统计每日体力消耗
This commit is contained in:
parent
f30a450339
commit
3d765a2486
@ -388,6 +388,15 @@ func (this *ModuleBase) ConsumeRes(session comm.IUserSession, res []*cfg.Gameatn
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this.Warn("资源不足", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "T", Value: k}, log.Field{Key: "N", Value: v})
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this.Warn("资源不足", log.Field{Key: "uid", Value: session.GetUserId()}, log.Field{Key: "T", Value: k}, log.Field{Key: "N", Value: v})
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return
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return
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}
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}
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// 统计今天消耗的体力
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if k == "ps" && v < 0 {
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if userexpand, err := this.ModuleUser.GetUserExpand(session.GetUserId()); err == nil {
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userexpand.ConsumPs += (-v)
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this.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
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"consumPs": userexpand.ConsumPs,
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})
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}
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}
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}
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}
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for k, v := range items {
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for k, v := range items {
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amount := this.ModuleItems.QueryItemAmount(session.GetUserId(), k)
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amount := this.ModuleItems.QueryItemAmount(session.GetUserId(), k)
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24
modules/uigame/api_puzzlegrid.go
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24
modules/uigame/api_puzzlegrid.go
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@ -0,0 +1,24 @@
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package uigame
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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)
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//参数校验
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func (this *apiComp) PuzzleGridCheck(session comm.IUserSession, req *pb.UiGamePuzzleGridReq) (errdata *pb.ErrorData) {
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return
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}
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// 点击某个格子进行拼图
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func (this *apiComp) PuzzleGrid(session comm.IUserSession, req *pb.UiGamePuzzleGridReq) (errdata *pb.ErrorData) {
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if errdata = this.PuzzleGridCheck(session, req); errdata != nil {
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return // 参数校验失败直接返回
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}
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list, _ := this.module.modelPuzzle.getPuzzleList(session.GetUserId(), req.Hdid)
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session.SendMsg(string(this.module.GetType()), "puzzlegrid", &pb.UiGamePuzzleGridResp{Data: list})
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return
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}
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24
modules/uigame/api_puzzlereward.go
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24
modules/uigame/api_puzzlereward.go
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@ -0,0 +1,24 @@
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package uigame
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import (
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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)
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//参数校验
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func (this *apiComp) PuzzleRewardCheck(session comm.IUserSession, req *pb.UiGamePuzzleRewardReq) (errdata *pb.ErrorData) {
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return
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}
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// 点击某个格子进行拼图
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func (this *apiComp) PuzzleReward(session comm.IUserSession, req *pb.UiGamePuzzleRewardReq) (errdata *pb.ErrorData) {
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if errdata = this.PuzzleRewardCheck(session, req); errdata != nil {
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return // 参数校验失败直接返回
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}
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list, _ := this.module.modelPuzzle.getPuzzleList(session.GetUserId(), req.Hdid)
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session.SendMsg(string(this.module.GetType()), "puzzlereward", &pb.UiGamePuzzleRewardResp{Data: list})
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return
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}
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@ -102,6 +102,7 @@ func (this *ModelExpand) updateLoginDay(uid string, timestamp int64) (err error)
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update := map[string]interface{}{
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update := map[string]interface{}{
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"loginAddCount": count,
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"loginAddCount": count,
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"globalbuff": 0,
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"globalbuff": 0,
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"consumPs": 0, // 重置每日消耗体力
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}
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}
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// 更新连续等登录天数
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// 更新连续等登录天数
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@ -1168,6 +1168,7 @@ func (this *User) ConsumePsAddExp(session comm.IUserSession, ps int32) (addExp i
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attrs := make(map[string]int32, 0)
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attrs := make(map[string]int32, 0)
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attrs["exp"] = addExp
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attrs["exp"] = addExp
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return addExp, this.AddAttributeValues(session, attrs, true)
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return addExp, this.AddAttributeValues(session, attrs, true)
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}
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}
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@ -61,6 +61,7 @@ type DBUserExpand struct {
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Race map[int32]int32 `protobuf:"bytes,37,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营ID 1~4 value 总好感度
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Race map[int32]int32 `protobuf:"bytes,37,rep,name=race,proto3" json:"race" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // key 阵营ID 1~4 value 总好感度
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Herofrag map[string]int32 `protobuf:"bytes,38,rep,name=herofrag,proto3" json:"herofrag" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //当获得重复守护者时获得的守护之心次数
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Herofrag map[string]int32 `protobuf:"bytes,38,rep,name=herofrag,proto3" json:"herofrag" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //当获得重复守护者时获得的守护之心次数
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Passonlv int32 `protobuf:"varint,39,opt,name=passonlv,proto3" json:"passonlv"` //传功等级
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Passonlv int32 `protobuf:"varint,39,opt,name=passonlv,proto3" json:"passonlv"` //传功等级
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ConsumPs int32 `protobuf:"varint,40,opt,name=consumPs,proto3" json:"consumPs"` // 今天消耗的体力
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}
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}
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func (x *DBUserExpand) Reset() {
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func (x *DBUserExpand) Reset() {
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@ -340,11 +341,18 @@ func (x *DBUserExpand) GetPassonlv() int32 {
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return 0
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return 0
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}
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}
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func (x *DBUserExpand) GetConsumPs() int32 {
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if x != nil {
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return x.ConsumPs
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}
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return 0
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}
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var File_userexpand_proto protoreflect.FileDescriptor
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var File_userexpand_proto protoreflect.FileDescriptor
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var file_userexpand_proto_rawDesc = []byte{
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var file_userexpand_proto_rawDesc = []byte{
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@ -427,23 +435,25 @@ var file_userexpand_proto_rawDesc = []byte{
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}
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}
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var (
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var (
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