模块名修改

This commit is contained in:
meixiongfeng 2022-08-16 15:05:12 +08:00
parent 6dc481f07d
commit 4434f27e4c

View File

@ -224,17 +224,17 @@ func (this *Hero) CreateRepeatHeros(session comm.IUserSession, heros map[string]
return return
} }
func (this *ModelHero) AddHeroExp(session comm.IUserSession, heroObjID string, exp int32) (code pb.ErrorCode) { func (this *Hero) AddHeroExp(session comm.IUserSession, heroObjID string, exp int32) (code pb.ErrorCode) {
var ( var (
_hero *pb.DBHero _hero *pb.DBHero
newhero *pb.DBHero newhero *pb.DBHero
_changeHero []*pb.DBHero // 变化的英雄 _changeHero []*pb.DBHero // 变化的英雄
) )
_hero, code = this.moduleHero.GetHeroByObjID(session.GetUserId(), heroObjID) _hero, code = this.GetHeroByObjID(session.GetUserId(), heroObjID)
if code != pb.ErrorCode_Success { if code != pb.ErrorCode_Success {
return return
} }
newhero, code = this.AddCardExp(session.GetUserId(), _hero, exp) newhero, code = this.modelHero.AddCardExp(session.GetUserId(), _hero, exp)
if code != pb.ErrorCode_Success { if code != pb.ErrorCode_Success {
return return
} }
@ -243,6 +243,6 @@ func (this *ModelHero) AddHeroExp(session comm.IUserSession, heroObjID string, e
_changeHero = append(_changeHero, newhero) // 原来的英雄 只是数量变化了 _changeHero = append(_changeHero, newhero) // 原来的英雄 只是数量变化了
} }
_changeHero = append(_changeHero, _hero) _changeHero = append(_changeHero, _hero)
session.SendMsg(string(this.moduleHero.GetType()), "change", &pb.HeroChangePush{List: _changeHero}) session.SendMsg(string(this.GetType()), "change", &pb.HeroChangePush{List: _changeHero})
return return
} }