移除不用的文件

This commit is contained in:
meixiongfeng 2023-07-03 16:04:50 +08:00
parent 486026fe6c
commit 3cd8e75da1
13 changed files with 421 additions and 3881 deletions

View File

@ -1,911 +0,0 @@
[
{
"key": 1,
"recruitment_type": 1,
"card_pool_type": "base_pool1",
"star": 3,
"rece": 2,
"id": "24004",
"weight": 1000
},
{
"key": 2,
"recruitment_type": 1,
"card_pool_type": "base_pool1",
"star": 4,
"rece": 2,
"id": "24004",
"weight": 1000
},
{
"key": 3,
"recruitment_type": 1,
"card_pool_type": "base_pool1",
"star": 5,
"rece": 2,
"id": "24004",
"weight": 1000
},
{
"key": 4,
"recruitment_type": 1,
"card_pool_type": "base_pool2",
"star": 3,
"rece": 2,
"id": "25001",
"weight": 1000
},
{
"key": 5,
"recruitment_type": 1,
"card_pool_type": "base_pool2",
"star": 4,
"rece": 2,
"id": "25001",
"weight": 1000
},
{
"key": 6,
"recruitment_type": 1,
"card_pool_type": "base_pool2",
"star": 5,
"rece": 2,
"id": "25001",
"weight": 1000
},
{
"key": 7,
"recruitment_type": 1,
"card_pool_type": "base_pool3",
"star": 3,
"rece": 2,
"id": "25004",
"weight": 1000
},
{
"key": 8,
"recruitment_type": 1,
"card_pool_type": "base_pool3",
"star": 4,
"rece": 2,
"id": "25004",
"weight": 1000
},
{
"key": 9,
"recruitment_type": 1,
"card_pool_type": "base_pool3",
"star": 5,
"rece": 2,
"id": "25004",
"weight": 1000
},
{
"key": 10,
"recruitment_type": 1,
"card_pool_type": "base_pool4",
"star": 3,
"rece": 2,
"id": "24008",
"weight": 1000
},
{
"key": 11,
"recruitment_type": 1,
"card_pool_type": "base_pool4",
"star": 4,
"rece": 2,
"id": "24008",
"weight": 1000
},
{
"key": 12,
"recruitment_type": 1,
"card_pool_type": "base_pool4",
"star": 5,
"rece": 2,
"id": "24008",
"weight": 1000
},
{
"key": 13,
"recruitment_type": 1,
"card_pool_type": "base_pool5",
"star": 3,
"rece": 2,
"id": "24003",
"weight": 1000
},
{
"key": 14,
"recruitment_type": 1,
"card_pool_type": "base_pool5",
"star": 4,
"rece": 2,
"id": "24003",
"weight": 1000
},
{
"key": 15,
"recruitment_type": 1,
"card_pool_type": "base_pool5",
"star": 5,
"rece": 2,
"id": "24003",
"weight": 1000
},
{
"key": 16,
"recruitment_type": 1,
"card_pool_type": "base_pool6",
"star": 3,
"rece": 1,
"id": "15005",
"weight": 1000
},
{
"key": 17,
"recruitment_type": 1,
"card_pool_type": "base_pool6",
"star": 4,
"rece": 1,
"id": "15005",
"weight": 1000
},
{
"key": 18,
"recruitment_type": 1,
"card_pool_type": "base_pool6",
"star": 5,
"rece": 1,
"id": "15005",
"weight": 1000
},
{
"key": 19,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 2,
"id": "24004",
"weight": 1000
},
{
"key": 20,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 5,
"rece": 2,
"id": "25001",
"weight": 1000
},
{
"key": 21,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 5,
"rece": 2,
"id": "25004",
"weight": 1000
},
{
"key": 22,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 2,
"id": "24008",
"weight": 1000
},
{
"key": 23,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 2,
"id": "24003",
"weight": 1000
},
{
"key": 24,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 5,
"rece": 1,
"id": "15005",
"weight": 1000
},
{
"key": 25,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 1,
"id": "14001",
"weight": 1000
},
{
"key": 26,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 1,
"id": "14003",
"weight": 1000
},
{
"key": 27,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 3,
"id": "34006",
"weight": 1000
},
{
"key": 28,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 3,
"id": "34002",
"weight": 1000
},
{
"key": 29,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 3,
"rece": 2,
"id": "24002",
"weight": 1000
},
{
"key": 30,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 5,
"rece": 2,
"id": "35001",
"weight": 1000
},
{
"key": 31,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 5,
"rece": 1,
"id": "15004",
"weight": 1000
},
{
"key": 32,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 4,
"id": "44005",
"weight": 1000
},
{
"key": 33,
"recruitment_type": 1,
"card_pool_type": "base_pool7",
"star": 4,
"rece": 4,
"id": "44006",
"weight": 1000
},
{
"key": 54,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 3,
"rece": 1,
"id": "13001",
"weight": 1000
},
{
"key": 55,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 3,
"rece": 1,
"id": "13002",
"weight": 1000
},
{
"key": 56,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 3,
"rece": 1,
"id": "13003",
"weight": 1000
},
{
"key": 57,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 3,
"rece": 1,
"id": "13004",
"weight": 1000
},
{
"key": 58,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 3,
"rece": 1,
"id": "13005",
"weight": 1000
},
{
"key": 59,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14001",
"weight": 1000
},
{
"key": 60,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14002",
"weight": 1000
},
{
"key": 61,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14003",
"weight": 1000
},
{
"key": 62,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14004",
"weight": 1000
},
{
"key": 63,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14005",
"weight": 1000
},
{
"key": 64,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14006",
"weight": 1000
},
{
"key": 65,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 4,
"rece": 1,
"id": "14007",
"weight": 1000
},
{
"key": 66,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 5,
"rece": 1,
"id": "15001",
"weight": 1000
},
{
"key": 67,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 5,
"rece": 1,
"id": "15002",
"weight": 1000
},
{
"key": 68,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 5,
"rece": 1,
"id": "15003",
"weight": 1000
},
{
"key": 69,
"recruitment_type": 2,
"card_pool_type": "camp1_pool",
"star": 5,
"rece": 1,
"id": "15004",
"weight": 1000
},
{
"key": 70,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 3,
"rece": 2,
"id": "23001",
"weight": 1000
},
{
"key": 71,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 3,
"rece": 2,
"id": "23002",
"weight": 1000
},
{
"key": 72,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 3,
"rece": 2,
"id": "23003",
"weight": 1000
},
{
"key": 73,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 3,
"rece": 2,
"id": "23004",
"weight": 1000
},
{
"key": 74,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24001",
"weight": 1000
},
{
"key": 75,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 3,
"rece": 2,
"id": "24002",
"weight": 1000
},
{
"key": 76,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24003",
"weight": 1000
},
{
"key": 77,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24004",
"weight": 1000
},
{
"key": 78,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24005",
"weight": 1000
},
{
"key": 79,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24006",
"weight": 1000
},
{
"key": 80,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24007",
"weight": 1000
},
{
"key": 81,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24008",
"weight": 1000
},
{
"key": 82,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 4,
"rece": 2,
"id": "24009",
"weight": 1000
},
{
"key": 83,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 5,
"rece": 2,
"id": "25001",
"weight": 1000
},
{
"key": 84,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 5,
"rece": 2,
"id": "25002",
"weight": 1000
},
{
"key": 85,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 5,
"rece": 2,
"id": "25003",
"weight": 1000
},
{
"key": 86,
"recruitment_type": 2,
"card_pool_type": "camp2_pool",
"star": 5,
"rece": 2,
"id": "25004",
"weight": 1000
},
{
"key": 87,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 3,
"rece": 3,
"id": "33001",
"weight": 1000
},
{
"key": 88,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 3,
"rece": 3,
"id": "33002",
"weight": 1000
},
{
"key": 89,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 3,
"rece": 3,
"id": "33003",
"weight": 1000
},
{
"key": 90,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 3,
"rece": 3,
"id": "33004",
"weight": 1000
},
{
"key": 91,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 3,
"rece": 3,
"id": "33005",
"weight": 1000
},
{
"key": 92,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 3,
"rece": 3,
"id": "33006",
"weight": 1000
},
{
"key": 93,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34001",
"weight": 1000
},
{
"key": 94,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34002",
"weight": 1000
},
{
"key": 95,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34003",
"weight": 1000
},
{
"key": 96,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34004",
"weight": 1000
},
{
"key": 97,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34005",
"weight": 1000
},
{
"key": 98,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34006",
"weight": 1000
},
{
"key": 99,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34007",
"weight": 1000
},
{
"key": 100,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 4,
"rece": 3,
"id": "34008",
"weight": 1000
},
{
"key": 101,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 5,
"rece": 3,
"id": "35002",
"weight": 1000
},
{
"key": 102,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 5,
"rece": 3,
"id": "35003",
"weight": 1000
},
{
"key": 103,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 5,
"rece": 3,
"id": "35004",
"weight": 1000
},
{
"key": 104,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 5,
"rece": 3,
"id": "35005",
"weight": 1000
},
{
"key": 105,
"recruitment_type": 2,
"card_pool_type": "camp3_pool",
"star": 5,
"rece": 3,
"id": "35006",
"weight": 1000
},
{
"key": 106,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43001",
"weight": 1000
},
{
"key": 107,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43002",
"weight": 1000
},
{
"key": 108,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43003",
"weight": 1000
},
{
"key": 109,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43004",
"weight": 1000
},
{
"key": 110,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43005",
"weight": 1000
},
{
"key": 111,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43006",
"weight": 1000
},
{
"key": 112,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 3,
"rece": 4,
"id": "43007",
"weight": 1000
},
{
"key": 113,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "44001",
"weight": 1000
},
{
"key": 114,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "44002",
"weight": 1000
},
{
"key": 115,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "44003",
"weight": 1000
},
{
"key": 116,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "44004",
"weight": 1000
},
{
"key": 117,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "44006",
"weight": 1000
},
{
"key": 118,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "45001",
"weight": 1000
},
{
"key": 119,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "45002",
"weight": 1000
},
{
"key": 120,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "45003",
"weight": 1000
},
{
"key": 121,
"recruitment_type": 2,
"card_pool_type": "camp4_pool",
"star": 4,
"rece": 4,
"id": "45004",
"weight": 1000
}
]

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,322 @@
[
{
"robotid": 10001,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "激奋的布卢尔",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10002,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "快乐的艾丽莎",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10003,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "朴素的希伯来",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10004,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "庄重的布卢姆",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10005,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "和谐的哈莉特",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10006,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "坦然的乔伊斯",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10007,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "苗条的赫瑟尔",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10008,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "可人的博斯韦",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10009,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "青春的罗瑞尔",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10010,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "开心的茉莉",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10011,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "幸运的蒂安娜",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10012,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "踊跃的波伊尔",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10013,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "愉快的爱罗拉",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10014,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "神奇的塔利娅",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10015,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "不凡的埃达",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10016,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "进步的汉塞尔",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10017,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "业余的桃乐丝",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10018,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "整洁的薇薇安",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10019,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "认真的塞尔特",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10020,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "友爱的白雪",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10021,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "聪明的玛娅",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10022,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "细心的阿拉丁",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10023,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "娇美的布赖特",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10024,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "无知的伊凡",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10025,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "冷魅的梅根",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10026,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "雍容的布罗德",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10027,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "害羞的夏洛特",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10028,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "热情的海洛伊",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10029,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "开朗的克莱儿",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10030,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "唠叨的巴比特",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10031,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "娇媚的波比",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10032,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "绝美的艾薇",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10033,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "职业的艾尔玛",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10034,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "佩服的布鲁克",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10035,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "迷茫的鲍德温",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10036,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "摩登的鲁思",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10037,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "火红的巴纳德",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10038,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "好动的杰奎琳",
"sex": 1,
"showid": "16010101"
},
{
"robotid": 10039,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "娇艳的丝特勒",
"sex": 0,
"showid": "16010101"
},
{
"robotid": 10040,
"icon": "hbkp_js_24003",
"lvshow": 60,
"name": "欢闹的妮莉雅",
"sex": 1,
"showid": "16010101"
}
]

View File

@ -1,28 +0,0 @@
[
{
"id": 100001,
"desc": {
"key": "show_100001",
"text": "男形象1"
},
"access": 0,
"position": "",
"sex": 1,
"resources": "Person/10000/10000M.prefab",
"vague": "Person/10000/10000MT.prefab",
"pvpAnimator": "Person/10000/10000_MPvp.controller"
},
{
"id": 200001,
"desc": {
"key": "show_200001",
"text": "女形象1"
},
"access": 0,
"position": "",
"sex": 2,
"resources": "Person/10000/10000W.prefab",
"vague": "Person/10000/10000WT.prefab",
"pvpAnimator": "Person/10000/10000_WPvp.controller"
}
]

View File

@ -847,29 +847,29 @@ func (this *Hero) RegisterInstructor(session comm.IUserSession, heroOid []string
}
// DrawCard_ContinuousRestriction_Camp
func (this *Hero) DrawCardContinuousRestrictionCamp(cardId string, race map[int32]int32, sz []int32, data []*cfg.GameDrawCardData) (card string) {
card = cardId
cfgDraw := this.ModuleTools.GetGlobalConf() // 读取抽卡配置文件
if cfgDraw == nil || race == nil {
return
}
iMaxCount := cfgDraw.DrawCardContinuousRestrictionCamp
// 获取阵营
if heroConf, _ := this.configure.GetHeroConfig(cardId); heroConf != nil {
if v1, ok := race[heroConf.Race]; ok && v1 > iMaxCount { // 满足条件 再随机获取一个英雄
for i := 0; i < int(iMaxCount); i++ { // 最多循环次数
randomIndex := comm.GetRandW(sz)
if int32(len(sz)) > randomIndex {
if v1, ok := race[heroConf.Race]; !ok && v1 <= iMaxCount {
card = data[randomIndex].Id
break
}
}
}
}
}
return card
}
// func (this *Hero) DrawCardContinuousRestrictionCamp(cardId string, race map[int32]int32, sz []int32, data []*cfg.GameDrawCardData) (card string) {
// card = cardId
// cfgDraw := this.ModuleTools.GetGlobalConf() // 读取抽卡配置文件
// if cfgDraw == nil || race == nil {
// return
// }
// iMaxCount := cfgDraw.DrawCardContinuousRestrictionCamp
// // 获取阵营
// if heroConf, _ := this.configure.GetHeroConfig(cardId); heroConf != nil {
// if v1, ok := race[heroConf.Race]; ok && v1 > iMaxCount { // 满足条件 再随机获取一个英雄
// for i := 0; i < int(iMaxCount); i++ { // 最多循环次数
// randomIndex := comm.GetRandW(sz)
// if int32(len(sz)) > randomIndex {
// if v1, ok := race[heroConf.Race]; !ok && v1 <= iMaxCount {
// card = data[randomIndex].Id
// break
// }
// }
// }
// }
// }
// return card
// }
// 只通过唯一id 查询英雄信息
func (this *Hero) QueryCrossMultipleHeroinfo(oid []string) (hero []*pb.DBHero, err error) {

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameRobot struct {
_dataMap map[int32]*GameRobotData
_dataList []*GameRobotData
}
func NewGameRobot(_buf []map[string]interface{}) (*GameRobot, error) {
_dataList := make([]*GameRobotData, 0, len(_buf))
dataMap := make(map[int32]*GameRobotData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameRobotData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Robotid] = _v
}
}
return &GameRobot{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameRobot) GetDataMap() map[int32]*GameRobotData {
return table._dataMap
}
func (table *GameRobot) GetDataList() []*GameRobotData {
return table._dataList
}
func (table *GameRobot) Get(key int32) *GameRobotData {
return table._dataMap[key]
}

View File

@ -8,139 +8,35 @@
package cfg
import "errors"
type GameRobotData struct {
Robotid int32
Icon string
Lvshow int32
Name string
Hero1 int32
Lv1 int32
Star1 int32
Equip1 []int32
Hero2 int32
Lv2 int32
Star2 int32
Equip2 []int32
Hero3 int32
Lv3 int32
Star3 int32
Equip3 []int32
Hero4 int32
Lv4 int32
Star4 int32
Equip4 []int32
Hero5 int32
Lv5 int32
Star5 int32
Equip5 []int32
_dataMap map[int32]*GameRobotDataData
_dataList []*GameRobotDataData
}
const TypeId_GameRobotData = 2060865080
func (*GameRobotData) GetTypeId() int32 {
return 2060865080
func NewGameRobotData(_buf []map[string]interface{}) (*GameRobotData, error) {
_dataList := make([]*GameRobotDataData, 0, len(_buf))
dataMap := make(map[int32]*GameRobotDataData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameRobotDataData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Robotid] = _v
}
}
return &GameRobotData{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (_v *GameRobotData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["robotid"].(float64); !_ok_ { err = errors.New("robotid error"); return }; _v.Robotid = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvshow"].(float64); !_ok_ { err = errors.New("lvshow error"); return }; _v.Lvshow = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero1"].(float64); !_ok_ { err = errors.New("hero1 error"); return }; _v.Hero1 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv1"].(float64); !_ok_ { err = errors.New("lv1 error"); return }; _v.Lv1 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star1"].(float64); !_ok_ { err = errors.New("star1 error"); return }; _v.Star1 = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["equip1"].([]interface{}); !_ok_ { err = errors.New("equip1 error"); return }
_v.Equip1 = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Equip1 = append(_v.Equip1, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero2"].(float64); !_ok_ { err = errors.New("hero2 error"); return }; _v.Hero2 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv2"].(float64); !_ok_ { err = errors.New("lv2 error"); return }; _v.Lv2 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star2"].(float64); !_ok_ { err = errors.New("star2 error"); return }; _v.Star2 = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["equip2"].([]interface{}); !_ok_ { err = errors.New("equip2 error"); return }
_v.Equip2 = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Equip2 = append(_v.Equip2, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero3"].(float64); !_ok_ { err = errors.New("hero3 error"); return }; _v.Hero3 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv3"].(float64); !_ok_ { err = errors.New("lv3 error"); return }; _v.Lv3 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star3"].(float64); !_ok_ { err = errors.New("star3 error"); return }; _v.Star3 = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["equip3"].([]interface{}); !_ok_ { err = errors.New("equip3 error"); return }
_v.Equip3 = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Equip3 = append(_v.Equip3, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero4"].(float64); !_ok_ { err = errors.New("hero4 error"); return }; _v.Hero4 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv4"].(float64); !_ok_ { err = errors.New("lv4 error"); return }; _v.Lv4 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star4"].(float64); !_ok_ { err = errors.New("star4 error"); return }; _v.Star4 = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["equip4"].([]interface{}); !_ok_ { err = errors.New("equip4 error"); return }
_v.Equip4 = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Equip4 = append(_v.Equip4, _list_v_)
}
}
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero5"].(float64); !_ok_ { err = errors.New("hero5 error"); return }; _v.Hero5 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv5"].(float64); !_ok_ { err = errors.New("lv5 error"); return }; _v.Lv5 = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star5"].(float64); !_ok_ { err = errors.New("star5 error"); return }; _v.Star5 = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["equip5"].([]interface{}); !_ok_ { err = errors.New("equip5 error"); return }
_v.Equip5 = make([]int32, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ int32
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
_v.Equip5 = append(_v.Equip5, _list_v_)
}
}
return
func (table *GameRobotData) GetDataMap() map[int32]*GameRobotDataData {
return table._dataMap
}
func DeserializeGameRobotData(_buf map[string]interface{}) (*GameRobotData, error) {
v := &GameRobotData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
func (table *GameRobotData) GetDataList() []*GameRobotDataData {
return table._dataList
}
func (table *GameRobotData) Get(key int32) *GameRobotDataData {
return table._dataMap[key]
}

View File

@ -0,0 +1,45 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameRobotDataData struct {
Robotid int32
Icon string
Lvshow int32
Name string
Sex int32
Showid string
}
const TypeId_GameRobotDataData = 1848956418
func (*GameRobotDataData) GetTypeId() int32 {
return 1848956418
}
func (_v *GameRobotDataData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["robotid"].(float64); !_ok_ { err = errors.New("robotid error"); return }; _v.Robotid = int32(_tempNum_) }
{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lvshow"].(float64); !_ok_ { err = errors.New("lvshow error"); return }; _v.Lvshow = int32(_tempNum_) }
{ var _ok_ bool; if _v.Name, _ok_ = _buf["name"].(string); !_ok_ { err = errors.New("name error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sex"].(float64); !_ok_ { err = errors.New("sex error"); return }; _v.Sex = int32(_tempNum_) }
{ var _ok_ bool; if _v.Showid, _ok_ = _buf["showid"].(string); !_ok_ { err = errors.New("showid error"); return } }
return
}
func DeserializeGameRobotDataData(_buf map[string]interface{}) (*GameRobotDataData, error) {
v := &GameRobotDataData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameShow struct {
_dataMap map[int32]*GameShowData
_dataList []*GameShowData
}
func NewGameShow(_buf []map[string]interface{}) (*GameShow, error) {
_dataList := make([]*GameShowData, 0, len(_buf))
dataMap := make(map[int32]*GameShowData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameShowData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Id] = _v
}
}
return &GameShow{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameShow) GetDataMap() map[int32]*GameShowData {
return table._dataMap
}
func (table *GameShow) GetDataList() []*GameShowData {
return table._dataList
}
func (table *GameShow) Get(key int32) *GameShowData {
return table._dataMap[key]
}

View File

@ -1,49 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameShowData struct {
Id int32
Desc string
Access int32
Position string
Sex int32
Resources string
Vague string
PvpAnimator string
}
const TypeId_GameShowData = 1793917635
func (*GameShowData) GetTypeId() int32 {
return 1793917635
}
func (_v *GameShowData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["desc"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Desc error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Desc, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["access"].(float64); !_ok_ { err = errors.New("access error"); return }; _v.Access = int32(_tempNum_) }
{ var _ok_ bool; if _v.Position, _ok_ = _buf["position"].(string); !_ok_ { err = errors.New("position error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sex"].(float64); !_ok_ { err = errors.New("sex error"); return }; _v.Sex = int32(_tempNum_) }
{ var _ok_ bool; if _v.Resources, _ok_ = _buf["resources"].(string); !_ok_ { err = errors.New("resources error"); return } }
{ var _ok_ bool; if _v.Vague, _ok_ = _buf["vague"].(string); !_ok_ { err = errors.New("vague error"); return } }
{ var _ok_ bool; if _v.PvpAnimator, _ok_ = _buf["pvpAnimator"].(string); !_ok_ { err = errors.New("pvpAnimator error"); return } }
return
}
func DeserializeGameShowData(_buf map[string]interface{}) (*GameShowData, error) {
v := &GameShowData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}

View File

@ -71,7 +71,6 @@ type Tables struct {
HuntingLineup *GameHuntingLineup
MonsterFormat *GameMonsterFormat
VikingBossSkill *GameVikingBossSkill
Robot *GameRobot
NameLibrary *GameNameLibrary
HeroConvertdata *GameHeroConvertdata
LinestoryTimeLine *GameLinestoryTimeLine
@ -183,6 +182,7 @@ type Tables struct {
DrawPool *GameDrawPool
DrawWeight *GameDrawWeight
CardPool *GameCardPool
RobotData *GameRobotData
}
func NewTables(loader JsonLoader) (*Tables, error) {
@ -550,12 +550,6 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.VikingBossSkill, err = NewGameVikingBossSkill(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_robot") ; err != nil {
return nil, err
}
if tables.Robot, err = NewGameRobot(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_namelibrary") ; err != nil {
return nil, err
}
@ -1222,5 +1216,11 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.CardPool, err = NewGameCardPool(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_robotdata") ; err != nil {
return nil, err
}
if tables.RobotData, err = NewGameRobotData(buf) ; err != nil {
return nil, err
}
return tables, nil
}

View File

@ -1,42 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameDrawCard struct {
_dataMap map[int32]*GameDrawCardData
_dataList []*GameDrawCardData
}
func NewGameDrawCard(_buf []map[string]interface{}) (*GameDrawCard, error) {
_dataList := make([]*GameDrawCardData, 0, len(_buf))
dataMap := make(map[int32]*GameDrawCardData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameDrawCardData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &GameDrawCard{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameDrawCard) GetDataMap() map[int32]*GameDrawCardData {
return table._dataMap
}
func (table *GameDrawCard) GetDataList() []*GameDrawCardData {
return table._dataList
}
func (table *GameDrawCard) Get(key int32) *GameDrawCardData {
return table._dataMap[key]
}

View File

@ -1,47 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameDrawCardData struct {
Key int32
RecruitmentType int32
CardPoolType string
Star int32
Rece int32
Id string
Weight int32
}
const TypeId_GameDrawCardData = -371601222
func (*GameDrawCardData) GetTypeId() int32 {
return -371601222
}
func (_v *GameDrawCardData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["recruitment_type"].(float64); !_ok_ { err = errors.New("recruitment_type error"); return }; _v.RecruitmentType = int32(_tempNum_) }
{ var _ok_ bool; if _v.CardPoolType, _ok_ = _buf["card_pool_type"].(string); !_ok_ { err = errors.New("card_pool_type error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["star"].(float64); !_ok_ { err = errors.New("star error"); return }; _v.Star = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["rece"].(float64); !_ok_ { err = errors.New("rece error"); return }; _v.Rece = int32(_tempNum_) }
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["weight"].(float64); !_ok_ { err = errors.New("weight error"); return }; _v.Weight = int32(_tempNum_) }
return
}
func DeserializeGameDrawCardData(_buf map[string]interface{}) (*GameDrawCardData, error) {
v := &GameDrawCardData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}