上传配置

This commit is contained in:
liwei1dao 2023-09-01 18:29:44 +08:00
parent 2ed0577e23
commit 3d5290fe45
8 changed files with 94 additions and 65 deletions

View File

@ -24546,7 +24546,7 @@
"notify": [], "notify": [],
"type_sp": 1, "type_sp": 1,
"tasktxt": { "tasktxt": {
"key": "1", "key": "buried_buried_condi_tasktxt_867",
"text": "加入鼻涕粗战斗" "text": "加入鼻涕粗战斗"
}, },
"type": 70, "type": 70,

View File

@ -18916,10 +18916,10 @@
4, 4,
4500 4500
], ],
"FollowSK": [], "FollowSK": [
"SucFollowSK": [
243001313 243001313
], ],
"SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
"DpsRevisiType": 0, "DpsRevisiType": 0,
@ -18941,10 +18941,10 @@
4, 4,
4500 4500
], ],
"FollowSK": [], "FollowSK": [
"SucFollowSK": [
243001313 243001313
], ],
"SucFollowSK": [],
"FailFollowSK": [], "FailFollowSK": [],
"MustHit": false, "MustHit": false,
"DpsRevisiType": 0, "DpsRevisiType": 0,

View File

@ -96,7 +96,7 @@ func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (e
dragon.Property["sprint"] = c.Sprint dragon.Property["sprint"] = c.Sprint
dragon.Property["acceleration"] = c.Acceleration dragon.Property["acceleration"] = c.Acceleration
dragon.Property["deceleration"] = c.Deceleration dragon.Property["deceleration"] = c.Deceleration
dragon.Property["itemsprint"] = c.Itemsprint // dragon.Property["itemsprint"] = c.Itemsprint
dragon.Property["caddtime"] = c.Caddtime dragon.Property["caddtime"] = c.Caddtime
dragon.Property["csubtime"] = c.Csubtime dragon.Property["csubtime"] = c.Csubtime
update["property"] = dragon.Property // 更新属性 update["property"] = dragon.Property // 更新属性

View File

@ -118,7 +118,7 @@ func (this *ModelDragon) CreateDragon(session comm.IUserSession, dragons map[str
dragon.Property["sprint"] = c.Sprint dragon.Property["sprint"] = c.Sprint
dragon.Property["acceleration"] = c.Acceleration dragon.Property["acceleration"] = c.Acceleration
dragon.Property["deceleration"] = c.Deceleration dragon.Property["deceleration"] = c.Deceleration
dragon.Property["itemsprint"] = c.Itemsprint // dragon.Property["itemsprint"] = c.Itemsprint
dragon.Property["caddtime"] = c.Caddtime dragon.Property["caddtime"] = c.Caddtime
dragon.Property["csubtime"] = c.Csubtime dragon.Property["csubtime"] = c.Csubtime
} }

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@ -84,7 +84,7 @@ func (this *Dragon) CreateRobotDragon(dragonid string, lv int32) (dragon *pb.DBD
dragon.Property["sprint"] = c.Sprint dragon.Property["sprint"] = c.Sprint
dragon.Property["acceleration"] = c.Acceleration dragon.Property["acceleration"] = c.Acceleration
dragon.Property["deceleration"] = c.Deceleration dragon.Property["deceleration"] = c.Deceleration
dragon.Property["itemsprint"] = c.Itemsprint // dragon.Property["itemsprint"] = c.Itemsprint
dragon.Property["caddtime"] = c.Caddtime dragon.Property["caddtime"] = c.Caddtime
dragon.Property["csubtime"] = c.Csubtime dragon.Property["csubtime"] = c.Csubtime
} }

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@ -37,6 +37,10 @@ const (
EffectTipsType_Sub_Operate EffectTipsType = 11 //减少行动值 EffectTipsType_Sub_Operate EffectTipsType = 11 //减少行动值
EffectTipsType_Standoff EffectTipsType = 12 //对峙 EffectTipsType_Standoff EffectTipsType = 12 //对峙
EffectTipsType_Undead EffectTipsType = 13 //不死 EffectTipsType_Undead EffectTipsType = 13 //不死
EffectTipsType_Poisoned EffectTipsType = 14 //中毒
EffectTipsType_Bleed EffectTipsType = 15 //流血
EffectTipsType_Recovery EffectTipsType = 16 //复苏
EffectTipsType_BeatBack EffectTipsType = 17 //反击
) )
// Enum value maps for EffectTipsType. // Enum value maps for EffectTipsType.
@ -56,6 +60,10 @@ var (
11: "Sub_Operate", 11: "Sub_Operate",
12: "Standoff", 12: "Standoff",
13: "Undead", 13: "Undead",
14: "Poisoned",
15: "Bleed",
16: "Recovery",
17: "BeatBack",
} }
EffectTipsType_value = map[string]int32{ EffectTipsType_value = map[string]int32{
"Eff_Success": 0, "Eff_Success": 0,
@ -72,6 +80,10 @@ var (
"Sub_Operate": 11, "Sub_Operate": 11,
"Standoff": 12, "Standoff": 12,
"Undead": 13, "Undead": 13,
"Poisoned": 14,
"Bleed": 15,
"Recovery": 16,
"BeatBack": 17,
} }
) )
@ -1886,7 +1898,7 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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@ -1900,8 +1912,12 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -406,6 +406,8 @@ const (
ErrorCode_ParkourInviteOverdue ErrorCode = 4402 //邀请已过期 ErrorCode_ParkourInviteOverdue ErrorCode = 4402 //邀请已过期
ErrorCode_ParkourInviteNoPermissions ErrorCode = 4403 //无权邀请 ErrorCode_ParkourInviteNoPermissions ErrorCode = 4403 //无权邀请
ErrorCode_ParkourTargetTeamed ErrorCode = 4404 //目标已组队 ErrorCode_ParkourTargetTeamed ErrorCode = 4404 //目标已组队
ErrorCode_DragonTrainCding ErrorCode = 4405 // 训练cd 中
ErrorCode_DragonTrainMaxCount ErrorCode = 4406 // 当日训练次数上限
//reputation //reputation
ErrorCode_ReputationTalentFull ErrorCode = 4501 //天赋满级 ErrorCode_ReputationTalentFull ErrorCode = 4501 //天赋满级
ErrorCode_ReputationNoPreNodeLv ErrorCode = 4502 //前置节点等级不满足 ErrorCode_ReputationNoPreNodeLv ErrorCode = 4502 //前置节点等级不满足
@ -792,6 +794,8 @@ var (
4402: "ParkourInviteOverdue", 4402: "ParkourInviteOverdue",
4403: "ParkourInviteNoPermissions", 4403: "ParkourInviteNoPermissions",
4404: "ParkourTargetTeamed", 4404: "ParkourTargetTeamed",
4405: "DragonTrainCding",
4406: "DragonTrainMaxCount",
4501: "ReputationTalentFull", 4501: "ReputationTalentFull",
4502: "ReputationNoPreNodeLv", 4502: "ReputationNoPreNodeLv",
4601: "OldtimesReceived", 4601: "OldtimesReceived",
@ -1169,6 +1173,8 @@ var (
"ParkourInviteOverdue": 4402, "ParkourInviteOverdue": 4402,
"ParkourInviteNoPermissions": 4403, "ParkourInviteNoPermissions": 4403,
"ParkourTargetTeamed": 4404, "ParkourTargetTeamed": 4404,
"DragonTrainCding": 4405,
"DragonTrainMaxCount": 4406,
"ReputationTalentFull": 4501, "ReputationTalentFull": 4501,
"ReputationNoPreNodeLv": 4502, "ReputationNoPreNodeLv": 4502,
"OldtimesReceived": 4601, "OldtimesReceived": 4601,
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} }
var ( var (

View File

@ -25,11 +25,13 @@ type GameBuzkashiMountData struct {
Hp int32 Hp int32
Moderate int32 Moderate int32
Sprint int32 Sprint int32
Sprinttime int32
Acceleration int32 Acceleration int32
Deceleration int32 Deceleration int32
Itemsprint int32
Caddtime int32 Caddtime int32
Csubtime int32 Csubtime int32
Energyrecover int32
Maxenergy int32
} }
const TypeId_GameBuzkashiMountData = 1598069936 const TypeId_GameBuzkashiMountData = 1598069936
@ -66,11 +68,13 @@ func (_v *GameBuzkashiMountData)Deserialize(_buf map[string]interface{}) (err er
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["moderate"].(float64); !_ok_ { err = errors.New("moderate error"); return }; _v.Moderate = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["moderate"].(float64); !_ok_ { err = errors.New("moderate error"); return }; _v.Moderate = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sprint"].(float64); !_ok_ { err = errors.New("sprint error"); return }; _v.Sprint = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sprint"].(float64); !_ok_ { err = errors.New("sprint error"); return }; _v.Sprint = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sprinttime"].(float64); !_ok_ { err = errors.New("sprinttime error"); return }; _v.Sprinttime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["acceleration"].(float64); !_ok_ { err = errors.New("acceleration error"); return }; _v.Acceleration = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["acceleration"].(float64); !_ok_ { err = errors.New("acceleration error"); return }; _v.Acceleration = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["deceleration"].(float64); !_ok_ { err = errors.New("deceleration error"); return }; _v.Deceleration = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["deceleration"].(float64); !_ok_ { err = errors.New("deceleration error"); return }; _v.Deceleration = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["itemsprint"].(float64); !_ok_ { err = errors.New("itemsprint error"); return }; _v.Itemsprint = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["caddtime"].(float64); !_ok_ { err = errors.New("caddtime error"); return }; _v.Caddtime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["caddtime"].(float64); !_ok_ { err = errors.New("caddtime error"); return }; _v.Caddtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["csubtime"].(float64); !_ok_ { err = errors.New("csubtime error"); return }; _v.Csubtime = int32(_tempNum_) } { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["csubtime"].(float64); !_ok_ { err = errors.New("csubtime error"); return }; _v.Csubtime = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["energyrecover"].(float64); !_ok_ { err = errors.New("energyrecover error"); return }; _v.Energyrecover = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["maxenergy"].(float64); !_ok_ { err = errors.New("maxenergy error"); return }; _v.Maxenergy = int32(_tempNum_) }
return return
} }