模拟抽调整
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6cbf13d8fc
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@ -281,7 +281,7 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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add []*pb.DBHero
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add []*pb.DBHero
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allres []*cfg.Gameatn
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allres []*cfg.Gameatn
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)
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)
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if res, add, err = this.module.modelHero.ImitateHeros(session, szCards); err == nil {
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if res, add, err = this.module.modelHero.ImitateHeros(session, szCards, req.DrawType); err == nil {
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for _, v := range res {
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for _, v := range res {
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var atno []*pb.UserAtno
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var atno []*pb.UserAtno
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for _, v1 := range v {
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for _, v1 := range v {
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@ -60,7 +60,7 @@ func (this *apiComp) SelectCard(session comm.IUserSession, req *pb.HeroSelectCar
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add []*pb.DBHero
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add []*pb.DBHero
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allres []*cfg.Gameatn
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allres []*cfg.Gameatn
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)
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)
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if res, add, err = this.module.modelHero.ImitateHeros(session, curSzCard); err == nil {
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if res, add, err = this.module.modelHero.ImitateHeros(session, curSzCard, 2); err == nil {
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for _, v := range res {
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for _, v := range res {
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var atno []*pb.UserAtno
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var atno []*pb.UserAtno
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for _, v1 := range v {
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for _, v1 := range v {
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@ -1117,7 +1117,7 @@ func (this *ModelHero) drawcardcreateHero(session comm.IUserSession, ids []strin
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}
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}
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// 模拟获得英雄
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// 模拟获得英雄
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func (this *ModelHero) ImitateHeros(session comm.IUserSession, cids []string) (addres [][]*cfg.Gameatn, add []*pb.DBHero, err error) {
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func (this *ModelHero) ImitateHeros(session comm.IUserSession, cids []string, itype int32) (addres [][]*cfg.Gameatn, add []*pb.DBHero, err error) {
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heros := make([]*pb.DBHero, 0)
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heros := make([]*pb.DBHero, 0)
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uid := session.GetUserId()
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uid := session.GetUserId()
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@ -1165,7 +1165,12 @@ func (this *ModelHero) ImitateHeros(session comm.IUserSession, cids []string) (a
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}
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}
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if bFirst { // 没有当前英雄
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if bFirst { // 没有当前英雄
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hero, err = this.initHeroOverlying(uid, heroCfgId, 1)
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if itype == 1 {
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hero = this.InitHero(uid, heroCfgId)
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} else {
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hero, err = this.initHeroOverlying(uid, heroCfgId, 1)
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}
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if err != nil {
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if err != nil {
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return
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return
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}
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}
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