订单优化+ 道具使用类型
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@ -707,3 +707,8 @@ const (
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MainStarType2 = 1 //死亡人数不超过{0}人
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MainStarType3 = 1 //不超过{0}回合通关
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)
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const (
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UseType1 int32 = 1 //英雄碎片
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UseType8 int32 = 8 //觉醒材料合成
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)
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@ -87,13 +87,8 @@ func (this *modelGourmet) CalculationGourmet(uid string, gourmet *pb.DBGourmet)
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// 有订单在做
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zeroTime = utils.GetTodayZeroTime(configure.Now().Unix())
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for {
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if gourmet.CookingFood != nil {
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if configure.Now().Unix() < gourmet.CookingFood.ETime {
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break
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}
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}
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bRet := false
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if (gourmet.CookingFood != nil && gourmet.CookingFood.ETime >= configure.Now().Unix()) || gourmet.CookingFood == nil {
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for _, order := range gourmet.Foods {
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_gourmetcfg := this.module.configure.GetGourmetConfigData(order.FoodType, gourmet.Skill[order.FoodType]) // 美食家配置表
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if order.FoodCount > 0 {
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@ -133,33 +128,25 @@ func (this *modelGourmet) CalculationGourmet(uid string, gourmet *pb.DBGourmet)
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gourmet.Items = this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Propsgroup, gourmet.Items) // 获取掉落奖励
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// 记录下订单时间
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gourmet.Ctime = gourmet.CookingFood.ETime
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mapData["ctime"] = gourmet.Ctime
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bRet = true
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gourmet.TotalTime += szTime[order.FoodType]
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mapData["totalTime"] = gourmet.TotalTime
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//break
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}
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}
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if !bRet { // 没有订单可以做
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if gourmet.CookingFood != nil {
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if gourmet.CookingFood.ETime <= configure.Now().Unix() {
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if gourmet.CookingFood != nil && gourmet.CookingFood.ETime <= configure.Now().Unix() {
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_gourmetcfg := this.module.configure.GetGourmetConfigData(gourmet.CookingFood.FoodType, gourmet.Skill[gourmet.CookingFood.FoodType])
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gourmet.Items = this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Propsgroup, gourmet.Items)
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gourmet.CookingFood = nil
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}
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}
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break
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}
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}
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// 保存信息
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mapData["items"] = gourmet.Items
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mapData["foods"] = gourmet.Foods
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mapData["orderCostTime"] = gourmet.OrderCostTime
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mapData["cookingFood"] = gourmet.CookingFood // 正在做的
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mapData["totalTime"] = gourmet.TotalTime
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mapData["ctime"] = gourmet.Ctime
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this.module.ModifyGourmetData(uid, mapData) // 同步数据
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}
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// 技能等级提高了 重新计算订单时间(只对订单中数据有影响)
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@ -114,7 +114,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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// 狩猎副本掉落觉醒材料
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for _, v := range reward {
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if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
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if _conf.Usetype == 8 {
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if _conf.Usetype == comm.UseType8 {
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype154, v.N)
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}
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}
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@ -122,7 +122,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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if newChallenge && bWin {
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for _, v := range cfgHunting.Firstprize {
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if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
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if _conf.Usetype == 8 {
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if _conf.Usetype == comm.UseType8 {
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype154, v.N)
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}
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}
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@ -37,7 +37,7 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
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return
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}
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switch itemcf.Usetype {
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case 1: //英雄碎片
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case comm.UseType1: //英雄碎片
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if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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@ -122,7 +122,7 @@ func (this *apiComp) Useitem(session comm.IUserSession, req *pb.ItemsUseItemReq)
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return
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}
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break
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case 8: //觉醒材料合成
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case comm.UseType8: //觉醒材料合成
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if prop = this.module.configure.GetDropData(itemcf.BoxId); prop == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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@ -78,18 +78,13 @@ func (this *modelSmithy) CalculationSmithy(uid string, smithy *pb.DBSmithy) {
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// 有订单在做
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zeroTime = utils.GetTodayZeroTime(configure.Now().Unix())
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for {
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if smithy.Clang != nil {
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if configure.Now().Unix() < smithy.Clang.ETime {
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break
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}
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}
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bRet := false
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if (smithy.Clang != nil && smithy.Clang.ETime >= configure.Now().Unix()) || smithy.Clang == nil {
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for _, order := range smithy.Orders {
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_gourmetcfg := this.module.configure.GetSmithyConfigData(order.DeskType, smithy.Skill[order.DeskType]) // 美食家配置表
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if order.Count > 0 {
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if smithy.Clang.ETime > configure.Now().Unix() {
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if smithy.Clang != nil && smithy.Clang.ETime > configure.Now().Unix() {
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break
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}
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order.Count--
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@ -124,23 +119,17 @@ func (this *modelSmithy) CalculationSmithy(uid string, smithy *pb.DBSmithy) {
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smithy.Items = this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Drop, smithy.Items) // 获取掉落奖励
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// 记录下订单时间
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smithy.Ctime = smithy.Clang.ETime
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mapData["ctime"] = smithy.Ctime
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bRet = true
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smithy.TotalTime += szTime[order.DeskType]
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mapData["totalTime"] = smithy.TotalTime
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}
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}
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if !bRet { // 没有订单可以做
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if smithy.Clang != nil {
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if smithy.Clang.ETime <= configure.Now().Unix() {
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if smithy.Clang != nil && smithy.Clang.ETime <= configure.Now().Unix() {
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_gourmetcfg := this.module.configure.GetSmithyConfigData(smithy.Clang.DeskType, smithy.Skill[smithy.Clang.DeskType])
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smithy.Items = this.module.configure.GetMultipleDropReward(_gourmetcfg.Using, _gourmetcfg.Drop, smithy.Items)
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smithy.Clang = nil
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}
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}
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break
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}
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}
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// 清除数量为0 的订单
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pos := 0
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for _, order := range smithy.Orders {
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@ -154,7 +143,8 @@ func (this *modelSmithy) CalculationSmithy(uid string, smithy *pb.DBSmithy) {
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mapData["orders"] = smithy.Orders
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mapData["orderCostTime"] = smithy.OrderCostTime
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mapData["clang"] = smithy.Clang // 正在做的
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mapData["ctime"] = smithy.Ctime
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mapData["totalTime"] = smithy.TotalTime
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this.module.ModifySmithyData(uid, mapData) // 同步数据
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}
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