新加好友时推送助战英雄
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@ -52,6 +52,21 @@ func (this *apiComp) Agree(session comm.IUserSession, req *pb.FriendAgreeReq) (c
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}
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}
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pushAssistHero := func(uid, friendId, heroObjId string) {
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//把设置的助战英雄推送给好友
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push := &pb.FriendAssistHeroUpdatePush{
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Friend: &pb.FriendBase{
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UserId: uid,
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HeroObjId: heroObjId,
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},
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}
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this.moduleFriend.Debug("设置的助战英雄推送给好友", log.Fields{"uid": uid, "heroObjId": heroObjId})
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if err := this.moduleFriend.SendMsgToUsers(string(this.moduleFriend.GetType()), "assistheroupdate", push, friendId); err != nil {
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this.moduleFriend.Error("推送助战英雄列表", log.Fields{"uid": uid, "err": err.Error()})
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}
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}
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//将目标加入到自己的好友列表中
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for _, userId := range agreeIds {
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if _, ok := utils.Find(self.FriendIds, userId); !ok {
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@ -73,15 +88,24 @@ func (this *apiComp) Agree(session comm.IUserSession, req *pb.FriendAgreeReq) (c
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}
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target.FriendIds = append(target.FriendIds, self.Uid)
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}
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err = this.moduleFriend.modelFriend.Change(target.Uid, map[string]interface{}{
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if err = this.moduleFriend.modelFriend.Change(target.Uid, map[string]interface{}{
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"friendIds": target.FriendIds,
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})
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if err != nil {
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}); err != nil {
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code = pb.ErrorCode_DBError
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this.moduleFriend.Error("好友审批同意", log.Fields{"uid": uid, "params": req.FriendIds, "err": err.Error()})
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return
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}
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//将目标的助战英雄推给自己
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if target.AssistHeroId != "" {
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pushAssistHero(target.Uid, self.Uid, target.AssistHeroId)
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}
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// 将自己的助战英雄推个新加入的好友
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if self.AssistHeroId != "" {
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pushAssistHero(self.Uid, target.Uid, self.AssistHeroId)
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}
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//将目标从申请列表中删除
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self.ApplyIds = utils.DeleteString(self.ApplyIds, userId)
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optNum++
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