上传配置
This commit is contained in:
parent
2ed0577e23
commit
3d5290fe45
@ -24546,7 +24546,7 @@
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"notify": [],
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"notify": [],
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"type_sp": 1,
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"type_sp": 1,
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"tasktxt": {
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"tasktxt": {
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"key": "1",
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"key": "buried_buried_condi_tasktxt_867",
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"text": "加入鼻涕粗战斗"
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"text": "加入鼻涕粗战斗"
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},
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},
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"type": 70,
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"type": 70,
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@ -18916,10 +18916,10 @@
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4,
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4,
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4500
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4500
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],
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],
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"FollowSK": [],
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"FollowSK": [
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"SucFollowSK": [
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243001313
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243001313
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],
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],
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"SucFollowSK": [],
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"FailFollowSK": [],
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"FailFollowSK": [],
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"MustHit": false,
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"MustHit": false,
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"DpsRevisiType": 0,
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"DpsRevisiType": 0,
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@ -18941,10 +18941,10 @@
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4,
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4,
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4500
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4500
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],
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],
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"FollowSK": [],
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"FollowSK": [
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"SucFollowSK": [
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243001313
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243001313
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],
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],
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"SucFollowSK": [],
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"FailFollowSK": [],
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"FailFollowSK": [],
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"MustHit": false,
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"MustHit": false,
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"DpsRevisiType": 0,
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"DpsRevisiType": 0,
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@ -96,7 +96,7 @@ func (this *apiComp) Train(session comm.IUserSession, req *pb.DragonTrainReq) (e
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dragon.Property["sprint"] = c.Sprint
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dragon.Property["sprint"] = c.Sprint
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dragon.Property["acceleration"] = c.Acceleration
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dragon.Property["acceleration"] = c.Acceleration
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dragon.Property["deceleration"] = c.Deceleration
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dragon.Property["deceleration"] = c.Deceleration
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dragon.Property["itemsprint"] = c.Itemsprint
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// dragon.Property["itemsprint"] = c.Itemsprint
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["csubtime"] = c.Csubtime
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update["property"] = dragon.Property // 更新属性
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update["property"] = dragon.Property // 更新属性
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@ -118,7 +118,7 @@ func (this *ModelDragon) CreateDragon(session comm.IUserSession, dragons map[str
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dragon.Property["sprint"] = c.Sprint
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dragon.Property["sprint"] = c.Sprint
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dragon.Property["acceleration"] = c.Acceleration
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dragon.Property["acceleration"] = c.Acceleration
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dragon.Property["deceleration"] = c.Deceleration
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dragon.Property["deceleration"] = c.Deceleration
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dragon.Property["itemsprint"] = c.Itemsprint
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// dragon.Property["itemsprint"] = c.Itemsprint
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["csubtime"] = c.Csubtime
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}
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}
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@ -84,7 +84,7 @@ func (this *Dragon) CreateRobotDragon(dragonid string, lv int32) (dragon *pb.DBD
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dragon.Property["sprint"] = c.Sprint
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dragon.Property["sprint"] = c.Sprint
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dragon.Property["acceleration"] = c.Acceleration
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dragon.Property["acceleration"] = c.Acceleration
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dragon.Property["deceleration"] = c.Deceleration
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dragon.Property["deceleration"] = c.Deceleration
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dragon.Property["itemsprint"] = c.Itemsprint
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// dragon.Property["itemsprint"] = c.Itemsprint
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["caddtime"] = c.Caddtime
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dragon.Property["csubtime"] = c.Csubtime
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dragon.Property["csubtime"] = c.Csubtime
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}
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}
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@ -37,6 +37,10 @@ const (
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EffectTipsType_Sub_Operate EffectTipsType = 11 //减少行动值
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EffectTipsType_Sub_Operate EffectTipsType = 11 //减少行动值
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EffectTipsType_Standoff EffectTipsType = 12 //对峙
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EffectTipsType_Standoff EffectTipsType = 12 //对峙
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EffectTipsType_Undead EffectTipsType = 13 //不死
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EffectTipsType_Undead EffectTipsType = 13 //不死
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EffectTipsType_Poisoned EffectTipsType = 14 //中毒
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EffectTipsType_Bleed EffectTipsType = 15 //流血
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EffectTipsType_Recovery EffectTipsType = 16 //复苏
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EffectTipsType_BeatBack EffectTipsType = 17 //反击
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)
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)
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// Enum value maps for EffectTipsType.
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// Enum value maps for EffectTipsType.
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@ -56,6 +60,10 @@ var (
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11: "Sub_Operate",
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11: "Sub_Operate",
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12: "Standoff",
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12: "Standoff",
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13: "Undead",
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13: "Undead",
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14: "Poisoned",
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15: "Bleed",
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16: "Recovery",
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17: "BeatBack",
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}
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}
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EffectTipsType_value = map[string]int32{
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EffectTipsType_value = map[string]int32{
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"Eff_Success": 0,
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"Eff_Success": 0,
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@ -72,6 +80,10 @@ var (
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"Sub_Operate": 11,
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"Sub_Operate": 11,
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"Standoff": 12,
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"Standoff": 12,
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"Undead": 13,
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"Undead": 13,
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"Poisoned": 14,
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"Bleed": 15,
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"Recovery": 16,
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"BeatBack": 17,
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}
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}
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)
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)
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@ -1886,7 +1898,7 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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@ -1900,8 +1912,12 @@ var file_battle_battle_struct_proto_rawDesc = []byte{
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}
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}
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var (
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var (
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@ -406,6 +406,8 @@ const (
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ErrorCode_ParkourInviteOverdue ErrorCode = 4402 //邀请已过期
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ErrorCode_ParkourInviteOverdue ErrorCode = 4402 //邀请已过期
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ErrorCode_ParkourInviteNoPermissions ErrorCode = 4403 //无权邀请
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ErrorCode_ParkourInviteNoPermissions ErrorCode = 4403 //无权邀请
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ErrorCode_ParkourTargetTeamed ErrorCode = 4404 //目标已组队
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ErrorCode_ParkourTargetTeamed ErrorCode = 4404 //目标已组队
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ErrorCode_DragonTrainCding ErrorCode = 4405 // 训练cd 中
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ErrorCode_DragonTrainMaxCount ErrorCode = 4406 // 当日训练次数上限
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//reputation
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//reputation
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ErrorCode_ReputationTalentFull ErrorCode = 4501 //天赋满级
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ErrorCode_ReputationTalentFull ErrorCode = 4501 //天赋满级
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ErrorCode_ReputationNoPreNodeLv ErrorCode = 4502 //前置节点等级不满足
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ErrorCode_ReputationNoPreNodeLv ErrorCode = 4502 //前置节点等级不满足
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@ -792,6 +794,8 @@ var (
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4402: "ParkourInviteOverdue",
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4402: "ParkourInviteOverdue",
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4403: "ParkourInviteNoPermissions",
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4403: "ParkourInviteNoPermissions",
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4404: "ParkourTargetTeamed",
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4404: "ParkourTargetTeamed",
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4405: "DragonTrainCding",
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4406: "DragonTrainMaxCount",
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4501: "ReputationTalentFull",
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4501: "ReputationTalentFull",
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4502: "ReputationNoPreNodeLv",
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4502: "ReputationNoPreNodeLv",
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4601: "OldtimesReceived",
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4601: "OldtimesReceived",
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@ -1169,6 +1173,8 @@ var (
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"ParkourInviteOverdue": 4402,
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"ParkourInviteOverdue": 4402,
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"ParkourInviteNoPermissions": 4403,
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"ParkourInviteNoPermissions": 4403,
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"ParkourTargetTeamed": 4404,
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"ParkourTargetTeamed": 4404,
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"DragonTrainCding": 4405,
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"DragonTrainMaxCount": 4406,
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"ReputationTalentFull": 4501,
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"ReputationTalentFull": 4501,
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"ReputationNoPreNodeLv": 4502,
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"ReputationNoPreNodeLv": 4502,
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"OldtimesReceived": 4601,
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"OldtimesReceived": 4601,
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@ -1232,7 +1238,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
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var file_errorcode_proto_rawDesc = []byte{
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var file_errorcode_proto_rawDesc = []byte{
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@ -1739,57 +1745,60 @@ var file_errorcode_proto_rawDesc = []byte{
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|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -25,11 +25,13 @@ type GameBuzkashiMountData struct {
|
|||||||
Hp int32
|
Hp int32
|
||||||
Moderate int32
|
Moderate int32
|
||||||
Sprint int32
|
Sprint int32
|
||||||
|
Sprinttime int32
|
||||||
Acceleration int32
|
Acceleration int32
|
||||||
Deceleration int32
|
Deceleration int32
|
||||||
Itemsprint int32
|
|
||||||
Caddtime int32
|
Caddtime int32
|
||||||
Csubtime int32
|
Csubtime int32
|
||||||
|
Energyrecover int32
|
||||||
|
Maxenergy int32
|
||||||
}
|
}
|
||||||
|
|
||||||
const TypeId_GameBuzkashiMountData = 1598069936
|
const TypeId_GameBuzkashiMountData = 1598069936
|
||||||
@ -66,11 +68,13 @@ func (_v *GameBuzkashiMountData)Deserialize(_buf map[string]interface{}) (err er
|
|||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hp"].(float64); !_ok_ { err = errors.New("hp error"); return }; _v.Hp = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["moderate"].(float64); !_ok_ { err = errors.New("moderate error"); return }; _v.Moderate = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["moderate"].(float64); !_ok_ { err = errors.New("moderate error"); return }; _v.Moderate = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sprint"].(float64); !_ok_ { err = errors.New("sprint error"); return }; _v.Sprint = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sprint"].(float64); !_ok_ { err = errors.New("sprint error"); return }; _v.Sprint = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sprinttime"].(float64); !_ok_ { err = errors.New("sprinttime error"); return }; _v.Sprinttime = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["acceleration"].(float64); !_ok_ { err = errors.New("acceleration error"); return }; _v.Acceleration = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["acceleration"].(float64); !_ok_ { err = errors.New("acceleration error"); return }; _v.Acceleration = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["deceleration"].(float64); !_ok_ { err = errors.New("deceleration error"); return }; _v.Deceleration = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["deceleration"].(float64); !_ok_ { err = errors.New("deceleration error"); return }; _v.Deceleration = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["itemsprint"].(float64); !_ok_ { err = errors.New("itemsprint error"); return }; _v.Itemsprint = int32(_tempNum_) }
|
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["caddtime"].(float64); !_ok_ { err = errors.New("caddtime error"); return }; _v.Caddtime = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["caddtime"].(float64); !_ok_ { err = errors.New("caddtime error"); return }; _v.Caddtime = int32(_tempNum_) }
|
||||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["csubtime"].(float64); !_ok_ { err = errors.New("csubtime error"); return }; _v.Csubtime = int32(_tempNum_) }
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["csubtime"].(float64); !_ok_ { err = errors.New("csubtime error"); return }; _v.Csubtime = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["energyrecover"].(float64); !_ok_ { err = errors.New("energyrecover error"); return }; _v.Energyrecover = int32(_tempNum_) }
|
||||||
|
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["maxenergy"].(float64); !_ok_ { err = errors.New("maxenergy error"); return }; _v.Maxenergy = int32(_tempNum_) }
|
||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user