迷宫小游戏

This commit is contained in:
meixiongfeng 2023-08-09 10:04:56 +08:00
parent 052534e0ec
commit 50a7845250
4 changed files with 130 additions and 5 deletions

View File

@ -0,0 +1,51 @@
package uigame
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) LatticeGridCheck(session comm.IUserSession, req *pb.UiGameLatticeGridReq) (errdata *pb.ErrorData) {
if req.Hdid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
return
}
// 走迷宫格子
func (this *apiComp) LatticeGrid(session comm.IUserSession, req *pb.UiGameLatticeGridReq) (errdata *pb.ErrorData) {
if errdata = this.LatticeGridCheck(session, req); errdata != nil {
return // 参数校验失败直接返回
}
var (
consum *cfg.Gameatn // 获取消耗
)
list, _ := this.module.modelLattice.getLatticeList(session.GetUserId(), req.Hdid)
if _, ok := list.Gotarr[req.Grid]; ok {
return
}
// 校验消耗
if conf, err := this.module.configure.GetPuzzleConsumConf(); err != nil {
consum = &cfg.Gameatn{
A: conf.Itemget.A,
T: conf.Itemget.T,
N: 1,
}
}
if errdata = this.module.ConsumeRes(session, []*cfg.Gameatn{consum}, true); errdata != nil {
return
}
list.Gotarr[req.Grid] = 1
update := make(map[string]interface{}, 0)
update["gotarr"] = list.Gotarr
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), update) // 修改进度
session.SendMsg(string(this.module.GetType()), "latticegrid", &pb.UiGameLatticeGridResp{Data: list})
return
}

View File

@ -0,0 +1,52 @@
package uigame
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
)
//参数校验
func (this *apiComp) LatticeRewardCheck(session comm.IUserSession, req *pb.UiGameLatticeRewardReq) (errdata *pb.ErrorData) {
return
}
// 点击某个格子进行拼图
func (this *apiComp) LatticeReward(session comm.IUserSession, req *pb.UiGameLatticeRewardReq) (errdata *pb.ErrorData) {
if errdata = this.LatticeRewardCheck(session, req); errdata != nil {
return // 参数校验失败直接返回
}
var (
atno []*pb.UserAtno
)
list, _ := this.module.modelLattice.getLatticeList(session.GetUserId(), req.Hdid)
if _, err := this.module.configure.GetLatticeConf(req.Id); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
} else {
list, _ := this.module.modelPuzzle.getPuzzleList(session.GetUserId(), req.Hdid)
if _, ok := list.Puzzle[req.Id]; ok {
return
}
// if errdata, atno = this.module.DispenseAtno(session, conf.Puzzleward, true); errdata != nil {
// return
// }
// 记录数据
list.Puzzle[req.Id] = 1
update := make(map[string]interface{}, 0)
update["puzzle"] = list.Puzzle
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), update) // 修改进度
}
session.SendMsg(string(this.module.GetType()), "latticereward", &pb.UiGameLatticeRewardResp{
Data: list,
Atno: atno,
})
return
}

View File

@ -8,7 +8,13 @@ import (
//参数校验
func (this *apiComp) PuzzleGridCheck(session comm.IUserSession, req *pb.UiGamePuzzleGridReq) (errdata *pb.ErrorData) {
if req.Hdid == "" {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
return
}

View File

@ -12,8 +12,9 @@ import (
var moduleName = "viking"
const (
game_puzzle = "game_uigamepuzzle.json"
game_consum = "game_uigameconsum.json"
game_puzzle = "game_uigamepuzzle.json"
game_lattice = "game_uigamelattice.json"
game_consum = "game_uigameconsum.json"
)
///配置管理基础组件
@ -28,8 +29,9 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*UiGame)
err = this.LoadMultiConfigure(map[string]interface{}{
game_puzzle: cfg.NewGameUiGamePuzzle,
game_consum: cfg.NewGameUiGameConsum,
game_puzzle: cfg.NewGameUiGamePuzzle,
game_lattice: cfg.NewGameUiGameLattice,
game_consum: cfg.NewGameUiGameConsum,
})
return
@ -96,3 +98,17 @@ func (this *configureComp) GetLatticeConsumConf() (conf *cfg.GameUiGameConsumDat
this.module.Errorf("GetLatticeConsumConf conf not found key :puzzle")
return
}
func (this *configureComp) GetLatticeConf(id int32) (conf *cfg.GameUiGameLatticeData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_lattice); err == nil {
if configure, ok := v.(*cfg.GameUiGameLattice); ok {
if conf = configure.Get(id); conf != nil {
return
}
}
}
this.module.Errorf("GetLatticeConf conf not found key :%d", id)
return
}