接口测试
This commit is contained in:
parent
a087b3f668
commit
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@ -33,13 +33,13 @@ var (
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mainType: string(comm.ModuleHero),
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mainType: string(comm.ModuleHero),
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subType: hero.StrengthenUplv,
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subType: hero.StrengthenUplv,
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req: &pb.HeroStrengthenUplvReq{
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req: &pb.HeroStrengthenUplvReq{
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HeroObjID: "62da0353ebe27f9446dd4a1d",
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HeroObjID: "62da4e1ecd19e620141eed75",
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ExpCards: map[string]int32{
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ExpCards: map[string]int32{
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"62da19017944b60fd473df61": 1,
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"62da4e40cd19e620141eedeb": 1,
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},
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},
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},
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},
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rsp: &pb.HeroStrengthenUplvResp{},
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rsp: &pb.HeroStrengthenUplvResp{},
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// enabled: true,
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enabled: true,
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}
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}
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tcs = append(tcs, tc)
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tcs = append(tcs, tc)
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}
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}
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@ -17,7 +17,7 @@ var (
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subType: task.TaskSubTypeList,
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subType: task.TaskSubTypeList,
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req: &pb.TaskListReq{
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req: &pb.TaskListReq{
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//设置任务类型
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//设置任务类型
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TaskTag: int32(comm.TASK_DAILY), //每天任务
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// TaskTag: int32(comm.TASK_DAILY), //每天任务
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// TaskTag: int32(comm.TASK_WEEKLY), //周任务
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// TaskTag: int32(comm.TASK_WEEKLY), //周任务
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// TaskTag: int32(comm.TASK_ACHIEVE),
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// TaskTag: int32(comm.TASK_ACHIEVE),
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// TaskTag: int32(comm.TASK_STRATEGY),
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// TaskTag: int32(comm.TASK_STRATEGY),
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@ -29,24 +29,24 @@ var (
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fmt.Printf("%v \n", v)
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fmt.Printf("%v \n", v)
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}
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}
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},
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},
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enabled: true,
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// enabled: true,
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next: func(robot *Robot, rsp proto.Message) {
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next: func(robot *Robot, rsp proto.Message) {
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tcs := []*TestCase{}
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tcs := []*TestCase{}
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if v, ok := rsp.(*pb.TaskListResp); ok {
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if _, ok := rsp.(*pb.TaskListResp); ok {
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for _, tt := range v.List {
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// for _, tt := range v.List {
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tc := &TestCase{
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tc := &TestCase{
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desc: "领取任务奖励",
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desc: "领取任务奖励",
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mainType: string(comm.ModuleTask),
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mainType: string(comm.ModuleTask),
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subType: task.TaskSubTypeReceive,
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subType: task.TaskSubTypeReceive,
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req: &pb.TaskReceiveReq{
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req: &pb.TaskReceiveReq{
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TaskTag: int32(comm.TASK_DAILY),
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TaskTag: int32(comm.TASK_DAILY),
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Id: tt.Id,
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Id: "62da4e20cd19e620141eed7b",
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},
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},
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rsp: &pb.TaskReceiveResp{},
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rsp: &pb.TaskReceiveResp{},
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// enabled: true,
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// enabled: true,
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}
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tcs = append(tcs, tc)
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}
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}
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tcs = append(tcs, tc)
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// }
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robot.addBuilders(tcs)
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robot.addBuilders(tcs)
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}
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}
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},
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},
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@ -64,7 +64,7 @@ var (
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fmt.Printf("%v 活跃值:%v\n", v, out.Active)
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fmt.Printf("%v 活跃值:%v\n", v, out.Active)
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}
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}
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},
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},
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// enabled: true,
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enabled: true,
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}, {
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}, {
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desc: "活跃度领取",
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desc: "活跃度领取",
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mainType: string(comm.ModuleTask),
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mainType: string(comm.ModuleTask),
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@ -32,7 +32,7 @@ var user_builders = []*TestCase{
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},
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},
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},
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},
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rsp: &pb.UserAddResResp{},
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rsp: &pb.UserAddResResp{},
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//enabled: true,
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// enabled: true,
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},
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},
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{
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{
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desc: "添加资源",
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desc: "添加资源",
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@ -46,7 +46,7 @@ var user_builders = []*TestCase{
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},
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},
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},
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},
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rsp: &pb.UserAddResResp{},
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rsp: &pb.UserAddResResp{},
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enabled: true,
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// enabled: true,
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}, {
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}, {
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desc: "获取配置",
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desc: "获取配置",
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mainType: string(comm.ModuleUser),
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mainType: string(comm.ModuleUser),
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@ -82,6 +82,8 @@ type (
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InitTaskAll(uid string)
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InitTaskAll(uid string)
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//清空任务
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//清空任务
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ResetTask(uid string, taskTag TaskTag)
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ResetTask(uid string, taskTag TaskTag)
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//监听任务
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ListenTask()
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//任务通知
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//任务通知
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SendToTask(session IUserSession, taskType TaskType, param *pb.TaskParam) (code pb.ErrorCode)
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SendToTask(session IUserSession, taskType TaskType, param *pb.TaskParam) (code pb.ErrorCode)
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// 清理玩家任务数据
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// 清理玩家任务数据
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@ -182,7 +182,7 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, req *pb.HeroStren
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session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: []*pb.DBHero{_hero}})
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session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: []*pb.DBHero{_hero}})
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session.SendMsg(string(this.module.GetType()), StrengthenUplv, &pb.HeroStrengthenUplvResp{Hero: _hero})
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session.SendMsg(string(this.module.GetType()), StrengthenUplv, &pb.HeroStrengthenUplvResp{Hero: _hero})
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if iLvUp > 0 { // 升级了 统计任务
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if iLvUp > 0 { // 升级了 统计任务
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this.module.ModuleTask.SendToTask(session, comm.TaskTypeUpHeroLevel, &pb.TaskParam{First: iLvUp})
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this.module.ModuleTask.SendToTask(session, comm.TaskTypeUpHeroLevel, &pb.TaskParam{Second: iLvUp})
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}
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}
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return
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return
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@ -115,7 +115,7 @@ func (this *ModelHero) initHeroOverlying(uid string, heroCfgId, count int32) (he
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this.ChanageUserExpand(uid, initUpdate)
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this.ChanageUserExpand(uid, initUpdate)
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}
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}
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}
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}
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hero.SameCount += count
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hero.SameCount = count
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if err = this.moduleHero.modelHero.AddList(uid, hero.Id, hero); err != nil {
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if err = this.moduleHero.modelHero.AddList(uid, hero.Id, hero); err != nil {
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this.moduleHero.Errorf("%v", err)
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this.moduleHero.Errorf("%v", err)
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return
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return
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@ -8,7 +8,7 @@ import (
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/proto"
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)
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)
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//领取
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//任务奖励领取
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func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.TaskReceiveReq) (code pb.ErrorCode) {
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func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.TaskReceiveReq) (code pb.ErrorCode) {
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if req.TaskTag == 0 || req.Id == "" {
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if req.TaskTag == 0 || req.Id == "" {
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code = pb.ErrorCode_ReqParameterError
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code = pb.ErrorCode_ReqParameterError
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@ -49,7 +49,7 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.TaskReceiveReq)
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}
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}
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//奖励
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//奖励
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if code = this.moduleTask.ConsumeRes(session, conf.Reword, true); code != pb.ErrorCode_Success {
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if code = this.moduleTask.DispenseRes(session, conf.Reword, true); code != pb.ErrorCode_Success {
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return
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return
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}
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}
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@ -40,21 +40,27 @@ func (this *ModelTaskActive) initActiveReward(uid string) {
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RId: conf.Key,
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RId: conf.Key,
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}
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}
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if err := this.moduleTask.modelTaskActive.AddList(uid, ta.Id, ta); err != nil {
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if err := this.moduleTask.modelTaskActive.AddList(uid, ta.Id, ta); err != nil {
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log.Errorf("uid:%v tag:%v initActiv add err %v", uid, err)
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log.Errorf("uid:%v tag:%v initActiv add err %v", uid, err)
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return
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return
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}
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}
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}
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}
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}
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}
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//获取玩家活跃度列表
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//获取玩家活跃度列表
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func (this *ModelTaskActive) getUserActiveList(uid string, taskTag comm.TaskTag) []*pb.DBTaskActive {
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func (this *ModelTaskActive) getUserActiveList(uid string, taskTag comm.TaskTag) (list []*pb.DBTaskActive) {
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al := []*pb.DBTaskActive{}
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al := []*pb.DBTaskActive{}
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if err := this.GetList(uid, &al); err != nil {
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if err := this.GetList(uid, &al); err != nil {
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log.Errorf("getUserActiveList err:%v", err)
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log.Errorf("getUserActiveList err:%v", err)
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return al
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return al
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}
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}
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return al
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for _, v := range al {
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if v.Tag == int32(taskTag) {
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list = append(list, v)
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}
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}
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return list
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}
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}
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//获取玩家活跃记录 id 唯一ID
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//获取玩家活跃记录 id 唯一ID
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@ -1,7 +1,6 @@
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package task
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package task
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import (
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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"go_dreamfactory/lego/sys/log"
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@ -19,12 +18,15 @@ const ( //Redis
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type ModelTask struct {
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type ModelTask struct {
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modules.MCompModel
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modules.MCompModel
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moduleTask *ModuleTask
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moduleTask *ModuleTask
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handleHandle ITaskHandle
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}
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}
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func (this *ModelTask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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func (this *ModelTask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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err = this.MCompModel.Init(service, module, comp, options)
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err = this.MCompModel.Init(service, module, comp, options)
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this.moduleTask = module.(*ModuleTask)
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this.moduleTask = module.(*ModuleTask)
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this.TableName = string(TableTask)
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this.TableName = string(TableTask)
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this.handleHandle = new(TaskHandler)
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return
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return
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}
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}
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@ -44,15 +46,36 @@ func (this *ModelTask) getTaskList(uid string, taskTag comm.TaskTag) (newlist []
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return
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return
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}
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}
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func (this *ModelTask) getTaskTypeList(uid string, taskType comm.TaskType) (newlist []*pb.DBTask) {
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list := []*pb.DBTask{}
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if err := this.GetList(uid, &list); err != nil {
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log.Errorf("getTaskList err %v", err)
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return
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}
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for _, v := range list {
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if v.TypeId == int32(taskType) {
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newlist = append(newlist, v)
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}
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}
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return
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}
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//任务处理器注册
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//初始化任务
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//初始化任务
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func (this *ModelTask) initTask(uid string) error {
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func (this *ModelTask) initTask(uid string) error {
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if data, err := this.moduleTask.configure.getTaskList(); err == nil {
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if data, err := this.moduleTask.configure.getTaskList(); err == nil {
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for _, cnf := range data {
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for _, cnf := range data {
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//注册任务处理器
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//初始玩家任务数据
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objId := primitive.NewObjectID().Hex()
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objId := primitive.NewObjectID().Hex()
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task := &pb.DBTask{
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task := &pb.DBTask{
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Id: objId,
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Id: objId,
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Tag: cnf.IdTag,
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Tag: cnf.IdTag,
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Uid: uid,
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Uid: uid,
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TypeId: cnf.TypeId,
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TaskId: cnf.Key,
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TaskId: cnf.Key,
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Active: cnf.Active,
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Active: cnf.Active,
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Progress: cnf.ConditionSecond,
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Progress: cnf.ConditionSecond,
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@ -77,8 +100,8 @@ func (this *ModelTask) getUserTask(uid string, taskId string) *pb.DBTask {
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}
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}
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//获取未完成的任务列表
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//获取未完成的任务列表
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func (this *ModelTask) getUnFinishTaskList(uid string, taskTag comm.TaskTag) (list []*pb.DBTask) {
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func (this *ModelTask) getUnFinishTaskList(uid string, taskType comm.TaskType) (list []*pb.DBTask) {
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taskList := this.getTaskList(uid, taskTag)
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taskList := this.getTaskTypeList(uid, taskType)
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for _, v := range taskList {
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for _, v := range taskList {
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if v.Status == 0 {
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if v.Status == 0 {
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list = append(list, v)
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list = append(list, v)
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@ -100,7 +123,7 @@ func (this *ModelTask) countActive(uid string, taskTag comm.TaskTag) (total int3
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//检查任务进度 返回未完成的
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//检查任务进度 返回未完成的
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func (this *ModelTask) checkTaskProgress(uid string, config *cfg.Game_taskRoundData) (*pb.DBTask, bool) {
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func (this *ModelTask) checkTaskProgress(uid string, config *cfg.Game_taskRoundData) (*pb.DBTask, bool) {
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taskList := this.getUnFinishTaskList(uid, comm.TaskTag(config.IdTag))
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taskList := this.getUnFinishTaskList(uid, comm.TaskType(config.TypeId))
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for _, v := range taskList {
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for _, v := range taskList {
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if config.Key == v.TaskId && v.Status == 0 {
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if config.Key == v.TaskId && v.Status == 0 {
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return v, true
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return v, true
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@ -120,7 +143,7 @@ func (this *ModelTask) modifyUserTask(uid string, taskId string, data map[string
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}
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}
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//任务处理
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//任务处理
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func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam *pb.TaskParam) (*pb.DBTask, error) {
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func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam *pb.TaskParam) (tasks []*pb.DBTask, err error) {
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data, err := this.moduleTask.configure.getTasks(int32(taskType))
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data, err := this.moduleTask.configure.getTasks(int32(taskType))
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if err != nil {
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if err != nil {
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log.Errorf("taskHandle err %v", err)
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log.Errorf("taskHandle err %v", err)
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@ -135,7 +158,7 @@ func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam
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}
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}
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}
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}
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if taskParam.Second != conf.ConditionSecond {
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if taskParam.Second < conf.ConditionSecond {
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continue
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continue
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}
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}
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@ -144,35 +167,34 @@ func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam
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if tt, err := this.finishHandle(v, conf, taskParam.Second); err != nil {
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if tt, err := this.finishHandle(v, conf, taskParam.Second); err != nil {
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return nil, err
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return nil, err
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} else {
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} else {
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return tt, nil
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tasks = append(tasks, tt)
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}
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}
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}
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}
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}
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}
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return nil, nil
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return tasks, nil
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}
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}
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//任务完成处理
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//任务完成处理
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func (this *ModelTask) finishHandle(userTask *pb.DBTask, config *cfg.Game_taskRoundData, count int32) (*pb.DBTask, error) {
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func (this *ModelTask) finishHandle(userTask *pb.DBTask, config *cfg.Game_taskRoundData, count int32) (*pb.DBTask, error) {
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progress := userTask.Progress - count
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var progress int32
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if progress < 0 {
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if count >= userTask.Progress {
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return nil, fmt.Errorf("uid %s task[%s] was finished", userTask.Uid, userTask.Id)
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progress = 0
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}
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}
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//修改玩家任务状态和进度
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update := map[string]interface{}{
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"progress": progress,
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}
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if progress == 0 {
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if progress == 0 {
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//修改玩家任务状态和进度
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update := map[string]interface{}{
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"progress": progress,
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}
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update["status"] = 1
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update["status"] = 1
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if err := this.modifyUserTask(userTask.Uid, userTask.Id, update); err != nil {
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log.Errorf("err %v", err)
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return nil, err
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}
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userTask.Progress = progress
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userTask.Status = 1
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}
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}
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||||||
if err := this.modifyUserTask(userTask.Uid, userTask.Id, update); err != nil {
|
|
||||||
log.Errorf("err %v", err)
|
|
||||||
return nil, err
|
|
||||||
}
|
|
||||||
|
|
||||||
userTask.Progress = progress
|
|
||||||
userTask.Status = 1
|
|
||||||
return userTask, nil
|
return userTask, nil
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -67,11 +67,11 @@ func (this *ModuleTask) ResetTask(uid string, taskTag comm.TaskTag) {
|
|||||||
|
|
||||||
//任务处理
|
//任务处理
|
||||||
func (this *ModuleTask) SendToTask(session comm.IUserSession, taskType comm.TaskType, taskPram *pb.TaskParam) (code pb.ErrorCode) {
|
func (this *ModuleTask) SendToTask(session comm.IUserSession, taskType comm.TaskType, taskPram *pb.TaskParam) (code pb.ErrorCode) {
|
||||||
if task, err := this.modelTask.taskHandle(session.GetUserId(), taskType, taskPram); err != nil {
|
if tasks, err := this.modelTask.taskHandle(session.GetUserId(), taskType, taskPram); err != nil {
|
||||||
code = pb.ErrorCode_TaskHandle
|
code = pb.ErrorCode_TaskHandle
|
||||||
} else {
|
} else {
|
||||||
if task != nil {
|
for _, t := range tasks {
|
||||||
if err := session.SendMsg(string(comm.ModuleTask), TaskSubTypeFinishedPush, &pb.TaskFinishedPush{TaskId: task.TaskId}); err != nil {
|
if err := session.SendMsg(string(comm.ModuleTask), TaskSubTypeFinishedPush, &pb.TaskFinishedPush{TaskId: t.TaskId}); err != nil {
|
||||||
this.modelTask.moduleTask.Errorf("SendToTask sendmsg err:%v", err)
|
this.modelTask.moduleTask.Errorf("SendToTask sendmsg err:%v", err)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,3 +26,10 @@ func (this *ModelSession) getUserSession(uid string) (cuser *pb.CacheUser) {
|
|||||||
}
|
}
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//清除session缓存
|
||||||
|
func (this *ModelSession) cleanSession(uid string) {
|
||||||
|
if err := this.Del(uid); err != nil {
|
||||||
|
log.Errorf("clean session err: %v", err)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
@ -6,6 +6,7 @@ import (
|
|||||||
"go_dreamfactory/pb"
|
"go_dreamfactory/pb"
|
||||||
|
|
||||||
"go_dreamfactory/lego/core"
|
"go_dreamfactory/lego/core"
|
||||||
|
"go_dreamfactory/lego/sys/event"
|
||||||
"go_dreamfactory/lego/sys/log"
|
"go_dreamfactory/lego/sys/log"
|
||||||
)
|
)
|
||||||
|
|
||||||
@ -33,6 +34,12 @@ func (this *User) Init(service core.IService, module core.IModule, options core.
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (this *User) Start() (err error) {
|
||||||
|
err = this.ModuleBase.Start()
|
||||||
|
event.RegisterGO(comm.EventUserOffline, this.CleanSession)
|
||||||
|
return
|
||||||
|
}
|
||||||
|
|
||||||
func (this *User) OnInstallComp() {
|
func (this *User) OnInstallComp() {
|
||||||
this.ModuleBase.OnInstallComp()
|
this.ModuleBase.OnInstallComp()
|
||||||
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
||||||
@ -59,6 +66,11 @@ func (this *User) GetUserSession(uid string) *pb.CacheUser {
|
|||||||
return cuser
|
return cuser
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 清除session
|
||||||
|
func (this *User) CleanSession(session comm.IUserSession) {
|
||||||
|
this.modelSession.cleanSession(session.GetUserId())
|
||||||
|
}
|
||||||
|
|
||||||
//查询用户属性值 例如 金币 经验
|
//查询用户属性值 例如 金币 经验
|
||||||
func (this *User) QueryAttributeValue(uid string, attr string) (value int32) {
|
func (this *User) QueryAttributeValue(uid string, attr string) (value int32) {
|
||||||
user := this.modelUser.GetUser(uid)
|
user := this.modelUser.GetUser(uid)
|
||||||
|
@ -10,12 +10,13 @@ message DBTask {
|
|||||||
int32 active = 6; //@go_tags(`bson:"active"`) 活跃度
|
int32 active = 6; //@go_tags(`bson:"active"`) 活跃度
|
||||||
int32 status = 7; //@go_tags(`bson:"status"`) 任务状态 默认0未完成 1已完成
|
int32 status = 7; //@go_tags(`bson:"status"`) 任务状态 默认0未完成 1已完成
|
||||||
int32 received = 8; //@go_tags(`bson:"received"`) 领取状态 默认0未领取 1已领取
|
int32 received = 8; //@go_tags(`bson:"received"`) 领取状态 默认0未领取 1已领取
|
||||||
|
int32 typeId = 9; //@go_tags(`bson:"typeId"`)
|
||||||
}
|
}
|
||||||
|
|
||||||
message DBTaskActive {
|
message DBTaskActive {
|
||||||
string id = 1; //@go_tags(`bson:"_id"`) ID
|
string id = 1; //@go_tags(`bson:"_id"`) ID
|
||||||
string uid = 2; //@go_tags(`bson:"uid"`) 用户ID
|
string uid = 2; //@go_tags(`bson:"uid"`) 用户ID
|
||||||
int32 rId = 3; //@go_tags(`bson:"taskId"`) rewardId
|
int32 rId = 3; //@go_tags(`bson:"taskId"`) rewardId
|
||||||
int32 tag = 4; //@go_tags(`bson:"tag"`) 标签
|
int32 tag = 4; //@go_tags(`bson:"tag"`) 标签
|
||||||
int32 received = 5; //@go_tags(`bson:"received"`) 领取状态 默认0未领取 1已领取
|
int32 received = 5; //@go_tags(`bson:"received"`) 领取状态 默认0未领取 1已领取
|
||||||
}
|
}
|
@ -33,6 +33,7 @@ type DBTask struct {
|
|||||||
Active int32 `protobuf:"varint,6,opt,name=active,proto3" json:"active" bson:"active"` //活跃度
|
Active int32 `protobuf:"varint,6,opt,name=active,proto3" json:"active" bson:"active"` //活跃度
|
||||||
Status int32 `protobuf:"varint,7,opt,name=status,proto3" json:"status" bson:"status"` // 任务状态 默认0未完成 1已完成
|
Status int32 `protobuf:"varint,7,opt,name=status,proto3" json:"status" bson:"status"` // 任务状态 默认0未完成 1已完成
|
||||||
Received int32 `protobuf:"varint,8,opt,name=received,proto3" json:"received" bson:"received"` //领取状态 默认0未领取 1已领取
|
Received int32 `protobuf:"varint,8,opt,name=received,proto3" json:"received" bson:"received"` //领取状态 默认0未领取 1已领取
|
||||||
|
TypeId int32 `protobuf:"varint,9,opt,name=typeId,proto3" json:"typeId" bson:"typeId"`
|
||||||
}
|
}
|
||||||
|
|
||||||
func (x *DBTask) Reset() {
|
func (x *DBTask) Reset() {
|
||||||
@ -123,6 +124,13 @@ func (x *DBTask) GetReceived() int32 {
|
|||||||
return 0
|
return 0
|
||||||
}
|
}
|
||||||
|
|
||||||
|
func (x *DBTask) GetTypeId() int32 {
|
||||||
|
if x != nil {
|
||||||
|
return x.TypeId
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
|
||||||
type DBTaskActive struct {
|
type DBTaskActive struct {
|
||||||
state protoimpl.MessageState
|
state protoimpl.MessageState
|
||||||
sizeCache protoimpl.SizeCache
|
sizeCache protoimpl.SizeCache
|
||||||
@ -206,7 +214,7 @@ var File_task_task_db_proto protoreflect.FileDescriptor
|
|||||||
|
|
||||||
var file_task_task_db_proto_rawDesc = []byte{
|
var file_task_task_db_proto_rawDesc = []byte{
|
||||||
0x0a, 0x12, 0x74, 0x61, 0x73, 0x6b, 0x2f, 0x74, 0x61, 0x73, 0x6b, 0x5f, 0x64, 0x62, 0x2e, 0x70,
|
0x0a, 0x12, 0x74, 0x61, 0x73, 0x6b, 0x2f, 0x74, 0x61, 0x73, 0x6b, 0x5f, 0x64, 0x62, 0x2e, 0x70,
|
||||||
0x72, 0x6f, 0x74, 0x6f, 0x22, 0xbc, 0x01, 0x0a, 0x06, 0x44, 0x42, 0x54, 0x61, 0x73, 0x6b, 0x12,
|
0x72, 0x6f, 0x74, 0x6f, 0x22, 0xd4, 0x01, 0x0a, 0x06, 0x44, 0x42, 0x54, 0x61, 0x73, 0x6b, 0x12,
|
||||||
0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12,
|
0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12,
|
||||||
0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69,
|
0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69,
|
||||||
0x64, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28,
|
0x64, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x61, 0x73, 0x6b, 0x49, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28,
|
||||||
@ -218,15 +226,16 @@ var file_task_task_db_proto_rawDesc = []byte{
|
|||||||
0x16, 0x0a, 0x06, 0x73, 0x74, 0x61, 0x74, 0x75, 0x73, 0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52,
|
0x16, 0x0a, 0x06, 0x73, 0x74, 0x61, 0x74, 0x75, 0x73, 0x18, 0x07, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||||
0x06, 0x73, 0x74, 0x61, 0x74, 0x75, 0x73, 0x12, 0x1a, 0x0a, 0x08, 0x72, 0x65, 0x63, 0x65, 0x69,
|
0x06, 0x73, 0x74, 0x61, 0x74, 0x75, 0x73, 0x12, 0x1a, 0x0a, 0x08, 0x72, 0x65, 0x63, 0x65, 0x69,
|
||||||
0x76, 0x65, 0x64, 0x18, 0x08, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x72, 0x65, 0x63, 0x65, 0x69,
|
0x76, 0x65, 0x64, 0x18, 0x08, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x72, 0x65, 0x63, 0x65, 0x69,
|
||||||
0x76, 0x65, 0x64, 0x22, 0x70, 0x0a, 0x0c, 0x44, 0x42, 0x54, 0x61, 0x73, 0x6b, 0x41, 0x63, 0x74,
|
0x76, 0x65, 0x64, 0x12, 0x16, 0x0a, 0x06, 0x74, 0x79, 0x70, 0x65, 0x49, 0x64, 0x18, 0x09, 0x20,
|
||||||
0x69, 0x76, 0x65, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52,
|
0x01, 0x28, 0x05, 0x52, 0x06, 0x74, 0x79, 0x70, 0x65, 0x49, 0x64, 0x22, 0x70, 0x0a, 0x0c, 0x44,
|
||||||
0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09,
|
0x42, 0x54, 0x61, 0x73, 0x6b, 0x41, 0x63, 0x74, 0x69, 0x76, 0x65, 0x12, 0x0e, 0x0a, 0x02, 0x69,
|
||||||
0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x72, 0x49, 0x64, 0x18, 0x03, 0x20, 0x01,
|
0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75,
|
||||||
0x28, 0x05, 0x52, 0x03, 0x72, 0x49, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x74, 0x61, 0x67, 0x18, 0x04,
|
0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x10, 0x0a,
|
||||||
0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x74, 0x61, 0x67, 0x12, 0x1a, 0x0a, 0x08, 0x72, 0x65, 0x63,
|
0x03, 0x72, 0x49, 0x64, 0x18, 0x03, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x72, 0x49, 0x64, 0x12,
|
||||||
0x65, 0x69, 0x76, 0x65, 0x64, 0x18, 0x05, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x72, 0x65, 0x63,
|
0x10, 0x0a, 0x03, 0x74, 0x61, 0x67, 0x18, 0x04, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x74, 0x61,
|
||||||
0x65, 0x69, 0x76, 0x65, 0x64, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70,
|
0x67, 0x12, 0x1a, 0x0a, 0x08, 0x72, 0x65, 0x63, 0x65, 0x69, 0x76, 0x65, 0x64, 0x18, 0x05, 0x20,
|
||||||
0x72, 0x6f, 0x74, 0x6f, 0x33,
|
0x01, 0x28, 0x05, 0x52, 0x08, 0x72, 0x65, 0x63, 0x65, 0x69, 0x76, 0x65, 0x64, 0x42, 0x06, 0x5a,
|
||||||
|
0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
Loading…
Reference in New Issue
Block a user