update
This commit is contained in:
parent
1f1e6c18fd
commit
509043d8d4
@ -152,6 +152,7 @@ const (
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USERINFO_BTN_REFRESH = "刷新"
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USERINFO_PANEL_TITLE = "用户信息"
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USERINFO_UID = "UID"
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USERINFO_SERVER = "区服"
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USERINFO_ACC = "账号"
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USERINFO_NAME = "昵称"
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USERINFO_TITLE = "头衔"
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4
cmd/v2/package.bat
Normal file
4
cmd/v2/package.bat
Normal file
@ -0,0 +1,4 @@
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SET GOOS=windows
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SET GOARCH=amd64
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go build -o robot.exe
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@ -96,18 +96,19 @@ func (this *toyUserInfo) dataListener() {
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// _ = this.data.Append(fmt.Sprintf("%-3s\t: %s", common.USERINFO_UID, this.userInfo.DbUser.Uid))
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_ = this.data.Append(this.getAcc()) //0
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_ = this.data.Append(this.getName()) //1
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_ = this.data.Append(this.getAvatar()) //2
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_ = this.data.Append(this.getVip()) //3
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_ = this.data.Append(this.getLv()) //4
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_ = this.data.Append(this.getGold()) //5
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_ = this.data.Append(this.getExp()) //6
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_ = this.data.Append(this.getTitle()) //7
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_ = this.data.Append(this.getActiveDay()) //8
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_ = this.data.Append(this.getActiveWeek()) //9
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_ = this.data.Append(this.getFriendPoint()) //10
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_ = this.data.Append(this.getModiNameCount()) //11
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_ = this.data.Append(this.getSign()) //12
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_ = this.data.Append(this.getSid()) //1
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_ = this.data.Append(this.getName()) //2
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_ = this.data.Append(this.getAvatar()) //3
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_ = this.data.Append(this.getVip()) //4
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_ = this.data.Append(this.getLv()) //5
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_ = this.data.Append(this.getGold()) //6
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_ = this.data.Append(this.getExp()) //7
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_ = this.data.Append(this.getTitle()) //8
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_ = this.data.Append(this.getActiveDay()) //9
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_ = this.data.Append(this.getActiveWeek()) //10
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_ = this.data.Append(this.getFriendPoint()) //11
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_ = this.data.Append(this.getModiNameCount()) //12
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_ = this.data.Append(this.getSign()) //13
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},
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})
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@ -122,7 +123,7 @@ func (this *toyUserInfo) dataListener() {
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logrus.Error("unmarshal err")
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}
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// updatename
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this.setProp(1, common.USERINFO_NAME, rsp.Name)
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this.setProp(2, common.USERINFO_NAME, rsp.Name)
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}
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//update info
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@ -133,17 +134,19 @@ func (this *toyUserInfo) dataListener() {
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logrus.Error("unmarshal err")
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return
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}
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this.setProp(2, common.USERINFO_AVATAR, rsp.Data.Avatar)
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this.setProp(3, common.USERINFO_VIP, rsp.Data.Vip)
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this.setProp(4, common.USERINFO_LV, rsp.Data.Lv)
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this.setProp(5, common.USERINFO_GOLD, rsp.Data.Gold)
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this.setProp(6, common.USERINFO_EXP, rsp.Data.Exp)
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this.setProp(7, common.USERINFO_TITLE, rsp.Data.Title)
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this.setProp(8, common.USERINFO_ACTIVE_DAY, rsp.Ex.Activeday)
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this.setProp(9, common.USERINFO_ACTIVE_WEEK, rsp.Ex.Activeweek)
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this.setProp(10, common.USERINFO_FRIENDPOINT, rsp.Ex.FriendPoint)
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this.setProp(11, common.USERINFO_MODINAME, rsp.Ex.ModifynameCount)
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this.setProp(12, common.USERINFO_SIGN, rsp.Ex.Sign)
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this.setProp(1, common.USERINFO_SERVER, rsp.Data.Sid)
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this.setProp(2, common.USERINFO_NAME, rsp.Data.Name)
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this.setProp(3, common.USERINFO_AVATAR, rsp.Data.Avatar)
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this.setProp(4, common.USERINFO_VIP, rsp.Data.Vip)
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this.setProp(5, common.USERINFO_LV, rsp.Data.Lv)
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this.setProp(6, common.USERINFO_GOLD, rsp.Data.Gold)
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this.setProp(7, common.USERINFO_EXP, rsp.Data.Exp)
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this.setProp(8, common.USERINFO_TITLE, rsp.Data.Title)
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this.setProp(9, common.USERINFO_ACTIVE_DAY, rsp.Ex.Activeday)
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this.setProp(10, common.USERINFO_ACTIVE_WEEK, rsp.Ex.Activeweek)
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this.setProp(11, common.USERINFO_FRIENDPOINT, rsp.Ex.FriendPoint)
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this.setProp(12, common.USERINFO_MODINAME, rsp.Ex.ModifynameCount)
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this.setProp(13, common.USERINFO_SIGN, rsp.Ex.Sign)
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}
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},
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})
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@ -180,6 +183,10 @@ func (this *toyUserInfo) getAcc() string {
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return fmt.Sprintf("%-3s\t: %s", common.USERINFO_ACC, this.userInfo.DbUser.Binduid)
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}
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func (this *toyUserInfo) getSid() string {
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return fmt.Sprintf("%-3s\t: %s", common.USERINFO_SERVER, this.userInfo.DbUser.Sid)
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}
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func (this *toyUserInfo) getName() string {
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return fmt.Sprintf("%-3s\t: %s", common.USERINFO_NAME, this.userInfo.DbUser.Name)
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}
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@ -3,6 +3,7 @@ package friend
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import (
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"go_dreamfactory/lego/core"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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)
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const (
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@ -33,3 +34,18 @@ func (this *apiComp) Init(service core.IService, module core.IModule, comp core.
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this.moduleFriend = module.(*Friend)
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return
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}
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func (this *apiComp) setDefaultFriendUserBaseInfo(userId string) *pb.FriendBase {
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user := this.moduleFriend.ModuleUser.GetUser(userId)
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if user != nil {
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return &pb.FriendBase{
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ServerId: user.Sid,
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UserId: userId,
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NickName: user.Name,
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Level: user.Lv,
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Avatar: user.Avatar,
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OfflineTime: user.Offlinetime,
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}
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}
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return nil
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}
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@ -37,17 +37,10 @@ func (this *apiComp) ApplyList(session comm.IUserSession, req *pb.FriendApplyLis
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}
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for _, userId := range self.ApplyIds {
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user := this.moduleFriend.ModuleUser.GetUser(userId)
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if user == nil {
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continue
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base := this.setDefaultFriendUserBaseInfo(userId)
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if base != nil {
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list = append(list, base)
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}
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//TODO 组装FriendBase明细数据
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list = append(list, &pb.FriendBase{
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UserId: userId,
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NickName: user.Name,
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Level: user.Lv,
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Avatar: user.Avatar,
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})
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}
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return
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@ -38,16 +38,10 @@ func (this *apiComp) Blacklist(session comm.IUserSession, req *pb.FriendBlackLis
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}
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for _, userId := range self.BlackIds {
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user := this.moduleFriend.ModuleUser.GetUser(userId)
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if user == nil {
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continue
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base := this.setDefaultFriendUserBaseInfo(userId)
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if base != nil {
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list = append(list, base)
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}
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list = append(list, &pb.FriendBase{
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UserId: userId,
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NickName: user.Name,
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Level: user.Lv,
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})
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}
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return
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@ -44,22 +44,15 @@ func (this *apiComp) List(session comm.IUserSession, req *pb.FriendListReq) (cod
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// 我的好友
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for _, userId := range self.FriendIds {
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// 获取好友详情
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user := this.moduleFriend.ModuleUser.GetUser(userId)
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if user == nil {
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base := this.setDefaultFriendUserBaseInfo(userId)
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if base == nil {
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continue
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}
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base := &pb.FriendBase{
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UserId: userId,
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NickName: user.Name,
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Level: user.Lv,
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Avatar: user.Avatar,
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}
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// 判断用户在线状态
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us := this.moduleFriend.ModuleUser.GetUserSession(userId)
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if us == nil || us.SessionId == "" {
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base.OfflineTime = user.Offlinetime //离线时间
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if us != nil {
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base.OfflineTime = 0 //在线
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}
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// 判断是否已点赞
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@ -1,7 +1,6 @@
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package friend
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/utils"
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@ -25,10 +24,14 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
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}
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// 只随机选择5个在线玩家
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// var randOnlineUsers []string
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var randOnlineUsers []string
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if len(cu) > 5 {
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fmt.Println(utils.Numbers(0, len(cu), 5))
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randArr := utils.Numbers(0, len(cu), 5)
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for _, v := range randArr {
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if cu[v] != nil {
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randOnlineUsers = append(randOnlineUsers, cu[v].Uid)
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}
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}
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}
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// 当前玩家好友数据
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@ -40,33 +43,31 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
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var userList []*pb.FriendBase
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for _, v := range cu {
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for _, uid := range randOnlineUsers {
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// 将自己从在线玩家中过滤掉
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if v.Uid == session.GetUserId() {
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if uid == session.GetUserId() {
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continue
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}
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// 将自己的好友从在线玩家中过滤掉
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if _, ok := utils.Findx(self.FriendIds, v.Uid); ok {
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if _, ok := utils.Findx(self.FriendIds, uid); ok {
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continue
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}
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// 判断当前在线好友是否在自己的申请列表中,如果存在也过滤掉
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target := this.moduleFriend.modelFriend.GetFriend(v.Uid)
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target := this.moduleFriend.modelFriend.GetFriend(uid)
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if target == nil {
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continue
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}
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// 获取在线好友的信息
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user := this.moduleFriend.ModuleUser.GetUser(v.Uid)
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user := this.moduleFriend.ModuleUser.GetUser(uid)
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if user == nil {
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continue
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}
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base := &pb.FriendBase{
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UserId: user.Uid,
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NickName: user.Name,
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Level: user.Lv,
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OfflineTime: user.Offlinetime,
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base := this.setDefaultFriendUserBaseInfo(uid)
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if base == nil {
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continue
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}
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// 申请过的在线好友,设置申请状态
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@ -31,15 +31,10 @@ func (this *apiComp) Zanlist(session comm.IUserSession, req *pb.FriendZanlistReq
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}
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for _, v := range self.ZanIds {
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user := this.moduleFriend.ModuleUser.GetUser(v)
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if user == nil {
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continue
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base := this.setDefaultFriendUserBaseInfo(v)
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if base != nil {
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list = append(list, base)
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}
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list = append(list, &pb.FriendBase{
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UserId: v,
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NickName: user.Name,
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})
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}
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rsp := &pb.FriendZanlistResp{
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@ -84,31 +84,30 @@ const (
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ErrorCode_ItemsGirdAmountUpper ErrorCode = 1203 //背包格子容量已达上限
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ErrorCode_ItemsUseNotSupported ErrorCode = 1204 //暂不支持使用
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// hero
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ErrorCode_HeroNoExist ErrorCode = 1300 //英雄不存在
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ErrorCode_HeroNoEnough ErrorCode = 1301 //英雄数量不足
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ErrorCode_HeroMaxLv ErrorCode = 1302 //英雄达到最大等级
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ErrorCode_HeroInitCreat ErrorCode = 1303 //初始化英雄
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ErrorCode_HeroColorErr ErrorCode = 1304 // 品质不匹配
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ErrorCode_HeroSkillUpErr ErrorCode = 1305 // 技能升级失败
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ErrorCode_HeroMaxResonate ErrorCode = 1306 // 达到最大共鸣次数
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ErrorCode_HeroNoResonate ErrorCode = 1307 // 没有共鸣
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ErrorCode_HeroNotNeedResonate ErrorCode = 1308 // 不需要重置共鸣
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ErrorCode_HeroNoEnergy ErrorCode = 1309 // 没有能量点数
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ErrorCode_HeroCreate ErrorCode = 1310 // 创建卡失败
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ErrorCode_HeroEquipUpdate ErrorCode = 1311 // 更新装备失败
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ErrorCode_HeroMaxAwaken ErrorCode = 1312 // 达到最大觉醒等级
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ErrorCode_HeroIsLock ErrorCode = 1313 // 英雄被锁定不能被消耗
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ErrorCode_HeroMaxCount ErrorCode = 1314 // 英雄达到最大数量
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ErrorCode_HeroCostTypeErr ErrorCode = 1315 // 消耗英雄参数不匹配
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ErrorCode_HeroStarErr ErrorCode = 1316 // 不满足升星条件
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ErrorCode_HeroTypeErr ErrorCode = 1317 // 升级英雄类型不对
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ErrorCode_HeroExpTypeErr ErrorCode = 1318 // 技能升级卡类型不对
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ErrorCode_HeroAddMaxExp ErrorCode = 1319 // 升级经验卡溢出 检查传入的数量
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ErrorCode_HeroStarLvErr ErrorCode = 1320 // 升星等级不够
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ErrorCode_HeroMaxStarLv ErrorCode = 1321 // 达到最大升星等级
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ErrorCode_DrawCardTypeNotFound ErrorCode = 1322 // 抽卡类型不匹配
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ErrorCode_HeroMaxSkillLv ErrorCode = 1323 // 达到最大技能等级
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ErrorCode_HeroAlreadyKongFuStatus ErrorCode = 1324 // 已经是练功状态
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ErrorCode_HeroNoExist ErrorCode = 1300 //英雄不存在
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ErrorCode_HeroNoEnough ErrorCode = 1301 //英雄数量不足
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ErrorCode_HeroMaxLv ErrorCode = 1302 //英雄达到最大等级
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ErrorCode_HeroInitCreat ErrorCode = 1303 //初始化英雄
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ErrorCode_HeroColorErr ErrorCode = 1304 // 品质不匹配
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ErrorCode_HeroSkillUpErr ErrorCode = 1305 // 技能升级失败
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ErrorCode_HeroMaxResonate ErrorCode = 1306 // 达到最大共鸣次数
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ErrorCode_HeroNoResonate ErrorCode = 1307 // 没有共鸣
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ErrorCode_HeroNotNeedResonate ErrorCode = 1308 // 不需要重置共鸣
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ErrorCode_HeroNoEnergy ErrorCode = 1309 // 没有能量点数
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ErrorCode_HeroCreate ErrorCode = 1310 // 创建卡失败
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ErrorCode_HeroEquipUpdate ErrorCode = 1311 // 更新装备失败
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ErrorCode_HeroMaxAwaken ErrorCode = 1312 // 达到最大觉醒等级
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ErrorCode_HeroIsLock ErrorCode = 1313 // 英雄被锁定不能被消耗
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ErrorCode_HeroMaxCount ErrorCode = 1314 // 英雄达到最大数量
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ErrorCode_HeroCostTypeErr ErrorCode = 1315 // 消耗英雄参数不匹配
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ErrorCode_HeroStarErr ErrorCode = 1316 // 不满足升星条件
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ErrorCode_HeroTypeErr ErrorCode = 1317 // 升级英雄类型不对
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ErrorCode_HeroExpTypeErr ErrorCode = 1318 // 技能升级卡类型不对
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ErrorCode_HeroAddMaxExp ErrorCode = 1319 // 升级经验卡溢出 检查传入的数量
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ErrorCode_HeroStarLvErr ErrorCode = 1320 // 升星等级不够
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ErrorCode_HeroMaxStarLv ErrorCode = 1321 // 达到最大升星等级
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ErrorCode_DrawCardTypeNotFound ErrorCode = 1322 // 抽卡类型不匹配
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ErrorCode_HeroMaxSkillLv ErrorCode = 1323 // 达到最大技能等级
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// equipment
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ErrorCode_EquipmentOnFoundEquipment ErrorCode = 1400 // 未找到武器
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ErrorCode_EquipmentLvlimitReached ErrorCode = 1401 // 武器等级已达上限
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@ -239,7 +238,6 @@ var (
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1321: "HeroMaxStarLv",
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1322: "DrawCardTypeNotFound",
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1323: "HeroMaxSkillLv",
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1324: "HeroAlreadyKongFuStatus",
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1400: "EquipmentOnFoundEquipment",
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1401: "EquipmentLvlimitReached",
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1402: "EquipmentIsWorn",
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@ -358,7 +356,6 @@ var (
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"HeroMaxStarLv": 1321,
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"DrawCardTypeNotFound": 1322,
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"HeroMaxSkillLv": 1323,
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"HeroAlreadyKongFuStatus": 1324,
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"EquipmentOnFoundEquipment": 1400,
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"EquipmentLvlimitReached": 1401,
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"EquipmentIsWorn": 1402,
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@ -428,7 +425,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
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|
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var file_errorcode_proto_rawDesc = []byte{
|
||||
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
|
||||
0x6f, 0x2a, 0xd4, 0x13, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
0x6f, 0x2a, 0xb6, 0x13, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x11, 0x0a, 0x0d,
|
||||
0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65, 0x10, 0x0a, 0x12,
|
||||
0x1b, 0x0a, 0x17, 0x4e, 0x6f, 0x46, 0x69, 0x6e, 0x64, 0x53, 0x65, 0x72, 0x76, 0x69, 0x63, 0x65,
|
||||
@ -533,60 +530,58 @@ var file_errorcode_proto_rawDesc = []byte{
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0x12, 0x12, 0x0a, 0x0d, 0x52, 0x74, 0x61, 0x73, 0x6b, 0x46, 0x69, 0x6e, 0x69, 0x73, 0x68, 0x65,
|
||||
0x64, 0x10, 0x99, 0x11, 0x12, 0x14, 0x0a, 0x0f, 0x52, 0x74, 0x61, 0x73, 0x6b, 0x55, 0x6e, 0x46,
|
||||
0x69, 0x6e, 0x69, 0x73, 0x68, 0x65, 0x64, 0x10, 0x9a, 0x11, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b,
|
||||
0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -30,7 +30,7 @@ type FriendBase struct {
|
||||
Level int32 `protobuf:"varint,3,opt,name=level,proto3" json:"level"` //等级
|
||||
Avatar string `protobuf:"bytes,4,opt,name=avatar,proto3" json:"avatar"` //头像
|
||||
Strength int64 `protobuf:"varint,5,opt,name=strength,proto3" json:"strength"` //战力
|
||||
ServerId int32 `protobuf:"varint,6,opt,name=serverId,proto3" json:"serverId"` //服务编号
|
||||
ServerId string `protobuf:"bytes,6,opt,name=serverId,proto3" json:"serverId"` //服务编号
|
||||
OfflineTime int64 `protobuf:"varint,7,opt,name=offlineTime,proto3" json:"offlineTime"` //最近一次下线时间 0在线
|
||||
IsApplied bool `protobuf:"varint,8,opt,name=isApplied,proto3" json:"isApplied"` //是否已申请加好友
|
||||
IsZaned bool `protobuf:"varint,9,opt,name=isZaned,proto3" json:"isZaned"` //是否已点赞
|
||||
@ -104,11 +104,11 @@ func (x *FriendBase) GetStrength() int64 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *FriendBase) GetServerId() int32 {
|
||||
func (x *FriendBase) GetServerId() string {
|
||||
if x != nil {
|
||||
return x.ServerId
|
||||
}
|
||||
return 0
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *FriendBase) GetOfflineTime() int64 {
|
||||
@ -1676,7 +1676,7 @@ var file_friend_friend_msg_proto_rawDesc = []byte{
|
||||
0x28, 0x09, 0x52, 0x06, 0x61, 0x76, 0x61, 0x74, 0x61, 0x72, 0x12, 0x1a, 0x0a, 0x08, 0x73, 0x74,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
171
pb/hero_db.pb.go
171
pb/hero_db.pb.go
@ -20,52 +20,6 @@ const (
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
type HeroType int32
|
||||
|
||||
const (
|
||||
HeroType_HeroTypeNil HeroType = 0
|
||||
HeroType_HeroTypeKongFu HeroType = 1
|
||||
)
|
||||
|
||||
// Enum value maps for HeroType.
|
||||
var (
|
||||
HeroType_name = map[int32]string{
|
||||
0: "HeroTypeNil",
|
||||
1: "HeroTypeKongFu",
|
||||
}
|
||||
HeroType_value = map[string]int32{
|
||||
"HeroTypeNil": 0,
|
||||
"HeroTypeKongFu": 1,
|
||||
}
|
||||
)
|
||||
|
||||
func (x HeroType) Enum() *HeroType {
|
||||
p := new(HeroType)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x HeroType) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (HeroType) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_hero_hero_db_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (HeroType) Type() protoreflect.EnumType {
|
||||
return &file_hero_hero_db_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x HeroType) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use HeroType.Descriptor instead.
|
||||
func (HeroType) EnumDescriptor() ([]byte, []int) {
|
||||
return file_hero_hero_db_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type SkillData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -151,7 +105,6 @@ type DBHero struct {
|
||||
IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true
|
||||
EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` //
|
||||
JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
|
||||
Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status"` // 状态 (1 练功)
|
||||
}
|
||||
|
||||
func (x *DBHero) Reset() {
|
||||
@ -361,13 +314,6 @@ func (x *DBHero) GetJuexProperty() map[string]int32 {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBHero) GetStatus() HeroType {
|
||||
if x != nil {
|
||||
return x.Status
|
||||
}
|
||||
return HeroType_HeroTypeNil
|
||||
}
|
||||
|
||||
type Floor struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -519,7 +465,7 @@ var file_hero_hero_db_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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|
||||
@ -572,45 +518,40 @@ var file_hero_hero_db_proto_rawDesc = []byte{
|
||||
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||||
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|
||||
0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x22, 0x27, 0x0a, 0x05, 0x46, 0x6c, 0x6f, 0x6f,
|
||||
0x72, 0x12, 0x0e, 0x0a, 0x02, 0x68, 0x34, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x68,
|
||||
0x34, 0x12, 0x0e, 0x0a, 0x02, 0x68, 0x35, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x02, 0x68,
|
||||
0x35, 0x22, 0x90, 0x01, 0x0a, 0x0c, 0x44, 0x42, 0x48, 0x65, 0x72, 0x6f, 0x52, 0x65, 0x63, 0x6f,
|
||||
0x72, 0x64, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02,
|
||||
0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52,
|
||||
0x03, 0x75, 0x69, 0x64, 0x12, 0x14, 0x0a, 0x05, 0x73, 0x74, 0x61, 0x72, 0x34, 0x18, 0x03, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x74, 0x61, 0x72, 0x34, 0x12, 0x14, 0x0a, 0x05, 0x73, 0x74,
|
||||
0x61, 0x72, 0x35, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x73, 0x74, 0x61, 0x72, 0x35,
|
||||
0x12, 0x14, 0x0a, 0x05, 0x6d, 0x74, 0x69, 0x6d, 0x65, 0x18, 0x05, 0x20, 0x01, 0x28, 0x03, 0x52,
|
||||
0x05, 0x6d, 0x74, 0x69, 0x6d, 0x65, 0x12, 0x1c, 0x0a, 0x09, 0x64, 0x72, 0x61, 0x77, 0x63, 0x6f,
|
||||
0x75, 0x6e, 0x74, 0x18, 0x06, 0x20, 0x01, 0x28, 0x05, 0x52, 0x09, 0x64, 0x72, 0x61, 0x77, 0x63,
|
||||
0x6f, 0x75, 0x6e, 0x74, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -625,33 +566,30 @@ func file_hero_hero_db_proto_rawDescGZIP() []byte {
|
||||
return file_hero_hero_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
|
||||
var file_hero_hero_db_proto_goTypes = []interface{}{
|
||||
(HeroType)(0), // 0: HeroType
|
||||
(*SkillData)(nil), // 1: SkillData
|
||||
(*DBHero)(nil), // 2: DBHero
|
||||
(*Floor)(nil), // 3: Floor
|
||||
(*DBHeroRecord)(nil), // 4: DBHeroRecord
|
||||
nil, // 5: DBHero.PropertyEntry
|
||||
nil, // 6: DBHero.AddPropertyEntry
|
||||
nil, // 7: DBHero.EnergyEntry
|
||||
nil, // 8: DBHero.EnergyPropertyEntry
|
||||
nil, // 9: DBHero.JuexPropertyEntry
|
||||
(*SkillData)(nil), // 0: SkillData
|
||||
(*DBHero)(nil), // 1: DBHero
|
||||
(*Floor)(nil), // 2: Floor
|
||||
(*DBHeroRecord)(nil), // 3: DBHeroRecord
|
||||
nil, // 4: DBHero.PropertyEntry
|
||||
nil, // 5: DBHero.AddPropertyEntry
|
||||
nil, // 6: DBHero.EnergyEntry
|
||||
nil, // 7: DBHero.EnergyPropertyEntry
|
||||
nil, // 8: DBHero.JuexPropertyEntry
|
||||
}
|
||||
var file_hero_hero_db_proto_depIdxs = []int32{
|
||||
1, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||
5, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
||||
6, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
||||
7, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry
|
||||
8, // 4: DBHero.energyProperty:type_name -> DBHero.EnergyPropertyEntry
|
||||
9, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
||||
0, // 6: DBHero.status:type_name -> HeroType
|
||||
7, // [7:7] is the sub-list for method output_type
|
||||
7, // [7:7] is the sub-list for method input_type
|
||||
7, // [7:7] is the sub-list for extension type_name
|
||||
7, // [7:7] is the sub-list for extension extendee
|
||||
0, // [0:7] is the sub-list for field type_name
|
||||
0, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
||||
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
||||
6, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry
|
||||
7, // 4: DBHero.energyProperty:type_name -> DBHero.EnergyPropertyEntry
|
||||
8, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_hero_hero_db_proto_init() }
|
||||
@ -714,14 +652,13 @@ func file_hero_hero_db_proto_init() {
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
||||
NumEnums: 1,
|
||||
NumEnums: 0,
|
||||
NumMessages: 9,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_hero_hero_db_proto_goTypes,
|
||||
DependencyIndexes: file_hero_hero_db_proto_depIdxs,
|
||||
EnumInfos: file_hero_hero_db_proto_enumTypes,
|
||||
MessageInfos: file_hero_hero_db_proto_msgTypes,
|
||||
}.Build()
|
||||
File_hero_hero_db_proto = out.File
|
||||
|
Loading…
Reference in New Issue
Block a user