上传配置文件

This commit is contained in:
liwei1dao 2023-10-11 17:12:26 +08:00
parent 537470e227
commit 4702c4b03f
58 changed files with 13699 additions and 3059 deletions

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"text": "冒险之旅第一章困难挑战通关"
},
"type": 61,
"valid": 0,
"head": {
"a": "attr",
"t": "gold",
"n": 1
},
"Npc_event_type": 0,
"NPC": 0,
"value": 1,
"filter": [
1100158
],
"filter2": []
},
{
"id": 11001007,
"rtype": 1,
"ctype": 1,
"notify": [],
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1036",
"text": "参加捕羊大赛3次"
},
"type": 234,
"valid": 0,
"head": {
"a": "attr",
"t": "gold",
"n": 1
},
"Npc_event_type": 0,
"NPC": 0,
"value": 1,
"filter": [
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"filter2": []
},
{
"id": 11001008,
"rtype": 1,
"ctype": 1,
"notify": [],
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1037",
"text": "第一章商店购买10件商品"
},
"type": 236,
"valid": 0,
"head": {
"a": "attr",
"t": "gold",
"n": 1
},
"Npc_event_type": 0,
"NPC": 0,
"value": 1,
"filter": [
10010,
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"filter2": []
},
{
"id": 11001009,
"rtype": 1,
"ctype": 1,
"notify": [],
"type_sp": 1,
"tasktxt": {
"key": "buried_buried_condi_tasktxt_1038",
"text": "完成第一章所有探索"
},
"type": 61,
"valid": 0,
"head": {
"a": "attr",
"t": "gold",
"n": 1
},
"Npc_event_type": 0,
"NPC": 0,
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"filter": [
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"filter2": [] "filter2": []
} }

View File

@ -1376,5 +1376,13 @@
"eq", "eq",
"gte" "gte"
] ]
},
{
"id": 236,
"insert": 2,
"filter": [
"eq",
"gte"
]
} }
] ]

View File

@ -200,7 +200,7 @@
}, },
"skillintr": { "skillintr": {
"key": "equip_equip_suit_skillintr_10", "key": "equip_equip_suit_skillintr_10",
"text": "我方被施加控制效果的神觉者速度提高50点不可叠加" "text": "我方被施加控制效果的守护者速度提高50点不可叠加"
}, },
"SetBonuses": [] "SetBonuses": []
}, },

View File

@ -399,7 +399,7 @@
], ],
"VIP_DaysSent": 7, "VIP_DaysSent": 7,
"MonthlyCard_DaysSent": 30, "MonthlyCard_DaysSent": 30,
"opennewguide": 0, "opennewguide": 1,
"library_StoryUnlocking": 3, "library_StoryUnlocking": 3,
"ps_recovery": 360, "ps_recovery": 360,
"ps_ul": 2000, "ps_ul": 2000,
@ -854,6 +854,10 @@
"dialogueclickcd": 0.3, "dialogueclickcd": 0.3,
"doragon_item": "24012003", "doragon_item": "24012003",
"sign_account": 28, "sign_account": 28,
"dragon_funtime": 700 "dragon_funtime": 700,
"challenge_npc_story": [
400010,
400020
]
} }
] ]

View File

@ -1 +1,350 @@
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View File

@ -19,7 +19,7 @@
"key": "hunting_opentime_opentimetext_1", "key": "hunting_opentime_opentimetext_1",
"text": "开启时间:周一,周三,周五,周日" "text": "开启时间:周一,周三,周五,周日"
}, },
"bg": "fb_pt_jxxx", "bg": "hl_img_bg",
"icon": "wjyz_img016", "icon": "wjyz_img016",
"bossIcon": "sl_rk_boss04" "bossIcon": "sl_rk_boss04"
}, },

View File

@ -745,7 +745,7 @@
], ],
"use_skip": 10038, "use_skip": 10038,
"upper_limit": 999, "upper_limit": 999,
"img": "wp_icon_10021", "img": "item_10000022",
"intr": { "intr": {
"key": "item_item_intr_15", "key": "item_item_intr_15",
"text": "蕴含着林的感观力量的圣枝,用于属性招募抽取守护者。" "text": "蕴含着林的感观力量的圣枝,用于属性招募抽取守护者。"

View File

@ -4,14 +4,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_1", "key": "mainchapter_main_achievement_title_1",
"text": "碎片1" "text": "遗香残留"
}, },
"taskid": 11001001, "taskid": 11001001,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000008",
"n": 1000 "n": 10
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -21,14 +21,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_2", "key": "mainchapter_main_achievement_title_2",
"text": "碎片2" "text": "正与邪"
}, },
"taskid": 11001001, "taskid": 11001002,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000008",
"n": 1000 "n": 10
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -38,14 +38,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_3", "key": "mainchapter_main_achievement_title_3",
"text": "碎片3" "text": "霜华漫天"
}, },
"taskid": 11001001, "taskid": 11001003,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000009",
"n": 1000 "n": 5
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -55,14 +55,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_4", "key": "mainchapter_main_achievement_title_4",
"text": "碎片4" "text": "虚妄之诺"
}, },
"taskid": 11001001, "taskid": 11001004,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000009",
"n": 1000 "n": 5
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -72,14 +72,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_5", "key": "mainchapter_main_achievement_title_5",
"text": "碎片5" "text": "苦难横行"
}, },
"taskid": 11001001, "taskid": 11001005,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000009",
"n": 1000 "n": 10
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -89,14 +89,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_6", "key": "mainchapter_main_achievement_title_6",
"text": "碎片6" "text": "恩赐解脱"
}, },
"taskid": 11001001, "taskid": 11001006,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000009",
"n": 1000 "n": 10
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -106,14 +106,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_7", "key": "mainchapter_main_achievement_title_7",
"text": "碎片7" "text": "飞行达人"
}, },
"taskid": 11001001, "taskid": 11001007,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000001",
"n": 1000 "n": 1
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -123,14 +123,14 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_8", "key": "mainchapter_main_achievement_title_8",
"text": "碎片8" "text": "驯龙购物狂"
}, },
"taskid": 11001001, "taskid": 11001007,
"reword": [ "reword": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000001",
"n": 1000 "n": 1
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"
@ -140,14 +140,473 @@
"id": 11001, "id": 11001,
"title": { "title": {
"key": "mainchapter_main_achievement_title_9", "key": "mainchapter_main_achievement_title_9",
"text": "碎片9" "text": "龙岛探索者"
},
"taskid": 11001009,
"reword": [
{
"a": "item",
"t": "10000001",
"n": 1
}
],
"icon": "item_50013001"
},
{
"key": 110010,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_10",
"text": "碎片10"
}, },
"taskid": 11001001, "taskid": 11001001,
"reword": [ "reword": [
{ {
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"t": "gold", "t": "10000008",
"n": 1000 "n": 20
}
],
"icon": "item_50013001"
},
{
"key": 110011,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_11",
"text": "碎片11"
},
"taskid": 11001002,
"reword": [
{
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"t": "10000008",
"n": 20
}
],
"icon": "item_50013001"
},
{
"key": 110012,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_12",
"text": "碎片12"
},
"taskid": 11001003,
"reword": [
{
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"t": "10000009",
"n": 10
}
],
"icon": "item_50013001"
},
{
"key": 110013,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_13",
"text": "碎片13"
},
"taskid": 11001004,
"reword": [
{
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"t": "10000009",
"n": 10
}
],
"icon": "item_50013001"
},
{
"key": 110014,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_14",
"text": "碎片14"
},
"taskid": 11001005,
"reword": [
{
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"t": "10000009",
"n": 15
}
],
"icon": "item_50013001"
},
{
"key": 110015,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_15",
"text": "碎片15"
},
"taskid": 11001006,
"reword": [
{
"a": "item",
"t": "10000009",
"n": 15
}
],
"icon": "item_50013001"
},
{
"key": 110016,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_16",
"text": "碎片16"
},
"taskid": 11001007,
"reword": [
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"t": "10000001",
"n": 1
}
],
"icon": "item_50013001"
},
{
"key": 110017,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_17",
"text": "碎片17"
},
"taskid": 11001007,
"reword": [
{
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"t": "10000001",
"n": 1
}
],
"icon": "item_50013001"
},
{
"key": 110018,
"id": 11002,
"title": {
"key": "mainchapter_main_achievement_title_18",
"text": "碎片18"
},
"taskid": 11001009,
"reword": [
{
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"t": "10000001",
"n": 1
}
],
"icon": "item_50013001"
},
{
"key": 110019,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_19",
"text": "碎片19"
},
"taskid": 11001001,
"reword": [
{
"a": "item",
"t": "10000008",
"n": 30
}
],
"icon": "item_50013001"
},
{
"key": 110020,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_20",
"text": "碎片20"
},
"taskid": 11001002,
"reword": [
{
"a": "item",
"t": "10000008",
"n": 30
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],
"icon": "item_50013001"
},
{
"key": 110021,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_21",
"text": "碎片21"
},
"taskid": 11001003,
"reword": [
{
"a": "item",
"t": "10000009",
"n": 15
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],
"icon": "item_50013001"
},
{
"key": 110022,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_22",
"text": "碎片22"
},
"taskid": 11001004,
"reword": [
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"t": "10000009",
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],
"icon": "item_50013001"
},
{
"key": 110023,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_23",
"text": "碎片23"
},
"taskid": 11001005,
"reword": [
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"t": "10000009",
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"icon": "item_50013001"
},
{
"key": 110024,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_24",
"text": "碎片24"
},
"taskid": 11001006,
"reword": [
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"t": "10000009",
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],
"icon": "item_50013001"
},
{
"key": 110025,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_25",
"text": "碎片25"
},
"taskid": 11001007,
"reword": [
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"t": "10000001",
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],
"icon": "item_50013001"
},
{
"key": 110026,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_26",
"text": "碎片26"
},
"taskid": 11001007,
"reword": [
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],
"icon": "item_50013001"
},
{
"key": 110027,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_27",
"text": "碎片27"
},
"taskid": 11001009,
"reword": [
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"icon": "item_50013001"
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{
"key": 110028,
"id": 11003,
"title": {
"key": "mainchapter_main_achievement_title_28",
"text": "碎片28"
},
"taskid": 11001001,
"reword": [
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"key": 110029,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_29",
"text": "碎片29"
},
"taskid": 11001002,
"reword": [
{
"a": "item",
"t": "10000008",
"n": 40
}
],
"icon": "item_50013001"
},
{
"key": 110030,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_30",
"text": "碎片30"
},
"taskid": 11001003,
"reword": [
{
"a": "item",
"t": "10000009",
"n": 20
}
],
"icon": "item_50013001"
},
{
"key": 110031,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_31",
"text": "碎片31"
},
"taskid": 11001004,
"reword": [
{
"a": "item",
"t": "10000009",
"n": 20
}
],
"icon": "item_50013001"
},
{
"key": 110032,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_32",
"text": "碎片32"
},
"taskid": 11001005,
"reword": [
{
"a": "item",
"t": "10000009",
"n": 25
}
],
"icon": "item_50013001"
},
{
"key": 110033,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_33",
"text": "碎片33"
},
"taskid": 11001006,
"reword": [
{
"a": "item",
"t": "10000009",
"n": 25
}
],
"icon": "item_50013001"
},
{
"key": 110034,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_34",
"text": "碎片34"
},
"taskid": 11001007,
"reword": [
{
"a": "item",
"t": "10000001",
"n": 1
}
],
"icon": "item_50013001"
},
{
"key": 110035,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_35",
"text": "碎片35"
},
"taskid": 11001007,
"reword": [
{
"a": "item",
"t": "10000001",
"n": 1
}
],
"icon": "item_50013001"
},
{
"key": 110036,
"id": 11004,
"title": {
"key": "mainchapter_main_achievement_title_36",
"text": "碎片36"
},
"taskid": 11001009,
"reword": [
{
"a": "item",
"t": "10000001",
"n": 1
} }
], ],
"icon": "item_50013001" "icon": "item_50013001"

View File

@ -8,14 +8,14 @@
}, },
"describe": { "describe": {
"key": "mainchapter_main_chapter_describe_1", "key": "mainchapter_main_chapter_describe_1",
"text": "获得小伊" "text": "探索博克岛,完成拼图。每一块拼图完成都有神秘奖励!拼图集齐后可以获得亚丝翠!"
}, },
"achunlock": 11001001, "achunlock": 11001001,
"shopname": { "shopname": {
"key": "mainchapter_main_chapter_shopname_1", "key": "mainchapter_main_chapter_shopname_1",
"text": "特色商店" "text": "特色商店"
}, },
"shopunlock": 11001001, "shopunlock": 0,
"venturecurrency": [ "venturecurrency": [
{ {
"a": "item", "a": "item",

View File

@ -4,8 +4,8 @@
"shopid": 11001, "shopid": 11001,
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "equi",
"t": "10000001", "t": "10130",
"n": 1 "n": 1
} }
], ],
@ -13,7 +13,7 @@
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 1 "n": 25
} }
], ],
"bugtime": 1, "bugtime": 1,
@ -24,16 +24,16 @@
"shopid": 11001, "shopid": 11001,
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "equi",
"t": "10000001", "t": "10131",
"n": 2 "n": 1
} }
], ],
"need": [ "need": [
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 2 "n": 25
} }
], ],
"bugtime": 1, "bugtime": 1,
@ -44,16 +44,16 @@
"shopid": 11001, "shopid": 11001,
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "equi",
"t": "10000001", "t": "10132",
"n": 3 "n": 1
} }
], ],
"need": [ "need": [
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 3 "n": 25
} }
], ],
"bugtime": 1, "bugtime": 1,
@ -64,16 +64,16 @@
"shopid": 11001, "shopid": 11001,
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "equi",
"t": "10000001", "t": "10133",
"n": 4 "n": 1
} }
], ],
"need": [ "need": [
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 4 "n": 25
} }
], ],
"bugtime": 1, "bugtime": 1,
@ -85,18 +85,18 @@
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "item",
"t": "10000001", "t": "10000008",
"n": 5 "n": 10
} }
], ],
"need": [ "need": [
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 5 "n": 15
} }
], ],
"bugtime": 1, "bugtime": 12,
"unlock": 0 "unlock": 0
}, },
{ {
@ -105,18 +105,18 @@
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "item",
"t": "10000001", "t": "10000011",
"n": 6 "n": 1
} }
], ],
"need": [ "need": [
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 6 "n": 50
} }
], ],
"bugtime": 1, "bugtime": 3,
"unlock": 0 "unlock": 0
}, },
{ {
@ -124,20 +124,20 @@
"shopid": 11001, "shopid": 11001,
"itemsell": [ "itemsell": [
{ {
"a": "item", "a": "attr",
"t": "10000001", "t": "diamond",
"n": 7 "n": 100
} }
], ],
"need": [ "need": [
{ {
"a": "item", "a": "item",
"t": "24011001", "t": "24011001",
"n": 7 "n": 50
} }
], ],
"bugtime": 1, "bugtime": 3,
"unlock": 11001001 "unlock": 0
}, },
{ {
"key": 11001008, "key": 11001008,
@ -146,17 +146,757 @@
{ {
"a": "item", "a": "item",
"t": "10000001", "t": "10000001",
"n": 8 "n": 1
} }
], ],
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"t": "24011001", "t": "24011001",
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}
],
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"unlock": 0
},
{
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"shopid": 11001,
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"a": "attr",
"t": "gold",
"n": 100000
}
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"t": "24011001",
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} }
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},
{
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}
],
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"t": "24011002",
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}
],
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"unlock": 0
},
{
"key": 11002002,
"shopid": 11002,
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}
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{
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{
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"itemsell": [
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}
],
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},
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},
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"itemsell": [
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},
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"t": "15000103",
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],
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],
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],
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},
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},
{
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}
],
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],
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},
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}
],
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},
{
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],
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},
{
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{
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],
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],
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},
{
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},
{
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],
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},
{
"key": 11004010,
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{
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{
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],
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{
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],
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} }
] ]

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -51730,7 +51730,7 @@
"ExecuteCnt": 1, "ExecuteCnt": 1,
"Type": 2, "Type": 2,
"Argu": [ "Argu": [
435001211, 483500121,
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-1 -1
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@ -51834,6 +51834,29 @@
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{
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-1,
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},
{ {
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"EmitPR": 1000, "EmitPR": 1000,
@ -52281,6 +52304,29 @@
"RevisiCondition": "", "RevisiCondition": "",
"RevisiParams": [] "RevisiParams": []
}, },
{
"Id": 815004215,
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"From": 3,
"Where": [],
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-1
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{ {
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View File

@ -39817,10 +39817,12 @@
"Target": 0, "Target": 0,
"ChildSkill": { "ChildSkill": {
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815004111 815004115
] ]
}, },
"passSkill": [], "passSkill": [
815004115
],
"Desc": { "Desc": {
"key": "skill_skill_atk_Desc_815004412_1", "key": "skill_skill_atk_Desc_815004412_1",
"text": "1技能攻击时额外偷取目标10%行动值" "text": "1技能攻击时额外偷取目标10%行动值"

View File

@ -9077,5 +9077,45 @@
"Callback": [ "Callback": [
844005216 844005216
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{
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{
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} }
] ]

View File

@ -4161,7 +4161,7 @@
}, },
{ {
"BuffId": 782000111, "BuffId": 782000111,
"Type": 6, "Type": 5,
"SkillId": 782000111, "SkillId": 782000111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4187,7 +4187,7 @@
}, },
{ {
"BuffId": 782001111, "BuffId": 782001111,
"Type": 6, "Type": 5,
"SkillId": 782001111, "SkillId": 782001111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4213,7 +4213,7 @@
}, },
{ {
"BuffId": 782002111, "BuffId": 782002111,
"Type": 6, "Type": 5,
"SkillId": 782002111, "SkillId": 782002111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4239,7 +4239,7 @@
}, },
{ {
"BuffId": 782003111, "BuffId": 782003111,
"Type": 6, "Type": 5,
"SkillId": 782003111, "SkillId": 782003111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4265,7 +4265,7 @@
}, },
{ {
"BuffId": 782004111, "BuffId": 782004111,
"Type": 6, "Type": 5,
"SkillId": 782004111, "SkillId": 782004111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4291,7 +4291,7 @@
}, },
{ {
"BuffId": 782005111, "BuffId": 782005111,
"Type": 6, "Type": 5,
"SkillId": 782005111, "SkillId": 782005111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4317,7 +4317,7 @@
}, },
{ {
"BuffId": 782006111, "BuffId": 782006111,
"Type": 6, "Type": 5,
"SkillId": 782006111, "SkillId": 782006111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4343,7 +4343,7 @@
}, },
{ {
"BuffId": 782007111, "BuffId": 782007111,
"Type": 6, "Type": 5,
"SkillId": 782007111, "SkillId": 782007111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4369,7 +4369,7 @@
}, },
{ {
"BuffId": 782008111, "BuffId": 782008111,
"Type": 6, "Type": 5,
"SkillId": 782008111, "SkillId": 782008111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4395,7 +4395,7 @@
}, },
{ {
"BuffId": 782009111, "BuffId": 782009111,
"Type": 6, "Type": 5,
"SkillId": 782009111, "SkillId": 782009111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4421,7 +4421,7 @@
}, },
{ {
"BuffId": 791000111, "BuffId": 791000111,
"Type": 5, "Type": 999,
"SkillId": 791000111, "SkillId": 791000111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4447,7 +4447,7 @@
}, },
{ {
"BuffId": 791001111, "BuffId": 791001111,
"Type": 5, "Type": 999,
"SkillId": 791001111, "SkillId": 791001111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4473,7 +4473,7 @@
}, },
{ {
"BuffId": 791002111, "BuffId": 791002111,
"Type": 5, "Type": 999,
"SkillId": 791002111, "SkillId": 791002111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4499,7 +4499,7 @@
}, },
{ {
"BuffId": 791003111, "BuffId": 791003111,
"Type": 5, "Type": 999,
"SkillId": 791003111, "SkillId": 791003111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4525,7 +4525,7 @@
}, },
{ {
"BuffId": 791004111, "BuffId": 791004111,
"Type": 5, "Type": 999,
"SkillId": 791004111, "SkillId": 791004111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4551,7 +4551,7 @@
}, },
{ {
"BuffId": 791005111, "BuffId": 791005111,
"Type": 5, "Type": 999,
"SkillId": 791005111, "SkillId": 791005111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4577,7 +4577,7 @@
}, },
{ {
"BuffId": 791006111, "BuffId": 791006111,
"Type": 5, "Type": 999,
"SkillId": 791006111, "SkillId": 791006111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4603,7 +4603,7 @@
}, },
{ {
"BuffId": 791007111, "BuffId": 791007111,
"Type": 5, "Type": 999,
"SkillId": 791007111, "SkillId": 791007111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4629,7 +4629,7 @@
}, },
{ {
"BuffId": 791008111, "BuffId": 791008111,
"Type": 5, "Type": 999,
"SkillId": 791008111, "SkillId": 791008111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4655,7 +4655,7 @@
}, },
{ {
"BuffId": 791009111, "BuffId": 791009111,
"Type": 5, "Type": 999,
"SkillId": 791009111, "SkillId": 791009111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4681,7 +4681,7 @@
}, },
{ {
"BuffId": 791000211, "BuffId": 791000211,
"Type": 5, "Type": 999,
"SkillId": 791000211, "SkillId": 791000211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4707,7 +4707,7 @@
}, },
{ {
"BuffId": 791001211, "BuffId": 791001211,
"Type": 5, "Type": 999,
"SkillId": 791001211, "SkillId": 791001211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4733,7 +4733,7 @@
}, },
{ {
"BuffId": 791002211, "BuffId": 791002211,
"Type": 5, "Type": 999,
"SkillId": 791002211, "SkillId": 791002211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4759,7 +4759,7 @@
}, },
{ {
"BuffId": 791003211, "BuffId": 791003211,
"Type": 5, "Type": 999,
"SkillId": 791003211, "SkillId": 791003211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4785,7 +4785,7 @@
}, },
{ {
"BuffId": 791004211, "BuffId": 791004211,
"Type": 5, "Type": 999,
"SkillId": 791004211, "SkillId": 791004211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4811,7 +4811,7 @@
}, },
{ {
"BuffId": 791005211, "BuffId": 791005211,
"Type": 5, "Type": 999,
"SkillId": 791005211, "SkillId": 791005211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4837,7 +4837,7 @@
}, },
{ {
"BuffId": 791006211, "BuffId": 791006211,
"Type": 5, "Type": 999,
"SkillId": 791006211, "SkillId": 791006211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4863,7 +4863,7 @@
}, },
{ {
"BuffId": 791007211, "BuffId": 791007211,
"Type": 5, "Type": 999,
"SkillId": 791007211, "SkillId": 791007211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4889,7 +4889,7 @@
}, },
{ {
"BuffId": 791008211, "BuffId": 791008211,
"Type": 5, "Type": 999,
"SkillId": 791008211, "SkillId": 791008211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4915,7 +4915,7 @@
}, },
{ {
"BuffId": 791009211, "BuffId": 791009211,
"Type": 5, "Type": 999,
"SkillId": 791009211, "SkillId": 791009211,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 2, "Quality": 2,
@ -4941,7 +4941,7 @@
}, },
{ {
"BuffId": 770076113, "BuffId": 770076113,
"Type": 5, "Type": 999,
"SkillId": 770076111, "SkillId": 770076111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 3, "Quality": 3,
@ -4967,7 +4967,7 @@
}, },
{ {
"BuffId": 770077113, "BuffId": 770077113,
"Type": 5, "Type": 999,
"SkillId": 770077111, "SkillId": 770077111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 3, "Quality": 3,
@ -4993,7 +4993,7 @@
}, },
{ {
"BuffId": 770070113, "BuffId": 770070113,
"Type": 5, "Type": 999,
"SkillId": 770070111, "SkillId": 770070111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 3, "Quality": 3,
@ -5019,7 +5019,7 @@
}, },
{ {
"BuffId": 770071113, "BuffId": 770071113,
"Type": 5, "Type": 999,
"SkillId": 770071111, "SkillId": 770071111,
"BuffLevel": 1, "BuffLevel": 1,
"Quality": 3, "Quality": 3,

View File

@ -313,9 +313,9 @@
"Value4": 0, "Value4": 0,
"CostItem": [ "CostItem": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000036",
"n": 10 "n": 15
} }
], ],
"PostEvent": 0, "PostEvent": 0,
@ -335,9 +335,9 @@
"Value4": 0, "Value4": 0,
"CostItem": [ "CostItem": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000036",
"n": 10 "n": 15
} }
], ],
"PostEvent": 0, "PostEvent": 0,
@ -357,9 +357,9 @@
"Value4": 0, "Value4": 0,
"CostItem": [ "CostItem": [
{ {
"a": "attr", "a": "item",
"t": "gold", "t": "10000036",
"n": 10 "n": 15
} }
], ],
"PostEvent": 0, "PostEvent": 0,

View File

@ -2,7 +2,7 @@
{ {
"Id": 1, "Id": 1,
"Type": 1, "Type": 1,
"ColltectionNum": 5, "ColltectionNum": 4,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -14,7 +14,7 @@
{ {
"Id": 2, "Id": 2,
"Type": 1, "Type": 1,
"ColltectionNum": 10, "ColltectionNum": 8,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -26,7 +26,7 @@
{ {
"Id": 3, "Id": 3,
"Type": 1, "Type": 1,
"ColltectionNum": 15, "ColltectionNum": 12,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -38,7 +38,7 @@
{ {
"Id": 4, "Id": 4,
"Type": 1, "Type": 1,
"ColltectionNum": 20, "ColltectionNum": 16,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -49,8 +49,8 @@
}, },
{ {
"Id": 5, "Id": 5,
"Type": 2, "Type": 1,
"ColltectionNum": 5, "ColltectionNum": 20,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -62,7 +62,7 @@
{ {
"Id": 6, "Id": 6,
"Type": 2, "Type": 2,
"ColltectionNum": 10, "ColltectionNum": 4,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -74,7 +74,7 @@
{ {
"Id": 7, "Id": 7,
"Type": 2, "Type": 2,
"ColltectionNum": 15, "ColltectionNum": 8,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -86,7 +86,7 @@
{ {
"Id": 8, "Id": 8,
"Type": 2, "Type": 2,
"ColltectionNum": 20, "ColltectionNum": 12,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -97,8 +97,8 @@
}, },
{ {
"Id": 9, "Id": 9,
"Type": 3, "Type": 2,
"ColltectionNum": 5, "ColltectionNum": 16,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -109,8 +109,8 @@
}, },
{ {
"Id": 10, "Id": 10,
"Type": 3, "Type": 2,
"ColltectionNum": 10, "ColltectionNum": 20,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -122,7 +122,7 @@
{ {
"Id": 11, "Id": 11,
"Type": 3, "Type": 3,
"ColltectionNum": 15, "ColltectionNum": 4,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -134,7 +134,7 @@
{ {
"Id": 12, "Id": 12,
"Type": 3, "Type": 3,
"ColltectionNum": 20, "ColltectionNum": 8,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -145,8 +145,8 @@
}, },
{ {
"Id": 13, "Id": 13,
"Type": 4, "Type": 3,
"ColltectionNum": 5, "ColltectionNum": 12,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -157,8 +157,8 @@
}, },
{ {
"Id": 14, "Id": 14,
"Type": 4, "Type": 3,
"ColltectionNum": 10, "ColltectionNum": 16,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -169,8 +169,8 @@
}, },
{ {
"Id": 15, "Id": 15,
"Type": 4, "Type": 3,
"ColltectionNum": 15, "ColltectionNum": 20,
"Reward": [ "Reward": [
{ {
"a": "attr", "a": "attr",
@ -182,6 +182,54 @@
{ {
"Id": 16, "Id": 16,
"Type": 4, "Type": 4,
"ColltectionNum": 4,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 17,
"Type": 4,
"ColltectionNum": 8,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 18,
"Type": 4,
"ColltectionNum": 12,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 19,
"Type": 4,
"ColltectionNum": 16,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 20,
"Type": 4,
"ColltectionNum": 20, "ColltectionNum": 20,
"Reward": [ "Reward": [
{ {
@ -190,5 +238,65 @@
"n": 100 "n": 100
} }
] ]
},
{
"Id": 21,
"Type": 5,
"ColltectionNum": 2,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 22,
"Type": 5,
"ColltectionNum": 4,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 23,
"Type": 5,
"ColltectionNum": 6,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 24,
"Type": 5,
"ColltectionNum": 8,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
},
{
"Id": 25,
"Type": 5,
"ColltectionNum": 10,
"Reward": [
{
"a": "attr",
"t": "diamond",
"n": 100
}
]
} }
] ]

View File

@ -19,16 +19,6 @@
"LimitTime": 1, "LimitTime": 1,
"PrivilegeId": 1 "PrivilegeId": 1
}, },
{
"Id": 3,
"EventId": 18000001,
"EventDesc": {
"key": "stonehenge_eventstore_EventDesc_3",
"text": "回血"
},
"LimitTime": 2,
"PrivilegeId": 0
},
{ {
"Id": 4, "Id": 4,
"EventId": 22012101, "EventId": 22012101,

87
bin/json/game_title.json Normal file
View File

@ -0,0 +1,87 @@
[
{
"key": "10001",
"name": {
"key": "title_title_name_01",
"text": "最强公会"
},
"color": 3,
"title": "zj_ch_zqgh",
"titleicon": "zj_ch_icon_zqgh",
"form": [
107
],
"txt": {
"key": "title_title_txt_01",
"text": "只有最强公会才配得上的称号。"
}
},
{
"key": "10002",
"name": {
"key": "title_title_name_02",
"text": "最强公会"
},
"color": 3,
"title": "zj_ch_zqgh",
"titleicon": "zj_ch_icon_zqgh",
"form": [
107
],
"txt": {
"key": "title_title_txt_02",
"text": "只有最强公会才配得上的称号。"
}
},
{
"key": "10003",
"name": {
"key": "title_title_name_03",
"text": "最强公会"
},
"color": 3,
"title": "zj_ch_zqgh",
"titleicon": "zj_ch_icon_zqgh",
"form": [
107
],
"txt": {
"key": "title_title_txt_03",
"text": "只有最强公会才配得上的称号。"
}
},
{
"key": "10004",
"name": {
"key": "title_title_name_04",
"text": "最强公会"
},
"color": 3,
"title": "zj_ch_zqgh",
"titleicon": "zj_ch_icon_zqgh",
"form": [
107
],
"txt": {
"key": "title_title_txt_04",
"text": "只有最强公会才配得上的称号。"
}
},
{
"key": "10005",
"name": {
"key": "title_title_name_05",
"text": "最强公会"
},
"color": 3,
"title": "zj_ch_zqgh",
"titleicon": "zj_ch_icon_zqgh",
"form": [
107
],
"txt": {
"key": "title_title_txt_05",
"text": "只有最强公会才配得上的称号。"
}
}
]

View File

@ -115,7 +115,12 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.MainlineCh
first = true first = true
info.Level[req.Level] = star info.Level[req.Level] = star
} }
if len(conf.Grouptype) == 2 {
info.Stategroup[conf.Grouptype[0]] = conf.Grouptype[1]
}
if conf.Inherit == 0 {
info.Lastlevel[conf.Chapterid] = req.Level info.Lastlevel[conf.Chapterid] = req.Level
}
this.module.modelMline.updateprogress(info) this.module.modelMline.updateprogress(info)
if first { // 发奖 if first { // 发奖

View File

@ -76,7 +76,13 @@ func (this *apiComp) LevelPass(session comm.IUserSession, req *pb.MainlineLevelP
first = true first = true
info.Level[req.Level] = star info.Level[req.Level] = star
} }
if len(conf.Grouptype) == 2 {
info.Stategroup[conf.Grouptype[0]] = conf.Grouptype[1]
}
if conf.Inherit == 0 {
info.Lastlevel[conf.Chapterid] = req.Level info.Lastlevel[conf.Chapterid] = req.Level
}
this.module.modelMline.updateprogress(info) this.module.modelMline.updateprogress(info)
if first { // 发奖 if first { // 发奖
if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil { if errdata, atno = this.module.DispenseAtno(session, conf.Firstaward, true); errdata != nil {

View File

@ -64,6 +64,7 @@ func (this *ModelMline) updateMainlineData(uid string, data *pb.DBMainline) (err
"exploreaward": data.Exploreaward, "exploreaward": data.Exploreaward,
"groupaward": data.Groupaward, "groupaward": data.Groupaward,
"ps": data.Ps, "ps": data.Ps,
"stategroup": data.Stategroup,
}); err != nil { }); err != nil {
this.module.Error("更新用户任务数据 错误!", log.Field{Key: "err", Value: err.Error()}) this.module.Error("更新用户任务数据 错误!", log.Field{Key: "err", Value: err.Error()})
return return

View File

@ -38,7 +38,6 @@ type ModuleBase struct {
ModulePrivilege comm.IPrivilege // 月卡 ModulePrivilege comm.IPrivilege // 月卡
ModuleSmithy comm.ISmithy //铁匠铺 ModuleSmithy comm.ISmithy //铁匠铺
ModulePractice comm.IPractice //练功房 ModulePractice comm.IPractice //练功房
ModuleParkour comm.IParkour //捕羊大赛
ModuleTools comm.ITools //工具类 获取一些通用配置 ModuleTools comm.ITools //工具类 获取一些通用配置
ModuleBuried comm.IBuried //触发埋点中心 ModuleBuried comm.IBuried //触发埋点中心
ModuleMail comm.Imail //邮件 ModuleMail comm.Imail //邮件
@ -127,10 +126,6 @@ func (this *ModuleBase) Start() (err error) {
return return
} }
this.ModulePractice = module.(comm.IPractice) this.ModulePractice = module.(comm.IPractice)
if module, err = this.service.GetModule(comm.ModuleParkour); err != nil {
return
}
this.ModuleParkour = module.(comm.IParkour)
if module, err = this.service.GetModule(comm.ModuleTools); err != nil { if module, err = this.service.GetModule(comm.ModuleTools); err != nil {
return return
} }

View File

@ -6,6 +6,7 @@ import (
"go_dreamfactory/lego/core/cbase" "go_dreamfactory/lego/core/cbase"
"go_dreamfactory/lego/sys/timewheel" "go_dreamfactory/lego/sys/timewheel"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"math/rand" "math/rand"
"sync" "sync"
"time" "time"
@ -18,6 +19,7 @@ type aiComp struct {
cbase.ModuleCompBase cbase.ModuleCompBase
service core.IService service core.IService
module *Parkour module *Parkour
conf []*cfg.GameBuzkashiGradeData
lock sync.RWMutex lock sync.RWMutex
ais map[string][]*AI ais map[string][]*AI
handleS []AIHandleType handleS []AIHandleType
@ -40,6 +42,9 @@ func (this *aiComp) Init(service core.IService, module core.IModule, comp core.I
func (this *aiComp) Start() (err error) { func (this *aiComp) Start() (err error) {
err = this.ModuleCompBase.Start() err = this.ModuleCompBase.Start()
if this.conf, err = this.module.configure.getGameBuzkashiGrades(); err != nil {
return
}
timewheel.AddCron(time.Second*3, this.aihandle) timewheel.AddCron(time.Second*3, this.aihandle)
return return
} }
@ -196,13 +201,13 @@ func (this *aiComp) aihandle(task *timewheel.Task, args ...interface{}) {
if time.Now().Sub(ai.LastTime) > ai.Interval { if time.Now().Sub(ai.LastTime) > ai.Interval {
switch ai.Handle[ai.CurrIndex] { switch ai.Handle[ai.CurrIndex] {
case AIHandle_Avoid0: //躲避障碍 失败 case AIHandle_Avoid0: //躲避障碍 失败
go this.module.avoid(id, ai.UId, -1) go this.module.avoid(id, ai.UId, nil)
break break
case AIHandle_Avoid1: //躲避障碍 成功 case AIHandle_Avoid1: //躲避障碍 成功
go this.module.avoid(id, ai.UId, 3) go this.module.avoid(id, ai.UId, this.conf[1])
break break
case AIHandle_Avoid2: //躲避障碍 完美 case AIHandle_Avoid2: //躲避障碍 完美
go this.module.avoid(id, ai.UId, 1) go this.module.avoid(id, ai.UId, this.conf[0])
break break
case AIHandle_Shots0: //射门 失败 case AIHandle_Shots0: //射门 失败
break break

View File

@ -2,7 +2,9 @@ package parkour
import ( import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/pb" "go_dreamfactory/pb"
"go_dreamfactory/utils"
) )
//参数校验 //参数校验
@ -13,18 +15,19 @@ func (this *apiComp) InfoCheck(session comm.IUserSession, req *pb.ParkourInfoReq
///匹配请求 ///匹配请求
func (this *apiComp) Info(session comm.IUserSession, req *pb.ParkourInfoReq) (errdata *pb.ErrorData) { func (this *apiComp) Info(session comm.IUserSession, req *pb.ParkourInfoReq) (errdata *pb.ErrorData) {
var ( var (
isopen bool
info *pb.DBParkour info *pb.DBParkour
recommend []*pb.DBRaceMember user *pb.DBUser
dragon *pb.DBDragon
dragons []*pb.DBDragon
update map[string]interface{} = make(map[string]interface{})
err error err error
) )
if errdata = this.InfoCheck(session, req); errdata != nil { if errdata = this.InfoCheck(session, req); errdata != nil {
return return
} }
// isopen = this.module.configure.isopen() user, err = this.module.ModuleUser.GetUser(session.GetUserId())
isopen = true if err != nil {
if isopen {
if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), Title: pb.ErrorCode_DBError.ToString(),
@ -32,7 +35,7 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.ParkourInfoReq) (er
} }
return return
} }
if recommend, err = this.module.parkourComp.getrusers(session.GetUserId()); err != nil { if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil && err != mgo.MongodbNil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), Title: pb.ErrorCode_DBError.ToString(),
@ -40,7 +43,99 @@ func (this *apiComp) Info(session comm.IUserSession, req *pb.ParkourInfoReq) (er
} }
return return
} }
if info.Defmts == "" { //没有默认坐骑
if dragons, err = this.module.dragon.GetDragonList(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
} }
session.SendMsg(string(this.module.GetType()), "info", &pb.ParkourInfoResp{Isopen: isopen, Info: info, Recommend: recommend}) return
}
if len(dragons) > 0 {
info.Defmts = dragons[0].Id
info.Property = dragons[0].Property
info.Mount = dragons[0].Dragonid
info.Mlv = dragons[0].Lv
update["defmts"] = info.Defmts
update["property"] = info.Property
update["mount"] = info.Mount
update["mlv"] = info.Mlv
}
} else {
if dragon, err = this.module.dragon.QueryDragonById(session.GetUserId(), info.Defmts); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
info.Defmts = dragon.Id
info.Property = dragon.Property
info.Mount = dragon.Dragonid
info.Mlv = dragon.Lv
update["defmts"] = info.Defmts
update["property"] = info.Property
update["mount"] = info.Mount
update["mlv"] = info.Mlv
}
if !utils.IsSameWeek(info.Weektime) {
info.Weekintegral = 0
update["weekintegral"] = 0
}
info.Lv = user.Lv
info.Name = user.Name
info.Sex = user.Gender
info.Skin = user.CurSkin
update["lv"] = user.Lv
update["name"] = user.Name
update["sex"] = user.Gender
update["skin"] = user.CurSkin
if err = this.module.parkourComp.Change(session.GetUserId(), update); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
return
}
session.SendMsg(string(this.module.GetType()), "info", &pb.ParkourInfoResp{Info: info})
// var (
// isopen bool
// info *pb.DBParkour
// recommend []*pb.DBRaceMember
// err error
// )
// if errdata = this.InfoCheck(session, req); errdata != nil {
// return
// }
// // isopen = this.module.configure.isopen()
// isopen = true
// if isopen {
// if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_DBError,
// Title: pb.ErrorCode_DBError.ToString(),
// Message: err.Error(),
// }
// return
// }
// if recommend, err = this.module.parkourComp.getrusers(session.GetUserId()); err != nil {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_DBError,
// Title: pb.ErrorCode_DBError.ToString(),
// Message: err.Error(),
// }
// return
// }
// }
// session.SendMsg(string(this.module.GetType()), "info", &pb.ParkourInfoResp{Isopen: isopen, Info: info, Recommend: recommend})
return return
} }

View File

@ -3,6 +3,7 @@ package parkour
import ( import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
) )
//参数校验 //参数校验
@ -10,19 +11,33 @@ func (this *apiComp) AvoidCheck(session comm.IUserSession, req *pb.ParkourAvoidR
return return
} }
///游戏 //躲避障碍物
func (this *apiComp) Avoid(session comm.IUserSession, req *pb.ParkourAvoidReq) (errdata *pb.ErrorData) { func (this *apiComp) Avoid(session comm.IUserSession, req *pb.ParkourAvoidReq) (errdata *pb.ErrorData) {
var ( var (
conf *cfg.GameBuzkashiGradeData
err error
ok bool ok bool
) )
if errdata = this.AvoidCheck(session, req); errdata != nil { if errdata = this.AvoidCheck(session, req); errdata != nil {
return return
} }
if req.Distance > 0 {
if conf, err = this.module.configure.getGameBuzkashiGrade(int32(req.Distance)); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
}
this.module.lock.RLock() this.module.lock.RLock()
_, ok = this.module.battles[req.Battleid] _, ok = this.module.battles[req.Battleid]
this.module.lock.RUnlock() this.module.lock.RUnlock()
if ok { if ok {
go this.module.avoid(req.Battleid, session.GetUserId(), req.Distance) go this.module.avoid(req.Battleid, session.GetUserId(), conf)
} else { } else {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, Code: pb.ErrorCode_ReqParameterError,

View File

@ -14,7 +14,7 @@ func (this *apiComp) ChangeMtsCheck(session comm.IUserSession, req *pb.ParkourCh
func (this *apiComp) ChangeMts(session comm.IUserSession, req *pb.ParkourChangeMtsReq) (errdata *pb.ErrorData) { func (this *apiComp) ChangeMts(session comm.IUserSession, req *pb.ParkourChangeMtsReq) (errdata *pb.ErrorData) {
var ( var (
info *pb.DBParkour info *pb.DBParkour
team *pb.DBParkour dragon *pb.DBDragon
err error err error
) )
if errdata = this.ChangeMtsCheck(session, req); errdata != nil { if errdata = this.ChangeMtsCheck(session, req); errdata != nil {
@ -28,25 +28,17 @@ func (this *apiComp) ChangeMts(session comm.IUserSession, req *pb.ParkourChangeM
} }
return return
} }
if _, ok := info.Mounts[req.Mtsid]; !ok { if dragon, err = this.module.dragon.QueryDragonById(session.GetUserId(), req.Mtsid); err != nil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_ReqParameterError.ToString(), Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
} }
return return
} }
info.Dfmount = req.Mtsid info.Defmts = dragon.Id
if info.Captainid != "" {
if info.Captainid == session.GetUserId() {
for _, v := range info.Member {
if v.Uid == session.GetUserId() {
v.Mount = info.Dfmount
v.Maxhp = 10
}
}
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"dfmount": info.Dfmount, "defmts": info.Defmts,
"member": info.Member,
}); err != nil { }); err != nil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, Code: pb.ErrorCode_DBError,
@ -55,45 +47,89 @@ func (this *apiComp) ChangeMts(session comm.IUserSession, req *pb.ParkourChangeM
} }
return return
} }
} else { session.SendMsg(string(this.module.GetType()), "changemts", &pb.CapturesheepChangeMtsResp{Mid: req.Mtsid})
if team, err = this.module.parkourComp.queryinfo(info.Captainid); err != nil { // var (
errdata = &pb.ErrorData{ // info *pb.DBParkour
Code: pb.ErrorCode_DBError, // team *pb.DBParkour
Title: pb.ErrorCode_DBError.ToString(), // err error
Message: err.Error(), // )
} // if errdata = this.ChangeMtsCheck(session, req); errdata != nil {
return // return
} // }
for _, v := range team.Member { // if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
if v.Uid == session.GetUserId() { // errdata = &pb.ErrorData{
v.Mount = info.Dfmount // Code: pb.ErrorCode_DBError,
v.Maxhp = 10 // Title: pb.ErrorCode_DBError.ToString(),
} // Message: err.Error(),
} // }
if err = this.module.parkourComp.Change(team.Captainid, map[string]interface{}{ // return
"member": team.Member, // }
}); err != nil { // if _, ok := info.Mounts[req.Mtsid]; !ok {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_ReqParameterError.ToString(),
Message: err.Error(), // }
} // return
return // }
} // info.Dfmount = req.Mtsid
} // if info.Captainid != "" {
} else { // if info.Captainid == session.GetUserId() {
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ // for _, v := range info.Member {
"dfmount": info.Dfmount, // if v.Uid == session.GetUserId() {
}); err != nil { // v.Mount = info.Dfmount
errdata = &pb.ErrorData{ // v.Maxhp = 10
Code: pb.ErrorCode_DBError, // }
Title: pb.ErrorCode_DBError.ToString(), // }
Message: err.Error(), // if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
} // "dfmount": info.Dfmount,
return // "member": info.Member,
} // }); err != nil {
} // errdata = &pb.ErrorData{
// Code: pb.ErrorCode_DBError,
// Title: pb.ErrorCode_DBError.ToString(),
// Message: err.Error(),
// }
// return
// }
// } else {
// if team, err = this.module.parkourComp.queryinfo(info.Captainid); err != nil {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_DBError,
// Title: pb.ErrorCode_DBError.ToString(),
// Message: err.Error(),
// }
// return
// }
// for _, v := range team.Member {
// if v.Uid == session.GetUserId() {
// v.Mount = info.Dfmount
// v.Maxhp = 10
// }
// }
// if err = this.module.parkourComp.Change(team.Captainid, map[string]interface{}{
// "member": team.Member,
// }); err != nil {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_DBError,
// Title: pb.ErrorCode_DBError.ToString(),
// Message: err.Error(),
// }
// return
// }
// }
// } else {
// if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
// "dfmount": info.Dfmount,
// }); err != nil {
// errdata = &pb.ErrorData{
// Code: pb.ErrorCode_DBError,
// Title: pb.ErrorCode_DBError.ToString(),
// Message: err.Error(),
// }
// return
// }
// }
session.SendMsg(string(this.module.GetType()), "changemts", &pb.ParkourChangeMtsResp{Issucc: true, Mtsid: req.Mtsid}) // session.SendMsg(string(this.module.GetType()), "changemts", &pb.ParkourChangeMtsResp{Issucc: true, Mtsid: req.Mtsid})
return return
} }

View File

@ -1,141 +1,141 @@
package parkour package parkour
import ( // import (
"go_dreamfactory/comm" // "go_dreamfactory/comm"
"go_dreamfactory/pb" // "go_dreamfactory/pb"
"go_dreamfactory/sys/configure" // "go_dreamfactory/sys/configure"
"time" // "time"
) // )
//参数校验 // //参数校验
func (this *apiComp) InviteCheck(session comm.IUserSession, req *pb.ParkourInviteReq) (errdata *pb.ErrorData) { // func (this *apiComp) InviteCheck(session comm.IUserSession, req *pb.ParkourInviteReq) (errdata *pb.ErrorData) {
if req.Uid == session.GetUserId() { // if req.Uid == session.GetUserId() {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, // Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(), // Title: pb.ErrorCode_ReqParameterError.ToString(),
} // }
} // }
return // return
} // }
///邀请组队 // ///邀请组队
func (this *apiComp) Invite(session comm.IUserSession, req *pb.ParkourInviteReq) (errdata *pb.ErrorData) { // func (this *apiComp) Invite(session comm.IUserSession, req *pb.ParkourInviteReq) (errdata *pb.ErrorData) {
var ( // var (
info *pb.DBParkour // info *pb.DBParkour
tinfo *pb.DBParkour // tinfo *pb.DBParkour
tuser *pb.DBUser // tuser *pb.DBUser
member *pb.DBRaceMember // member *pb.DBRaceMember
users []string // users []string
ok bool // ok bool
err error // err error
) // )
if errdata = this.InviteCheck(session, req); errdata != nil { // if errdata = this.InviteCheck(session, req); errdata != nil {
return // return
} // }
if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil { // if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if info.Captainid != "" && info.Captainid != session.GetUserId() { //自己不是队长 无权邀请他人 // if info.Captainid != "" && info.Captainid != session.GetUserId() { //自己不是队长 无权邀请他人
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ParkourInviteNoPermissions, // Code: pb.ErrorCode_ParkourInviteNoPermissions,
Title: pb.ErrorCode_ParkourInviteNoPermissions.ToString(), // Title: pb.ErrorCode_ParkourInviteNoPermissions.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if len(info.Member) > 3 { // if len(info.Member) > 3 {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, // Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(), // Title: pb.ErrorCode_ReqParameterError.ToString(),
} // }
return // return
} // }
if tuser, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil { // if tuser, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_SystemError, // Code: pb.ErrorCode_SystemError,
Title: pb.ErrorCode_SystemError.ToString(), // Title: pb.ErrorCode_SystemError.ToString(),
} // }
return // return
} // }
ok = false // ok = false
for _, v := range info.Member { // for _, v := range info.Member {
if v.Uid == session.GetUserId() { // if v.Uid == session.GetUserId() {
ok = true // ok = true
} // }
} // }
if !ok { // if !ok {
info.Member = append(info.Member, &pb.DBRaceMember{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Mount: info.Dfmount, Maxhp: 10}) // info.Member = append(info.Member, &pb.DBRaceMember{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Mount: info.Dfmount, Maxhp: 10})
} // }
if tinfo, err = this.module.parkourComp.queryinfo(req.Uid); err != nil { // if tinfo, err = this.module.parkourComp.queryinfo(req.Uid); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if tuser, err = this.module.ModuleUser.GetUser(req.Uid); err != nil { // if tuser, err = this.module.ModuleUser.GetUser(req.Uid); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_SystemError, // Code: pb.ErrorCode_SystemError,
Title: pb.ErrorCode_SystemError.ToString(), // Title: pb.ErrorCode_SystemError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
//目标是否在线 // //目标是否在线
if !this.module.ModuleUser.IsOnline(req.Uid) { // if !this.module.ModuleUser.IsOnline(req.Uid) {
member = &pb.DBRaceMember{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Mount: tinfo.Dfmount, Maxhp: 10, Isai: true} // member = &pb.DBRaceMember{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Mount: tinfo.Dfmount, Maxhp: 10, Isai: true}
info.Captainid = session.GetUserId() // info.Captainid = session.GetUserId()
info.Member = append(info.Member, member) // info.Member = append(info.Member, member)
users = make([]string, len(info.Member)) // users = make([]string, len(info.Member))
for i, v := range info.Member { // for i, v := range info.Member {
users[i] = v.Uid // users[i] = v.Uid
} // }
this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice",
&pb.ParkourTeamJoinNoticePush{Member: member}, users...) // &pb.ParkourTeamJoinNoticePush{Member: member}, users...)
this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: info}, users...) // &pb.ParkourTeamChanagePush{Team: info}, users...)
} else { // } else {
if tinfo.Captainid != "" { // if tinfo.Captainid != "" {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ParkourTargetTeamed, // Code: pb.ErrorCode_ParkourTargetTeamed,
Title: pb.ErrorCode_ParkourTargetTeamed.ToString(), // Title: pb.ErrorCode_ParkourTargetTeamed.ToString(),
} // }
return // return
} // }
ok = false // ok = false
for _, v := range info.Invite { // for _, v := range info.Invite {
if v.Uid == req.Uid { // if v.Uid == req.Uid {
v.Expired = configure.Now().Add(time.Second * 10).Unix() // v.Expired = configure.Now().Add(time.Second * 10).Unix()
ok = true // ok = true
} // }
} // }
if !ok { // if !ok {
info.Invite = append(info.Invite, &pb.DBRaceInvite{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Expired: configure.Now().Add(time.Second * 10).Unix()}) // info.Invite = append(info.Invite, &pb.DBRaceInvite{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Expired: configure.Now().Add(time.Second * 10).Unix()})
} // }
this.module.SendMsgToUser(string(this.module.GetType()), "invitenotice", // this.module.SendMsgToUser(string(this.module.GetType()), "invitenotice",
&pb.ParkourInviteNoticePush{Team: info, State: 1}, req.Uid) // &pb.ParkourInviteNoticePush{Team: info, State: 1}, req.Uid)
} // }
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ // if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"captainid": info.Captainid, // "captainid": info.Captainid,
"invite": info.Invite, // "invite": info.Invite,
"member": info.Member, // "member": info.Member,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
session.SendMsg(string(this.module.GetType()), "invite", &pb.ParkourInviteResp{Issucc: true, Team: info}) // session.SendMsg(string(this.module.GetType()), "invite", &pb.ParkourInviteResp{Issucc: true, Team: info})
return // return
} // }

View File

@ -1,115 +1,115 @@
package parkour package parkour
import ( // import (
"go_dreamfactory/comm" // "go_dreamfactory/comm"
"go_dreamfactory/pb" // "go_dreamfactory/pb"
"go_dreamfactory/sys/configure" // "go_dreamfactory/sys/configure"
"time" // "time"
) // )
//参数校验 // //参数校验
func (this *apiComp) InviteHandleCheck(session comm.IUserSession, req *pb.ParkourInviteHandleReq) (errdata *pb.ErrorData) { // func (this *apiComp) InviteHandleCheck(session comm.IUserSession, req *pb.ParkourInviteHandleReq) (errdata *pb.ErrorData) {
return // return
} // }
///邀请组队 // ///邀请组队
func (this *apiComp) InviteHandle(session comm.IUserSession, req *pb.ParkourInviteHandleReq) (errdata *pb.ErrorData) { // func (this *apiComp) InviteHandle(session comm.IUserSession, req *pb.ParkourInviteHandleReq) (errdata *pb.ErrorData) {
var ( // var (
info *pb.DBParkour // info *pb.DBParkour
tean *pb.DBParkour // tean *pb.DBParkour
invite *pb.DBRaceInvite // invite *pb.DBRaceInvite
member *pb.DBRaceMember // member *pb.DBRaceMember
users []string // users []string
ok bool // ok bool
index int32 // index int32
err error // err error
) // )
if errdata = this.InviteHandleCheck(session, req); errdata != nil { // if errdata = this.InviteHandleCheck(session, req); errdata != nil {
return // return
} // }
if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil { // if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if tean, err = this.module.parkourComp.queryinfo(req.Captainid); err != nil { // if tean, err = this.module.parkourComp.queryinfo(req.Captainid); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if len(tean.Member) >= 3 { // if len(tean.Member) >= 3 {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ParkourMemberFull, // Code: pb.ErrorCode_ParkourMemberFull,
Title: pb.ErrorCode_ParkourMemberFull.ToString(), // Title: pb.ErrorCode_ParkourMemberFull.ToString(),
} // }
return // return
} // }
if req.State == 3 { // if req.State == 3 {
ok = false // ok = false
for i, v := range tean.Invite { // for i, v := range tean.Invite {
if v.Uid == session.GetUserId() && configure.Now().Before(time.Unix(v.Expired, 0)) { //邀请未过期 // if v.Uid == session.GetUserId() && configure.Now().Before(time.Unix(v.Expired, 0)) { //邀请未过期
invite = v // invite = v
index = int32(i) // index = int32(i)
ok = true // ok = true
} // }
} // }
if !ok { // if !ok {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ParkourInviteOverdue, // Code: pb.ErrorCode_ParkourInviteOverdue,
Title: pb.ErrorCode_ParkourInviteOverdue.ToString(), // Title: pb.ErrorCode_ParkourInviteOverdue.ToString(),
} // }
return // return
} // }
tean.Invite = append(tean.Invite[0:index], tean.Invite[index+1:]...) // tean.Invite = append(tean.Invite[0:index], tean.Invite[index+1:]...)
users = make([]string, len(tean.Member)) // users = make([]string, len(tean.Member))
for i, v := range tean.Member { // for i, v := range tean.Member {
users[i] = v.Uid // users[i] = v.Uid
} // }
users = append(users, invite.Uid) // users = append(users, invite.Uid)
member = &pb.DBRaceMember{Uid: invite.Uid, Name: invite.Name, Avatar: invite.Avatar, Lv: invite.Lv, Mount: info.Dfmount, Maxhp: 10} // member = &pb.DBRaceMember{Uid: invite.Uid, Name: invite.Name, Avatar: invite.Avatar, Lv: invite.Lv, Mount: info.Dfmount, Maxhp: 10}
tean.Captainid = tean.Uid // tean.Captainid = tean.Uid
tean.State = pb.RaceTeamState_teaming // tean.State = pb.RaceTeamState_teaming
tean.Member = append(tean.Member, member) // tean.Member = append(tean.Member, member)
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ // if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"captainid": tean.Captainid, // "captainid": tean.Captainid,
"state": tean.State, // "state": tean.State,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if err = this.module.parkourComp.Change(tean.Captainid, map[string]interface{}{ // if err = this.module.parkourComp.Change(tean.Captainid, map[string]interface{}{
"state": tean.State, // "state": tean.State,
"invite": tean.Invite, // "invite": tean.Invite,
"captainid": tean.Captainid, // "captainid": tean.Captainid,
"member": tean.Member, // "member": tean.Member,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice",
&pb.ParkourTeamJoinNoticePush{Member: member}, users...) // &pb.ParkourTeamJoinNoticePush{Member: member}, users...)
this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: tean}, users...) // &pb.ParkourTeamChanagePush{Team: tean}, users...)
} else { // } else {
this.module.SendMsgToUser(string(this.module.GetType()), "invitenotice", // this.module.SendMsgToUser(string(this.module.GetType()), "invitenotice",
&pb.ParkourInviteNoticePush{Team: tean, State: 3}, tean.Captainid) // &pb.ParkourInviteNoticePush{Team: tean, State: 3}, tean.Captainid)
} // }
session.SendMsg(string(this.module.GetType()), "invitehandle", &pb.ParkourInviteHandleResp{IsSucc: true}) // session.SendMsg(string(this.module.GetType()), "invitehandle", &pb.ParkourInviteHandleResp{IsSucc: true})
return // return
} // }

View File

@ -1,134 +1,134 @@
package parkour package parkour
import ( // import (
"go_dreamfactory/comm" // "go_dreamfactory/comm"
"go_dreamfactory/pb" // "go_dreamfactory/pb"
) // )
//参数校验 // //参数校验
func (this *apiComp) JoinTeamCheck(session comm.IUserSession, req *pb.ParkourJoinTeamReq) (errdata *pb.ErrorData) { // func (this *apiComp) JoinTeamCheck(session comm.IUserSession, req *pb.ParkourJoinTeamReq) (errdata *pb.ErrorData) {
if session.GetUserId() == req.Uid { // if session.GetUserId() == req.Uid {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, // Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(), // Title: pb.ErrorCode_ReqParameterError.ToString(),
} // }
} // }
return // return
} // }
///请求进入队伍 // ///请求进入队伍
func (this *apiComp) JoinTeam(session comm.IUserSession, req *pb.ParkourJoinTeamReq) (errdata *pb.ErrorData) { // func (this *apiComp) JoinTeam(session comm.IUserSession, req *pb.ParkourJoinTeamReq) (errdata *pb.ErrorData) {
var ( // var (
info *pb.DBParkour // info *pb.DBParkour
tean *pb.DBParkour // tean *pb.DBParkour
member *pb.DBRaceMember // member *pb.DBRaceMember
users []string // users []string
err error // err error
) // )
if errdata = this.JoinTeamCheck(session, req); errdata != nil { // if errdata = this.JoinTeamCheck(session, req); errdata != nil {
return // return
} // }
if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil { // if info, err = this.module.parkourComp.queryinfo(session.GetUserId()); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
// 状态校验 // // 状态校验
if info.State != pb.RaceTeamState_resting { // 不是休息中不能参加 // if info.State != pb.RaceTeamState_resting { // 不是休息中不能参加
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_StateInvalid, // Code: pb.ErrorCode_StateInvalid,
Title: pb.ErrorCode_StateInvalid.ToString(), // Title: pb.ErrorCode_StateInvalid.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if len(info.Member) > 3 { // if len(info.Member) > 3 {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ParkourMemberFull, // Code: pb.ErrorCode_ParkourMemberFull,
Title: pb.ErrorCode_ParkourMemberFull.ToString(), // Title: pb.ErrorCode_ParkourMemberFull.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if tean, err = this.module.parkourComp.queryinfo(req.Uid); err != nil { // if tean, err = this.module.parkourComp.queryinfo(req.Uid); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
users = make([]string, len(tean.Member)) // users = make([]string, len(tean.Member))
for i, v := range tean.Member { // for i, v := range tean.Member {
if v.Uid == session.GetUserId() { // if v.Uid == session.GetUserId() {
// 自己已经在队伍中 // // 自己已经在队伍中
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ParkourTargetTeamed, // Code: pb.ErrorCode_ParkourTargetTeamed,
Title: pb.ErrorCode_ParkourTargetTeamed.ToString(), // Title: pb.ErrorCode_ParkourTargetTeamed.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
users[i] = v.Uid // users[i] = v.Uid
} // }
user, err := this.module.ModuleUser.GetUser(session.GetUserId()) // user, err := this.module.ModuleUser.GetUser(session.GetUserId())
if err != nil { // if err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_SystemError, // Code: pb.ErrorCode_SystemError,
Title: pb.ErrorCode_SystemError.ToString(), // Title: pb.ErrorCode_SystemError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if tean.Captainid == "" { // if tean.Captainid == "" {
member = &pb.DBRaceMember{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv, Mount: tean.Dfmount, Maxhp: 10} // member = &pb.DBRaceMember{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv, Mount: tean.Dfmount, Maxhp: 10}
tean.Captainid = tean.Uid // tean.Captainid = tean.Uid
tean.State = pb.RaceTeamState_teaming // tean.State = pb.RaceTeamState_teaming
tean.Member = append(tean.Member, member) // tean.Member = append(tean.Member, member)
users = append(users, tean.Uid) // users = append(users, tean.Uid)
} // }
users = append(users, session.GetUserId()) // users = append(users, session.GetUserId())
member = &pb.DBRaceMember{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv, Mount: info.Dfmount, Maxhp: 10} // member = &pb.DBRaceMember{Uid: user.Uid, Name: user.Name, Avatar: user.Avatar, Lv: user.Lv, Mount: info.Dfmount, Maxhp: 10}
tean.Member = append(tean.Member, member) // tean.Member = append(tean.Member, member)
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ // if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"state": tean.State, // "state": tean.State,
"captainid": tean.Captainid, // "captainid": tean.Captainid,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if err = this.module.parkourComp.Change(tean.Captainid, map[string]interface{}{ // if err = this.module.parkourComp.Change(tean.Captainid, map[string]interface{}{
"state": tean.State, // "state": tean.State,
"captainid": tean.Captainid, // "captainid": tean.Captainid,
"member": tean.Member, // "member": tean.Member,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamjoinnotice",
&pb.ParkourTeamJoinNoticePush{Member: member}, users...) // &pb.ParkourTeamJoinNoticePush{Member: member}, users...)
this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: tean}, users...) // &pb.ParkourTeamChanagePush{Team: tean}, users...)
session.SendMsg(string(this.module.GetType()), "jointeam", &pb.ParkourJoinTeamResp{ // session.SendMsg(string(this.module.GetType()), "jointeam", &pb.ParkourJoinTeamResp{
Team: tean, // Team: tean,
}) // })
return // return
} // }

View File

@ -0,0 +1,48 @@
package parkour
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
)
//参数校验
func (this *apiComp) QTECheck(session comm.IUserSession, req *pb.ParkourQTEReq) (errdata *pb.ErrorData) {
return
}
///匹配请求
func (this *apiComp) QTE(session comm.IUserSession, req *pb.ParkourQTEReq) (errdata *pb.ErrorData) {
var (
conf *cfg.GameBuzkashiQteLvData
err error
ok bool
)
if errdata = this.QTECheck(session, req); errdata != nil {
return
}
if conf, err = this.module.configure.getGameBuzkashiQteLv(req.Time); err != nil {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: err.Error(),
}
return
}
this.module.lock.RLock()
_, ok = this.module.battles[req.Battleid]
this.module.lock.RUnlock()
if ok {
go this.module.qte(req.Battleid, session.GetUserId(), conf)
} else {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(),
}
return
}
session.SendMsg(string(this.module.GetType()), "shot", &pb.ParkourShotResp{})
return
}

View File

@ -1,142 +1,142 @@
package parkour package parkour
import ( // import (
"go_dreamfactory/comm" // "go_dreamfactory/comm"
"go_dreamfactory/pb" // "go_dreamfactory/pb"
) // )
//参数校验 // //参数校验
func (this *apiComp) QuitTeamCheck(session comm.IUserSession, req *pb.ParkourQuitTeamReq) (errdata *pb.ErrorData) { // func (this *apiComp) QuitTeamCheck(session comm.IUserSession, req *pb.ParkourQuitTeamReq) (errdata *pb.ErrorData) {
return // return
} // }
///退出队伍 // ///退出队伍
func (this *apiComp) QuitTeam(session comm.IUserSession, req *pb.ParkourQuitTeamReq) (errdata *pb.ErrorData) { // func (this *apiComp) QuitTeam(session comm.IUserSession, req *pb.ParkourQuitTeamReq) (errdata *pb.ErrorData) {
var ( // var (
tean *pb.DBParkour // tean *pb.DBParkour
ntean *pb.DBParkour // ntean *pb.DBParkour
member *pb.DBRaceMember // member *pb.DBRaceMember
users []string // users []string
ok bool // ok bool
err error // err error
) // )
if errdata = this.QuitTeamCheck(session, req); errdata != nil { // if errdata = this.QuitTeamCheck(session, req); errdata != nil {
return // return
} // }
if tean, err = this.module.parkourComp.queryinfo(req.Captainid); err != nil { // if tean, err = this.module.parkourComp.queryinfo(req.Captainid); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
for i, v := range tean.Member { // for i, v := range tean.Member {
if v.Uid == session.GetUserId() { // if v.Uid == session.GetUserId() {
tean.Member = append(tean.Member[0:i], tean.Member[i+1:]...) // tean.Member = append(tean.Member[0:i], tean.Member[i+1:]...)
member = v // member = v
ok = true // ok = true
} else if !v.Isai { // } else if !v.Isai {
users = append(users, v.Uid) // users = append(users, v.Uid)
} // }
} // }
if !ok { // if !ok {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_ReqParameterError, // Code: pb.ErrorCode_ReqParameterError,
Title: pb.ErrorCode_ReqParameterError.ToString(), // Title: pb.ErrorCode_ReqParameterError.ToString(),
} // }
return // return
} // }
if req.Captainid == session.GetUserId() { //自己是队长 // if req.Captainid == session.GetUserId() { //自己是队长
if len(users) > 0 { // if len(users) > 0 {
for i, v := range users { // for i, v := range users {
if i == 0 { // if i == 0 {
if ntean, err = this.module.parkourComp.queryinfo(v); err != nil { // if ntean, err = this.module.parkourComp.queryinfo(v); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} else { // } else {
ntean.Captainid = users[0] // ntean.Captainid = users[0]
ntean.Member = tean.Member // ntean.Member = tean.Member
if err = this.module.parkourComp.Change(v, map[string]interface{}{ // if err = this.module.parkourComp.Change(v, map[string]interface{}{
"captainid": v, // "captainid": v,
"member": tean.Member, // "member": tean.Member,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
} // }
} else { // } else {
if err = this.module.parkourComp.Change(v, map[string]interface{}{ // if err = this.module.parkourComp.Change(v, map[string]interface{}{
"captainid": users[0], // "captainid": users[0],
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
} // }
} // }
this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: ntean}, users...) // &pb.ParkourTeamChanagePush{Team: ntean}, users...)
} // }
tean.Invite = make([]*pb.DBRaceInvite, 0) // tean.Invite = make([]*pb.DBRaceInvite, 0)
tean.Member = make([]*pb.DBRaceMember, 0) // tean.Member = make([]*pb.DBRaceMember, 0)
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ // if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"state": pb.RaceTeamState_resting, // "state": pb.RaceTeamState_resting,
"captainid": "", // "captainid": "",
"invite": tean.Invite, // "invite": tean.Invite,
"member": tean.Member, // "member": tean.Member,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
} else { // } else {
if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{ // if err = this.module.parkourComp.Change(session.GetUserId(), map[string]interface{}{
"state": pb.RaceTeamState_resting, // "state": pb.RaceTeamState_resting,
"captainid": "", // "captainid": "",
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if err = this.module.parkourComp.Change(req.Captainid, map[string]interface{}{ // if err = this.module.parkourComp.Change(req.Captainid, map[string]interface{}{
"member": tean.Member, // "member": tean.Member,
}); err != nil { // }); err != nil {
errdata = &pb.ErrorData{ // errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, // Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), // Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(), // Message: err.Error(),
} // }
return // return
} // }
if len(users) > 0 { // if len(users) > 0 {
this.module.SendMsgToUsers(string(this.module.GetType()), "teamquitnotice", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamquitnotice",
&pb.ParkourTeamQuitNoticePush{Member: member}, users...) // &pb.ParkourTeamQuitNoticePush{Member: member}, users...)
this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage", // this.module.SendMsgToUsers(string(this.module.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: tean}, users...) // &pb.ParkourTeamChanagePush{Team: tean}, users...)
} // }
} // }
session.SendMsg(string(this.module.GetType()), "quitteam", &pb.ParkourQuitTeamResp{}) // session.SendMsg(string(this.module.GetType()), "quitteam", &pb.ParkourQuitTeamResp{})
return // return
} // }

View File

@ -20,7 +20,7 @@ func (this *apiComp) RaceMatchCheck(session comm.IUserSession, req *pb.ParkourRa
func (this *apiComp) RaceMatch(session comm.IUserSession, req *pb.ParkourRaceMatchReq) (errdata *pb.ErrorData) { func (this *apiComp) RaceMatch(session comm.IUserSession, req *pb.ParkourRaceMatchReq) (errdata *pb.ErrorData) {
var ( var (
team *pb.DBParkour team *pb.DBParkour
tuser *pb.DBUser ais []*pb.DBRaceMember
users []string users []string
err error err error
) )
@ -45,16 +45,17 @@ func (this *apiComp) RaceMatch(session comm.IUserSession, req *pb.ParkourRaceMat
if team.Captainid == "" { //为组队情况 if team.Captainid == "" { //为组队情况
team.Captainid = team.Uid team.Captainid = team.Uid
team.State = pb.RaceTeamState_teaming team.State = pb.RaceTeamState_teaming
if tuser, err = this.module.ModuleUser.GetUser(session.GetUserId()); err != nil { team.Member = append(team.Member, &pb.DBRaceMember{
errdata = &pb.ErrorData{ Uid: team.Uid,
Code: pb.ErrorCode_SystemError, Name: team.Name,
Title: pb.ErrorCode_SystemError.ToString(), Skin: team.Skin,
Message: err.Error(), Sex: team.Sex,
} Lv: team.Lv,
return Dan: team.Dan,
} Mount: team.Mount,
Property: team.Property,
team.Member = append(team.Member, &pb.DBRaceMember{Uid: tuser.Uid, Name: tuser.Name, Avatar: tuser.Avatar, Lv: tuser.Lv, Mount: team.Dfmount, Maxhp: 10}) Currhp: team.Property[comm.Dhp],
})
if err = this.module.parkourComp.Change(team.Captainid, map[string]interface{}{ if err = this.module.parkourComp.Change(team.Captainid, map[string]interface{}{
"state": team.State, "state": team.State,
"captainid": team.Captainid, "captainid": team.Captainid,
@ -68,8 +69,14 @@ func (this *apiComp) RaceMatch(session comm.IUserSession, req *pb.ParkourRaceMat
return return
} }
} }
if ais, err = this.module.parkourComp.matcheAI(team.Dan, 5); err != nil {
if err = this.module.match(team); err != nil { errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(),
Message: err.Error(),
}
}
if err = this.module.match(team, ais); err != nil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), Title: pb.ErrorCode_DBError.ToString(),

View File

@ -42,7 +42,7 @@ func (this *apiComp) RaceMatchCancel(session comm.IUserSession, req *pb.ParkourR
return return
} }
if err = this.module.match(team); err != nil { if err = this.module.cancelmatch(team); err != nil {
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_DBError, Code: pb.ErrorCode_DBError,
Title: pb.ErrorCode_DBError.ToString(), Title: pb.ErrorCode_DBError.ToString(),

View File

@ -1,49 +1,49 @@
package parkour package parkour
import ( // import (
"go_dreamfactory/comm" // "go_dreamfactory/comm"
"go_dreamfactory/pb" // "go_dreamfactory/pb"
) // )
//参数校验 // //参数校验
func (this *apiComp) ViewPlayerCheck(session comm.IUserSession, req *pb.ParkourViewPlayerReq) (errdata *pb.ErrorData) { // func (this *apiComp) ViewPlayerCheck(session comm.IUserSession, req *pb.ParkourViewPlayerReq) (errdata *pb.ErrorData) {
return // return
} // }
///游戏 // ///游戏
func (this *apiComp) ViewPlayer(session comm.IUserSession, req *pb.ParkourViewPlayerReq) (errdata *pb.ErrorData) { // func (this *apiComp) ViewPlayer(session comm.IUserSession, req *pb.ParkourViewPlayerReq) (errdata *pb.ErrorData) {
var ( // var (
resp *pb.ParkourViewPlayerResp // resp *pb.ParkourViewPlayerResp
) // )
if errdata = this.ViewPlayerCheck(session, req); errdata != nil { // if errdata = this.ViewPlayerCheck(session, req); errdata != nil {
return // return
} // }
resp = &pb.ParkourViewPlayerResp{ // resp = &pb.ParkourViewPlayerResp{
Player: make([]*pb.ParkourData, 0), // Player: make([]*pb.ParkourData, 0),
} // }
for _, uid := range req.Uid { // for _, uid := range req.Uid {
if u, err := this.module.ModuleUser.GetUser(uid); err == nil { // if u, err := this.module.ModuleUser.GetUser(uid); err == nil {
{ // {
var time int64 // var time int64
if this.module.ModuleUser.IsOnline(uid) { // if this.module.ModuleUser.IsOnline(uid) {
//if user := this.module.ModuleUser.GetUser(uid); user != nil { // //if user := this.module.ModuleUser.GetUser(uid); user != nil {
time = u.Offlinetime // time = u.Offlinetime
// } // // }
} else { // } else {
time = -1 // time = -1
} // }
resp.Player = append(resp.Player, &pb.ParkourData{ // resp.Player = append(resp.Player, &pb.ParkourData{
Uid: uid, // Uid: uid,
Name: u.Name, // Name: u.Name,
Avatar: u.Avatar, // Avatar: u.Avatar,
Lv: u.Lv, // Lv: u.Lv,
OfflineTime: time, // 检查是否在线 // OfflineTime: time, // 检查是否在线
}) // })
} // }
} // }
} // }
session.SendMsg(string(this.module.GetType()), "viewplayer", resp) // session.SendMsg(string(this.module.GetType()), "viewplayer", resp)
return // return
} // }

View File

@ -2,6 +2,7 @@ package parkour
import ( import (
"fmt" "fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego/core" "go_dreamfactory/lego/core"
"go_dreamfactory/modules" "go_dreamfactory/modules"
"go_dreamfactory/sys/configure" "go_dreamfactory/sys/configure"
@ -12,6 +13,7 @@ const (
game_buzkashiopen = "game_buzkashiopen.json" game_buzkashiopen = "game_buzkashiopen.json"
game_buzkashigrade = "game_buzkashigrade.json" game_buzkashigrade = "game_buzkashigrade.json"
game_buzkashilv = "game_buzkashilv.json" game_buzkashilv = "game_buzkashilv.json"
game_buzkashiqtelv = "game_buzkashiqtelv.json"
game_buzkashimount = "game_buzkashimount.json" game_buzkashimount = "game_buzkashimount.json"
game_buzkashireward = "game_buzkashireward.json" game_buzkashireward = "game_buzkashireward.json"
) )
@ -29,6 +31,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.LoadConfigure(game_buzkashiopen, cfg.NewGameBuzkashiOpen) this.LoadConfigure(game_buzkashiopen, cfg.NewGameBuzkashiOpen)
this.LoadConfigure(game_buzkashigrade, cfg.NewGameBuzkashiGrade) this.LoadConfigure(game_buzkashigrade, cfg.NewGameBuzkashiGrade)
this.LoadConfigure(game_buzkashilv, cfg.NewGameBuzkashiLv) this.LoadConfigure(game_buzkashilv, cfg.NewGameBuzkashiLv)
this.LoadConfigure(game_buzkashiqtelv, cfg.NewGameBuzkashiQteLv)
this.LoadConfigure(game_buzkashimount, cfg.NewGameBuzkashiMount) this.LoadConfigure(game_buzkashimount, cfg.NewGameBuzkashiMount)
// this.LoadConfigure(game_buzkashireward, cfg.NewGameBuzkashiReward) // this.LoadConfigure(game_buzkashireward, cfg.NewGameBuzkashiReward)
return return
@ -62,6 +65,59 @@ func (this *configureComp) isopen() (open bool) {
return return
} }
func (this *configureComp) getGameBuzkashiGrades() (confs []*cfg.GameBuzkashiGradeData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_buzkashigrade); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
confs = v.(*cfg.GameBuzkashiGrade).GetDataList()
}
return
}
func (this *configureComp) getGameBuzkashiGrade(distance int32) (configure *cfg.GameBuzkashiGradeData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_buzkashigrade); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
for _, v := range v.(*cfg.GameBuzkashiGrade).GetDataList() {
if distance < int32(v.Distance) {
configure = v
return
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_buzkashigrade, distance)
this.module.Errorln(err)
}
return
}
func (this *configureComp) getGameBuzkashiQteLv(time float32) (configure *cfg.GameBuzkashiQteLvData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_buzkashiqtelv); err != nil {
this.module.Errorf("err:%v", err)
return
} else {
for _, v := range v.(*cfg.GameBuzkashiQteLv).GetDataList() {
if time < v.Time {
configure = v
return
}
}
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_buzkashiqtelv, time)
this.module.Errorln(err)
}
return
}
// func (this *configureComp) getGameBuzkashiReward(id int32) (configure *cfg.GameBuzkashiRewardData) { // func (this *configureComp) getGameBuzkashiReward(id int32) (configure *cfg.GameBuzkashiRewardData) {
// if v, err := this.GetConfigure(game_buzkashireward); err == nil { // if v, err := this.GetConfigure(game_buzkashireward); err == nil {
// var ok bool // var ok bool

View File

@ -20,11 +20,11 @@ type RaceItem struct {
lock sync.Mutex //战斗锁 防止计时器和消息同时操作对象 lock sync.Mutex //战斗锁 防止计时器和消息同时操作对象
RedMember []*pb.DBRaceMember //红方成员 RedMember []*pb.DBRaceMember //红方成员
RedScore int32 //红方分值 RedScore int32 //红方分值
RedEnergy int32 //红方能量 // RedEnergy int32 //红方能量
BuleMember []*pb.DBRaceMember //蓝方成员 BuleMember []*pb.DBRaceMember //蓝方成员
Session map[string]comm.IUserSession Session map[string]comm.IUserSession
BuleScore int32 //蓝方分值 BuleScore int32 //蓝方分值
BuleEnergy int32 //蓝方能量 // BuleEnergy int32 //蓝方能量
overtimer *timewheel.Task //准备倒计时定时器 overtimer *timewheel.Task //准备倒计时定时器
} }

View File

@ -7,10 +7,11 @@ import (
"go_dreamfactory/lego/core" "go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log" "go_dreamfactory/lego/sys/log"
"go_dreamfactory/lego/sys/mgo" "go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/lego/utils/container/id"
"go_dreamfactory/modules" "go_dreamfactory/modules"
"go_dreamfactory/pb" "go_dreamfactory/pb"
"go_dreamfactory/sys/configure" "go_dreamfactory/sys/configure"
"go_dreamfactory/sys/db" cfg "go_dreamfactory/sys/configure/structs"
"math/rand" "math/rand"
"sync" "sync"
"time" "time"
@ -85,11 +86,8 @@ func (this *ModelParkourComp) getrusers(uid string) (recommend []*pb.DBRaceMembe
users[v].member = &pb.DBRaceMember{ users[v].member = &pb.DBRaceMember{
Uid: users[v].user.Uid, Uid: users[v].user.Uid,
Name: users[v].user.Name, Name: users[v].user.Name,
Avatar: users[v].user.Avatar, Sex: users[v].user.Gender,
Lv: users[v].user.Lv, Lv: users[v].user.Lv,
Mount: users[v].parkour.Dfmount,
Maxhp: 10,
Currhp: 10,
} }
} }
recommend[i] = users[v].member recommend[i] = users[v].member
@ -97,6 +95,38 @@ func (this *ModelParkourComp) getrusers(uid string) (recommend []*pb.DBRaceMembe
return return
} }
// 匹配机器人
func (this *ModelParkourComp) matcheAI(dan, num int32) (results []*pb.DBRaceMember, err error) {
var (
robots []*cfg.GameRobotData
dragon *pb.DBDragon
)
results = make([]*pb.DBRaceMember, num)
if robots, err = this.module.ModuleTools.RandRobotConfig(num); err != nil {
return
}
for i, v := range robots {
if dragon, err = this.module.dragon.CreateRobotDragon(v.Mtsid.T, v.Mtsid.N); err != nil {
this.module.Errorln(err)
return
}
results[i] = &pb.DBRaceMember{
Uid: fmt.Sprintf("ai_%s", id.NewXId()),
Name: v.Name,
Sex: v.Sex,
Skin: v.Showid,
Lv: v.Lvshow,
Dan: dan,
Mount: dragon.Dragonid,
Mlv: dragon.Lv,
Property: dragon.Property,
Currhp: dragon.Property[comm.Dhp],
Isai: true,
}
}
return
}
// 刷新推荐列表 // 刷新推荐列表
func (this *ModelParkourComp) refreshlist() { func (this *ModelParkourComp) refreshlist() {
var ( var (
@ -148,12 +178,10 @@ func (this *ModelParkourComp) queryinfo(uid string) (result *pb.DBParkour, err e
Id: primitive.NewObjectID().Hex(), Id: primitive.NewObjectID().Hex(),
Uid: uid, Uid: uid,
State: pb.RaceTeamState_resting, State: pb.RaceTeamState_resting,
Mounts: make(map[string]int32),
Invite: make([]*pb.DBRaceInvite, 0), Invite: make([]*pb.DBRaceInvite, 0),
Member: []*pb.DBRaceMember{}, Member: []*pb.DBRaceMember{},
Weekreward: make(map[int32]bool),
} }
mid := this.module.ModuleTools.GetGlobalConf().Mounts
result.Mounts[mid] = 1
if err = this.Add(uid, result); err != nil { if err = this.Add(uid, result); err != nil {
this.module.Errorln(err) this.module.Errorln(err)
return return
@ -184,12 +212,10 @@ func (this *ModelParkourComp) queryinfos(uids []string) (results []*pb.DBParkour
Id: primitive.NewObjectID().Hex(), Id: primitive.NewObjectID().Hex(),
Uid: v, Uid: v,
State: pb.RaceTeamState_resting, State: pb.RaceTeamState_resting,
Mounts: make(map[string]int32),
Invite: make([]*pb.DBRaceInvite, 0), Invite: make([]*pb.DBRaceInvite, 0),
Member: []*pb.DBRaceMember{}, Member: []*pb.DBRaceMember{},
Weekreward: make(map[int32]bool),
} }
mid := this.module.ModuleTools.GetGlobalConf().Mounts // 默认坐骑
temp.Mounts[mid] = 1
newdata[v] = temp newdata[v] = temp
} }
if err = this.Adds(newdata); err != nil { if err = this.Adds(newdata); err != nil {
@ -199,70 +225,3 @@ func (this *ModelParkourComp) queryinfos(uids []string) (results []*pb.DBParkour
} }
return return
} }
// 更新用户的背包信息
func (this *ModelParkourComp) addUserMounts(uid string, mounts map[string]int32) (result *pb.DBParkour, err error) {
var (
model *db.DBModel
)
if !this.module.IsCross() { //非跨服
if model, err = this.module.GetCrossDBModel(this.TableName); err != nil {
this.module.Errorln(err)
} else {
result = &pb.DBParkour{}
if err = this.Get(uid, result); err != nil && err != mgo.MongodbNil {
this.module.Errorln(err)
return
}
if err == mgo.MongodbNil {
if _, err = this.module.ModuleUser.GetUser(uid); err != nil {
err = fmt.Errorf("no found udata:%s", uid)
return
}
result = &pb.DBParkour{
Id: primitive.NewObjectID().Hex(),
Uid: uid,
State: pb.RaceTeamState_resting,
Invite: make([]*pb.DBRaceInvite, 0),
Mounts: make(map[string]int32),
Member: []*pb.DBRaceMember{},
}
mid := this.module.ModuleTools.GetGlobalConf().Mounts
result.Mounts[mid] = 1
for k, _ := range mounts {
result.Mounts[k] = 0
if result.Dfmount == "" {
result.Dfmount = k
}
}
if err = model.Add(uid, result); err != nil {
this.module.Errorf("err:%v", err)
}
} else {
for k, _ := range mounts {
result.Mounts[k] = 0
}
this.Change(uid, map[string]interface{}{
"mounts": result.Mounts,
})
}
}
} else {
if result, err = this.queryinfo(uid); err != nil {
this.module.Errorln(err)
}
for k, _ := range mounts {
result.Mounts[k] = 0
if result.Dfmount == "" {
result.Dfmount = k
}
}
this.Change(uid, map[string]interface{}{
"mounts": result.Mounts,
})
}
return
}

View File

@ -11,6 +11,7 @@ import (
"go_dreamfactory/lego/sys/timewheel" "go_dreamfactory/lego/sys/timewheel"
"go_dreamfactory/modules" "go_dreamfactory/modules"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"sync" "sync"
"time" "time"
@ -35,6 +36,7 @@ func NewModule() core.IModule {
type Parkour struct { type Parkour struct {
modules.ModuleBase modules.ModuleBase
service base.IRPCXService service base.IRPCXService
dragon comm.IDragon
api *apiComp api *apiComp
ai *aiComp ai *aiComp
configure *configureComp configure *configureComp
@ -64,7 +66,13 @@ func (this *Parkour) Start() (err error) {
return return
} }
this.service.RegisterFunctionName(string(comm.RPC_ParkourMatchSucc), this.createbattle) this.service.RegisterFunctionName(string(comm.RPC_ParkourMatchSucc), this.createbattle)
this.service.RegisterFunctionName(string(comm.RPC_ParkourTrusteeship), this.trusteeship)
event.RegisterGO(comm.EventUserOffline, this.useroffline) event.RegisterGO(comm.EventUserOffline, this.useroffline)
var module core.IModule
if module, err = this.service.GetModule(comm.ModuleDragon); err != nil {
return
}
this.dragon = module.(comm.IDragon)
return return
} }
@ -79,12 +87,13 @@ func (this *Parkour) OnInstallComp() {
} }
// 匹配 // 匹配
func (this *Parkour) match(team *pb.DBParkour) (err error) { func (this *Parkour) match(team *pb.DBParkour, ais []*pb.DBRaceMember) (err error) {
err = this.service.RpcCall( err = this.service.RpcCall(
context.Background(), context.Background(),
comm.Service_Mainte, comm.Service_Mainte,
string(comm.RPC_ParkourJoinMatch), string(comm.RPC_ParkourJoinMatch),
&pb.RPCParkourJoinMatchReq{Captainid: team.Captainid, Member: team.Member}, &pb.RPCParkourJoinMatchReq{Captainid: team.Captainid, Member: team.Member, Ais: ais},
&pb.RPCParkourJoinMatchResp{}) &pb.RPCParkourJoinMatchResp{})
if err != nil { if err != nil {
this.Errorln(err) this.Errorln(err)
@ -93,6 +102,21 @@ func (this *Parkour) match(team *pb.DBParkour) (err error) {
return return
} }
// 取消匹配
func (this *Parkour) cancelmatch(team *pb.DBParkour) (err error) {
err = this.service.RpcCall(
context.Background(),
comm.Service_Mainte,
string(comm.RPC_ParkourCancelMatch),
&pb.RPCParkourCancelMatchReq{Captainid: team.Captainid},
&pb.RPCParkourCancelMatchResp{})
if err != nil {
this.Errorln(err)
return
}
return
}
// 匹配成功 创建战斗 // 匹配成功 创建战斗
func (this *Parkour) createbattle(ctx context.Context, req *pb.RPCParkourMatchSuccReq, resp *pb.RPCParkourMatchSuccResp) (err error) { func (this *Parkour) createbattle(ctx context.Context, req *pb.RPCParkourMatchSuccReq, resp *pb.RPCParkourMatchSuccResp) (err error) {
var ( var (
@ -115,7 +139,7 @@ func (this *Parkour) createbattle(ctx context.Context, req *pb.RPCParkourMatchSu
} }
for _, v := range req.Red { for _, v := range req.Red {
v.Currhp = v.Maxhp v.Currhp = v.Property[comm.Dhp]
if !v.Isai { //非AI if !v.Isai { //非AI
session, online := this.GetUserSession(v.Uid) session, online := this.GetUserSession(v.Uid)
v.Isoff = !online v.Isoff = !online
@ -129,7 +153,7 @@ func (this *Parkour) createbattle(ctx context.Context, req *pb.RPCParkourMatchSu
} }
battle.RedMember = req.Red battle.RedMember = req.Red
for _, v := range req.Bule { for _, v := range req.Bule {
v.Currhp = v.Maxhp v.Currhp = v.Property[comm.Dhp]
if !v.Isai { //非AI if !v.Isai { //非AI
session, online := this.GetUserSession(v.Uid) session, online := this.GetUserSession(v.Uid)
v.Isoff = !online v.Isoff = !online
@ -199,6 +223,54 @@ func (this *Parkour) startbattle(id string) {
} }
} }
// 射门
func (this *Parkour) qte(id string, uid string, conf *cfg.GameBuzkashiQteLvData) {
this.Debug("qte", log.Field{Key: "id", Value: id})
var (
battle *RaceItem
side int32
ok bool
sessions []comm.IUserSession = make([]comm.IUserSession, 0)
err error
)
this.lock.RLock()
battle, ok = this.battles[id]
this.lock.RUnlock()
if ok {
for _, v := range battle.RedMember {
if v.Uid == uid {
ok = true
v.Scores += conf.Value
side = 1
}
}
if !ok {
for _, v := range battle.BuleMember {
if v.Uid == uid {
ok = true
v.Scores += conf.Value
side = 2
}
}
}
if side == 1 {
battle.RedScore += conf.Value
} else {
battle.BuleScore += conf.Value
}
for _, v := range battle.Session {
sessions = append(sessions, v)
}
if err = this.SendMsgToSession(string(this.GetType()), "scorechanage", &pb.ParkourScoreChanagePush{
Redscore: battle.RedScore,
Bluescore: battle.BuleScore,
}, sessions...); err != nil {
this.Errorln(err)
}
}
}
// 射门 // 射门
func (this *Parkour) shot(id string, uid string) { func (this *Parkour) shot(id string, uid string) {
this.Debug("shot", log.Field{Key: "id", Value: id}) this.Debug("shot", log.Field{Key: "id", Value: id})
@ -215,6 +287,7 @@ func (this *Parkour) shot(id string, uid string) {
if ok { if ok {
for _, v := range battle.RedMember { for _, v := range battle.RedMember {
if v.Uid == uid { if v.Uid == uid {
v.Scores += this.ModuleTools.GetGlobalConf().BuzkashiGoalscore
ok = true ok = true
side = 1 side = 1
} }
@ -222,25 +295,23 @@ func (this *Parkour) shot(id string, uid string) {
if !ok { if !ok {
for _, v := range battle.BuleMember { for _, v := range battle.BuleMember {
if v.Uid == uid { if v.Uid == uid {
v.Scores += this.ModuleTools.GetGlobalConf().BuzkashiGoalscore
ok = true ok = true
side = 2 side = 2
} }
} }
} }
if side == 1 { if side == 1 {
battle.RedScore += 3 battle.RedScore += this.ModuleTools.GetGlobalConf().BuzkashiGoalteamscore
} else { } else {
battle.BuleScore += 3 battle.BuleScore += this.ModuleTools.GetGlobalConf().BuzkashiGoalteamscore
} }
for _, v := range battle.Session { for _, v := range battle.Session {
sessions = append(sessions, v) sessions = append(sessions, v)
} }
if err = this.SendMsgToSession(string(this.GetType()), "scorechanage", &pb.ParkourScoreChanagePush{ if err = this.SendMsgToSession(string(this.GetType()), "scorechanage", &pb.ParkourScoreChanagePush{
Redscore: battle.RedScore, Redscore: battle.RedScore,
Redenergy: battle.RedEnergy,
Bluescore: battle.BuleScore, Bluescore: battle.BuleScore,
Blueenergy: battle.BuleEnergy,
}, sessions...); err != nil { }, sessions...); err != nil {
this.Errorln(err) this.Errorln(err)
} }
@ -248,12 +319,11 @@ func (this *Parkour) shot(id string, uid string) {
} }
// 躲避障碍物 // 躲避障碍物
func (this *Parkour) avoid(id string, uid string, dis float32) { func (this *Parkour) avoid(id string, uid string, conf *cfg.GameBuzkashiGradeData) {
this.Debug("shot", log.Field{Key: "id", Value: id}) this.Debug("shot", log.Field{Key: "id", Value: id})
var ( var (
battle *RaceItem battle *RaceItem
ok bool ok bool
side int32
member *pb.DBRaceMember member *pb.DBRaceMember
sessions []comm.IUserSession = make([]comm.IUserSession, 0) sessions []comm.IUserSession = make([]comm.IUserSession, 0)
err error err error
@ -267,7 +337,6 @@ func (this *Parkour) avoid(id string, uid string, dis float32) {
if v.Uid == uid { if v.Uid == uid {
member = v member = v
ok = true ok = true
side = 1
} }
} }
if !ok { if !ok {
@ -275,7 +344,6 @@ func (this *Parkour) avoid(id string, uid string, dis float32) {
if v.Uid == uid { if v.Uid == uid {
member = v member = v
ok = true ok = true
side = 2
} }
} }
} }
@ -288,22 +356,16 @@ func (this *Parkour) avoid(id string, uid string, dis float32) {
sessions = append(sessions, v) sessions = append(sessions, v)
} }
if dis < 0 { if conf == nil {
member.Currhp-- member.Currhp -= this.ModuleTools.GetGlobalConf().BuzkashiSpeedbumphp
member.Energy += conf.Energy
if member.Currhp <= 0 { if member.Currhp <= 0 {
timewheel.Add(time.Second*10, this.resurrectiontimer, battle.Id, member.Uid) timewheel.Add(time.Second*time.Duration(this.ModuleTools.GetGlobalConf().BuzkashiResurrection), this.resurrectiontimer, battle.Id, member.Uid)
} }
} else { } else {
if side == 1 {
battle.RedEnergy += 3
} else {
battle.BuleEnergy += 3
}
if err = this.SendMsgToSession(string(this.GetType()), "playerhpchanage", &pb.ParkourScoreChanagePush{ if err = this.SendMsgToSession(string(this.GetType()), "playerhpchanage", &pb.ParkourScoreChanagePush{
Redscore: battle.RedScore, Redscore: battle.RedScore,
Redenergy: battle.RedEnergy,
Bluescore: battle.BuleScore, Bluescore: battle.BuleScore,
Blueenergy: battle.BuleEnergy,
}, sessions...); err != nil { }, sessions...); err != nil {
this.Errorln(err) this.Errorln(err)
} }
@ -335,8 +397,8 @@ func (this *Parkour) recoverhp(id string, hp int32, uids ...string) {
for _, v1 := range uids { for _, v1 := range uids {
if v.Uid == v1 { if v.Uid == v1 {
v.Currhp += hp v.Currhp += hp
if v.Currhp > v.Maxhp { if v.Currhp > v.Property[comm.Dhp] {
v.Currhp = v.Maxhp v.Currhp = v.Property[comm.Dhp]
} }
chanage[v.Uid] = v.Currhp chanage[v.Uid] = v.Currhp
break break
@ -347,8 +409,8 @@ func (this *Parkour) recoverhp(id string, hp int32, uids ...string) {
for _, v1 := range uids { for _, v1 := range uids {
if v.Uid == v1 { if v.Uid == v1 {
v.Currhp += hp v.Currhp += hp
if v.Currhp > v.Maxhp { if v.Currhp > v.Property[comm.Dhp] {
v.Currhp = v.Maxhp v.Currhp = v.Property[comm.Dhp]
} }
chanage[v.Uid] = v.Currhp chanage[v.Uid] = v.Currhp
break break
@ -399,6 +461,11 @@ func (this *Parkour) overtimer(task *timewheel.Task, args ...interface{}) {
if err = this.SendMsgToSession(string(this.GetType()), "raceover", &pb.ParkourRaceOverPush{ if err = this.SendMsgToSession(string(this.GetType()), "raceover", &pb.ParkourRaceOverPush{
Winside: side, Winside: side,
Race: &pb.DBRace{
Id: battle.Id,
Redmember: battle.RedMember,
Bulemember: battle.BuleMember,
},
}, sessions...); err != nil { }, sessions...); err != nil {
this.Errorln(err) this.Errorln(err)
return return
@ -430,7 +497,11 @@ func (this *Parkour) overtimer(task *timewheel.Task, args ...interface{}) {
} }
} }
} }
for _, v := range sessions {
this.ModuleBuried.TriggerBuried(v, comm.GetBuriedParam(comm.Rtype234, 1))
v.Push()
this.PutUserSession(v)
}
} }
} }
@ -438,11 +509,11 @@ func (this *Parkour) overtimer(task *timewheel.Task, args ...interface{}) {
func (this *Parkour) useroffline(uid, sessionid string) { func (this *Parkour) useroffline(uid, sessionid string) {
var ( var (
info *pb.DBParkour info *pb.DBParkour
team *pb.DBParkour // team *pb.DBParkour
member *pb.DBRaceMember // member *pb.DBRaceMember
users []string users []string
keep bool // keep bool
index int32 // index int32
err error err error
) )
if info, err = this.parkourComp.queryinfo(uid); err != nil { if info, err = this.parkourComp.queryinfo(uid); err != nil {
@ -475,44 +546,44 @@ func (this *Parkour) useroffline(uid, sessionid string) {
this.Error("用户离线! 处理数据", log.Field{Key: "uid", Value: uid}, log.Field{Key: "err", Value: err.Error()}) this.Error("用户离线! 处理数据", log.Field{Key: "uid", Value: uid}, log.Field{Key: "err", Value: err.Error()})
return return
} }
if len(users) > 0 { // if len(users) > 0 {
if err = this.SendMsgToUsers(string(comm.ModulePvp), "teamdisbandnotice", &pb.ParkourTeamDisbandNoticePush{}, users...); err != nil { // if err = this.SendMsgToUsers(string(comm.ModulePvp), "teamdisbandnotice", &pb.ParkourTeamDisbandNoticePush{}, users...); err != nil {
this.Errorln(err) // this.Errorln(err)
} // }
} // }
} else { } else {
if team, err = this.parkourComp.queryinfo(info.Captainid); err != nil { // if team, err = this.parkourComp.queryinfo(info.Captainid); err != nil {
this.Error("用户离线!", log.Field{Key: "Captainid", Value: info.Captainid}, log.Field{Key: "err", Value: err.Error()}) // this.Error("用户离线!", log.Field{Key: "Captainid", Value: info.Captainid}, log.Field{Key: "err", Value: err.Error()})
return // return
} // }
users = make([]string, 0) // users = make([]string, 0)
for i, v := range team.Member { // for i, v := range team.Member {
if v.Uid == uid { // if v.Uid == uid {
index = int32(i) // index = int32(i)
member = v // member = v
keep = true // keep = true
continue // continue
} // }
if v.Uid != uid && !v.Isai { // if v.Uid != uid && !v.Isai {
users = append(users, v.Uid) // users = append(users, v.Uid)
} // }
} // }
if keep { // if keep {
team.Member = append(team.Member[0:index], team.Member[index+1:]...) // team.Member = append(team.Member[0:index], team.Member[index+1:]...)
if err = this.parkourComp.Change(team.Uid, map[string]interface{}{ // if err = this.parkourComp.Change(team.Uid, map[string]interface{}{
"member": team.Member, // "member": team.Member,
}); err != nil { // }); err != nil {
this.Error("用户离线! 解散队伍处理", log.Field{Key: "uid", Value: team.Uid}, log.Field{Key: "err", Value: err.Error()}) // this.Error("用户离线! 解散队伍处理", log.Field{Key: "uid", Value: team.Uid}, log.Field{Key: "err", Value: err.Error()})
return // return
} // }
if len(users) > 0 { // if len(users) > 0 {
this.SendMsgToUsers(string(this.GetType()), "teamquitnotice", // this.SendMsgToUsers(string(this.GetType()), "teamquitnotice",
&pb.ParkourTeamQuitNoticePush{Member: member}, users...) // &pb.ParkourTeamQuitNoticePush{Member: member}, users...)
this.SendMsgToUsers(string(this.GetType()), "teamchanage", // this.SendMsgToUsers(string(this.GetType()), "teamchanage",
&pb.ParkourTeamChanagePush{Team: team}, users...) // &pb.ParkourTeamChanagePush{Team: team}, users...)
} // }
} // }
} }
} else if info.State == pb.RaceTeamState_matching { } else if info.State == pb.RaceTeamState_matching {
if info.Captainid == uid { if info.Captainid == uid {
@ -548,11 +619,11 @@ func (this *Parkour) useroffline(uid, sessionid string) {
} }
} }
} }
if len(users) > 0 { // if len(users) > 0 {
if err = this.SendMsgToUsers(string(comm.ModulePvp), "teamdisbandnotice", &pb.ParkourTeamDisbandNoticePush{}, users...); err != nil { // if err = this.SendMsgToUsers(string(comm.ModulePvp), "teamdisbandnotice", &pb.ParkourTeamDisbandNoticePush{}, users...); err != nil {
this.Errorln(err) // this.Errorln(err)
} // }
} // }
} }
} else if info.State == pb.RaceTeamState_raceing { } else if info.State == pb.RaceTeamState_raceing {
var ( var (
@ -573,8 +644,8 @@ func (this *Parkour) useroffline(uid, sessionid string) {
ctx, _ := context.WithTimeout(context.Background(), time.Second*5) ctx, _ := context.WithTimeout(context.Background(), time.Second*5)
_, err = this.service.RpcGo( _, err = this.service.RpcGo(
ctx, ctx,
comm.Service_Mainte, v.ServicePath,
string(comm.RPC_ParkourJoinMatch), string(comm.RPC_ParkourTrusteeship),
&pb.RPC_ParkourTrusteeshipReq{Battleid: v.Id, Uid: uid}, &pb.RPC_ParkourTrusteeshipReq{Battleid: v.Id, Uid: uid},
nil) nil)
if err != nil { if err != nil {
@ -594,8 +665,8 @@ func (this *Parkour) useroffline(uid, sessionid string) {
ctx, _ := context.WithTimeout(context.Background(), time.Second*5) ctx, _ := context.WithTimeout(context.Background(), time.Second*5)
_, err = this.service.RpcGo( _, err = this.service.RpcGo(
ctx, ctx,
comm.Service_Mainte, v.ServicePath,
string(comm.RPC_ParkourJoinMatch), string(comm.RPC_ParkourTrusteeship),
&pb.RPC_ParkourTrusteeshipReq{Battleid: v.Id, Uid: uid}, &pb.RPC_ParkourTrusteeshipReq{Battleid: v.Id, Uid: uid},
nil) nil)
if err != nil { if err != nil {
@ -673,7 +744,7 @@ func (this *Parkour) resurrectiontimer(task *timewheel.Task, args ...interface{}
} }
if ok { if ok {
member.Currhp = 2 member.Currhp = member.Property[comm.Dhp]
for _, v := range battle.Session { for _, v := range battle.Session {
sessions = append(sessions, v) sessions = append(sessions, v)
} }

View File

@ -69,6 +69,7 @@ func (this *Pvp) Start() (err error) {
this.practice = module.(comm.IPractice) this.practice = module.(comm.IPractice)
// event.RegisterGO(comm.EventUserLogin, this.userlogin) // event.RegisterGO(comm.EventUserLogin, this.userlogin)
event.RegisterGO(comm.EventUserOffline, this.useroffline) event.RegisterGO(comm.EventUserOffline, this.useroffline)
this.service.RegisterFunctionName(string(comm.RPC_PVPTrusteeship), this.trusteeship)
return return
} }
@ -440,8 +441,8 @@ func (this *Pvp) useroffline(uid, sessionid string) {
ctx, _ := context.WithTimeout(context.Background(), time.Second*5) ctx, _ := context.WithTimeout(context.Background(), time.Second*5)
_, err = this.service.RpcGo( _, err = this.service.RpcGo(
ctx, ctx,
comm.Service_Mainte, k,
string(comm.RPC_ParkourJoinMatch), string(comm.RPC_PVPTrusteeship),
&pb.RPC_PVPTrusteeshipReq{Battleid: v, Uid: uid}, &pb.RPC_PVPTrusteeshipReq{Battleid: v, Uid: uid},
nil) nil)
if err != nil { if err != nil {

View File

@ -91,9 +91,15 @@ func (this *ParkourComp) refreshlist() {
for _, v := range result { for _, v := range result {
this.users = append(this.users, &pb.DBRaceMember{ this.users = append(this.users, &pb.DBRaceMember{
Uid: v.Uid, Uid: v.Uid,
Mount: v.Dfmount, Name: v.Name,
Maxhp: 6, Sex: v.Sex,
Currhp: 6, Skin: v.Skin,
Dan: v.Dan,
Lv: v.Lv,
Mount: v.Mount,
Mlv: v.Mlv,
Property: v.Property,
Currhp: v.Property[comm.Dhp],
Isai: true, Isai: true,
}) })
} }
@ -300,7 +306,7 @@ func (this *ParkourComp) match() {
return return
} else { } else {
v.Name = user.Name v.Name = user.Name
v.Avatar = user.Avatar v.Sex = user.Gender
v.Lv = user.Lv v.Lv = user.Lv
} }
} }
@ -317,7 +323,7 @@ func (this *ParkourComp) match() {
return return
} else { } else {
v.Name = user.Name v.Name = user.Name
v.Avatar = user.Avatar v.Sex = user.Gender
v.Lv = user.Lv v.Lv = user.Lv
} }
} }

View File

@ -38,6 +38,7 @@ type DBMainline struct {
Currboosmodel int32 `protobuf:"varint,11,opt,name=currboosmodel,proto3" json:"currboosmodel"` //boos形象 Currboosmodel int32 `protobuf:"varint,11,opt,name=currboosmodel,proto3" json:"currboosmodel"` //boos形象
Currbooschallengenum int32 `protobuf:"varint,12,opt,name=currbooschallengenum,proto3" json:"currbooschallengenum"` //当日boos挑战次数 Currbooschallengenum int32 `protobuf:"varint,12,opt,name=currbooschallengenum,proto3" json:"currbooschallengenum"` //当日boos挑战次数
Lastboosrefresh int64 `protobuf:"varint,13,opt,name=lastboosrefresh,proto3" json:"lastboosrefresh"` //上一次boos刷新时间 Lastboosrefresh int64 `protobuf:"varint,13,opt,name=lastboosrefresh,proto3" json:"lastboosrefresh"` //上一次boos刷新时间
Stategroup map[int32]int32 `protobuf:"bytes,14,rep,name=stategroup,proto3" json:"stategroup" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //飞行状态组
} }
func (x *DBMainline) Reset() { func (x *DBMainline) Reset() {
@ -163,6 +164,13 @@ func (x *DBMainline) GetLastboosrefresh() int64 {
return 0 return 0
} }
func (x *DBMainline) GetStategroup() map[int32]int32 {
if x != nil {
return x.Stategroup
}
return nil
}
type DBMainlineAward struct { type DBMainlineAward struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -365,7 +373,7 @@ var File_mainline_mainline_db_proto protoreflect.FileDescriptor
var file_mainline_mainline_db_proto_rawDesc = []byte{ var file_mainline_mainline_db_proto_rawDesc = []byte{
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@ -404,82 +412,90 @@ var file_mainline_mainline_db_proto_rawDesc = []byte{
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} }
var ( var (
@ -494,7 +510,7 @@ func file_mainline_mainline_db_proto_rawDescGZIP() []byte {
return file_mainline_mainline_db_proto_rawDescData return file_mainline_mainline_db_proto_rawDescData
} }
var file_mainline_mainline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 16) var file_mainline_mainline_db_proto_msgTypes = make([]protoimpl.MessageInfo, 17)
var file_mainline_mainline_db_proto_goTypes = []interface{}{ var file_mainline_mainline_db_proto_goTypes = []interface{}{
(*DBMainline)(nil), // 0: DBMainline (*DBMainline)(nil), // 0: DBMainline
(*DBMainlineAward)(nil), // 1: DBMainlineAward (*DBMainlineAward)(nil), // 1: DBMainlineAward
@ -507,11 +523,12 @@ var file_mainline_mainline_db_proto_goTypes = []interface{}{
nil, // 8: DBMainline.GroupawardEntry nil, // 8: DBMainline.GroupawardEntry
nil, // 9: DBMainline.PsEntry nil, // 9: DBMainline.PsEntry
nil, // 10: DBMainline.ChapterboosEntry nil, // 10: DBMainline.ChapterboosEntry
nil, // 11: DBMainlineAward.AwardEntry nil, // 11: DBMainline.StategroupEntry
nil, // 12: DBMainlineShop.BuytimeEntry nil, // 12: DBMainlineAward.AwardEntry
nil, // 13: DBMainlineShop.UnlockEntry nil, // 13: DBMainlineShop.BuytimeEntry
nil, // 14: DBMainTask.TasksEntry nil, // 14: DBMainlineShop.UnlockEntry
nil, // 15: DBMainTask.RewardEntry nil, // 15: DBMainTask.TasksEntry
nil, // 16: DBMainTask.RewardEntry
} }
var file_mainline_mainline_db_proto_depIdxs = []int32{ var file_mainline_mainline_db_proto_depIdxs = []int32{
4, // 0: DBMainline.lastlevel:type_name -> DBMainline.LastlevelEntry 4, // 0: DBMainline.lastlevel:type_name -> DBMainline.LastlevelEntry
@ -521,19 +538,20 @@ var file_mainline_mainline_db_proto_depIdxs = []int32{
8, // 4: DBMainline.groupaward:type_name -> DBMainline.GroupawardEntry 8, // 4: DBMainline.groupaward:type_name -> DBMainline.GroupawardEntry
9, // 5: DBMainline.ps:type_name -> DBMainline.PsEntry 9, // 5: DBMainline.ps:type_name -> DBMainline.PsEntry
10, // 6: DBMainline.chapterboos:type_name -> DBMainline.ChapterboosEntry 10, // 6: DBMainline.chapterboos:type_name -> DBMainline.ChapterboosEntry
11, // 7: DBMainlineAward.award:type_name -> DBMainlineAward.AwardEntry 11, // 7: DBMainline.stategroup:type_name -> DBMainline.StategroupEntry
12, // 8: DBMainlineShop.buytime:type_name -> DBMainlineShop.BuytimeEntry 12, // 8: DBMainlineAward.award:type_name -> DBMainlineAward.AwardEntry
13, // 9: DBMainlineShop.unlock:type_name -> DBMainlineShop.UnlockEntry 13, // 9: DBMainlineShop.buytime:type_name -> DBMainlineShop.BuytimeEntry
14, // 10: DBMainTask.tasks:type_name -> DBMainTask.TasksEntry 14, // 10: DBMainlineShop.unlock:type_name -> DBMainlineShop.UnlockEntry
15, // 11: DBMainTask.reward:type_name -> DBMainTask.RewardEntry 15, // 11: DBMainTask.tasks:type_name -> DBMainTask.TasksEntry
1, // 12: DBMainline.ChapterawardEntry.value:type_name -> DBMainlineAward 16, // 12: DBMainTask.reward:type_name -> DBMainTask.RewardEntry
1, // 13: DBMainline.ExploreawardEntry.value:type_name -> DBMainlineAward 1, // 13: DBMainline.ChapterawardEntry.value:type_name -> DBMainlineAward
1, // 14: DBMainline.GroupawardEntry.value:type_name -> DBMainlineAward 1, // 14: DBMainline.ExploreawardEntry.value:type_name -> DBMainlineAward
15, // [15:15] is the sub-list for method output_type 1, // 15: DBMainline.GroupawardEntry.value:type_name -> DBMainlineAward
15, // [15:15] is the sub-list for method input_type 16, // [16:16] is the sub-list for method output_type
15, // [15:15] is the sub-list for extension type_name 16, // [16:16] is the sub-list for method input_type
15, // [15:15] is the sub-list for extension extendee 16, // [16:16] is the sub-list for extension type_name
0, // [0:15] is the sub-list for field type_name 16, // [16:16] is the sub-list for extension extendee
0, // [0:16] is the sub-list for field type_name
} }
func init() { file_mainline_mainline_db_proto_init() } func init() { file_mainline_mainline_db_proto_init() }
@ -597,7 +615,7 @@ func file_mainline_mainline_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_mainline_mainline_db_proto_rawDesc, RawDescriptor: file_mainline_mainline_db_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 16, NumMessages: 17,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -127,15 +127,22 @@ type DBRaceMember struct {
Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //用户id Uid string `protobuf:"bytes,1,opt,name=uid,proto3" json:"uid"` //用户id
Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name"` //用户名称 Name string `protobuf:"bytes,2,opt,name=name,proto3" json:"name"` //用户名称
Avatar string `protobuf:"bytes,3,opt,name=avatar,proto3" json:"avatar"` //用户头像 Skin string `protobuf:"bytes,3,opt,name=skin,proto3" json:"skin"` //皮肤
Lv int32 `protobuf:"varint,4,opt,name=lv,proto3" json:"lv"` //等级 Sex int32 `protobuf:"varint,4,opt,name=sex,proto3" json:"sex"` //性别
Mount string `protobuf:"bytes,5,opt,name=mount,proto3" json:"mount"` //上阵坐骑 Dan int32 `protobuf:"varint,5,opt,name=dan,proto3" json:"dan"` //段位
Maxhp int32 `protobuf:"varint,6,opt,name=maxhp,proto3" json:"maxhp"` //初始血量 Lv int32 `protobuf:"varint,6,opt,name=lv,proto3" json:"lv"` //等级
Currhp int32 `protobuf:"varint,7,opt,name=currhp,proto3" json:"currhp"` //当前血量 Mlv int32 `protobuf:"varint,7,opt,name=mlv,proto3" json:"mlv"` //坐骑等级
Innermost int32 `protobuf:"varint,8,opt,name=innermost,proto3" json:"innermost"` //里程数 Mount string `protobuf:"bytes,8,opt,name=mount,proto3" json:"mount"` //上阵坐骑
Ready bool `protobuf:"varint,9,opt,name=ready,proto3" json:"ready"` //是否准备 Property map[string]int32 `protobuf:"bytes,9,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //坐骑属性
Isai bool `protobuf:"varint,10,opt,name=isai,proto3" json:"isai"` //是否是ai Currhp int32 `protobuf:"varint,10,opt,name=currhp,proto3" json:"currhp"` //当前血量
Isoff bool `protobuf:"varint,11,opt,name=isoff,proto3" json:"isoff"` //是否离线 Innermost int32 `protobuf:"varint,11,opt,name=innermost,proto3" json:"innermost"` //里程数
Ready bool `protobuf:"varint,12,opt,name=ready,proto3" json:"ready"` //是否准备
Isai bool `protobuf:"varint,13,opt,name=isai,proto3" json:"isai"` //是否是ai
Isoff bool `protobuf:"varint,14,opt,name=isoff,proto3" json:"isoff"` //是否离线
Scores int32 `protobuf:"varint,15,opt,name=scores,proto3" json:"scores"` //当前分数
Energy int32 `protobuf:"varint,16,opt,name=energy,proto3" json:"energy"` //当前能量
Showscores int32 `protobuf:"varint,17,opt,name=showscores,proto3" json:"showscores"` //表现分数
Dodge int32 `protobuf:"varint,18,opt,name=dodge,proto3" json:"dodge"` //闪避次数
} }
func (x *DBRaceMember) Reset() { func (x *DBRaceMember) Reset() {
@ -184,13 +191,27 @@ func (x *DBRaceMember) GetName() string {
return "" return ""
} }
func (x *DBRaceMember) GetAvatar() string { func (x *DBRaceMember) GetSkin() string {
if x != nil { if x != nil {
return x.Avatar return x.Skin
} }
return "" return ""
} }
func (x *DBRaceMember) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *DBRaceMember) GetDan() int32 {
if x != nil {
return x.Dan
}
return 0
}
func (x *DBRaceMember) GetLv() int32 { func (x *DBRaceMember) GetLv() int32 {
if x != nil { if x != nil {
return x.Lv return x.Lv
@ -198,6 +219,13 @@ func (x *DBRaceMember) GetLv() int32 {
return 0 return 0
} }
func (x *DBRaceMember) GetMlv() int32 {
if x != nil {
return x.Mlv
}
return 0
}
func (x *DBRaceMember) GetMount() string { func (x *DBRaceMember) GetMount() string {
if x != nil { if x != nil {
return x.Mount return x.Mount
@ -205,11 +233,11 @@ func (x *DBRaceMember) GetMount() string {
return "" return ""
} }
func (x *DBRaceMember) GetMaxhp() int32 { func (x *DBRaceMember) GetProperty() map[string]int32 {
if x != nil { if x != nil {
return x.Maxhp return x.Property
} }
return 0 return nil
} }
func (x *DBRaceMember) GetCurrhp() int32 { func (x *DBRaceMember) GetCurrhp() int32 {
@ -247,6 +275,34 @@ func (x *DBRaceMember) GetIsoff() bool {
return false return false
} }
func (x *DBRaceMember) GetScores() int32 {
if x != nil {
return x.Scores
}
return 0
}
func (x *DBRaceMember) GetEnergy() int32 {
if x != nil {
return x.Energy
}
return 0
}
func (x *DBRaceMember) GetShowscores() int32 {
if x != nil {
return x.Showscores
}
return 0
}
func (x *DBRaceMember) GetDodge() int32 {
if x != nil {
return x.Dodge
}
return 0
}
type DBRaceInvite struct { type DBRaceInvite struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -334,15 +390,24 @@ type DBParkour struct {
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` // 队伍id Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` // 队伍id
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid"` //用户id
Mounts map[string]int32 `protobuf:"bytes,3,rep,name=mounts,proto3" json:"mounts" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //坐骑列表 Name string `protobuf:"bytes,3,opt,name=name,proto3" json:"name"` //名字
Dfmount string `protobuf:"bytes,4,opt,name=dfmount,proto3" json:"dfmount"` //默认坐骑 Lv int32 `protobuf:"varint,4,opt,name=lv,proto3" json:"lv"` //等级
State RaceTeamState `protobuf:"varint,5,opt,name=state,proto3,enum=RaceTeamState" json:"state"` //队伍状态 Sex int32 `protobuf:"varint,5,opt,name=sex,proto3" json:"sex"` //性别
Currbattid string `protobuf:"bytes,6,opt,name=currbattid,proto3" json:"currbattid"` //当前战斗id Skin string `protobuf:"bytes,6,opt,name=skin,proto3" json:"skin"` //时装
Integral int32 `protobuf:"varint,7,opt,name=integral,proto3" json:"integral"` //积分 Dan int32 `protobuf:"varint,7,opt,name=dan,proto3" json:"dan"` //段位
Captainid string `protobuf:"bytes,8,opt,name=captainid,proto3" json:"captainid"` //队长id 当前所在队伍 Defmts string `protobuf:"bytes,8,opt,name=defmts,proto3" json:"defmts"` //默认坐骑
Invite []*DBRaceInvite `protobuf:"bytes,9,rep,name=invite,proto3" json:"invite"` //邀请列表 Mlv int32 `protobuf:"varint,9,opt,name=mlv,proto3" json:"mlv"` //坐骑等级
Member []*DBRaceMember `protobuf:"bytes,10,rep,name=member,proto3" json:"member"` //成员列表 Mount string `protobuf:"bytes,10,opt,name=mount,proto3" json:"mount"` //上阵坐骑
Reward int32 `protobuf:"varint,11,opt,name=reward,proto3" json:"reward"` // 积分信息奖励 Property map[string]int32 `protobuf:"bytes,11,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //坐骑属性
State RaceTeamState `protobuf:"varint,12,opt,name=state,proto3,enum=RaceTeamState" json:"state"` //队伍状态
Currbattid string `protobuf:"bytes,13,opt,name=currbattid,proto3" json:"currbattid"` //当前战斗id
Integral int32 `protobuf:"varint,14,opt,name=integral,proto3" json:"integral"` //积分
Captainid string `protobuf:"bytes,15,opt,name=captainid,proto3" json:"captainid"` //队长id 当前所在队伍
Invite []*DBRaceInvite `protobuf:"bytes,16,rep,name=invite,proto3" json:"invite"` //邀请列表
Member []*DBRaceMember `protobuf:"bytes,17,rep,name=member,proto3" json:"member"` //成员列表
Weektime int64 `protobuf:"varint,18,opt,name=weektime,proto3" json:"weektime"` //周积分重置使用
Weekreward map[int32]bool `protobuf:"bytes,19,rep,name=weekreward,proto3" json:"weekreward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //周长奖励领取
Weekintegral int32 `protobuf:"varint,20,opt,name=weekintegral,proto3" json:"weekintegral"` //周积分
} }
func (x *DBParkour) Reset() { func (x *DBParkour) Reset() {
@ -391,20 +456,69 @@ func (x *DBParkour) GetUid() string {
return "" return ""
} }
func (x *DBParkour) GetMounts() map[string]int32 { func (x *DBParkour) GetName() string {
if x != nil { if x != nil {
return x.Mounts return x.Name
}
return nil
}
func (x *DBParkour) GetDfmount() string {
if x != nil {
return x.Dfmount
} }
return "" return ""
} }
func (x *DBParkour) GetLv() int32 {
if x != nil {
return x.Lv
}
return 0
}
func (x *DBParkour) GetSex() int32 {
if x != nil {
return x.Sex
}
return 0
}
func (x *DBParkour) GetSkin() string {
if x != nil {
return x.Skin
}
return ""
}
func (x *DBParkour) GetDan() int32 {
if x != nil {
return x.Dan
}
return 0
}
func (x *DBParkour) GetDefmts() string {
if x != nil {
return x.Defmts
}
return ""
}
func (x *DBParkour) GetMlv() int32 {
if x != nil {
return x.Mlv
}
return 0
}
func (x *DBParkour) GetMount() string {
if x != nil {
return x.Mount
}
return ""
}
func (x *DBParkour) GetProperty() map[string]int32 {
if x != nil {
return x.Property
}
return nil
}
func (x *DBParkour) GetState() RaceTeamState { func (x *DBParkour) GetState() RaceTeamState {
if x != nil { if x != nil {
return x.State return x.State
@ -447,9 +561,23 @@ func (x *DBParkour) GetMember() []*DBRaceMember {
return nil return nil
} }
func (x *DBParkour) GetReward() int32 { func (x *DBParkour) GetWeektime() int64 {
if x != nil { if x != nil {
return x.Reward return x.Weektime
}
return 0
}
func (x *DBParkour) GetWeekreward() map[int32]bool {
if x != nil {
return x.Weekreward
}
return nil
}
func (x *DBParkour) GetWeekintegral() int32 {
if x != nil {
return x.Weekintegral
} }
return 0 return 0
} }
@ -554,79 +682,113 @@ var File_parkour_parkour_db_proto protoreflect.FileDescriptor
var file_parkour_parkour_db_proto_rawDesc = []byte{ var file_parkour_parkour_db_proto_rawDesc = []byte{
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} }
var ( var (
@ -642,7 +804,7 @@ func file_parkour_parkour_db_proto_rawDescGZIP() []byte {
} }
var file_parkour_parkour_db_proto_enumTypes = make([]protoimpl.EnumInfo, 2) var file_parkour_parkour_db_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_parkour_parkour_db_proto_msgTypes = make([]protoimpl.MessageInfo, 5) var file_parkour_parkour_db_proto_msgTypes = make([]protoimpl.MessageInfo, 7)
var file_parkour_parkour_db_proto_goTypes = []interface{}{ var file_parkour_parkour_db_proto_goTypes = []interface{}{
(RaceType)(0), // 0: RaceType (RaceType)(0), // 0: RaceType
(RaceTeamState)(0), // 1: RaceTeamState (RaceTeamState)(0), // 1: RaceTeamState
@ -650,21 +812,25 @@ var file_parkour_parkour_db_proto_goTypes = []interface{}{
(*DBRaceInvite)(nil), // 3: DBRaceInvite (*DBRaceInvite)(nil), // 3: DBRaceInvite
(*DBParkour)(nil), // 4: DBParkour (*DBParkour)(nil), // 4: DBParkour
(*DBRace)(nil), // 5: DBRace (*DBRace)(nil), // 5: DBRace
nil, // 6: DBParkour.MountsEntry nil, // 6: DBRaceMember.PropertyEntry
nil, // 7: DBParkour.PropertyEntry
nil, // 8: DBParkour.WeekrewardEntry
} }
var file_parkour_parkour_db_proto_depIdxs = []int32{ var file_parkour_parkour_db_proto_depIdxs = []int32{
6, // 0: DBParkour.mounts:type_name -> DBParkour.MountsEntry 6, // 0: DBRaceMember.property:type_name -> DBRaceMember.PropertyEntry
1, // 1: DBParkour.state:type_name -> RaceTeamState 7, // 1: DBParkour.property:type_name -> DBParkour.PropertyEntry
3, // 2: DBParkour.invite:type_name -> DBRaceInvite 1, // 2: DBParkour.state:type_name -> RaceTeamState
2, // 3: DBParkour.member:type_name -> DBRaceMember 3, // 3: DBParkour.invite:type_name -> DBRaceInvite
0, // 4: DBRace.rtype:type_name -> RaceType 2, // 4: DBParkour.member:type_name -> DBRaceMember
2, // 5: DBRace.redmember:type_name -> DBRaceMember 8, // 5: DBParkour.weekreward:type_name -> DBParkour.WeekrewardEntry
2, // 6: DBRace.bulemember:type_name -> DBRaceMember 0, // 6: DBRace.rtype:type_name -> RaceType
7, // [7:7] is the sub-list for method output_type 2, // 7: DBRace.redmember:type_name -> DBRaceMember
7, // [7:7] is the sub-list for method input_type 2, // 8: DBRace.bulemember:type_name -> DBRaceMember
7, // [7:7] is the sub-list for extension type_name 9, // [9:9] is the sub-list for method output_type
7, // [7:7] is the sub-list for extension extendee 9, // [9:9] is the sub-list for method input_type
0, // [0:7] is the sub-list for field type_name 9, // [9:9] is the sub-list for extension type_name
9, // [9:9] is the sub-list for extension extendee
0, // [0:9] is the sub-list for field type_name
} }
func init() { file_parkour_parkour_db_proto_init() } func init() { file_parkour_parkour_db_proto_init() }
@ -728,7 +894,7 @@ func file_parkour_parkour_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_parkour_parkour_db_proto_rawDesc, RawDescriptor: file_parkour_parkour_db_proto_rawDesc,
NumEnums: 2, NumEnums: 2,
NumMessages: 5, NumMessages: 7,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

File diff suppressed because it is too large Load Diff

View File

@ -41,7 +41,6 @@ import (
"go_dreamfactory/modules/notify" "go_dreamfactory/modules/notify"
"go_dreamfactory/modules/oldtimes" "go_dreamfactory/modules/oldtimes"
"go_dreamfactory/modules/pagoda" "go_dreamfactory/modules/pagoda"
"go_dreamfactory/modules/parkour"
"go_dreamfactory/modules/passon" "go_dreamfactory/modules/passon"
"go_dreamfactory/modules/pay" "go_dreamfactory/modules/pay"
"go_dreamfactory/modules/practice" "go_dreamfactory/modules/practice"
@ -133,7 +132,7 @@ func main() {
dispatch.NewModule(), dispatch.NewModule(),
atlas.NewModule(), atlas.NewModule(),
practice.NewModule(), practice.NewModule(),
parkour.NewModule(), // parkour.NewModule(),
tools.NewModule(), tools.NewModule(),
reputation.NewModule(), reputation.NewModule(),
oldtimes.NewModule(), oldtimes.NewModule(),

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameAchieveGroup struct {
_dataMap map[int32]*GameAchieveGroupData
_dataList []*GameAchieveGroupData
}
func NewGameAchieveGroup(_buf []map[string]interface{}) (*GameAchieveGroup, error) {
_dataList := make([]*GameAchieveGroupData, 0, len(_buf))
dataMap := make(map[int32]*GameAchieveGroupData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameAchieveGroupData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameAchieveGroup{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameAchieveGroup) GetDataMap() map[int32]*GameAchieveGroupData {
return table._dataMap
}
func (table *GameAchieveGroup) GetDataList() []*GameAchieveGroupData {
return table._dataList
}
func (table *GameAchieveGroup) Get(key int32) *GameAchieveGroupData {
return table._dataMap[key]
}

View File

@ -0,0 +1,39 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameAchieveGroupData struct {
Id int32
AchieveGroupId string
AchieveGroupIcon string
}
const TypeId_GameAchieveGroupData = -1499893260
func (*GameAchieveGroupData) GetTypeId() int32 {
return -1499893260
}
func (_v *GameAchieveGroupData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["achieve_group_id"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.AchieveGroupId error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.AchieveGroupId, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.AchieveGroupIcon, _ok_ = _buf["achieve_group_icon"].(string); !_ok_ { err = errors.New("achieve_group_icon error"); return } }
return
}
func DeserializeGameAchieveGroupData(_buf map[string]interface{}) (*GameAchieveGroupData, error) {
v := &GameAchieveGroupData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameAchieveTask struct {
_dataMap map[int32]*GameAchieveTaskData
_dataList []*GameAchieveTaskData
}
func NewGameAchieveTask(_buf []map[string]interface{}) (*GameAchieveTask, error) {
_dataList := make([]*GameAchieveTaskData, 0, len(_buf))
dataMap := make(map[int32]*GameAchieveTaskData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameAchieveTaskData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &GameAchieveTask{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameAchieveTask) GetDataMap() map[int32]*GameAchieveTaskData {
return table._dataMap
}
func (table *GameAchieveTask) GetDataList() []*GameAchieveTaskData {
return table._dataList
}
func (table *GameAchieveTask) Get(key int32) *GameAchieveTaskData {
return table._dataMap[key]
}

View File

@ -0,0 +1,62 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameAchieveTaskData struct {
Key int32
TaskGroupFrom int32
TaskName string
TaskBuried int32
TaskIcon string
TaskQuality int32
TaskReward []*Gameatn
Jump int32
}
const TypeId_GameAchieveTaskData = 835767876
func (*GameAchieveTaskData) GetTypeId() int32 {
return 835767876
}
func (_v *GameAchieveTaskData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task_group_from"].(float64); !_ok_ { err = errors.New("task_group_from error"); return }; _v.TaskGroupFrom = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["task_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TaskName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TaskName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task_buried"].(float64); !_ok_ { err = errors.New("task_buried error"); return }; _v.TaskBuried = int32(_tempNum_) }
{ var _ok_ bool; if _v.TaskIcon, _ok_ = _buf["task_icon"].(string); !_ok_ { err = errors.New("task_icon error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["task_quality"].(float64); !_ok_ { err = errors.New("task_quality error"); return }; _v.TaskQuality = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["task_reward"].([]interface{}); !_ok_ { err = errors.New("task_reward error"); return }
_v.TaskReward = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.TaskReward = append(_v.TaskReward, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jump"].(float64); !_ok_ { err = errors.New("jump error"); return }; _v.Jump = int32(_tempNum_) }
return
}
func DeserializeGameAchieveTaskData(_buf map[string]interface{}) (*GameAchieveTaskData, error) {
v := &GameAchieveTaskData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -16,8 +16,10 @@ type GameMainStageData struct {
GroupId int32 GroupId int32
PreviousGroupId []int32 PreviousGroupId []int32
Previoustage int32 Previoustage int32
Grouptype []int32
Episodetype int32 Episodetype int32
StageParam int32 StageParam int32
Inherit int32
BattleFail int32 BattleFail int32
Venturemodelspeed float32 Venturemodelspeed float32
Venturemodelscale float32 Venturemodelscale float32
@ -87,8 +89,23 @@ func (_v *GameMainStageData)Deserialize(_buf map[string]interface{}) (err error)
} }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["previoustage"].(float64); !_ok_ { err = errors.New("previoustage error"); return }; _v.Previoustage = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["previoustage"].(float64); !_ok_ { err = errors.New("previoustage error"); return }; _v.Previoustage = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["grouptype"].([]interface{}); !_ok_ { err = errors.New("grouptype error"); return }
_v.Grouptype = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Grouptype = append(_v.Grouptype, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Episodetype"].(float64); !_ok_ { err = errors.New("Episodetype error"); return }; _v.Episodetype = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Episodetype"].(float64); !_ok_ { err = errors.New("Episodetype error"); return }; _v.Episodetype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stage_param"].(float64); !_ok_ { err = errors.New("stage_param error"); return }; _v.StageParam = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["stage_param"].(float64); !_ok_ { err = errors.New("stage_param error"); return }; _v.StageParam = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["inherit"].(float64); !_ok_ { err = errors.New("inherit error"); return }; _v.Inherit = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battle_fail"].(float64); !_ok_ { err = errors.New("battle_fail error"); return }; _v.BattleFail = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["battle_fail"].(float64); !_ok_ { err = errors.New("battle_fail error"); return }; _v.BattleFail = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["venturemodelspeed"].(float64); !_ok_ { err = errors.New("venturemodelspeed error"); return }; _v.Venturemodelspeed = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["venturemodelspeed"].(float64); !_ok_ { err = errors.New("venturemodelspeed error"); return }; _v.Venturemodelspeed = float32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["venturemodelscale"].(float64); !_ok_ { err = errors.New("venturemodelscale error"); return }; _v.Venturemodelscale = float32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["venturemodelscale"].(float64); !_ok_ { err = errors.New("venturemodelscale error"); return }; _v.Venturemodelscale = float32(_tempNum_) }

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameTitle struct {
_dataMap map[string]*GameTitleData
_dataList []*GameTitleData
}
func NewGameTitle(_buf []map[string]interface{}) (*GameTitle, error) {
_dataList := make([]*GameTitleData, 0, len(_buf))
dataMap := make(map[string]*GameTitleData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameTitleData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &GameTitle{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameTitle) GetDataMap() map[string]*GameTitleData {
return table._dataMap
}
func (table *GameTitle) GetDataList() []*GameTitleData {
return table._dataList
}
func (table *GameTitle) Get(key string) *GameTitleData {
return table._dataMap[key]
}

View File

@ -0,0 +1,60 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameTitleData struct {
Key string
Name string
Color int32
Title string
Titleicon string
Form []int32
Txt string
}
const TypeId_GameTitleData = -430547162
func (*GameTitleData) GetTypeId() int32 {
return -430547162
}
func (_v *GameTitleData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.Key, _ok_ = _buf["key"].(string); !_ok_ { err = errors.New("key error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
{ var _ok_ bool; if _v.Title, _ok_ = _buf["title"].(string); !_ok_ { err = errors.New("title error"); return } }
{ var _ok_ bool; if _v.Titleicon, _ok_ = _buf["titleicon"].(string); !_ok_ { err = errors.New("titleicon error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["form"].([]interface{}); !_ok_ { err = errors.New("form error"); return }
_v.Form = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Form = append(_v.Form, _list_v_)
}
}
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}
func DeserializeGameTitleData(_buf map[string]interface{}) (*GameTitleData, error) {
v := &GameTitleData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -262,6 +262,9 @@ type Tables struct {
MainVenture *GameMainVenture MainVenture *GameMainVenture
DragonLvItem *GameDragonLvItem DragonLvItem *GameDragonLvItem
DragonWeeklyreward *GameDragonWeeklyreward DragonWeeklyreward *GameDragonWeeklyreward
Title *GameTitle
AchieveGroup *GameAchieveGroup
AchieveTask *GameAchieveTask
} }
func NewTables(loader JsonLoader) (*Tables, error) { func NewTables(loader JsonLoader) (*Tables, error) {
@ -1775,5 +1778,23 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.DragonWeeklyreward, err = NewGameDragonWeeklyreward(buf) ; err != nil { if tables.DragonWeeklyreward, err = NewGameDragonWeeklyreward(buf) ; err != nil {
return nil, err return nil, err
} }
if buf, err = loader("game_title") ; err != nil {
return nil, err
}
if tables.Title, err = NewGameTitle(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_achievegroup") ; err != nil {
return nil, err
}
if tables.AchieveGroup, err = NewGameAchieveGroup(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_achievetask") ; err != nil {
return nil, err
}
if tables.AchieveTask, err = NewGameAchieveTask(buf) ; err != nil {
return nil, err
}
return tables, nil return tables, nil
} }

View File

@ -292,6 +292,7 @@ type GameGlobalData struct {
DoragonItem string DoragonItem string
SignAccount int32 SignAccount int32
DragonFuntime int32 DragonFuntime int32
ChallengeNpcStory []int32
} }
const TypeId_GameGlobalData = 477542761 const TypeId_GameGlobalData = 477542761
@ -1141,6 +1142,20 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; if _v.DoragonItem, _ok_ = _buf["doragon_item"].(string); !_ok_ { err = errors.New("doragon_item error"); return } } { var _ok_ bool; if _v.DoragonItem, _ok_ = _buf["doragon_item"].(string); !_ok_ { err = errors.New("doragon_item error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sign_account"].(float64); !_ok_ { err = errors.New("sign_account error"); return }; _v.SignAccount = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sign_account"].(float64); !_ok_ { err = errors.New("sign_account error"); return }; _v.SignAccount = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dragon_funtime"].(float64); !_ok_ { err = errors.New("dragon_funtime error"); return }; _v.DragonFuntime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dragon_funtime"].(float64); !_ok_ { err = errors.New("dragon_funtime error"); return }; _v.DragonFuntime = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["challenge_npc_story"].([]interface{}); !_ok_ { err = errors.New("challenge_npc_story error"); return }
_v.ChallengeNpcStory = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.ChallengeNpcStory = append(_v.ChallengeNpcStory, _list_v_)
}
}
return return
} }