刪除不用的文件

This commit is contained in:
meixiongfeng 2022-08-17 19:09:53 +08:00
parent c9e6dd018f
commit 48270ee931
3 changed files with 12 additions and 150 deletions

View File

@ -38,20 +38,18 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.MCompConfigure.Init(service, module, comp, options)
err = this.LoadMultiConfigure(map[string]interface{}{
new_hero: cfg.NewGamehero,
hero_stargrow: cfg.NewGameheroStargrow,
hero_levelgrow: cfg.NewGameheroLevelgrow,
hero_starup: cfg.NewGameheroStarup,
hero_levelup: cfg.NewGameheroLevelup,
hero_exp: cfg.NewGameheroExp,
hero_skillup: cfg.NewGameheroSkillLevel,
game_skillatk: cfg.NewGameskillAtk,
hero_resonance: cfg.NewGameheroResonance,
hero_comatn: cfg.NewGamecomAtn,
hero_awaken: cfg.NewGameheroAwaken,
hero_drawcard: cfg.NewGamedrawCard,
hero_drawupdraw: cfg.NewGame_drawUpdraw,
//hero_drawcost: cfg.NewGamedrawCost,
new_hero: cfg.NewGamehero,
hero_stargrow: cfg.NewGameheroStargrow,
hero_levelgrow: cfg.NewGameheroLevelgrow,
hero_starup: cfg.NewGameheroStarup,
hero_levelup: cfg.NewGameheroLevelup,
hero_exp: cfg.NewGameheroExp,
hero_skillup: cfg.NewGameheroSkillLevel,
game_skillatk: cfg.NewGameskillAtk,
hero_resonance: cfg.NewGameheroResonance,
hero_comatn: cfg.NewGamecomAtn,
hero_awaken: cfg.NewGameheroAwaken,
hero_drawcard: cfg.NewGamedrawCard,
})
this.drawCardCfg = make(map[string]map[int32][]*cfg.GamedrawCardData, 0)
@ -383,21 +381,3 @@ func (this *configureComp) GetHeroAwakenConfig() (configure *cfg.GameheroAwaken,
return
}
// 抽卡概率提高
func (this *configureComp) GetDrawUpDrawConfig() (configure *cfg.Game_drawUpdraw, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(hero_drawupdraw); err == nil {
if configure, ok = v.(*cfg.Game_drawUpdraw); !ok {
err = fmt.Errorf("%T no is *cfg.Game_drawUpdraw", v)
return
}
} else {
err = fmt.Errorf("%T no is *cfg.Game_drawUpdraw", v)
}
return
}

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type Game_drawUpdraw struct {
_dataMap map[int32]*Game_drawUpdrawData
_dataList []*Game_drawUpdrawData
}
func NewGame_drawUpdraw(_buf []map[string]interface{}) (*Game_drawUpdraw, error) {
_dataList := make([]*Game_drawUpdrawData, 0, len(_buf))
dataMap := make(map[int32]*Game_drawUpdrawData)
for _, _ele_ := range _buf {
if _v, err2 := NewGame_drawUpdrawData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &Game_drawUpdraw{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *Game_drawUpdraw) GetDataMap() map[int32]*Game_drawUpdrawData {
return table._dataMap
}
func (table *Game_drawUpdraw) GetDataList() []*Game_drawUpdrawData {
return table._dataList
}
func (table *Game_drawUpdraw) Get(key int32) *Game_drawUpdrawData {
return table._dataMap[key]
}

View File

@ -1,76 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_drawUpdrawData struct {
Key int32
TimeOn int32
TimeOff int32
UpHero []string
UpWeight []int32
TriggerNum int32
IncreaseWeight []int32
}
func (Game_drawUpdrawData) GetTypeId() int {
return 297664649
}
func NewGame_drawUpdrawData(_buf map[string]interface{}) (_v *Game_drawUpdrawData, err error) {
_v = &Game_drawUpdrawData{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time_on"].(float64); !_ok_ { err = errors.New("time_on error"); return }; _v.TimeOn = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["time_off"].(float64); !_ok_ { err = errors.New("time_off error"); return }; _v.TimeOff = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["up_hero"].([]interface{}); !_ok_ { err = errors.New("up_hero error"); return }
_v.UpHero = make([]string, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ string
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
_v.UpHero = append(_v.UpHero, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["up_weight"].([]interface{}); !_ok_ { err = errors.New("up_weight error"); return }
_v.UpWeight = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.UpWeight = append(_v.UpWeight, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["trigger_num"].(float64); !_ok_ { err = errors.New("trigger_num error"); return }; _v.TriggerNum = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["Increase_weight"].([]interface{}); !_ok_ { err = errors.New("Increase_weight error"); return }
_v.IncreaseWeight = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.IncreaseWeight = append(_v.IncreaseWeight, _list_v_)
}
}
return
}