任务激活
This commit is contained in:
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715a697aac
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@ -10,7 +10,7 @@
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_01",
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"text": "我方增益"
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"text": "生机勃勃"
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},
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"icon": "ty_icon_buff_sjbb",
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"des": {
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@ -29,7 +29,7 @@
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_02",
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"text": "我方增益"
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"text": "月光庇佑"
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},
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"icon": "ty_icon_buff_ygbh",
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"des": {
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@ -48,7 +48,7 @@
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_03",
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"text": "我方增益"
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"text": "绝境反击"
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},
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"icon": "ty_icon_buff_jjfj",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_04",
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"text": "敌方增益"
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"text": "一层噩梦"
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},
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"icon": "ty_icon_buff_ycem",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_05",
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"text": "敌方增益"
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"text": "二层噩梦"
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},
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"icon": "ty_icon_buff_ecem",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_06",
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"text": "敌方增益"
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"text": "三层噩梦"
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},
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"icon": "ty_icon_buff_scem",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_07",
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"text": "敌方增益"
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"text": "一速进"
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},
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"icon": "ty_icon_buff_ysj",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_08",
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"text": "敌方增益"
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"text": "二速进"
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},
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"icon": "ty_icon_buff_esj",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_09",
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"text": "敌方增益"
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"text": "三速进"
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},
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"icon": "ty_icon_buff_ssj",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_10",
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"text": "敌方增益"
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"text": "一次沉沦"
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},
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"icon": "ty_icon_buff_yccl",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_11",
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"text": "敌方增益"
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"text": "二次沉沦"
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},
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"icon": "ty_icon_buff_eccl",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_12",
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"text": "敌方增益"
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"text": "三次沉沦"
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},
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"icon": "ty_icon_buff_sccl",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_13",
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"text": "敌方增益"
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"text": "血涌不止"
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},
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"icon": "ty_icon_buff_xybz",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_14",
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"text": "敌方增益"
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"text": "败血持续"
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},
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"icon": "ty_icon_buff_bxcx",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_15",
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"text": "敌方增益"
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"text": "神经衰弱"
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},
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"icon": "ty_icon_buff_sjsr",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_16",
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"text": "敌方增益"
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"text": "浴血收割"
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},
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"icon": "ty_icon_buff_yxsg",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_17",
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"text": "敌方增益"
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"text": "梦境主宰"
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},
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"icon": "ty_icon_buff_mjzz",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_18",
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"text": "敌方增益"
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"text": "时间操纵"
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},
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"icon": "ty_icon_buff_sjcz",
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"des": {
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],
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"name": {
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"key": "IntegralBoss_Integralbuff_name_19",
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"text": "敌方增益"
|
||||
"text": "无尽绝望"
|
||||
},
|
||||
"icon": "ty_icon_buff_wjjw",
|
||||
"des": {
|
||||
@ -371,9 +371,9 @@
|
||||
],
|
||||
"name": {
|
||||
"key": "IntegralBoss_Integralbuff_name_20",
|
||||
"text": "敌方增益"
|
||||
"text": "噩梦索命"
|
||||
},
|
||||
"icon": "ty_icon_buff_zmsm",
|
||||
"icon": "ty_icon_buff_emsm",
|
||||
"des": {
|
||||
"key": "IntegralBoss_Integralbuff_des_20",
|
||||
"text": "战斗开始后,我方全体各自失去20%生命"
|
||||
@ -390,7 +390,7 @@
|
||||
],
|
||||
"name": {
|
||||
"key": "IntegralBoss_Integralbuff_name_21",
|
||||
"text": "敌方增益"
|
||||
"text": "狂暴梦魔"
|
||||
},
|
||||
"icon": "ty_icon_buff_emsm",
|
||||
"des": {
|
||||
@ -409,7 +409,7 @@
|
||||
],
|
||||
"name": {
|
||||
"key": "IntegralBoss_Integralbuff_name_22",
|
||||
"text": "敌方增益"
|
||||
"text": "禁锢无效"
|
||||
},
|
||||
"icon": "ty_icon_buff_jgwx",
|
||||
"des": {
|
||||
|
@ -19861,7 +19861,7 @@
|
||||
"buried_type": 0,
|
||||
"buried": 0,
|
||||
"grouptype": [],
|
||||
"Episodetype": 1,
|
||||
"Episodetype": 3,
|
||||
"stage_param": 0,
|
||||
"inherit": false,
|
||||
"battle_fail": false,
|
||||
@ -19921,67 +19921,19 @@
|
||||
"text": "原来这一切都是果酱教授的诡计,一定不能让他跑了!"
|
||||
},
|
||||
"exp": 0,
|
||||
"hero_exp": 400,
|
||||
"ps_consume": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "ps",
|
||||
"n": 9
|
||||
}
|
||||
],
|
||||
"ps_mg": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "ps",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"firstaward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 8000
|
||||
},
|
||||
{
|
||||
"a": "equi",
|
||||
"t": "11615",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"lotteryward": 17111610,
|
||||
"commonaward": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 8000
|
||||
},
|
||||
{
|
||||
"a": "equi",
|
||||
"t": "11625",
|
||||
"n": 1
|
||||
}
|
||||
],
|
||||
"BattleReadyID": 10106002,
|
||||
"FormatList": [
|
||||
103071
|
||||
],
|
||||
"hero_exp": 0,
|
||||
"ps_consume": [],
|
||||
"ps_mg": [],
|
||||
"firstaward": [],
|
||||
"lotteryward": 0,
|
||||
"commonaward": [],
|
||||
"BattleReadyID": 0,
|
||||
"FormatList": [],
|
||||
"helphero": [],
|
||||
"banhero": [],
|
||||
"star": [
|
||||
1,
|
||||
1,
|
||||
1
|
||||
],
|
||||
"star_type": [
|
||||
1,
|
||||
2,
|
||||
2
|
||||
],
|
||||
"star_value": [
|
||||
0,
|
||||
2,
|
||||
1
|
||||
],
|
||||
"star": [],
|
||||
"star_type": [],
|
||||
"star_value": [],
|
||||
"challengeward": 0
|
||||
},
|
||||
{
|
||||
@ -19999,16 +19951,19 @@
|
||||
"stage_param": 0,
|
||||
"inherit": false,
|
||||
"battle_fail": false,
|
||||
"venturemodelspeed": 0,
|
||||
"venturemodelscale": 0,
|
||||
"venturemodelspeed": 12,
|
||||
"venturemodelscale": 1,
|
||||
"move_type": 0,
|
||||
"venturemodel": "",
|
||||
"venturemodel": "Person/badcar/badcar.prefab",
|
||||
"bubbletalk": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"venturetype": 0,
|
||||
"ventureavatar": [],
|
||||
"venturetype": 2,
|
||||
"ventureavatar": [
|
||||
"player",
|
||||
"sbkp_js_25002"
|
||||
],
|
||||
"scene_effect": [
|
||||
"shandian"
|
||||
],
|
||||
@ -20017,7 +19972,7 @@
|
||||
"openlevel": 1,
|
||||
"EditorStage": 0,
|
||||
"herocolor": 1,
|
||||
"heroimg": "",
|
||||
"heroimg": "zxgq_qp_icon_zd",
|
||||
"bubbletext": {
|
||||
"key": "main_stage_bubbletext_177",
|
||||
"text": "嘁嘁——嘁——"
|
||||
@ -20130,16 +20085,19 @@
|
||||
"stage_param": 0,
|
||||
"inherit": false,
|
||||
"battle_fail": false,
|
||||
"venturemodelspeed": 0,
|
||||
"venturemodelscale": 0,
|
||||
"venturemodelspeed": 12,
|
||||
"venturemodelscale": 1,
|
||||
"move_type": 0,
|
||||
"venturemodel": "",
|
||||
"venturemodel": "Person/badcar/badcar.prefab",
|
||||
"bubbletalk": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"venturetype": 0,
|
||||
"ventureavatar": [],
|
||||
"venturetype": 2,
|
||||
"ventureavatar": [
|
||||
"player",
|
||||
"sbkp_js_25002"
|
||||
],
|
||||
"scene_effect": [
|
||||
"shandian"
|
||||
],
|
||||
@ -20148,7 +20106,7 @@
|
||||
"openlevel": 1,
|
||||
"EditorStage": 0,
|
||||
"herocolor": 1,
|
||||
"heroimg": "",
|
||||
"heroimg": "zxgq_qp_icon_zd",
|
||||
"bubbletext": {
|
||||
"key": "main_stage_bubbletext_177",
|
||||
"text": "嘁嘁——嘁——"
|
||||
@ -20261,16 +20219,19 @@
|
||||
"stage_param": 0,
|
||||
"inherit": false,
|
||||
"battle_fail": false,
|
||||
"venturemodelspeed": 0,
|
||||
"venturemodelscale": 0,
|
||||
"venturemodelspeed": 12,
|
||||
"venturemodelscale": 1,
|
||||
"move_type": 0,
|
||||
"venturemodel": "",
|
||||
"venturemodel": "Person/badcar/badcar.prefab",
|
||||
"bubbletalk": {
|
||||
"key": "",
|
||||
"text": ""
|
||||
},
|
||||
"venturetype": 0,
|
||||
"ventureavatar": [],
|
||||
"venturetype": 2,
|
||||
"ventureavatar": [
|
||||
"player",
|
||||
"sbkp_js_25002"
|
||||
],
|
||||
"scene_effect": [
|
||||
"shandian"
|
||||
],
|
||||
@ -20279,7 +20240,7 @@
|
||||
"openlevel": 1,
|
||||
"EditorStage": 0,
|
||||
"herocolor": 1,
|
||||
"heroimg": "",
|
||||
"heroimg": "zxgq_qp_icon_zd",
|
||||
"bubbletext": {
|
||||
"key": "main_stage_bubbletext_177",
|
||||
"text": "嘁嘁——嘁——"
|
||||
@ -20394,8 +20355,8 @@
|
||||
"stage_param": 0,
|
||||
"inherit": false,
|
||||
"battle_fail": false,
|
||||
"venturemodelspeed": 12,
|
||||
"venturemodelscale": 4,
|
||||
"venturemodelspeed": 0,
|
||||
"venturemodelscale": 0,
|
||||
"move_type": 0,
|
||||
"venturemodel": "",
|
||||
"bubbletalk": {
|
||||
|
@ -30170,7 +30170,7 @@
|
||||
"Type": 2,
|
||||
"Argu": [
|
||||
455001212,
|
||||
1,
|
||||
-1,
|
||||
-1
|
||||
],
|
||||
"FollowSK": [],
|
||||
@ -30185,7 +30185,7 @@
|
||||
{
|
||||
"Id": 255001114,
|
||||
"EmitPR": 1000,
|
||||
"From": 1,
|
||||
"From": 13,
|
||||
"Where": [],
|
||||
"Order": "",
|
||||
"Limit": 10,
|
||||
|
@ -61994,9 +61994,7 @@
|
||||
255001113
|
||||
]
|
||||
},
|
||||
"passSkill": [
|
||||
255001113
|
||||
],
|
||||
"passSkill": [],
|
||||
"Desc": {
|
||||
"key": "skill_skill_atk_Desc_100000003_1",
|
||||
"text": "积分boss复活"
|
||||
|
@ -4151,8 +4151,8 @@
|
||||
"text": ""
|
||||
},
|
||||
"icon": "",
|
||||
"When": 15,
|
||||
"FromCheck": "Target=2",
|
||||
"When": 21,
|
||||
"FromCheck": "",
|
||||
"TargetCheck": "",
|
||||
"MainSkillCheck": "",
|
||||
"AfterSkillCheck": "",
|
||||
@ -4167,7 +4167,7 @@
|
||||
"Type": "CallSkillPas",
|
||||
"MaxEmitTimesInRoundByRole": 0,
|
||||
"MaxEmitTimes": 0,
|
||||
"MaxEmitTimesInRound": 2,
|
||||
"MaxEmitTimesInRound": 1,
|
||||
"Callback": [
|
||||
255001114
|
||||
]
|
||||
|
@ -104,7 +104,7 @@
|
||||
"copytype": 4,
|
||||
"name": {
|
||||
"key": "vikingexpedition_bossskill_name_6",
|
||||
"text": "梦境回廊"
|
||||
"text": "塔岗监狱"
|
||||
},
|
||||
"back_png": "xmwg_jyfb_boss1",
|
||||
"introduce": {
|
||||
|
@ -183,7 +183,7 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.IntegralCh
|
||||
var tasks []*pb.BuriedParam
|
||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype254, 1, req.Nandu))
|
||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype255, 1))
|
||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype256, req.Nandu, req.Report.Grade))
|
||||
tasks = append(tasks, comm.GetBuriedParam(comm.Rtype256, req.Report.Grade))
|
||||
|
||||
var skillgroup int32
|
||||
// 异化埋点数据校验
|
||||
|
@ -270,3 +270,21 @@ func (this *configureComp) GetIntegralBUffSkillGroup() (sz []int32, err error) {
|
||||
err = comm.NewNotFoundConfErr(string(this.module.GetType()), game_integralbuffgroup, "")
|
||||
return
|
||||
}
|
||||
func (this *configureComp) GetIntegralAchieveAllTask() (task []int32) {
|
||||
|
||||
if v, err := this.GetConfigure(game_integralachieve); err == nil {
|
||||
if configure, ok := v.(*cfg.GameIntegralAchieve); ok {
|
||||
for _, v := range configure.GetDataList() {
|
||||
task = append(task, v.Taskid)
|
||||
}
|
||||
}
|
||||
}
|
||||
if v, err := this.GetConfigure(game_integralcondition); err == nil {
|
||||
if configure, ok := v.(*cfg.GameIntegralCondition); ok {
|
||||
for _, v := range configure.GetDataList() {
|
||||
task = append(task, v.TaskId)
|
||||
}
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -108,6 +108,12 @@ func (this *modelIntegral) getIntegralList(session comm.IUserSession) (result *p
|
||||
}
|
||||
|
||||
err = this.Add(uid, result) // 入库
|
||||
var condIds []int32
|
||||
condIds = this.module.configure.GetIntegralAchieveAllTask()
|
||||
// 激活所有任务
|
||||
if len(condIds) > 0 {
|
||||
this.module.ModuleBuried.ActiveCondition(session, condIds...)
|
||||
}
|
||||
return
|
||||
}
|
||||
return result, err
|
||||
|
@ -19,6 +19,10 @@ type GameBukashiAiData struct {
|
||||
BumpCD int32
|
||||
BumpFailWeight int32
|
||||
BumpSuccessWeight []int32
|
||||
BumpDodgeWeight int32
|
||||
GoldEmptyWeight int32
|
||||
GoldWeight int32
|
||||
GoldComboMax int32
|
||||
HpBumpWeight int32
|
||||
HpBumpCD int32
|
||||
HpBumpFailWeight int32
|
||||
@ -58,6 +62,10 @@ func (_v *GameBukashiAiData)Deserialize(_buf map[string]interface{}) (err error)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BumpDodgeWeight"].(float64); !_ok_ { err = errors.New("BumpDodgeWeight error"); return }; _v.BumpDodgeWeight = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["GoldEmptyWeight"].(float64); !_ok_ { err = errors.New("GoldEmptyWeight error"); return }; _v.GoldEmptyWeight = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["GoldWeight"].(float64); !_ok_ { err = errors.New("GoldWeight error"); return }; _v.GoldWeight = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["GoldComboMax"].(float64); !_ok_ { err = errors.New("GoldComboMax error"); return }; _v.GoldComboMax = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["HpBumpWeight"].(float64); !_ok_ { err = errors.New("HpBumpWeight error"); return }; _v.HpBumpWeight = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["HpBumpCD"].(float64); !_ok_ { err = errors.New("HpBumpCD error"); return }; _v.HpBumpCD = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["HpBumpFailWeight"].(float64); !_ok_ { err = errors.New("HpBumpFailWeight error"); return }; _v.HpBumpFailWeight = int32(_tempNum_) }
|
||||
|
Loading…
Reference in New Issue
Block a user