战令关闭结算处理
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d2628f0349
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99
modules/robot/modulerobot_arena.go
Normal file
99
modules/robot/modulerobot_arena.go
Normal file
@ -0,0 +1,99 @@
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package robot
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import (
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"errors"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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cfg "go_dreamfactory/sys/configure/structs"
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"google.golang.org/protobuf/proto"
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)
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//用户模块 机器人
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type ModuleRobot_Arena struct {
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Info *pb.DBArenaUser
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players []*pb.ArenaPlayer
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}
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func (this *ModuleRobot_Arena) Init() (err error) {
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return
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}
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//接收到消息
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func (this *ModuleRobot_Arena) Receive(robot IRobot, stype string, message proto.Message) (err error) {
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switch stype {
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case "info":
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resp := message.(*pb.ArenaInfoResp)
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this.Info = resp.Info
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break
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case "matche":
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resp := message.(*pb.ArenaMatcheResp)
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this.players = resp.Players
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break
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}
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return
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}
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//机器人执行流
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func (this *ModuleRobot_Arena) DoPipeline(robot IRobot) (err error) {
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return
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}
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//做任务
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func (this *ModuleRobot_Arena) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskData, condconf *cfg.GameBuriedCondiData) (err error) {
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var (
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errdata *pb.ErrorData
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)
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if _, errdata = robot.SendMessage("arena", "info", &pb.ArenaInfoReq{}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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if _, errdata = robot.SendMessage("arena", "matche", &pb.ArenaMatcheReq{}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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switch comm.TaskType(condconf.Type) {
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case comm.Rtype128, comm.Rtype129, comm.Rtype131:
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var (
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heromodule *ModuleRobot_Hero
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heros []string
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player *pb.ArenaPlayer
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resp proto.Message
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)
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heromodule = robot.GetModule(comm.ModuleHero).(*ModuleRobot_Hero)
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heros = heromodule.getbattlehero()
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for _, v := range this.players {
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player = v
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break
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}
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if resp, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "arena", "challenge", &pb.ArenaChallengeReq{
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Playerid: player.Uid,
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Isai: player.Isai,
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MformatId: player.Mformatid,
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Battle: &pb.BattleFormation{
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Format: heros,
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}}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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if _, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "arena", "challengeover", &pb.ArenaChallengeRewardReq{
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Iswin: true,
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Isai: player.Isai,
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Aiintegral: player.Integral,
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Ainame: player.Name,
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Report: &pb.BattleReport{
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Info: resp.(*pb.MainlineChallengeResp).Info,
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WinSide: 1,
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}}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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break
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default:
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}
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return
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}
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@ -102,7 +102,63 @@ func (this *ModuleRobot_Equipment) DoTask(robot IRobot, taskconf *cfg.GameWorldT
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return
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}
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case comm.Rtype94: //附魔
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if _, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "equipment", "ench", &pb.EquipmentEnchReq{}); errdata != nil {
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var (
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equipment *pb.DB_Equipment
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itemmodule *ModuleRobot_Item
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items map[string]*pb.DB_UserItemData
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confs []*cfg.GameEquipEnchantingData
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item *pb.DB_UserItemData
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)
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if equipment, err = this.findmaxlvEquipment(); err != nil {
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return
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}
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itemmodule = robot.GetModule(comm.ModuleItems).(*ModuleRobot_Item)
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items = itemmodule.items
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if confs, err = this.getEquipenchantings(); err != nil {
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return
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}
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for _, conf := range confs {
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for _, v := range items {
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if conf.Item == v.ItemId { //找到消耗道具
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item = v
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break
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}
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}
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}
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if item != nil {
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if _, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "equipment", "ench", &pb.EquipmentEnchReq{
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Eid: equipment.Id,
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Itemid: item.GridId,
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Index: 0,
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}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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}
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case comm.Rtype95: //洗练
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var (
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equipment *pb.DB_Equipment
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resp proto.Message
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pids []int32
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)
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if equipment, err = this.findmaxlvEquipment(); err != nil {
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return
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}
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if resp, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "equipment", "wash", &pb.EquipmentWashReq{
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Eid: equipment.Id,
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}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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pids = make([]int32, 0)
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for _, v := range resp.(*pb.EquipmentWashResp).AdverbEntry {
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pids = append(pids, v.Libraryid)
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}
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if _, errdata = robot.SendTaskMessage(taskconf.Key, condconf.Id, "equipment", "washconfirm", &pb.EquipmentWashConfirmReq{
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Eid: equipment.Id,
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Pids: pids,
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}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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@ -161,6 +217,25 @@ func (this *ModuleRobot_Equipment) findcanupgrade() (equipment *pb.DB_Equipment,
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return
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}
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//查询能强化的装备
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func (this *ModuleRobot_Equipment) findmaxlvEquipment() (equipment *pb.DB_Equipment, err error) {
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var (
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equipments []*pb.DB_Equipment = make([]*pb.DB_Equipment, 0, len(this.equipments))
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)
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if len(this.equipments) == 0 {
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err = fmt.Errorf("no found can use equipment")
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return
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}
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for _, v := range this.equipments {
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equipments = append(equipments, v)
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}
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sort.Slice(equipments, func(i, j int) bool {
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return equipments[i].Lv > equipments[j].Lv
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})
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equipment = equipments[0]
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return
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}
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// 读取条件任务id配置
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func (this *ModuleRobot_Equipment) getGameEquipData(cid string) (conf *cfg.GameEquipData, err error) {
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var (
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@ -43,7 +43,7 @@ func (this *ModuleRobot_Item) DoPipeline(robot IRobot) (err error) {
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var (
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errdata *pb.ErrorData
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)
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if _, errdata = robot.SendMessage("item", "list", &pb.ItemsGetlistReq{}); errdata != nil {
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if _, errdata = robot.SendMessage("item", "getlist", &pb.ItemsGetlistReq{}); errdata != nil {
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err = errors.New(errdata.Message)
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return
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}
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@ -59,8 +59,6 @@ func (this *ModuleRobot_MainLine) DoPipeline(robot IRobot) (err error) {
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func (this *ModuleRobot_MainLine) DoTask(robot IRobot, taskconf *cfg.GameWorldTaskData, condconf *cfg.GameBuriedCondiData) (err error) {
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var (
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errdata *pb.ErrorData
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conf *cfg.GameMainStageData
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ok bool
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)
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if _, errdata = robot.SendMessage("mainline", "info", &pb.MainlineInfoReq{}); errdata != nil {
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err = errors.New(errdata.Message)
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@ -68,6 +66,10 @@ func (this *ModuleRobot_MainLine) DoTask(robot IRobot, taskconf *cfg.GameWorldTa
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}
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switch comm.TaskType(condconf.Type) {
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case comm.Rtype61:
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var (
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conf *cfg.GameMainStageData
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ok bool
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)
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if _, ok = this.info.Level[condconf.Filter[0]]; ok { //已通关
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return
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}
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@ -107,9 +109,10 @@ func (this *ModuleRobot_MainLine) DoTask(robot IRobot, taskconf *cfg.GameWorldTa
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err = errors.New(errdata.Message)
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return
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}
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default:
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err = fmt.Errorf("no fund mainline id:%d type:%d", conf.Id, conf.Episodetype)
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}
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default:
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err = fmt.Errorf("no fund mainline id:%d type:%d", conf.Id, conf.Episodetype)
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}
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return
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@ -129,8 +129,10 @@ locp:
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module = comm.ModulePractice
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case comm.Rtype61:
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module = comm.ModuleMainline
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case comm.Rtype5, comm.Rtype92, comm.Rtype94, comm.Rtype96:
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case comm.Rtype5, comm.Rtype92, comm.Rtype94, comm.Rtype95, comm.Rtype96:
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module = comm.ModuleEquipment
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case comm.Rtype128, comm.Rtype129, comm.Rtype131:
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module = comm.ModuleArena
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default:
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log.Error("[Robot DoTask]", log.Field{Key: "ctype", Value: cconf.Type}, log.Field{Key: "conld", Value: cconf.Id}, log.Field{Key: "err", Value: "Not Achieved !"})
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break locp
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@ -51,7 +51,8 @@ func (this *Robot) Init(addr string, client IClient) (err error) {
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this.modules[comm.ModuleWtask] = new(ModuleRobot_WTask)
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this.modules[comm.ModulePractice] = new(ModuleRobot_Practice)
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this.modules[comm.ModuleMainline] = new(ModuleRobot_MainLine)
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this.modules[comm.ModuleUser] = new(ModuleRobot_Pagoda)
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this.modules[comm.ModuleArena] = new(ModuleRobot_Arena)
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this.modules[comm.ModulePagoda] = new(ModuleRobot_Pagoda)
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for _, v := range this.modules {
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v.Init()
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}
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@ -1,6 +1,7 @@
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package warorder
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import (
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"context"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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@ -9,8 +10,10 @@ import (
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/utils"
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"sync"
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"go.mongodb.org/mongo-driver/bson"
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"go.mongodb.org/mongo-driver/bson/primitive"
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"go.mongodb.org/mongo-driver/mongo"
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"go.mongodb.org/mongo-driver/x/bsonx"
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@ -124,3 +127,58 @@ func (this *modelWarorder) refreshWeekTask(info *pb.DreamWarorder, confs map[int
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}
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info.Weektime = configure.Now().Unix()
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}
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//战令活动结束
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func (this *modelWarorder) settlement(wtype int32) {
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var (
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confs []*cfg.GamePassCheckData
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cursor *mongo.Cursor
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warorder *pb.Warorder
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err error
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ok bool
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days int32
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awards []*cfg.Gameatn
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)
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if confs, err = this.module.configure.getorder(wtype); err != nil {
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this.module.Errorln(err)
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return
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}
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if cursor, err = this.module.model.DB.Find(core.SqlTable(this.TableName), bson.M{}); err != nil {
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this.module.Errorln(err)
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return
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}
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for cursor.Next(context.Background()) {
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temp := &pb.DBWarorders{}
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if err = cursor.Decode(temp); err != nil {
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this.module.Errorln(err)
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continue
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}
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if warorder, ok = temp.Warorder[wtype]; !ok {
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continue
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}
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days = int32(utils.DiffDays(configure.Now().Unix(), warorder.Opentime)) + 1
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awards = make([]*cfg.Gameatn, 0)
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for _, v := range confs {
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if v.Parameter <= days {
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if warorder.Freeprogress < v.Parameter {
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awards = append(awards, v.FreeReward)
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}
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if warorder.Vip {
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if warorder.Payprogress < v.Parameter {
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awards = append(awards, v.PayReward...)
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}
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}
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}
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}
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warorder.Freeprogress = days
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if warorder.Vip {
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warorder.Payprogress = days
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}
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if len(awards) > 0 {
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this.module.ModuleMail.SendMailByUID(temp.Uid, "", awards, nil)
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}
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}
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}
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@ -156,5 +156,15 @@ func (this *Warorder) ActivityOpenNotice(hdlist *pb.DBHuodong) {
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// 活动关闭
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func (this *Warorder) ActivityCloseNotice(hdlist *pb.DBHuodong) {
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switch hdlist.Itype {
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case pb.HdType_HdTypeWarorder:
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go this.model.settlement(2)
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break
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case pb.HdType_SupplyWarOrder:
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go this.model.settlement(3)
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break
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case pb.HdType_MoondreamWarOrder:
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// this.model.setopentime(4, hdlist)
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break
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}
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}
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