任务随机修改

This commit is contained in:
wh_zcy 2023-05-08 18:20:30 +08:00
parent 00eab14456
commit 49917a6443
2 changed files with 11 additions and 11 deletions

View File

@ -136,20 +136,19 @@ func (this *modelDispatch) taskRandom(uid string, dispatch *pb.DBDispatch) (task
func (this *modelDispatch) randomTask(dispatch *pb.DBDispatch, n int) (tasks []*pb.DispatchTask) {
total := 0
existmap := make(map[int32]int32)
for _, v := range dispatch.Nb.Tasks {
if v != nil {
existmap[v.TaskId] = v.TaskId
}
}
for total < n {
rid := this.getTasksWeight(dispatch.Nb.Lv)
if rid == 0 {
return nil
}
//去重
exist := false
for _, v := range dispatch.Nb.Tasks {
if v != nil && v.TaskId == rid {
exist = true
}
}
//不存在
if !exist {
if _, ok := existmap[rid]; !ok {
tasks = append(tasks, &pb.DispatchTask{
TaskId: rid,
})

View File

@ -10,6 +10,7 @@ import (
)
func lenParam(cfg *cfg.GameRdtaskCondiData, vals ...int32) (n int, err error) {
if cfg.Data1 != 0 && cfg.Data2 != 0 && cfg.Data3 != 0 && cfg.Data4 != 0 && cfg.Data5 != 0 {
if len(vals) != 5 {
err = errors.New(fmt.Sprintf("%v 参数个数不一致,期望5实际是%v", cfg.Id, len(vals)))
@ -50,7 +51,7 @@ func lenParam(cfg *cfg.GameRdtaskCondiData, vals ...int32) (n int, err error) {
}
}
if cfg.Data1 != 0 {
if cfg.Data1 != 0 && vals[0] != 0 {
if len(vals) != 1 {
err = errors.New(fmt.Sprintf("%v 参数个数不一致,期望1实际是%v", cfg.Id, len(vals)))
return
@ -149,7 +150,7 @@ func greatEual(actual, expected int32) bool {
return actual >= expected
}
//小于等于
// 小于等于
func lessEqual(actual, expected int32) bool {
return actual <= expected
}