Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
448cbad2f7
@ -566,7 +566,7 @@ func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
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}
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}
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if lostPlayer.Userinfo.Uid != "999" {
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if conf, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err != nil {
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if conf, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err == nil {
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update := map[string]interface{}{}
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if list, err := this.module.model.getEntertainmList(lostPlayer.Userinfo.Uid); err == nil {
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if list.Liansheng != 0 {
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@ -583,7 +583,7 @@ func (this *Room) GameOver(winner *pb.PlayerData) (errdata *pb.ErrorData) {
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break
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}
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}
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if c, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err != nil {
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if c, err := this.module.configure.GetGameConsumeHero(lostPlayer.Cardid); err == nil {
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if len(c.Lost) == 0 { // 容错处理
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bDestruction = false
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} else {
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|
@ -693,13 +693,6 @@ func (this *ModelHero) setTalentProperty(hero *pb.DBHero, conf *cfg.GameHeroTale
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hero.TalentProperty[conf.Attr.A] += conf.Attr.N
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_heroMap := make(map[string]interface{}, 0)
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if conf.Skill != 0 {
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hero.NormalSkill = append(hero.NormalSkill, &pb.SkillData{
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SkillID: conf.Skill,
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SkillLv: 1,
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})
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_heroMap["normalSkill"] = hero.NormalSkill
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}
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_heroMap["talentProperty"] = hero.TalentProperty
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if err := this.ChangeList(hero.Uid, hero.Id, _heroMap); err != nil {
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@ -3,6 +3,7 @@ package plunder
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/redis"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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@ -41,6 +42,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PlunderCha
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newShip map[string]*pb.ShipData
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heros []*pb.DBHero
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hids []string
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lock *redis.RedisMutex
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)
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update = make(map[string]interface{})
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changExp = make(map[string]int32, 0)
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@ -94,6 +96,13 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PlunderCha
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}
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return
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}
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if list.Line[req.Pos].Oid != "" { // 运输中
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlundeShipRunning,
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Title: pb.ErrorCode_PlundeShipRunning.ToString(),
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}
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return
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}
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// 校验通过
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errdata, isWin = this.module.battle.CheckBattleReport(session, req.Report)
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if errdata != nil {
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@ -107,6 +116,15 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.PlunderCha
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}
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return
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}
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if lock, err = this.module.modelLand.landMutexLock(list.Landid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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defer lock.Unlock()
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if land, err = this.module.modelLand.getPlunderLandData(list.Landid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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@ -46,6 +46,13 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PlunderGetListRe
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return
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}
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}
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if len(list.Source) == 0 {
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list.Source, err = this.module.modelPlunder.refreshGoodsInfo()
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list.Setout = []int32{}
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this.module.modelPlunder.changePlunderData(session.GetUserId(), map[string]interface{}{
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"source": list.Source,
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})
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}
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session.SendMsg(string(this.module.GetType()), "getlist", &pb.PlunderGetListResp{
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List: list,
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Land: land,
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@ -98,16 +98,8 @@ func (this *apiComp) PvpChallenge(session comm.IUserSession, req *pb.PlunderPvpC
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}
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return
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}
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// 状态校验 状态 0 运输 1 正在被攻击 2 战败cd中 3 掠夺成功
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if land.Ship[req.Oid].Status == 0 { // return
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlunderNotFoundShip,
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Title: pb.ErrorCode_PlunderNotFoundShip.ToString(),
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Message: fmt.Sprintf("Status err,curStutus :%d", land.Ship[req.Oid].Status),
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}
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return
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}
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if land.Ship[req.Oid].Status == 2 && land.Ship[req.Oid].Cd >= configure.Now().Unix() { // cd
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if land.Ship[req.Oid].Status == 2 {
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if land.Ship[req.Oid].Cd >= configure.Now().Unix() { // cd
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlundeShipCDIng,
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Title: pb.ErrorCode_PlundeShipCDIng.ToString(),
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@ -115,6 +107,18 @@ func (this *apiComp) PvpChallenge(session comm.IUserSession, req *pb.PlunderPvpC
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}
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return
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}
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land.Ship[req.Oid].Status = 0
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}
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// 状态校验 状态 0 运输 1 正在被攻击 2 战败cd中 3 掠夺成功
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if land.Ship[req.Oid].Status != 0 { // return
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_PlunderNotFoundShip,
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Title: pb.ErrorCode_PlunderNotFoundShip.ToString(),
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Message: fmt.Sprintf("Status err,curStutus :%d", land.Ship[req.Oid].Status),
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}
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return
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}
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if heros, err = this.module.modelPlunder.queryUserHeros(session.GetUserId(), req.Battle.Format); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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@ -2,6 +2,7 @@ package plunder
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/sys/redis"
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"go_dreamfactory/pb"
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)
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@ -23,6 +24,7 @@ func (this *apiComp) Reach(session comm.IUserSession, req *pb.PlunderReachReq) (
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list *pb.DBPlunder
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land *pb.DBPlunderLand // 岛屿数据
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//changeShip map[string]*pb.ShipData // 变化的信息
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lock *redis.RedisMutex
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)
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//changeShip = make(map[string]*pb.ShipData, 0)
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if errdata = this.ReachCheck(session, req); errdata != nil {
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@ -36,6 +38,15 @@ func (this *apiComp) Reach(session comm.IUserSession, req *pb.PlunderReachReq) (
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}
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return
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}
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if lock, err = this.module.modelLand.landMutexLock(list.Landid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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Title: pb.ErrorCode_DBError.ToString(),
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Message: err.Error(),
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}
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return
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}
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defer lock.Unlock()
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if land, err = this.module.modelLand.getPlunderLandData(list.Landid); err != nil {
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errdata = &pb.ErrorData{
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Code: pb.ErrorCode_DBError,
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@ -70,6 +70,7 @@ func (this *modelLand) createPlunderLandData(uid string) (land *pb.DBPlunderLand
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limtSocre = 0
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}
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uids = append(uids, uid) // 优先加入自己
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uInfos = append(uInfos, comm.GetUserBaseInfo(user))
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cur, err := this.DB.Find(core.SqlTable(comm.TableUser), bson.M{"gold": bson.M{"$gte": limtSocre}, "name": bson.M{"$ne": ""}}, options.Find().SetSkip(int64(0)).SetLimit(int64(30)))
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for cur.Next(context.TODO()) {
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tmp := &pb.DBUser{}
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@ -123,18 +123,31 @@ func (this *modelPlunder) queryUserHeros(uid string, heroids []string) (results
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}
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return
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}
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func (this *modelPlunder) queryPlunderInfos(uids []string, landid string) (data []*pb.DBPlunder, err error) {
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results := make([]*pb.DBPlunder, 0)
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var (
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mp map[string]struct{} // 没找到的数据
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results []*pb.DBPlunder
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onfound []string
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newdata map[string]interface{} = make(map[string]interface{})
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unfound []string
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)
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results = make([]*pb.DBPlunder, 0)
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mp = make(map[string]struct{})
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if onfound, err = this.Gets(uids, &results); err != nil {
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this.module.Errorln(err)
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return
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}
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for _, v := range onfound {
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mp[v] = struct{}{}
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}
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for _, v := range uids {
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if _, ok := mp[v]; !ok {
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unfound = append(unfound, v)
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}
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}
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for _, v := range unfound {
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temp := &pb.DBPlunder{
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Id: primitive.NewObjectID().Hex(),
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Uid: v,
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@ -23,7 +23,7 @@ const (
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type ChatChannel int32
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const (
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ChatChannel_World ChatChannel = 0 //世界频道
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ChatChannel_World ChatChannel = 0 //服聊天
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ChatChannel_Union ChatChannel = 1 //工会频道
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ChatChannel_Private ChatChannel = 2 //私有频道
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ChatChannel_Area ChatChannel = 3 //区聊天
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|
@ -478,6 +478,7 @@ const (
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ErrorCode_PlundeShipReach ErrorCode = 5404 //船已经达到不能被掠夺
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ErrorCode_PlundeNormalShip ErrorCode = 5405 //普通船不能被掠夺
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ErrorCode_PlundeShipCDIng ErrorCode = 5406 //掠夺cd中
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ErrorCode_PlundeShipRunning ErrorCode = 5407 //运输中
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)
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// Enum value maps for ErrorCode.
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@ -891,6 +892,7 @@ var (
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5404: "PlundeShipReach",
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5405: "PlundeNormalShip",
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5406: "PlundeShipCDIng",
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5407: "PlundeShipRunning",
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}
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ErrorCode_value = map[string]int32{
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"Success": 0,
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@ -1301,6 +1303,7 @@ var (
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"PlundeShipReach": 5404,
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"PlundeNormalShip": 5405,
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"PlundeShipCDIng": 5406,
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"PlundeShipRunning": 5407,
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||||
}
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||||
)
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@ -1335,7 +1338,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
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||||
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||||
var file_errorcode_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
0x6f, 0x2a, 0xa1, 0x4c, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
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|
||||
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|
||||
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|
||||
@ -1943,8 +1946,10 @@ var file_errorcode_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -36,6 +36,7 @@ type DBPlunder struct {
|
||||
Refresh int32 `protobuf:"varint,8,opt,name=refresh,proto3" json:"refresh"` // 刷新次数
|
||||
Ctime int64 `protobuf:"varint,9,opt,name=ctime,proto3" json:"ctime"` // 刷新时间 客户端不用
|
||||
Score int32 `protobuf:"varint,10,opt,name=score,proto3" json:"score"` // 当前赛季积分
|
||||
Etime int64 `protobuf:"varint,11,opt,name=etime,proto3" json:"etime"` // 结束时间
|
||||
}
|
||||
|
||||
func (x *DBPlunder) Reset() {
|
||||
@ -140,6 +141,13 @@ func (x *DBPlunder) GetScore() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBPlunder) GetEtime() int64 {
|
||||
if x != nil {
|
||||
return x.Etime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type TransportLine struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -435,7 +443,7 @@ var file_plunder_plunder_db_proto_rawDesc = []byte{
|
||||
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|
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|
||||
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|
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|
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@ -450,47 +458,49 @@ var file_plunder_plunder_db_proto_rawDesc = []byte{
|
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}
|
||||
|
||||
var (
|
||||
|
Loading…
Reference in New Issue
Block a user