英雄变更推送打包
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@ -3,6 +3,7 @@ package user
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import (
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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"google.golang.org/protobuf/proto"
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)
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)
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@ -66,15 +67,18 @@ func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (c
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code = pb.ErrorCode_DBError
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code = pb.ErrorCode_DBError
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return
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return
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}
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}
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var (
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res []*cfg.Game_atn
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)
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//初始化英雄卡
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//初始化英雄卡
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if val, err := this.module.configure.GetGlobalInitConf(); err == nil {
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if val, err := this.module.configure.GetGlobalInitConf(); err == nil {
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for _, v := range val.GetDataList() {
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for _, v := range val.GetDataList() {
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res = append(res, v.Var...)
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code = this.module.DispenseRes(session, v.Var, true)
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}
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if code != pb.ErrorCode_Success {
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code = this.module.DispenseRes(session, res, true)
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this.module.Errorf("资源发放失败,%v", code)
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if code != pb.ErrorCode_Success {
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}
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this.module.Errorf("资源发放失败,%v", code)
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}
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}
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//defaultHero := utils.TrInt32(val)
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//defaultHero := utils.TrInt32(val)
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// err = this.hero.CreateHeroes(session.GetUserId(), defaultHero...)
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// err = this.hero.CreateHeroes(session.GetUserId(), defaultHero...)
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