This commit is contained in:
meixiongfeng 2022-07-01 18:46:08 +08:00
commit 40dfd55866
19 changed files with 2548 additions and 0 deletions

131
bin/json/game_shop.json Normal file
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@ -0,0 +1,131 @@
[
{
"shopid": 1,
"tab": 1,
"shopname": "金币商店",
"needshow": [
{
"a": "attr",
"t": "gold",
"n": 1
},
{
"a": "attr",
"t": "money",
"n": 1
}
],
"rtype": 1,
"rtime": 6,
"rnum": 10,
"rneed": [
{
"a": "attr",
"t": "money",
"n": 20
}
],
"shopitem": [
10001,
10002,
10003
]
},
{
"shopid": 2,
"tab": 2,
"shopname": "钻石商店",
"needshow": [
{
"a": "attr",
"t": "gold",
"n": 1
},
{
"a": "attr",
"t": "money",
"n": 1
}
],
"rtype": 2,
"rtime": 1,
"rnum": -1,
"rneed": [],
"shopitem": [
10004
]
},
{
"shopid": 3,
"tab": 3,
"shopname": "PVP商店",
"needshow": [
{
"a": "attr",
"t": "gold",
"n": 1
},
{
"a": "attr",
"t": "money",
"n": 1
}
],
"rtype": 3,
"rtime": 1,
"rnum": -1,
"rneed": [],
"shopitem": [
10005
]
},
{
"shopid": 4,
"tab": 4,
"shopname": "PVE商店",
"needshow": [
{
"a": "attr",
"t": "gold",
"n": 1
},
{
"a": "attr",
"t": "money",
"n": 1
}
],
"rtype": 3,
"rtime": 1,
"rnum": -1,
"rneed": [],
"shopitem": [
10006
]
},
{
"shopid": 5,
"tab": 5,
"shopname": "联盟商店",
"needshow": [
{
"a": "attr",
"t": "gold",
"n": 1
},
{
"a": "attr",
"t": "money",
"n": 1
}
],
"rtype": 2,
"rtime": 14,
"rnum": -1,
"rneed": [],
"shopitem": [
10007,
10008
]
}
]

1094
bin/json/game_shopitem.json Normal file

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@ -39,6 +39,7 @@ const (
ModuleHero core.M_Modules = "hero" //英雄模块
ModuleForum core.M_Modules = "forum" //论坛模块
ModuleItems core.M_Modules = "items" //道具模块
ModuleShop core.M_Modules = "shop" //商店模块
)
//RPC服务接口定义处

29
modules/shop/api.go Normal file
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@ -0,0 +1,29 @@
package shop
import (
"go_dreamfactory/modules"
"go_dreamfactory/lego/core"
)
/*
装备模块 API
*/
type apiComp struct {
modules.MCompGate
service core.IService
module *Shop
}
//组件初始化接口
func (this *apiComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompGate.Init(service, module, comp, options)
this.module = module.(*Shop)
this.service = service
return
}
func (this *apiComp) Start() (err error) {
err = this.MCompGate.Start()
return
}

26
modules/shop/api_buy.go Normal file
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@ -0,0 +1,26 @@
package shop
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) BuyCheck(session comm.IUserSession, req *pb.ShopBuyReq) (code pb.ErrorCode) {
return
}
///获取用户商品列表
func (this *apiComp) Buy(session comm.IUserSession, req *pb.ShopBuyReq) (code pb.ErrorCode, data proto.Message) {
var ()
defer func() {
if code == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "buy", &pb.ShopBuyResp{})
}
}()
return
}

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@ -0,0 +1,85 @@
package shop
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/sys/mgo"
"go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs"
"time"
"google.golang.org/protobuf/proto"
)
//参数校验
func (this *apiComp) GetlistCheck(session comm.IUserSession, req *pb.ShopGetListReq) (code pb.ErrorCode) {
return
}
///获取用户商品列表
func (this *apiComp) Getlist(session comm.IUserSession, req *pb.ShopGetListReq) (code pb.ErrorCode, data proto.Message) {
var (
err error
shopconf *cfg.Game_shopData
shopData *pb.DBShop
sdata *pb.UserShopData
tdata time.Duration
ltime time.Duration
)
defer func() {
if code == pb.ErrorCode_Success {
session.SendMsg(string(this.module.GetType()), "getlist", &pb.ShopGetListResp{})
}
}()
if shopconf, err = this.module.configure.GetShopConfigure(int32(req.SType)); err != nil && err != mgo.MongodbNil {
code = pb.ErrorCode_SystemError
return
}
if shopData, err = this.module.modelShop.QueryUserShopData(session.GetUserId()); err != nil && err != mgo.MongodbNil {
code = pb.ErrorCode_SystemError
return
}
switch req.SType {
case pb.ShopType_GoldShop:
sdata = shopData.GoldShop
break
case pb.ShopType_DiamondShop:
sdata = shopData.DiamondShop
break
case pb.ShopType_PVPShop:
sdata = shopData.PVPShop
break
case pb.ShopType_PVEShop:
sdata = shopData.PVEShop
break
case pb.ShopType_AllianceShop:
sdata = shopData.AllianceShop
break
}
if sdata == nil {
sdata = &pb.UserShopData{}
}
tdata = time.Since(time.Unix(sdata.LastRefreshTime, 0))
switch shopconf.Rtype {
case 1:
ltime = time.Hour * time.Duration(shopconf.Rtime)
break
case 2:
ltime = 24 * time.Hour * time.Duration(shopconf.Rtime)
break
case 3:
ltime = 7 * 24 * time.Hour * time.Duration(shopconf.Rtime)
break
case 4:
ltime = 30 * 7 * 24 * time.Hour * time.Duration(shopconf.Rtime)
break
}
if tdata > ltime { //达到刷新时间 可以刷新商品列表
} else {
}
return
}

46
modules/shop/configure.go Normal file
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@ -0,0 +1,46 @@
package shop
import (
"fmt"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules"
cfg "go_dreamfactory/sys/configure/structs"
)
const (
game_shop = "game_shop.json"
game_shopitem = "game_shopitem.json"
)
///背包配置管理组件
type configureComp struct {
modules.MCompConfigure
}
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.ModuleCompBase.Init(service, module, comp, options)
this.LoadConfigure(game_shop, cfg.NewGame_shop)
this.LoadConfigure(game_shopitem, cfg.NewGame_shopitem)
return
}
//获取装备配置数据
func (this *configureComp) GetShopConfigure(id int32) (configure *cfg.Game_shopData, err error) {
var (
v interface{}
ok bool
)
if v, err = this.GetConfigure(game_shop); err != nil {
log.Errorf("err:%v", err)
return
} else {
if configure, ok = v.(*cfg.Game_shop).GetDataMap()[id]; !ok {
err = fmt.Errorf("ShopConfigure not found:%d ", id)
log.Errorf("err:%v", err)
return
}
}
return
}

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@ -0,0 +1,35 @@
package shop
import (
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
)
///论坛 数据组件
type modelShopComp struct {
modules.MCompModel
module *Shop
}
//组件初始化接口
func (this *modelShopComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, opt core.IModuleOptions) (err error) {
this.MCompModel.Init(service, module, comp, opt)
this.module = module.(*Shop)
this.TableName = "forum"
//创建uid索引
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
})
return
}
//查询用户装备数据
func (this *modelShopComp) QueryUserShopData(uId string) (data *pb.DBShop, err error) {
data = &pb.DBShop{}
err = this.Get(uId, data)
return
}

43
modules/shop/module.go Normal file
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@ -0,0 +1,43 @@
package shop
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
)
/*
模块名:商店
描述:商城相关业务
开发:李伟
*/
func NewModule() core.IModule {
m := new(Shop)
return m
}
type Shop struct {
modules.ModuleBase
api_comp *apiComp
configure *configureComp
modelShop *modelShopComp
}
//模块名
func (this *Shop) GetType() core.M_Modules {
return comm.ModuleShop
}
//模块初始化接口 注册用户创建角色事件
func (this *Shop) Init(service core.IService, module core.IModule, options core.IModuleOptions) (err error) {
err = this.ModuleBase.Init(service, module, options)
return
}
//装备组件
func (this *Shop) OnInstallComp() {
this.ModuleBase.OnInstallComp()
this.api_comp = this.RegisterComp(new(apiComp)).(*apiComp)
this.modelShop = this.RegisterComp(new(modelShopComp)).(*modelShopComp)
this.configure = this.RegisterComp(new(configureComp)).(*configureComp)
}

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@ -0,0 +1,75 @@
package shop_test
import (
"fmt"
"go_dreamfactory/comm"
"go_dreamfactory/lego"
"go_dreamfactory/lego/base/rpcx"
"go_dreamfactory/lego/core"
"go_dreamfactory/lego/sys/log"
"go_dreamfactory/modules/shop"
"go_dreamfactory/services"
"go_dreamfactory/sys/cache"
"go_dreamfactory/sys/configure"
"go_dreamfactory/sys/db"
"os"
"testing"
"time"
)
func newService(ops ...rpcx.Option) core.IService {
s := new(TestService)
s.Configure(ops...)
return s
}
//梦工厂基础服务对象
type TestService struct {
rpcx.RPCXService
}
//初始化相关系统
func (this *TestService) InitSys() {
this.RPCXService.InitSys()
if err := cache.OnInit(this.GetSettings().Sys["cache"]); err != nil {
panic(fmt.Sprintf("init sys.cache err: %s", err.Error()))
} else {
log.Infof("init sys.cache success!")
}
if err := db.OnInit(this.GetSettings().Sys["db"]); err != nil {
panic(fmt.Sprintf("init sys.db err: %s", err.Error()))
} else {
log.Infof("init sys.db success!")
}
if err := configure.OnInit(this.GetSettings().Sys["configure"]); err != nil {
panic(fmt.Sprintf("init sys.configure err: %s", err.Error()))
} else {
log.Infof("init sys.configure success!")
}
}
var service core.IService
var s_gateComp comm.ISC_GateRouteComp = services.NewGateRouteComp()
var module = new(shop.Shop)
//测试环境下初始化db和cache 系统
func TestMain(m *testing.M) {
service = newService(
rpcx.SetConfPath("../../bin/conf/worker_1.yaml"),
rpcx.SetVersion("1.0.0.0"),
)
service.OnInstallComp( //装备组件
s_gateComp, //此服务需要接受用户的消息 需要装备网关组件
)
go func() {
lego.Run(service, //运行模块
module,
)
}()
time.Sleep(time.Second * 3)
defer os.Exit(m.Run())
}
func Test_Module(t *testing.T) {
}

1
pb.bat
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@ -15,4 +15,5 @@ protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\items\*.pr
protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\mail\*.proto
protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\equipment\*.proto
protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\hero\*.proto
protoc --proto_path=%SRC% --go_out=%TAR% --go_opt=paths=import %SRC%\shop\*.proto
pause

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@ -0,0 +1,28 @@
syntax = "proto3";
option go_package = ".;pb";
enum ShopType {
Null = 0;
GoldShop = 1;
DiamondShop = 2;
PVPShop = 3;
PVEShop = 4;
AllianceShop = 5;
}
message UserShopData {
int64 LastRefreshTime = 1; //
int32 ManualRefreshNum = 2; //
repeated int32 Items = 3; //
}
message DBShop {
string id = 1; //@go_tags(`bson:"_id"`) id
string uid = 2; //@go_tags(`bson:"uid"`) id
UserShopData GoldShop = 3; //
UserShopData DiamondShop = 4; //
UserShopData PVPShop = 5; //
UserShopData PVEShop = 6; //
UserShopData AllianceShop = 7; //
}

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@ -0,0 +1,24 @@
syntax = "proto3";
option go_package = ".;pb";
import "shop/shop_db.proto";
//
message ShopGetListReq {
ShopType sType = 1; //
bool IsManualRefresh = 2; //
}
//
message ShopGetListResp {
}
//
message ShopBuyReq {
}
//
message ShopBuyResp {
}

359
pb/shop_db.pb.go Normal file
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@ -0,0 +1,359 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: shop/shop_db.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type ShopType int32
const (
ShopType_Null ShopType = 0
ShopType_GoldShop ShopType = 1
ShopType_DiamondShop ShopType = 2
ShopType_PVPShop ShopType = 3
ShopType_PVEShop ShopType = 4
ShopType_AllianceShop ShopType = 5
)
// Enum value maps for ShopType.
var (
ShopType_name = map[int32]string{
0: "Null",
1: "GoldShop",
2: "DiamondShop",
3: "PVPShop",
4: "PVEShop",
5: "AllianceShop",
}
ShopType_value = map[string]int32{
"Null": 0,
"GoldShop": 1,
"DiamondShop": 2,
"PVPShop": 3,
"PVEShop": 4,
"AllianceShop": 5,
}
)
func (x ShopType) Enum() *ShopType {
p := new(ShopType)
*p = x
return p
}
func (x ShopType) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (ShopType) Descriptor() protoreflect.EnumDescriptor {
return file_shop_shop_db_proto_enumTypes[0].Descriptor()
}
func (ShopType) Type() protoreflect.EnumType {
return &file_shop_shop_db_proto_enumTypes[0]
}
func (x ShopType) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use ShopType.Descriptor instead.
func (ShopType) EnumDescriptor() ([]byte, []int) {
return file_shop_shop_db_proto_rawDescGZIP(), []int{0}
}
type UserShopData struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
LastRefreshTime int64 `protobuf:"varint,1,opt,name=LastRefreshTime,proto3" json:"LastRefreshTime"` //最后一次刷新时间
ManualRefreshNum int32 `protobuf:"varint,2,opt,name=ManualRefreshNum,proto3" json:"ManualRefreshNum"` //手动刷新次数
Items []int32 `protobuf:"varint,3,rep,packed,name=Items,proto3" json:"Items"` //商品列表
}
func (x *UserShopData) Reset() {
*x = UserShopData{}
if protoimpl.UnsafeEnabled {
mi := &file_shop_shop_db_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *UserShopData) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*UserShopData) ProtoMessage() {}
func (x *UserShopData) ProtoReflect() protoreflect.Message {
mi := &file_shop_shop_db_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use UserShopData.ProtoReflect.Descriptor instead.
func (*UserShopData) Descriptor() ([]byte, []int) {
return file_shop_shop_db_proto_rawDescGZIP(), []int{0}
}
func (x *UserShopData) GetLastRefreshTime() int64 {
if x != nil {
return x.LastRefreshTime
}
return 0
}
func (x *UserShopData) GetManualRefreshNum() int32 {
if x != nil {
return x.ManualRefreshNum
}
return 0
}
func (x *UserShopData) GetItems() []int32 {
if x != nil {
return x.Items
}
return nil
}
type DBShop struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id" bson:"_id"` //装备id
Uid string `protobuf:"bytes,2,opt,name=uid,proto3" json:"uid" bson:"uid"` //装备id
GoldShop *UserShopData `protobuf:"bytes,3,opt,name=GoldShop,proto3" json:"GoldShop"` //金币商店数据
DiamondShop *UserShopData `protobuf:"bytes,4,opt,name=DiamondShop,proto3" json:"DiamondShop"` //金币商店数据
PVPShop *UserShopData `protobuf:"bytes,5,opt,name=PVPShop,proto3" json:"PVPShop"` //金币商店数据
PVEShop *UserShopData `protobuf:"bytes,6,opt,name=PVEShop,proto3" json:"PVEShop"` //金币商店数据
AllianceShop *UserShopData `protobuf:"bytes,7,opt,name=AllianceShop,proto3" json:"AllianceShop"` //金币商店数据
}
func (x *DBShop) Reset() {
*x = DBShop{}
if protoimpl.UnsafeEnabled {
mi := &file_shop_shop_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *DBShop) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*DBShop) ProtoMessage() {}
func (x *DBShop) ProtoReflect() protoreflect.Message {
mi := &file_shop_shop_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use DBShop.ProtoReflect.Descriptor instead.
func (*DBShop) Descriptor() ([]byte, []int) {
return file_shop_shop_db_proto_rawDescGZIP(), []int{1}
}
func (x *DBShop) GetId() string {
if x != nil {
return x.Id
}
return ""
}
func (x *DBShop) GetUid() string {
if x != nil {
return x.Uid
}
return ""
}
func (x *DBShop) GetGoldShop() *UserShopData {
if x != nil {
return x.GoldShop
}
return nil
}
func (x *DBShop) GetDiamondShop() *UserShopData {
if x != nil {
return x.DiamondShop
}
return nil
}
func (x *DBShop) GetPVPShop() *UserShopData {
if x != nil {
return x.PVPShop
}
return nil
}
func (x *DBShop) GetPVEShop() *UserShopData {
if x != nil {
return x.PVEShop
}
return nil
}
func (x *DBShop) GetAllianceShop() *UserShopData {
if x != nil {
return x.AllianceShop
}
return nil
}
var File_shop_shop_db_proto protoreflect.FileDescriptor
var file_shop_shop_db_proto_rawDesc = []byte{
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}
var (
file_shop_shop_db_proto_rawDescOnce sync.Once
file_shop_shop_db_proto_rawDescData = file_shop_shop_db_proto_rawDesc
)
func file_shop_shop_db_proto_rawDescGZIP() []byte {
file_shop_shop_db_proto_rawDescOnce.Do(func() {
file_shop_shop_db_proto_rawDescData = protoimpl.X.CompressGZIP(file_shop_shop_db_proto_rawDescData)
})
return file_shop_shop_db_proto_rawDescData
}
var file_shop_shop_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_shop_shop_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2)
var file_shop_shop_db_proto_goTypes = []interface{}{
(ShopType)(0), // 0: ShopType
(*UserShopData)(nil), // 1: UserShopData
(*DBShop)(nil), // 2: DBShop
}
var file_shop_shop_db_proto_depIdxs = []int32{
1, // 0: DBShop.GoldShop:type_name -> UserShopData
1, // 1: DBShop.DiamondShop:type_name -> UserShopData
1, // 2: DBShop.PVPShop:type_name -> UserShopData
1, // 3: DBShop.PVEShop:type_name -> UserShopData
1, // 4: DBShop.AllianceShop:type_name -> UserShopData
5, // [5:5] is the sub-list for method output_type
5, // [5:5] is the sub-list for method input_type
5, // [5:5] is the sub-list for extension type_name
5, // [5:5] is the sub-list for extension extendee
0, // [0:5] is the sub-list for field type_name
}
func init() { file_shop_shop_db_proto_init() }
func file_shop_shop_db_proto_init() {
if File_shop_shop_db_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_shop_shop_db_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*UserShopData); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_shop_shop_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DBShop); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_shop_shop_db_proto_rawDesc,
NumEnums: 1,
NumMessages: 2,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_shop_shop_db_proto_goTypes,
DependencyIndexes: file_shop_shop_db_proto_depIdxs,
EnumInfos: file_shop_shop_db_proto_enumTypes,
MessageInfos: file_shop_shop_db_proto_msgTypes,
}.Build()
File_shop_shop_db_proto = out.File
file_shop_shop_db_proto_rawDesc = nil
file_shop_shop_db_proto_goTypes = nil
file_shop_shop_db_proto_depIdxs = nil
}

317
pb/shop_msg.pb.go Normal file
View File

@ -0,0 +1,317 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.28.0
// protoc v3.20.0
// source: shop/shop_msg.proto
package pb
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
//获取装备列表请求
type ShopGetListReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
SType ShopType `protobuf:"varint,1,opt,name=sType,proto3,enum=ShopType" json:"sType"` //商城类型
IsManualRefresh bool `protobuf:"varint,2,opt,name=IsManualRefresh,proto3" json:"IsManualRefresh"` //是否手动刷新
}
func (x *ShopGetListReq) Reset() {
*x = ShopGetListReq{}
if protoimpl.UnsafeEnabled {
mi := &file_shop_shop_msg_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ShopGetListReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ShopGetListReq) ProtoMessage() {}
func (x *ShopGetListReq) ProtoReflect() protoreflect.Message {
mi := &file_shop_shop_msg_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ShopGetListReq.ProtoReflect.Descriptor instead.
func (*ShopGetListReq) Descriptor() ([]byte, []int) {
return file_shop_shop_msg_proto_rawDescGZIP(), []int{0}
}
func (x *ShopGetListReq) GetSType() ShopType {
if x != nil {
return x.SType
}
return ShopType_Null
}
func (x *ShopGetListReq) GetIsManualRefresh() bool {
if x != nil {
return x.IsManualRefresh
}
return false
}
//获取装备列表请求
type ShopGetListResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *ShopGetListResp) Reset() {
*x = ShopGetListResp{}
if protoimpl.UnsafeEnabled {
mi := &file_shop_shop_msg_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ShopGetListResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ShopGetListResp) ProtoMessage() {}
func (x *ShopGetListResp) ProtoReflect() protoreflect.Message {
mi := &file_shop_shop_msg_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ShopGetListResp.ProtoReflect.Descriptor instead.
func (*ShopGetListResp) Descriptor() ([]byte, []int) {
return file_shop_shop_msg_proto_rawDescGZIP(), []int{1}
}
//购买商品 请求
type ShopBuyReq struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *ShopBuyReq) Reset() {
*x = ShopBuyReq{}
if protoimpl.UnsafeEnabled {
mi := &file_shop_shop_msg_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ShopBuyReq) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ShopBuyReq) ProtoMessage() {}
func (x *ShopBuyReq) ProtoReflect() protoreflect.Message {
mi := &file_shop_shop_msg_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ShopBuyReq.ProtoReflect.Descriptor instead.
func (*ShopBuyReq) Descriptor() ([]byte, []int) {
return file_shop_shop_msg_proto_rawDescGZIP(), []int{2}
}
//购买商品 回应
type ShopBuyResp struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *ShopBuyResp) Reset() {
*x = ShopBuyResp{}
if protoimpl.UnsafeEnabled {
mi := &file_shop_shop_msg_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *ShopBuyResp) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*ShopBuyResp) ProtoMessage() {}
func (x *ShopBuyResp) ProtoReflect() protoreflect.Message {
mi := &file_shop_shop_msg_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use ShopBuyResp.ProtoReflect.Descriptor instead.
func (*ShopBuyResp) Descriptor() ([]byte, []int) {
return file_shop_shop_msg_proto_rawDescGZIP(), []int{3}
}
var File_shop_shop_msg_proto protoreflect.FileDescriptor
var file_shop_shop_msg_proto_rawDesc = []byte{
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0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
}
var (
file_shop_shop_msg_proto_rawDescOnce sync.Once
file_shop_shop_msg_proto_rawDescData = file_shop_shop_msg_proto_rawDesc
)
func file_shop_shop_msg_proto_rawDescGZIP() []byte {
file_shop_shop_msg_proto_rawDescOnce.Do(func() {
file_shop_shop_msg_proto_rawDescData = protoimpl.X.CompressGZIP(file_shop_shop_msg_proto_rawDescData)
})
return file_shop_shop_msg_proto_rawDescData
}
var file_shop_shop_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 4)
var file_shop_shop_msg_proto_goTypes = []interface{}{
(*ShopGetListReq)(nil), // 0: ShopGetListReq
(*ShopGetListResp)(nil), // 1: ShopGetListResp
(*ShopBuyReq)(nil), // 2: ShopBuyReq
(*ShopBuyResp)(nil), // 3: ShopBuyResp
(ShopType)(0), // 4: ShopType
}
var file_shop_shop_msg_proto_depIdxs = []int32{
4, // 0: ShopGetListReq.sType:type_name -> ShopType
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_shop_shop_msg_proto_init() }
func file_shop_shop_msg_proto_init() {
if File_shop_shop_msg_proto != nil {
return
}
file_shop_shop_db_proto_init()
if !protoimpl.UnsafeEnabled {
file_shop_shop_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ShopGetListReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_shop_shop_msg_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ShopGetListResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_shop_shop_msg_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ShopBuyReq); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_shop_shop_msg_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ShopBuyResp); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_shop_shop_msg_proto_rawDesc,
NumEnums: 0,
NumMessages: 4,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_shop_shop_msg_proto_goTypes,
DependencyIndexes: file_shop_shop_msg_proto_depIdxs,
MessageInfos: file_shop_shop_msg_proto_msgTypes,
}.Build()
File_shop_shop_msg_proto = out.File
file_shop_shop_msg_proto_rawDesc = nil
file_shop_shop_msg_proto_goTypes = nil
file_shop_shop_msg_proto_depIdxs = nil
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type Game_shop struct {
_dataMap map[int32]*Game_shopData
_dataList []*Game_shopData
}
func NewGame_shop(_buf []map[string]interface{}) (*Game_shop, error) {
_dataList := make([]*Game_shopData, 0, len(_buf))
dataMap := make(map[int32]*Game_shopData)
for _, _ele_ := range _buf {
if _v, err2 := NewGame_shopData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Shopid] = _v
}
}
return &Game_shop{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *Game_shop) GetDataMap() map[int32]*Game_shopData {
return table._dataMap
}
func (table *Game_shop) GetDataList() []*Game_shopData {
return table._dataList
}
func (table *Game_shop) Get(key int32) *Game_shopData {
return table._dataMap[key]
}

View File

@ -0,0 +1,80 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_shopData struct {
Shopid int32
Tab int32
Shopname string
Needshow []*Game_atn
Rtype int32
Rtime int32
Rnum int32
Rneed []*Game_atn
Shopitem []int32
}
func (Game_shopData) GetTypeId() int {
return 923847228
}
func NewGame_shopData(_buf map[string]interface{}) (_v *Game_shopData, err error) {
_v = &Game_shopData{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["shopid"].(float64); !_ok_ { err = errors.New("shopid error"); return }; _v.Shopid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["tab"].(float64); !_ok_ { err = errors.New("tab error"); return }; _v.Tab = int32(_tempNum_) }
{ var _ok_ bool; if _v.Shopname, _ok_ = _buf["shopname"].(string); !_ok_ { err = errors.New("shopname error"); return } }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["needshow"].([]interface{}); !_ok_ { err = errors.New("needshow error"); return }
_v.Needshow = make([]*Game_atn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Game_atn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
_v.Needshow = append(_v.Needshow, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rtype"].(float64); !_ok_ { err = errors.New("rtype error"); return }; _v.Rtype = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rtime"].(float64); !_ok_ { err = errors.New("rtime error"); return }; _v.Rtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rnum"].(float64); !_ok_ { err = errors.New("rnum error"); return }; _v.Rnum = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["rneed"].([]interface{}); !_ok_ { err = errors.New("rneed error"); return }
_v.Rneed = make([]*Game_atn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Game_atn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
_v.Rneed = append(_v.Rneed, _list_v_)
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["shopitem"].([]interface{}); !_ok_ { err = errors.New("shopitem error"); return }
_v.Shopitem = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Shopitem = append(_v.Shopitem, _list_v_)
}
}
return
}

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type Game_shopitem struct {
_dataMap map[int32]*Game_shopitemData
_dataList []*Game_shopitemData
}
func NewGame_shopitem(_buf []map[string]interface{}) (*Game_shopitem, error) {
_dataList := make([]*Game_shopitemData, 0, len(_buf))
dataMap := make(map[int32]*Game_shopitemData)
for _, _ele_ := range _buf {
if _v, err2 := NewGame_shopitemData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &Game_shopitem{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *Game_shopitem) GetDataMap() map[int32]*Game_shopitemData {
return table._dataMap
}
func (table *Game_shopitem) GetDataList() []*Game_shopitemData {
return table._dataList
}
func (table *Game_shopitem) Get(key int32) *Game_shopitemData {
return table._dataMap[key]
}

View File

@ -0,0 +1,90 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type Game_shopitemData struct {
Key int32
Id int32
Iteminfo []*Game_atn
Probability int32
Need []*Game_atn
Sale float32
Salelist []int32
Buyminnum int32
Buymaxnum int32
Vip int32
Lvmin int32
Lvmax int32
Mapidmin int32
Mapidmax int32
}
func (Game_shopitemData) GetTypeId() int {
return 683408079
}
func NewGame_shopitemData(_buf map[string]interface{}) (_v *Game_shopitemData, err error) {
_v = &Game_shopitemData{}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["iteminfo"].([]interface{}); !_ok_ { err = errors.New("iteminfo error"); return }
_v.Iteminfo = make([]*Game_atn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Game_atn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
_v.Iteminfo = append(_v.Iteminfo, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["probability"].(float64); !_ok_ { err = errors.New("probability error"); return }; _v.Probability = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["need"].([]interface{}); !_ok_ { err = errors.New("need error"); return }
_v.Need = make([]*Game_atn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Game_atn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = NewGame_atn(_x_); err != nil { return } }
_v.Need = append(_v.Need, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sale"].(float64); !_ok_ { err = errors.New("sale error"); return }; _v.Sale = float32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["salelist"].([]interface{}); !_ok_ { err = errors.New("salelist error"); return }
_v.Salelist = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Salelist = append(_v.Salelist, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buyminnum"].(float64); !_ok_ { err = errors.New("buyminnum error"); return }; _v.Buyminnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["buymaxnum"].(float64); !_ok_ { err = errors.New("buymaxnum error"); return }; _v.Buymaxnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["vip"].(float64); !_ok_ { err = errors.New("vip error"); return }; _v.Vip = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvmin"].(float64); !_ok_ { err = errors.New("lvmin error"); return }; _v.Lvmin = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvmax"].(float64); !_ok_ { err = errors.New("lvmax error"); return }; _v.Lvmax = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mapidmin"].(float64); !_ok_ { err = errors.New("mapidmin error"); return }; _v.Mapidmin = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["mapidmax"].(float64); !_ok_ { err = errors.New("mapidmax error"); return }; _v.Mapidmax = int32(_tempNum_) }
return
}