 60, + "datatype": 0, + "desc": "任意主线副本通关X次", + "data1": "次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 61, + "datatype": 0, + "desc": "通关主线关卡xx", + "data1": "关卡ID", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 62, + "datatype": 0, + "desc": "世界聊天发言xx次", + "data1": "次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 63, + "datatype": 0, + "desc": "日常任务活跃度达到xx", + "data1": "活跃值", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 64, + "datatype": 0, + "desc": "任意商品购买xx次", + "data1": "次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 65, + "datatype": 0, + "desc": "在商店购买xx商品xx件", + "data1": "数量", + "data2": "道具ID", + "data3": "", + "data4": "" + }, + { + "id": 66, + "datatype": 0, + "desc": "xx商店购买任意商品xx次", + "data1": "数量", + "data2": "商店ID", + "data3": "", + "data4": "" + }, + { + "id": 67, + "datatype": 0, + "desc": "商店购物消耗xx货币xx个", + "data1": "数量", + "data2": "货币ID", + "data3": "", + "data4": "" + }, + { + "id": 68, + "datatype": 0, + "desc": "任意渠道消耗xx金币", + "data1": "金币消耗的数量", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 69, + "datatype": 0, + "desc": "与其他玩家切磋xx次", + "data1": "切磋次数", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 70, + "datatype": 0, + "desc": "通关随机任务XX关卡", + "data1": "通关的关卡ID", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 71, + "datatype": 0, + "desc": "主角等级达到X级", + "data1": "等级", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 72, + "datatype": 0, + "desc": "完成一次创角", + "data1": "", + "data2": "", + "data3": "", + "data4": "" + }, + { + "id": 73, + "datatype": 0, + "desc": "完成一段剧情表内的对话", + "data1": "", + "data2": "", + "data3": "", + "data4": "" + } +] \ No newline at end of file diff --git a/bin/json/game_worldtask.json b/bin/json/game_worldtask.json new file mode 100644 index 000000000..de94e6994 --- /dev/null +++ b/bin/json/game_worldtask.json @@ -0,0 +1,325 @@ +[ + { + "key": 10100, + "lock": 1, + "ontxe": 0, + "id_after": 10101, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 0, + "overtips": 1, + "reword": [] + }, + { + "key": 10101, + "lock": 1, + "ontxe": 10100, + "id_after": 10102, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "邦尼兔组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10102, + "lock": 1, + "ontxe": 10101, + "id_after": 10103, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "波比组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10103, + "lock": 1, + "ontxe": 10102, + "id_after": 10104, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10104, + "lock": 1, + "ontxe": 10103, + "id_after": 10105, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10106, + "lock": 1, + "ontxe": 10105, + "id_after": 10107, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "邦尼兔组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10107, + "lock": 1, + "ontxe": 10106, + "id_after": 10108, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10108, + "lock": 1, + "ontxe": 10107, + "id_after": 10109, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "", + "getafter_event": [ + "6", + "跳转铁匠铺3D场景" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10109, + "lock": 1, + "ontxe": 10108, + "id_after": 10110, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10110, + "lock": 1, + "ontxe": 10109, + "id_after": 10111, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "", + "getafter_event": [ + "6", + "跳转美食馆外面的3D场景" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10111, + "lock": 1, + "ontxe": 10110, + "id_after": 10112, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "瓜哥组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10112, + "lock": 1, + "ontxe": 10111, + "id_after": 10113, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "瓜哥组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10113, + "lock": 1, + "ontxe": 10112, + "id_after": 10114, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "", + "getafter_event": [ + "6", + "跳转美食馆内3D场景" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10114, + "lock": 1, + "ontxe": 10113, + "id_after": 10115, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "", + "getafter_event": [ + "3", + "播放timeline" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10115, + "lock": 1, + "ontxe": 10114, + "id_after": 10116, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10116, + "lock": 1, + "ontxe": 10115, + "id_after": 10117, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "", + "getafter_event": [ + "6", + "开启书籍玩法" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + }, + { + "key": 10117, + "lock": 1, + "ontxe": 10116, + "id_after": 10118, + "des": 2, + "icon": "", + "task_name": "", + "task_display": "", + "npc": "阿宝组件名", + "getafter_event": [ + "2", + "20" + ], + "completetask": 0, + "auto_accept": 1, + "overtips": 1, + "reword": [] + } +] \ No newline at end of file diff --git a/comm/const.go b/comm/const.go index e0c85cc35..c6a66f8b2 100644 --- a/comm/const.go +++ b/comm/const.go @@ -72,7 +72,8 @@ const ( ModulePay core.M_Modules = "pay" //支付 ModuleAlliance core.M_Modules = "alliance" //联盟学院 ModulePrivilege core.M_Modules = "privilege" //特权 - ModuleGrowtask core.M_Modules = "growtask" //成长任务 + ModuleGrowtask core.M_Modules = "growtask" //成长任务 + ModuleWorldtask core.M_Modules = "worldtask" //世界任务 ) //数据表名定义处 @@ -196,6 +197,8 @@ const ( TableSign = "sign" // 成长任务 TableGrowtask = "growtask" + // 世界任务 + TableWorldtask = "worldtask" ) //RPC服务接口定义处 diff --git a/modules/worldtask/api.go b/modules/worldtask/api.go new file mode 100644 index 000000000..81927be14 --- /dev/null +++ b/modules/worldtask/api.go @@ -0,0 +1,19 @@ +package worldtask + +import ( + "go_dreamfactory/lego/base" + "go_dreamfactory/lego/core" + "go_dreamfactory/modules" +) + +type apiComp struct { + modules.MCompGate + service base.IRPCXService + module *Worldtask +} + +func (this *apiComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { + _ = this.MCompGate.Init(service, module, comp, options) + this.module = module.(*Worldtask) + return +} diff --git a/modules/worldtask/configure.go b/modules/worldtask/configure.go new file mode 100644 index 000000000..130ef9a61 --- /dev/null +++ b/modules/worldtask/configure.go @@ -0,0 +1,23 @@ +package worldtask + +import ( + "go_dreamfactory/lego/core" + "go_dreamfactory/modules" +) + +const ( + gameWorldTask = "game_worldtask.json" +) + +type configureComp struct { + modules.MCompConfigure +} + +func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { + err = this.MCompConfigure.Init(service, module, comp, options) + err = this.LoadMultiConfigure(map[string]interface{}{ + // gameGrowreward: cfg.NewGameGrowReward, + // gameGrowTask: cfg.NewGameGrowTask, + }) + return +} diff --git a/modules/worldtask/model_worldtask.go b/modules/worldtask/model_worldtask.go new file mode 100644 index 000000000..15456ec1b --- /dev/null +++ b/modules/worldtask/model_worldtask.go @@ -0,0 +1,19 @@ +package worldtask + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/lego/core" + "go_dreamfactory/modules" +) + +type ModelWorldtask struct { + modules.MCompModel + moduleWorldtask *Worldtask +} + +func (this *ModelWorldtask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { + err = this.MCompModel.Init(service, module, comp, options) + this.TableName = comm.TableWorldtask + this.moduleWorldtask = module.(*Worldtask) + return +} diff --git a/modules/worldtask/module.go b/modules/worldtask/module.go new file mode 100644 index 000000000..0fc23e088 --- /dev/null +++ b/modules/worldtask/module.go @@ -0,0 +1,26 @@ +package worldtask + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/lego/base" + "go_dreamfactory/lego/core" + "go_dreamfactory/modules" +) + +type Worldtask struct { + modules.ModuleBase + api *apiComp + service base.IRPCXService + configure *configureComp +} + +func NewModule() core.IModule { + return &Worldtask{} +} +func (this *Worldtask) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) { + err = this.ModuleBase.Init(service, module, options) + return +} +func (this *Worldtask) GetType() core.M_Modules { + return comm.ModuleWorldtask +} diff --git a/sys/configure/structs/Game.TaskCond.go b/sys/configure/structs/Game.TaskCond.go new file mode 100644 index 000000000..0185feed8 --- /dev/null +++ b/sys/configure/structs/Game.TaskCond.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameTaskCond struct { + _dataMap map[int32]*GameTaskCondData + _dataList []*GameTaskCondData +} + +func NewGameTaskCond(_buf []map[string]interface{}) (*GameTaskCond, error) { + _dataList := make([]*GameTaskCondData, 0, len(_buf)) + dataMap := make(map[int32]*GameTaskCondData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameTaskCondData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Id] = _v + } + } + return &GameTaskCond{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameTaskCond) GetDataMap() map[int32]*GameTaskCondData { + return table._dataMap +} + +func (table *GameTaskCond) GetDataList() []*GameTaskCondData { + return table._dataList +} + +func (table *GameTaskCond) Get(key int32) *GameTaskCondData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.TaskCondData.go b/sys/configure/structs/Game.TaskCondData.go new file mode 100644 index 000000000..fcea43388 --- /dev/null +++ b/sys/configure/structs/Game.TaskCondData.go @@ -0,0 +1,47 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameTaskCondData struct { + Id int32 + Type int32 + Data1 int32 + Data2 int32 + Data3 int32 + Data4 int32 + Data5 int32 +} + +const TypeId_GameTaskCondData = -1719868659 + +func (*GameTaskCondData) GetTypeId() int32 { + return -1719868659 +} + +func (_v *GameTaskCondData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data1"].(float64); !_ok_ { err = errors.New("data1 error"); return }; _v.Data1 = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data2"].(float64); !_ok_ { err = errors.New("data2 error"); return }; _v.Data2 = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data3"].(float64); !_ok_ { err = errors.New("data3 error"); return }; _v.Data3 = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data4"].(float64); !_ok_ { err = errors.New("data4 error"); return }; _v.Data4 = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["data5"].(float64); !_ok_ { err = errors.New("data5 error"); return }; _v.Data5 = int32(_tempNum_) } + return +} + +func DeserializeGameTaskCondData(_buf map[string]interface{}) (*GameTaskCondData, error) { + v := &GameTaskCondData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.TaskType.go b/sys/configure/structs/Game.TaskType.go new file mode 100644 index 000000000..b6325cb52 --- /dev/null +++ b/sys/configure/structs/Game.TaskType.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameTaskType struct { + _dataMap map[int32]*GameTaskTypeData + _dataList []*GameTaskTypeData +} + +func NewGameTaskType(_buf []map[string]interface{}) (*GameTaskType, error) { + _dataList := make([]*GameTaskTypeData, 0, len(_buf)) + dataMap := make(map[int32]*GameTaskTypeData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameTaskTypeData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Id] = _v + } + } + return &GameTaskType{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameTaskType) GetDataMap() map[int32]*GameTaskTypeData { + return table._dataMap +} + +func (table *GameTaskType) GetDataList() []*GameTaskTypeData { + return table._dataList +} + +func (table *GameTaskType) Get(key int32) *GameTaskTypeData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.TaskTypeData.go b/sys/configure/structs/Game.TaskTypeData.go new file mode 100644 index 000000000..9294b950d --- /dev/null +++ b/sys/configure/structs/Game.TaskTypeData.go @@ -0,0 +1,47 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameTaskTypeData struct { + Id int32 + Datatype int32 + Desc string + Data1 string + Data2 string + Data3 string + Data4 string +} + +const TypeId_GameTaskTypeData = -1813579995 + +func (*GameTaskTypeData) GetTypeId() int32 { + return -1813579995 +} + +func (_v *GameTaskTypeData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["datatype"].(float64); !_ok_ { err = errors.New("datatype error"); return }; _v.Datatype = int32(_tempNum_) } + { var _ok_ bool; if _v.Desc, _ok_ = _buf["desc"].(string); !_ok_ { err = errors.New("desc error"); return } } + { var _ok_ bool; if _v.Data1, _ok_ = _buf["data1"].(string); !_ok_ { err = errors.New("data1 error"); return } } + { var _ok_ bool; if _v.Data2, _ok_ = _buf["data2"].(string); !_ok_ { err = errors.New("data2 error"); return } } + { var _ok_ bool; if _v.Data3, _ok_ = _buf["data3"].(string); !_ok_ { err = errors.New("data3 error"); return } } + { var _ok_ bool; if _v.Data4, _ok_ = _buf["data4"].(string); !_ok_ { err = errors.New("data4 error"); return } } + return +} + +func DeserializeGameTaskTypeData(_buf map[string]interface{}) (*GameTaskTypeData, error) { + v := &GameTaskTypeData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.WorldTask.go b/sys/configure/structs/Game.WorldTask.go new file mode 100644 index 000000000..cdd9c0f01 --- /dev/null +++ b/sys/configure/structs/Game.WorldTask.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameWorldTask struct { + _dataMap map[int32]*GameWorldTaskData + _dataList []*GameWorldTaskData +} + +func NewGameWorldTask(_buf []map[string]interface{}) (*GameWorldTask, error) { + _dataList := make([]*GameWorldTaskData, 0, len(_buf)) + dataMap := make(map[int32]*GameWorldTaskData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameWorldTaskData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Key] = _v + } + } + return &GameWorldTask{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameWorldTask) GetDataMap() map[int32]*GameWorldTaskData { + return table._dataMap +} + +func (table *GameWorldTask) GetDataList() []*GameWorldTaskData { + return table._dataList +} + +func (table *GameWorldTask) Get(key int32) *GameWorldTaskData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.WorldTaskData.go b/sys/configure/structs/Game.WorldTaskData.go new file mode 100644 index 000000000..88aae3974 --- /dev/null +++ b/sys/configure/structs/Game.WorldTaskData.go @@ -0,0 +1,87 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameWorldTaskData struct { + Key int32 + Lock int32 + Ontxe int32 + IdAfter int32 + Des int32 + Icon string + TaskName string + TaskDisplay string + Npc string + GetafterEvent []string + Completetask int32 + AutoAccept int32 + Overtips int32 + Reword []*Gameatn +} + +const TypeId_GameWorldTaskData = -1059668091 + +func (*GameWorldTaskData) GetTypeId() int32 { + return -1059668091 +} + +func (_v *GameWorldTaskData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lock"].(float64); !_ok_ { err = errors.New("lock error"); return }; _v.Lock = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["ontxe"].(float64); !_ok_ { err = errors.New("ontxe error"); return }; _v.Ontxe = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_after"].(float64); !_ok_ { err = errors.New("id_after error"); return }; _v.IdAfter = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["des"].(float64); !_ok_ { err = errors.New("des error"); return }; _v.Des = int32(_tempNum_) } + { var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } } + { var _ok_ bool; if _v.TaskName, _ok_ = _buf["task_name"].(string); !_ok_ { err = errors.New("task_name error"); return } } + { var _ok_ bool; if _v.TaskDisplay, _ok_ = _buf["task_display"].(string); !_ok_ { err = errors.New("task_display error"); return } } + { var _ok_ bool; if _v.Npc, _ok_ = _buf["npc"].(string); !_ok_ { err = errors.New("npc error"); return } } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["getafter_event"].([]interface{}); !_ok_ { err = errors.New("getafter_event error"); return } + + _v.GetafterEvent = make([]string, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ string + { if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } } + _v.GetafterEvent = append(_v.GetafterEvent, _list_v_) + } + } + + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["completetask"].(float64); !_ok_ { err = errors.New("completetask error"); return }; _v.Completetask = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["auto_accept"].(float64); !_ok_ { err = errors.New("auto_accept error"); return }; _v.AutoAccept = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["overtips"].(float64); !_ok_ { err = errors.New("overtips error"); return }; _v.Overtips = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return } + + _v.Reword = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.Reword = append(_v.Reword, _list_v_) + } + } + + return +} + +func DeserializeGameWorldTaskData(_buf map[string]interface{}) (*GameWorldTaskData, error) { + v := &GameWorldTaskData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +}