上传配置

This commit is contained in:
liwei1dao 2023-04-01 19:10:35 +08:00
parent 660e83755e
commit 3d6492f289
23 changed files with 3374 additions and 2186 deletions

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@ -0,0 +1,16 @@
[
{
"Type": 1,
"TagName": {
"key": "Tag_TagName_1",
"text": "主食"
}
},
{
"Type": 2,
"TagName": {
"key": "Tag_TagName_2",
"text": "炒菜"
}
}
]

View File

@ -8,7 +8,7 @@
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"key": "Entrustment details of Po", "key": "Entrustment details of Po",
"text": "这是属于阿宝的专属委托" "text": "这是属于阿宝的专属委托"
@ -56,7 +56,7 @@
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"key": "Entrustment details of Bobi", "key": "Entrustment details of Bobi",
"text": "这是属于波比的专属委托" "text": "这是属于波比的专属委托"
@ -104,7 +104,7 @@
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@ -152,7 +152,7 @@
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"key": "Entrustment details of Shifu", "key": "Entrustment details of Shifu",
"text": "这是属于师父的专属委托" "text": "这是属于师父的专属委托"
@ -200,7 +200,7 @@
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@ -344,7 +344,7 @@
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File diff suppressed because it is too large Load Diff

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@ -3,7 +3,10 @@
"id": "10001", "id": "10001",
"race": 1, "race": 1,
"type": 1, "type": 1,
"name": "shirenyu", "name": {
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"text": "食人鱼"
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"color": 3, "color": 3,
"effects": "", "effects": "",
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@ -11,11 +14,11 @@
"img": "sbkp_js_13002", "img": "sbkp_js_13002",
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"intr": { "intr": {
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"text": "作为教习,食人鱼一直秉承着严厉的教习态度,在他手下训练的英雄可以获得巨大提升" "text": "作为教习,食人鱼一直秉承着严厉的教习态度,在他手下训练的英雄可以获得巨大提升"
}, },
"description": { "description": {
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"text": "提升每分钟的经验值获取{0}%" "text": "提升每分钟的经验值获取{0}%"
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@ -29,7 +32,10 @@
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"race": 2, "race": 2,
"type": 1, "type": 1,
"name": "shanshan", "name": {
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"effects": "", "effects": "",
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@ -37,11 +43,11 @@
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"intr": { "intr": {
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"text": "闪闪" "text": "闪闪"
}, },
"description": { "description": {
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"text": "提升每分钟的经验值获取{0}%" "text": "提升每分钟的经验值获取{0}%"
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@ -55,7 +61,10 @@
"id": "10003", "id": "10003",
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@ -63,11 +72,11 @@
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"description": { "description": {
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@ -81,7 +90,10 @@
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"access": 0, "access": 0,
@ -89,11 +101,11 @@
"img": "sbkp_js_24005", "img": "sbkp_js_24005",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "jinhou", "key": "shirenyu10004",
"text": "金猴" "text": "金猴"
}, },
"description": { "description": {
"key": "wuguanjinhou", "key": "wuguanshirenyu10004",
"text": "提升每分钟的经验值获取{0}%,提升低级觉醒材料的获取数量{0}" "text": "提升每分钟的经验值获取{0}%,提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -118,7 +130,10 @@
"id": "10005", "id": "10005",
"race": 1, "race": 1,
"type": 1, "type": 1,
"name": "hedashi", "name": {
"key": "shirenyu10005",
"text": "鹤大师"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -126,11 +141,11 @@
"img": "sbkp_js_14005", "img": "sbkp_js_14005",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "hedashi", "key": "shirenyu10005",
"text": "鹤大师" "text": "鹤大师"
}, },
"description": { "description": {
"key": "wuguanhedashi", "key": "wuguanshirenyu10005",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -144,7 +159,10 @@
"id": "10006", "id": "10006",
"race": 2, "race": 2,
"type": 1, "type": 1,
"name": "hanjiaohu", "name": {
"key": "shirenyu10006",
"text": "悍娇虎"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -152,11 +170,11 @@
"img": "sbkp_js_44006", "img": "sbkp_js_44006",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "hanjiaohu", "key": "shirenyu10006",
"text": "悍娇虎" "text": "悍娇虎"
}, },
"description": { "description": {
"key": "wuguanhanjiaohu", "key": "wuguanshirenyu10006",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -170,7 +188,10 @@
"id": "10007", "id": "10007",
"race": 3, "race": 3,
"type": 1, "type": 1,
"name": "gai", "name": {
"key": "shirenyu10007",
"text": "盖"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -178,11 +199,11 @@
"img": "sbkp_js_43001", "img": "sbkp_js_43001",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "gai", "key": "shirenyu10007",
"text": "盖" "text": "盖"
}, },
"description": { "description": {
"key": "wuguangai", "key": "wuguanshirenyu10007",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -196,7 +217,10 @@
"id": "10008", "id": "10008",
"race": 4, "race": 4,
"type": 1, "type": 1,
"name": "xikapu", "name": {
"key": "shirenyu10008",
"text": "希卡普"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -204,11 +228,11 @@
"img": "sbkp_js_35002", "img": "sbkp_js_35002",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "xikapu", "key": "shirenyu10008",
"text": "希卡普" "text": "希卡普"
}, },
"description": { "description": {
"key": "wuguanxikapu", "key": "wuguanshirenyu10008",
"text": "提升可挂机的时间{0}秒,提升每分钟的经验值获取{0}%" "text": "提升可挂机的时间{0}秒,提升每分钟的经验值获取{0}%"
}, },
"duration": 1, "duration": 1,
@ -222,7 +246,10 @@
"id": "10009", "id": "10009",
"race": 1, "race": 1,
"type": 1, "type": 1,
"name": "mao", "name": {
"key": "shirenyu10009",
"text": "穿靴猫"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -230,11 +257,11 @@
"img": "sbkp_js_45004", "img": "sbkp_js_45004",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "mao", "key": "shirenyu10009",
"text": "穿靴猫" "text": "穿靴猫"
}, },
"description": { "description": {
"key": "wuguanmao", "key": "wuguanshirenyu10009",
"text": "提升低级觉醒材料的获取数量{0}" "text": "提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -259,7 +286,10 @@
"id": "10010", "id": "10010",
"race": 2, "race": 2,
"type": 1, "type": 1,
"name": "shifu", "name": {
"key": "shirenyu10010",
"text": "师父"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -267,11 +297,11 @@
"img": "sbkp_js_35001", "img": "sbkp_js_35001",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "shifu", "key": "shirenyu10010",
"text": "师父" "text": "师父"
}, },
"description": { "description": {
"key": "wuguanshifu", "key": "wuguanshirenyu10010",
"text": "提升低级觉醒材料的获取数量{0}" "text": "提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -296,7 +326,10 @@
"id": "10011", "id": "10011",
"race": 1, "race": 1,
"type": 1, "type": 1,
"name": "abao", "name": {
"key": "shirenyu10011",
"text": "阿宝"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -304,11 +337,11 @@
"img": "sbkp_js_25001", "img": "sbkp_js_25001",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "abao", "key": "shirenyu10011",
"text": "阿宝" "text": "阿宝"
}, },
"description": { "description": {
"key": "wuguanabao", "key": "wuguanshirenyu10011",
"text": "{0}%概率获得1个3级升星精灵" "text": "{0}%概率获得1个3级升星精灵"
}, },
"duration": 0, "duration": 0,
@ -333,7 +366,10 @@
"id": "10012", "id": "10012",
"race": 2, "race": 2,
"type": 1, "type": 1,
"name": "wuguidashi", "name": {
"key": "shirenyu10012",
"text": "乌龟大师"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -341,11 +377,11 @@
"img": "sbkp_js_45001", "img": "sbkp_js_45001",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "wuguidashi", "key": "shirenyu10012",
"text": "乌龟大师" "text": "乌龟大师"
}, },
"description": { "description": {
"key": "wuguanwuguidashi", "key": "wuguanshirenyu10012",
"text": "{0}%概率获得1个3级升星精灵" "text": "{0}%概率获得1个3级升星精灵"
}, },
"duration": 0, "duration": 0,
@ -370,7 +406,10 @@
"id": "20001", "id": "20001",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "shisuo", "name": {
"key": "shirenyu20001",
"text": "石锁"
},
"color": 3, "color": 3,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -378,11 +417,11 @@
"img": "wg_icon_ss", "img": "wg_icon_ss",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "shisuo", "key": "shirenyu20001",
"text": "石锁,传闻是师父在训练阿宝时经常使用到的道具" "text": "石锁,传闻是师父在训练阿宝时经常使用到的道具"
}, },
"description": { "description": {
"key": "wuguanshisuo", "key": "wuguanshirenyu20001",
"text": "提升每分钟的经验值获取{0}%,提升低级觉醒材料的获取数量{0}" "text": "提升每分钟的经验值获取{0}%,提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -407,7 +446,10 @@
"id": "20002", "id": "20002",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "kongzu", "name": {
"key": "shirenyu20002",
"text": "双头空竹"
},
"color": 3, "color": 3,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -415,11 +457,11 @@
"img": "wg_icon_kz", "img": "wg_icon_kz",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "kongzu", "key": "shirenyu20002",
"text": "双头空竹" "text": "双头空竹"
}, },
"description": { "description": {
"key": "wuguankongzu", "key": "wuguanshirenyu20002",
"text": "提升每分钟的经验值获取{0}%" "text": "提升每分钟的经验值获取{0}%"
}, },
"duration": 0, "duration": 0,
@ -433,7 +475,10 @@
"id": "20003", "id": "20003",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "mupajia", "name": {
"key": "shirenyu20003",
"text": "木爬架"
},
"color": 3, "color": 3,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -441,11 +486,11 @@
"img": "wg_icon_pj", "img": "wg_icon_pj",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "mupajia", "key": "shirenyu20003",
"text": "木爬架" "text": "木爬架"
}, },
"description": { "description": {
"key": "wuguanmupajia", "key": "wuguanshirenyu20003",
"text": "提升每分钟的经验值获取{0}%" "text": "提升每分钟的经验值获取{0}%"
}, },
"duration": 0, "duration": 0,
@ -459,7 +504,10 @@
"id": "20004", "id": "20004",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "budaoweng", "name": {
"key": "shirenyu20004",
"text": "不倒翁"
},
"color": 3, "color": 3,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -467,11 +515,11 @@
"img": "wg_icon_bdw", "img": "wg_icon_bdw",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "budaoweng", "key": "shirenyu20004",
"text": "不倒翁" "text": "不倒翁"
}, },
"description": { "description": {
"key": "wuguanbudaoweng", "key": "wuguanshirenyu20004",
"text": "提升每分钟的经验值获取{0}%" "text": "提升每分钟的经验值获取{0}%"
}, },
"duration": 0, "duration": 0,
@ -485,7 +533,10 @@
"id": "20005", "id": "20005",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "bangchui", "name": {
"key": "shirenyu20005",
"text": "棒槌"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -493,11 +544,11 @@
"img": "wg_icon_pc", "img": "wg_icon_pc",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "bangchui", "key": "shirenyu20005",
"text": "棒槌" "text": "棒槌"
}, },
"description": { "description": {
"key": "wuguanbangchui", "key": "wuguanshirenyu20005",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -511,7 +562,10 @@
"id": "20006", "id": "20006",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "tongling", "name": {
"key": "shirenyu20006",
"text": "铜铃"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -519,11 +573,11 @@
"img": "wg_icon_tl", "img": "wg_icon_tl",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "tongling", "key": "shirenyu20006",
"text": "铜铃" "text": "铜铃"
}, },
"description": { "description": {
"key": "wuguantongling", "key": "wuguanshirenyu20006",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -537,7 +591,10 @@
"id": "20007", "id": "20007",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "diaohuan", "name": {
"key": "shirenyu20007",
"text": "尖刺吊环"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -545,11 +602,11 @@
"img": "wg_icon_tj", "img": "wg_icon_tj",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "diaohuan", "key": "shirenyu20007",
"text": "尖刺吊环" "text": "尖刺吊环"
}, },
"description": { "description": {
"key": "wuguandiaohuan", "key": "wuguanshirenyu20007",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -563,7 +620,10 @@
"id": "20008", "id": "20008",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "tuoluo", "name": {
"key": "shirenyu20008",
"text": "陀螺"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -571,11 +631,11 @@
"img": "wg_icon_tj01", "img": "wg_icon_tj01",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "tuoluo", "key": "shirenyu20008",
"text": "陀螺" "text": "陀螺"
}, },
"description": { "description": {
"key": "wuguantuoluo", "key": "wuguanshirenyu20008",
"text": "提升可挂机的时间{0}秒,提升每分钟的经验值获取{0}%" "text": "提升可挂机的时间{0}秒,提升每分钟的经验值获取{0}%"
}, },
"duration": 1, "duration": 1,
@ -589,7 +649,10 @@
"id": "20009", "id": "20009",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "dazhuanlun", "name": {
"key": "shirenyu20009",
"text": "大转轮"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -597,11 +660,11 @@
"img": "wg_icon_zl", "img": "wg_icon_zl",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "dazhuanlun", "key": "shirenyu20009",
"text": "大转轮" "text": "大转轮"
}, },
"description": { "description": {
"key": "wuguandazhuanlun", "key": "wuguanshirenyu20009",
"text": "提升低级觉醒材料的获取数量{0}" "text": "提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -626,7 +689,10 @@
"id": "20010", "id": "20010",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "mutoupai", "name": {
"key": "shirenyu20010",
"text": "木头牌"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -634,11 +700,11 @@
"img": "wg_icon_mp", "img": "wg_icon_mp",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "mutoupai", "key": "shirenyu20010",
"text": "木头牌" "text": "木头牌"
}, },
"description": { "description": {
"key": "wuguanmutoupai", "key": "wuguanshirenyu20010",
"text": "提升低级觉醒材料的获取数量{0}" "text": "提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -663,7 +729,10 @@
"id": "20011", "id": "20011",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "shuangjiegun", "name": {
"key": "shirenyu20011",
"text": "双节棍"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -671,11 +740,11 @@
"img": "wg_icon_sjg", "img": "wg_icon_sjg",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "shuangjiegun", "key": "shirenyu20011",
"text": "双节棍" "text": "双节棍"
}, },
"description": { "description": {
"key": "wuguanshuangjiegun", "key": "wuguanshirenyu20011",
"text": "{0}%概率获得1个3级升星精灵" "text": "{0}%概率获得1个3级升星精灵"
}, },
"duration": 0, "duration": 0,
@ -700,7 +769,10 @@
"id": "20012", "id": "20012",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "liangongdai", "name": {
"key": "shirenyu20012",
"text": "练功带"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -708,11 +780,11 @@
"img": "wg_icon_yd", "img": "wg_icon_yd",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "liangongdai", "key": "shirenyu20012",
"text": "练功带" "text": "练功带"
}, },
"description": { "description": {
"key": "wuguanliangongdai", "key": "wuguanshirenyu20012",
"text": "{0}%概率获得1个3级升星精灵" "text": "{0}%概率获得1个3级升星精灵"
}, },
"duration": 0, "duration": 0,
@ -737,7 +809,10 @@
"id": "20013", "id": "20013",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "qicaihuagun", "name": {
"key": "shirenyu20013",
"text": "七彩花棍"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -745,11 +820,11 @@
"img": "wg_icon_tj", "img": "wg_icon_tj",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "qicaihuagun", "key": "shirenyu20013",
"text": "七彩花棍" "text": "七彩花棍"
}, },
"description": { "description": {
"key": "wuguanqicaihuagun", "key": "wuguanshirenyu20013",
"text": "{0}%概率获得1个3级升星精灵" "text": "{0}%概率获得1个3级升星精灵"
}, },
"duration": 0, "duration": 0,
@ -774,7 +849,10 @@
"id": "20014", "id": "20014",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "liuxingfeibiao", "name": {
"key": "shirenyu20014",
"text": "流星飞镖"
},
"color": 4, "color": 4,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -782,11 +860,11 @@
"img": "wg_icon_fb", "img": "wg_icon_fb",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "liuxingfeibiao", "key": "shirenyu20014",
"text": "流星飞镖" "text": "流星飞镖"
}, },
"description": { "description": {
"key": "wuguanliuxingfeibiao", "key": "wuguanshirenyu20014",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -800,7 +878,10 @@
"id": "20015", "id": "20015",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "mingxiangluo", "name": {
"key": "shirenyu20015",
"text": "冥想锣"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -808,11 +889,11 @@
"img": "wg_icon_mxl", "img": "wg_icon_mxl",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "mingxiangluo", "key": "shirenyu20015",
"text": "冥想锣" "text": "冥想锣"
}, },
"description": { "description": {
"key": "wuguanmingxiangluo", "key": "wuguanshirenyu20015",
"text": "提升可挂机的时间{0}秒" "text": "提升可挂机的时间{0}秒"
}, },
"duration": 1, "duration": 1,
@ -826,7 +907,10 @@
"id": "20016", "id": "20016",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "caitiaolong", "name": {
"key": "shirenyu20016",
"text": "彩条龙"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -834,11 +918,11 @@
"img": "wg_icon_ct", "img": "wg_icon_ct",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "caitiaolong", "key": "shirenyu20016",
"text": "彩条龙" "text": "彩条龙"
}, },
"description": { "description": {
"key": "wuguancaitiaolong", "key": "wuguanshirenyu20016",
"text": "提升可挂机的时间{0}秒,提升每分钟的经验值获取{0}%" "text": "提升可挂机的时间{0}秒,提升每分钟的经验值获取{0}%"
}, },
"duration": 1, "duration": 1,
@ -852,7 +936,10 @@
"id": "20017", "id": "20017",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "kongquemaosan", "name": {
"key": "shirenyu20017",
"text": "孔雀毛扇"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -860,11 +947,11 @@
"img": "wg_icon_kqms", "img": "wg_icon_kqms",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "kongquemaosan", "key": "shirenyu20017",
"text": "孔雀毛扇" "text": "孔雀毛扇"
}, },
"description": { "description": {
"key": "wuguankongquemaosan", "key": "wuguanshirenyu20017",
"text": "提升低级觉醒材料的获取数量{0}" "text": "提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -887,7 +974,10 @@
"id": "20018", "id": "20018",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "pinghengmu", "name": {
"key": "shirenyu20018",
"text": "平衡木"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -895,11 +985,11 @@
"img": "wg_icon_ph", "img": "wg_icon_ph",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "pinghengmu", "key": "shirenyu20018",
"text": "平衡木" "text": "平衡木"
}, },
"description": { "description": {
"key": "wuguanpinghengmu", "key": "wuguanshirenyu20018",
"text": "提升低级觉醒材料的获取数量{0}" "text": "提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,
@ -922,7 +1012,10 @@
"id": "20019", "id": "20019",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "tiehuan", "name": {
"key": "shirenyu20019",
"text": "铁环"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -930,11 +1023,11 @@
"img": "wg_icon_th", "img": "wg_icon_th",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "tiehuan", "key": "shirenyu20019",
"text": "铁环" "text": "铁环"
}, },
"description": { "description": {
"key": "wuguantiehuan", "key": "wuguanshirenyu20019",
"text": "{0}%概率获得1个3级升星精灵" "text": "{0}%概率获得1个3级升星精灵"
}, },
"duration": 0, "duration": 0,
@ -957,7 +1050,10 @@
"id": "20020", "id": "20020",
"race": 0, "race": 0,
"type": 2, "type": 2,
"name": "taijiqiu", "name": {
"key": "shirenyu20020",
"text": "太极球"
},
"color": 5, "color": 5,
"effects": "", "effects": "",
"access": 0, "access": 0,
@ -965,11 +1061,11 @@
"img": "wg_icon_tj", "img": "wg_icon_tj",
"ico": "", "ico": "",
"intr": { "intr": {
"key": "taijiqiu", "key": "shirenyu20020",
"text": "太极球" "text": "太极球"
}, },
"description": { "description": {
"key": "wuguantaijiqiu", "key": "wuguanshirenyu20020",
"text": "{0}%概率获得1个3级升星精灵,提升低级觉醒材料的获取数量{0}" "text": "{0}%概率获得1个3级升星精灵,提升低级觉醒材料的获取数量{0}"
}, },
"duration": 0, "duration": 0,

File diff suppressed because it is too large Load Diff

View File

@ -376,6 +376,19 @@
], ],
"goto": 0 "goto": 0
}, },
{
"id": 10110,
"datas": [
"GameMain",
"20020_熊猫_2",
"901"
],
"event": [
2,
99999
],
"goto": 0
},
{ {
"id": 70010, "id": 70010,
"datas": [ "datas": [

View File

@ -17092,8 +17092,9 @@
"Type": 3, "Type": 3,
"Argu": [ "Argu": [
390001326, 390001326,
-1, 1000,
1 1,
-1
], ],
"FollowSK": [], "FollowSK": [],
"SucFollowSK": [], "SucFollowSK": [],
@ -19733,14 +19734,16 @@
"Where": [], "Where": [],
"Order": "", "Order": "",
"Limit": 1, "Limit": 1,
"ExecuteCnt": 1, "ExecuteCnt": 3,
"Type": 1, "Type": 1,
"Argu": [ "Argu": [
1, 1,
4, 4,
550 550
], ],
"FollowSK": [], "FollowSK": [
224009212
],
"SucFollowSK": [], "SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
@ -20320,10 +20323,10 @@
4, 4,
600 600
], ],
"FollowSK": [ "FollowSK": [],
"SucFollowSK": [
233002112 233002112
], ],
"SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
"DpsRevisiType": 0, "DpsRevisiType": 0,
@ -20369,11 +20372,10 @@
4, 4,
800 800
], ],
"FollowSK": [ "FollowSK": [],
233002212, "SucFollowSK": [
233002213 233002212
], ],
"SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
"DpsRevisiType": 0, "DpsRevisiType": 0,
@ -20417,9 +20419,7 @@
1, 1,
-1 -1
], ],
"FollowSK": [ "FollowSK": [],
233002214
],
"SucFollowSK": [], "SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
@ -20489,9 +20489,7 @@
1, 1,
-1 -1
], ],
"FollowSK": [ "FollowSK": [],
233002313
],
"SucFollowSK": [], "SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
@ -20515,9 +20513,7 @@
1, 1,
1 1
], ],
"FollowSK": [ "FollowSK": [],
233002311
],
"SucFollowSK": [], "SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
@ -20701,7 +20697,7 @@
"ExecuteCnt": 1, "ExecuteCnt": 1,
"Type": 2, "Type": 2,
"Argu": [ "Argu": [
245004212, 445004211,
1, 1,
1 1
], ],
@ -23059,7 +23055,7 @@
1000 1000
], ],
"FollowSK": [ "FollowSK": [
143007112 243007112
], ],
"SucFollowSK": [], "SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
@ -28008,6 +28004,7 @@
"ExecuteCnt": 1, "ExecuteCnt": 1,
"Type": 2, "Type": 2,
"Argu": [ "Argu": [
445002213,
1, 1,
1 1
], ],

View File

@ -7699,6 +7699,8 @@
"Target": 1, "Target": 1,
"ChildSkill": { "ChildSkill": {
"Id": [ "Id": [
235003213,
235003214,
235003211, 235003211,
235003212, 235003212,
235003216 235003216
@ -11052,10 +11054,8 @@
"Target": 2, "Target": 2,
"ChildSkill": { "ChildSkill": {
"Id": [ "Id": [
224009211,
224009212,
224009213, 224009213,
224009214 224009211
] ]
}, },
"Desc": { "Desc": {
@ -11084,9 +11084,8 @@
"ChildSkill": { "ChildSkill": {
"Id": [ "Id": [
224009311, 224009311,
224009312,
224009313, 224009313,
224009314 224009312
] ]
}, },
"Desc": { "Desc": {
@ -11368,6 +11367,7 @@
"Target": 2, "Target": 2,
"ChildSkill": { "ChildSkill": {
"Id": [ "Id": [
233002213,
233002211 233002211
] ]
}, },
@ -11396,7 +11396,8 @@
"Target": 2, "Target": 2,
"ChildSkill": { "ChildSkill": {
"Id": [ "Id": [
233002312 233002312,
233002311
] ]
}, },
"Desc": { "Desc": {
@ -11993,8 +11994,7 @@
255006311, 255006311,
255006312, 255006312,
255006313, 255006313,
255006314, 255006314
255006315
] ]
}, },
"Desc": { "Desc": {

View File

@ -1364,7 +1364,7 @@
"Type": "CallSkillPas", "Type": "CallSkillPas",
"MaxEmitTimes": 1, "MaxEmitTimes": 1,
"Callback": [ "Callback": [
233002211 233002214
] ]
}, },
{ {

View File

@ -15,7 +15,7 @@
{ {
"id": 102, "id": 102,
"FormatList": [ "FormatList": [
700011 700012
], ],
"BattleReadyID": 100, "BattleReadyID": 100,
"EventList": [], "EventList": [],

View File

@ -355,7 +355,7 @@
}, },
{ {
"key": 20110, "key": 20110,
"lock": 0, "lock": 1,
"ontxe": 20100, "ontxe": 20100,
"id_after": 0, "id_after": 0,
"group": 20010, "group": 20010,
@ -377,7 +377,7 @@
"completetask": [ "completetask": [
193 193
], ],
"deliver_npc": 0, "deliver_npc": 10110,
"auto_accept": 0, "auto_accept": 0,
"reword": [ "reword": [
{ {

View File

@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameBreakingbadTag struct {
_dataMap map[int32]*GameBreakingbadTagData
_dataList []*GameBreakingbadTagData
}
func NewGameBreakingbadTag(_buf []map[string]interface{}) (*GameBreakingbadTag, error) {
_dataList := make([]*GameBreakingbadTagData, 0, len(_buf))
dataMap := make(map[int32]*GameBreakingbadTagData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameBreakingbadTagData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Type] = _v
}
}
return &GameBreakingbadTag{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameBreakingbadTag) GetDataMap() map[int32]*GameBreakingbadTagData {
return table._dataMap
}
func (table *GameBreakingbadTag) GetDataList() []*GameBreakingbadTagData {
return table._dataList
}
func (table *GameBreakingbadTag) Get(key int32) *GameBreakingbadTagData {
return table._dataMap[key]
}

View File

@ -0,0 +1,37 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameBreakingbadTagData struct {
Type int32
TagName string
}
const TypeId_GameBreakingbadTagData = -1549925154
func (*GameBreakingbadTagData) GetTypeId() int32 {
return -1549925154
}
func (_v *GameBreakingbadTagData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ { err = errors.New("Type error"); return }; _v.Type = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["TagName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TagName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TagName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
return
}
func DeserializeGameBreakingbadTagData(_buf map[string]interface{}) (*GameBreakingbadTagData, error) {
v := &GameBreakingbadTagData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -19,6 +19,8 @@ type GameMainStageData struct {
Openlevel int32 Openlevel int32
Episodelocation serialization.Vector3 Episodelocation serialization.Vector3
EditorStage int32 EditorStage int32
Frontstoryid int32
Afterstoryid int32
MainlineName string MainlineName string
Title string Title string
Desc string Desc string
@ -57,6 +59,8 @@ func (_v *GameMainStageData)Deserialize(_buf map[string]interface{}) (err error)
} }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EditorStage"].(float64); !_ok_ { err = errors.New("EditorStage error"); return }; _v.EditorStage = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EditorStage"].(float64); !_ok_ { err = errors.New("EditorStage error"); return }; _v.EditorStage = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["frontstoryid"].(float64); !_ok_ { err = errors.New("frontstoryid error"); return }; _v.Frontstoryid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["afterstoryid"].(float64); !_ok_ { err = errors.New("afterstoryid error"); return }; _v.Afterstoryid = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["mainlineName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.MainlineName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.MainlineName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["mainlineName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.MainlineName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.MainlineName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["title"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Title error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Title, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }

View File

@ -11,243 +11,90 @@ package cfg
import "errors" import "errors"
type GameNewSmithyData struct { type GameNewSmithyData struct {
Id int32 Id int32
Type int32 Type int32
DrawingName string DrawingName string
QualityText string QualityText string
DrawingPng string DrawingPng string
BasicDrop int32 BasicDrop int32
BasicCos []*Gameatn BasicCos []*Gameatn
TemperatureCos int32 TemperatureCos int32
RefineCos *Gameatn RefineCos *Gameatn
CustomizedCos1 *Gameatn CustomizedCos1 *Gameatn
CustomizedCos2 *Gameatn CustomizedCos2 *Gameatn
CustomizedLv []int32 CustomizedLv []int32
CustomizedLvDistribution []int32 CustomizedLvDistribution []int32
LightVelocity int32 LightVelocity int32
} }
const TypeId_GameNewSmithyData = -1249020316 const TypeId_GameNewSmithyData = -1249020316
func (*GameNewSmithyData) GetTypeId() int32 { func (*GameNewSmithyData) GetTypeId() int32 {
return -1249020316 return -1249020316
} }
func (_v *GameNewSmithyData) Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameNewSmithyData)Deserialize(_buf map[string]interface{}) (err error) {
{ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
var _ok_ bool { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
var _tempNum_ float64 {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["drawing_name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.DrawingName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.DrawingName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["quality_text"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.QualityText error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.QualityText, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
err = errors.New("id error") { var _ok_ bool; if _v.DrawingPng, _ok_ = _buf["drawing_png"].(string); !_ok_ { err = errors.New("drawing_png error"); return } }
return { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["basic_drop"].(float64); !_ok_ { err = errors.New("basic_drop error"); return }; _v.BasicDrop = int32(_tempNum_) }
} {
_v.Id = int32(_tempNum_) var _arr_ []interface{}
} var _ok_ bool
{ if _arr_, _ok_ = _buf["basic_cos"].([]interface{}); !_ok_ { err = errors.New("basic_cos error"); return }
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ {
err = errors.New("type error")
return
}
_v.Type = int32(_tempNum_)
}
{
var _ok_ bool
var __json_text__ map[string]interface{}
if __json_text__, _ok_ = _buf["drawing_name"].(map[string]interface{}); !_ok_ {
err = errors.New("_v.DrawingName error")
return
}
{
var _ok_ bool
if _, _ok_ = __json_text__["key"].(string); !_ok_ {
err = errors.New("key error")
return
}
}
{
var _ok_ bool
if _v.DrawingName, _ok_ = __json_text__["text"].(string); !_ok_ {
err = errors.New("text error")
return
}
}
}
{
var _ok_ bool
var __json_text__ map[string]interface{}
if __json_text__, _ok_ = _buf["quality_text"].(map[string]interface{}); !_ok_ {
err = errors.New("_v.QualityText error")
return
}
{
var _ok_ bool
if _, _ok_ = __json_text__["key"].(string); !_ok_ {
err = errors.New("key error")
return
}
}
{
var _ok_ bool
if _v.QualityText, _ok_ = __json_text__["text"].(string); !_ok_ {
err = errors.New("text error")
return
}
}
}
{
var _ok_ bool
if _v.DrawingPng, _ok_ = _buf["drawing_png"].(string); !_ok_ {
err = errors.New("drawing_png error")
return
}
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["basic_drop"].(float64); !_ok_ {
err = errors.New("basic_drop error")
return
}
_v.BasicDrop = int32(_tempNum_)
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["basic_cos"].([]interface{}); !_ok_ {
err = errors.New("basic_cos error")
return
}
_v.BasicCos = make([]*Gameatn, 0, len(_arr_)) _v.BasicCos = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.BasicCos = append(_v.BasicCos, _list_v_)
}
}
for _, _e_ := range _arr_ { { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["temperature_cos"].(float64); !_ok_ { err = errors.New("temperature_cos error"); return }; _v.TemperatureCos = int32(_tempNum_) }
var _list_v_ *Gameatn { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["refine_cos"].(map[string]interface{}); !_ok_ { err = errors.New("refine_cos error"); return }; if _v.RefineCos, err = DeserializeGameatn(_x_); err != nil { return } }
{ { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["customized_cos1"].(map[string]interface{}); !_ok_ { err = errors.New("customized_cos1 error"); return }; if _v.CustomizedCos1, err = DeserializeGameatn(_x_); err != nil { return } }
var _ok_ bool { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["customized_cos2"].(map[string]interface{}); !_ok_ { err = errors.New("customized_cos2 error"); return }; if _v.CustomizedCos2, err = DeserializeGameatn(_x_); err != nil { return } }
var _x_ map[string]interface{} {
if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { var _arr_ []interface{}
err = errors.New("_list_v_ error") var _ok_ bool
return if _arr_, _ok_ = _buf["customized_lv"].([]interface{}); !_ok_ { err = errors.New("customized_lv error"); return }
}
if _list_v_, err = DeserializeGameatn(_x_); err != nil {
return
}
}
_v.BasicCos = append(_v.BasicCos, _list_v_)
}
}
{ _v.CustomizedLv = make([]int32, 0, len(_arr_))
var _ok_ bool
var _tempNum_ float64 for _, _e_ := range _arr_ {
if _tempNum_, _ok_ = _buf["temperature_cos"].(float64); !_ok_ { var _list_v_ int32
err = errors.New("temperature_cos error") { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
return _v.CustomizedLv = append(_v.CustomizedLv, _list_v_)
} }
_v.TemperatureCos = int32(_tempNum_) }
}
{
var _ok_ bool
var _x_ map[string]interface{}
if _x_, _ok_ = _buf["refine_cos"].(map[string]interface{}); !_ok_ {
err = errors.New("refine_cos error")
return
}
if _v.RefineCos, err = DeserializeGameatn(_x_); err != nil {
return
}
}
{
var _ok_ bool
var _x_ map[string]interface{}
if _x_, _ok_ = _buf["customized_cos1"].(map[string]interface{}); !_ok_ {
err = errors.New("customized_cos1 error")
return
}
if _v.CustomizedCos1, err = DeserializeGameatn(_x_); err != nil {
return
}
}
{
var _ok_ bool
var _x_ map[string]interface{}
if _x_, _ok_ = _buf["customized_cos2"].(map[string]interface{}); !_ok_ {
err = errors.New("customized_cos2 error")
return
}
if _v.CustomizedCos2, err = DeserializeGameatn(_x_); err != nil {
return
}
}
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["customized_lv"].([]interface{}); !_ok_ {
err = errors.New("customized_lv error")
return
}
_v.CustomizedLv = make([]int32, 0, len(_arr_)) {
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["customized_lv_distribution"].([]interface{}); !_ok_ { err = errors.New("customized_lv_distribution error"); return }
for _, _e_ := range _arr_ { _v.CustomizedLvDistribution = make([]int32, 0, len(_arr_))
var _list_v_ int32
{ for _, _e_ := range _arr_ {
var _ok_ bool var _list_v_ int32
var _x_ float64 { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
if _x_, _ok_ = _e_.(float64); !_ok_ { _v.CustomizedLvDistribution = append(_v.CustomizedLvDistribution, _list_v_)
err = errors.New("_list_v_ error") }
return }
}
_list_v_ = int32(_x_)
}
_v.CustomizedLv = append(_v.CustomizedLv, _list_v_)
}
}
{ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["light_velocity"].(float64); !_ok_ { err = errors.New("light_velocity error"); return }; _v.LightVelocity = int32(_tempNum_) }
var _arr_ []interface{} return
var _ok_ bool
if _arr_, _ok_ = _buf["customized_lv_distribution"].([]interface{}); !_ok_ {
err = errors.New("customized_lv_distribution error")
return
}
_v.CustomizedLvDistribution = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{
var _ok_ bool
var _x_ float64
if _x_, _ok_ = _e_.(float64); !_ok_ {
err = errors.New("_list_v_ error")
return
}
_list_v_ = int32(_x_)
}
_v.CustomizedLvDistribution = append(_v.CustomizedLvDistribution, _list_v_)
}
}
{
var _ok_ bool
var _tempNum_ float64
if _tempNum_, _ok_ = _buf["light_velocity"].(float64); !_ok_ {
err = errors.New("light_velocity error")
return
}
_v.LightVelocity = int32(_tempNum_)
}
return
} }
func DeserializeGameNewSmithyData(_buf map[string]interface{}) (*GameNewSmithyData, error) { func DeserializeGameNewSmithyData(_buf map[string]interface{}) (*GameNewSmithyData, error) {
v := &GameNewSmithyData{} v := &GameNewSmithyData{}
if err := v.Deserialize(_buf); err == nil { if err := v.Deserialize(_buf); err == nil {
return v, nil return v, nil
} else { } else {
return nil, err return nil, err
} }
} }

View File

@ -41,7 +41,7 @@ func (_v *GamePandamasJxData)Deserialize(_buf map[string]interface{}) (err error
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } } { var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["race"].(float64); !_ok_ { err = errors.New("race error"); return }; _v.Race = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["color"].(float64); !_ok_ { err = errors.New("color error"); return }; _v.Color = int32(_tempNum_) }
{ var _ok_ bool; if _v.Effects, _ok_ = _buf["effects"].(string); !_ok_ { err = errors.New("effects error"); return } } { var _ok_ bool; if _v.Effects, _ok_ = _buf["effects"].(string); !_ok_ { err = errors.New("effects error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["access"].(float64); !_ok_ { err = errors.New("access error"); return }; _v.Access = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["access"].(float64); !_ok_ { err = errors.New("access error"); return }; _v.Access = int32(_tempNum_) }

View File

@ -33,7 +33,7 @@ func (*GameRdtaskCondiData) GetTypeId() int32 {
func (_v *GameRdtaskCondiData)Deserialize(_buf map[string]interface{}) (err error) { func (_v *GameRdtaskCondiData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_sp"].(float64); !_ok_ { err = errors.New("type_sp error"); return }; _v.TypeSp = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_sp"].(float64); !_ok_ { err = errors.New("type_sp error"); return }; _v.TypeSp = int32(_tempNum_) }
{ var _ok_ bool; if _v.Tasktxt, _ok_ = _buf["tasktxt"].(string); !_ok_ { err = errors.New("tasktxt error"); return } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["tasktxt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Tasktxt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Tasktxt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["valid"].(float64); !_ok_ { err = errors.New("valid error"); return }; _v.Valid = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["valid"].(float64); !_ok_ { err = errors.New("valid error"); return }; _v.Valid = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["NPC"].(float64); !_ok_ { err = errors.New("NPC error"); return }; _v.NPC = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["NPC"].(float64); !_ok_ { err = errors.New("NPC error"); return }; _v.NPC = int32(_tempNum_) }

File diff suppressed because it is too large Load Diff

View File

@ -9,8 +9,8 @@
package cfg package cfg
type GameEquipAttrlibrary struct { type GameEquipAttrlibrary struct {
_dataMap map[int32]*GameEquipAttrlibraryData _dataMap map[int32]*GameEquipAttrlibraryData
_dataList []*GameEquipAttrlibraryData _dataList []*GameEquipAttrlibraryData
} }
func NewGameEquipAttrlibrary(_buf []map[string]interface{}) (*GameEquipAttrlibrary, error) { func NewGameEquipAttrlibrary(_buf []map[string]interface{}) (*GameEquipAttrlibrary, error) {
@ -24,17 +24,19 @@ func NewGameEquipAttrlibrary(_buf []map[string]interface{}) (*GameEquipAttrlibra
dataMap[_v.Key] = _v dataMap[_v.Key] = _v
} }
} }
return &GameEquipAttrlibrary{_dataList: _dataList, _dataMap: dataMap}, nil return &GameEquipAttrlibrary{_dataList:_dataList, _dataMap:dataMap}, nil
} }
func (table *GameEquipAttrlibrary) GetDataMap() map[int32]*GameEquipAttrlibraryData { func (table *GameEquipAttrlibrary) GetDataMap() map[int32]*GameEquipAttrlibraryData {
return table._dataMap return table._dataMap
} }
func (table *GameEquipAttrlibrary) GetDataList() []*GameEquipAttrlibraryData { func (table *GameEquipAttrlibrary) GetDataList() []*GameEquipAttrlibraryData {
return table._dataList return table._dataList
} }
func (table *GameEquipAttrlibrary) Get(key int32) *GameEquipAttrlibraryData { func (table *GameEquipAttrlibrary) Get(key int32) *GameEquipAttrlibraryData {
return table._dataMap[key] return table._dataMap[key]
} }

View File

@ -15,6 +15,7 @@ type GameEquipSuitData struct {
Suitnum int32 Suitnum int32
Skill int32 Skill int32
Skillname string Skillname string
Icon string
FloatIcon string FloatIcon string
Skillintr string Skillintr string
SetBonuses map[string]int32 SetBonuses map[string]int32
@ -31,6 +32,7 @@ func (_v *GameEquipSuitData)Deserialize(_buf map[string]interface{}) (err error)
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suitnum"].(float64); !_ok_ { err = errors.New("suitnum error"); return }; _v.Suitnum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["suitnum"].(float64); !_ok_ { err = errors.New("suitnum error"); return }; _v.Suitnum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["skill"].(float64); !_ok_ { err = errors.New("skill error"); return }; _v.Skill = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skillname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skillname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skillname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skillname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skillname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skillname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
{ var _ok_ bool; if _v.FloatIcon, _ok_ = _buf["FloatIcon"].(string); !_ok_ { err = errors.New("FloatIcon error"); return } } { var _ok_ bool; if _v.FloatIcon, _ok_ = _buf["FloatIcon"].(string); !_ok_ { err = errors.New("FloatIcon error"); return } }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skillintr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skillintr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skillintr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } } {var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skillintr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skillintr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skillintr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ {

View File

@ -133,7 +133,6 @@ type GameGlobalData struct {
FriendPeize []*Gameatn FriendPeize []*Gameatn
EquipWash []*Gameatn EquipWash []*Gameatn
TalentReset []*Gameatn TalentReset []*Gameatn
UnifiedReward []*Gameatn
RunHorsetime1 int32 RunHorsetime1 int32
RunHorsetime2 int32 RunHorsetime2 int32
BoyHeadPortrait string BoyHeadPortrait string
@ -200,6 +199,7 @@ type GameGlobalData struct {
PandamasTiguandiaoxiangCd int32 PandamasTiguandiaoxiangCd int32
MaxBreakingbadRecipe int32 MaxBreakingbadRecipe int32
PuzzlePromptNum int32 PuzzlePromptNum int32
DailyTips int32
} }
const TypeId_GameGlobalData = 477542761 const TypeId_GameGlobalData = 477542761
@ -578,20 +578,6 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
} }
} }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["unified_reward"].([]interface{}); !_ok_ { err = errors.New("unified_reward error"); return }
_v.UnifiedReward = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.UnifiedReward = append(_v.UnifiedReward, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["run_horsetime1"].(float64); !_ok_ { err = errors.New("run_horsetime1 error"); return }; _v.RunHorsetime1 = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["run_horsetime1"].(float64); !_ok_ { err = errors.New("run_horsetime1 error"); return }; _v.RunHorsetime1 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["run_horsetime2"].(float64); !_ok_ { err = errors.New("run_horsetime2 error"); return }; _v.RunHorsetime2 = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["run_horsetime2"].(float64); !_ok_ { err = errors.New("run_horsetime2 error"); return }; _v.RunHorsetime2 = int32(_tempNum_) }
{ var _ok_ bool; if _v.BoyHeadPortrait, _ok_ = _buf["boy_headPortrait"].(string); !_ok_ { err = errors.New("boy_headPortrait error"); return } } { var _ok_ bool; if _v.BoyHeadPortrait, _ok_ = _buf["boy_headPortrait"].(string); !_ok_ { err = errors.New("boy_headPortrait error"); return } }
@ -827,6 +813,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pandamas_tiguandiaoxiang_cd"].(float64); !_ok_ { err = errors.New("pandamas_tiguandiaoxiang_cd error"); return }; _v.PandamasTiguandiaoxiangCd = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["pandamas_tiguandiaoxiang_cd"].(float64); !_ok_ { err = errors.New("pandamas_tiguandiaoxiang_cd error"); return }; _v.PandamasTiguandiaoxiangCd = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Max_breakingbad_recipe"].(float64); !_ok_ { err = errors.New("Max_breakingbad_recipe error"); return }; _v.MaxBreakingbadRecipe = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Max_breakingbad_recipe"].(float64); !_ok_ { err = errors.New("Max_breakingbad_recipe error"); return }; _v.MaxBreakingbadRecipe = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["puzzlePromptNum"].(float64); !_ok_ { err = errors.New("puzzlePromptNum error"); return }; _v.PuzzlePromptNum = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["puzzlePromptNum"].(float64); !_ok_ { err = errors.New("puzzlePromptNum error"); return }; _v.PuzzlePromptNum = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Daily_Tips"].(float64); !_ok_ { err = errors.New("Daily_Tips error"); return }; _v.DailyTips = int32(_tempNum_) }
return return
} }