优化 耗时测试

This commit is contained in:
meixiongfeng 2023-03-14 18:22:50 +08:00
parent 4a3ca9166e
commit 37fea2cb80
5 changed files with 86 additions and 95 deletions

View File

@ -101,7 +101,45 @@ func TimerStar() {
//this.module.Debugf("=====%d,", time.Since(star).Milliseconds())
}
// 定义结构体
type sumy struct {
a int
b string
// 嵌入字段
float32
bool
next *sumy
}
func Test_Main(t *testing.T) {
// 值包装结构体
d := reflect.ValueOf(sumy{
next: &sumy{},
})
// 获取字段数量
fmt.Println("NumField", d.NumField())
// 获取索引为2的字段(float32字段)
floatField := d.Field(2)
// 输出字段类型
fmt.Println("Field", floatField.Type())
// 根据名字查找字段
fmt.Println("FieldByName(\"b\").Type", d.FieldByName("b").Type())
// 根据索引查找值中, next字段的int字段的值
fmt.Println("FieldByIndex([]int{4, 0}).Type()", d.FieldByIndex([]int{4, 0}).Type())
var a int = 1024
// 获取变量a的反射值对象
valueOfA := reflect.ValueOf(a)
fmt.Println(reflect.TypeOf(a), a)
typeofA := reflect.TypeOf(a).Elem().Kind()
// 获取interface{}类型的值, 通过类型断言转换
var getA int = valueOfA.Interface().(int)
// 获取64位的值, 强制类型转换为int类型
var getA2 int = int(valueOfA.Int())
fmt.Println(getA, getA2, typeofA)
cron.AddFunc("0 0 5 /* * ?", TimerStar) //每月第一天5点执行一次
sz := make([]string, 0)
for i := 0; i < 10; i++ {

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@ -237,6 +237,8 @@ func (this *ModelHero) resetJuexingProperty(hero *pb.DBHero) {
hero.JuexProperty[comm.Atk] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Atk])))
case comm.ResonanceDefPro:
hero.JuexProperty[comm.Def] += int32(math.Floor((float64(value) / 1000) * float64(hero.Property[comm.Def])))
default:
this.moduleHero.Errorf("unkonw Resonance property:%s", key)
}
}
}
@ -603,7 +605,9 @@ func (this *ModelHero) AddCardExp(session comm.IUserSession, hero *pb.DBHero, ex
// 玩家离线 清除缓存
func (this *ModelHero) RemoveUserHeroInfo(session comm.IUserSession) (err error) {
//star := configure.Now()
this.BatchDelLists(session.GetUserId())
//this.moduleHero.Debugf("=====%d,", time.Since(star).Milliseconds())
return
}

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@ -202,7 +202,8 @@ func (this *ModuleBase) SendMsgToUsers(mainType, subType string, msg proto.Messa
data, _ := anypb.New(msg)
for k, v := range gateways {
for k1, v1 := range v {
ctx, _ := context.WithTimeout(context.Background(), time.Second*5)
ctx, _ := context.WithTimeout(context.Background(), time.Second*5) //
if _, err = this.service.AcrossClusterRpcGo(ctx, k, fmt.Sprintf("%s/%s", comm.Service_Gateway, k1), string(comm.Rpc_GatewaySendBatchMsg), &pb.BatchMessageReq{
UserSessionIds: v1,
MainType: mainType,

View File

@ -20,6 +20,7 @@ const (
///配置管理基础组件
type configureComp struct {
modules.MCompConfigure
module *Pagoda
hlock sync.RWMutex
_pagodaMap map[int64]*cfg.GamePagodaData
_checkType map[int32][]*cfg.GamePassCheckData // key type
@ -28,6 +29,7 @@ type configureComp struct {
//组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
err = this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Pagoda)
err = this.LoadMultiConfigure(map[string]interface{}{
//game_pagoda: cfg.NewGame_pagoda,
game_pagodaseasonreward: cfg.NewGamePagodaSeasonReward,
@ -35,35 +37,9 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
})
this._pagodaMap = make(map[int64]*cfg.GamePagodaData, 0)
configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, func() {
if v, err := this.GetConfigure(game_pagoda); err == nil {
if configure, ok := v.(*cfg.GamePagoda); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
for _, value := range configure.GetDataList() {
this._pagodaMap[int64(value.PagodaType<<16)+int64(value.LayerNum)] = value
}
return
}
}
log.Errorf("get game_pagoda conf err:%v", err)
return
})
configure.RegisterConfigure(game_pagoda, cfg.NewGamePagoda, this.LoadPagodaData)
this._checkType = make(map[int32][]*cfg.GamePassCheckData, 0)
configure.RegisterConfigure(game_passcheck, cfg.NewGamePassCheck, func() {
if v, err := this.GetConfigure(game_passcheck); err == nil {
if configure, ok := v.(*cfg.GamePassCheck); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
for _, value := range configure.GetDataList() {
this._checkType[value.PasscheckType] = append(this._checkType[value.PasscheckType], value)
}
return
}
}
log.Errorf("get game_pagoda conf err:%v", err)
return
})
configure.RegisterConfigure(game_passcheck, cfg.NewGamePassCheck, this.LoadPassCheck)
_data := this.GetPagodaSeasonReward()
fmt.Printf("%v", _data)
@ -96,22 +72,13 @@ func (this *configureComp) GetConfigure(name string) (v interface{}, err error)
// 爬塔奖励
func (this *configureComp) GetPagodaRewardconfig(id int32) (data *cfg.GamePagodaTaskRewardData) {
if v, err := this.GetConfigure(game_pagodataskreward); err == nil {
var (
configure *cfg.GamePagodaTaskReward
ok bool
)
if configure, ok = v.(*cfg.GamePagodaTaskReward); !ok {
log.Errorf("%T no is *cfg.Game_pagodaData", v)
return
}
if data, ok = configure.GetDataMap()[id]; ok {
return
if configure, ok := v.(*cfg.GamePagodaTaskReward); ok {
return configure.Get(id)
}
} else {
log.Errorf("get game_pagodataskreward conf err:%v", err)
return
}
return
}
@ -155,6 +122,7 @@ func (this *configureComp) GetPassCheckPointByTtype(cType int32) string {
return data[0].PayId
}
}
this.module.Errorf("can't find PassCheckPointByTtype err Type:%d", cType)
return ""
}
@ -170,15 +138,43 @@ func (this *configureComp) GetPassCheckByID(id int32) *cfg.GamePassCheckData {
// 获取
func (this *configureComp) GetPagodaSeasonReward() []*cfg.GamePagodaSeasonRewardData {
if v, err := this.GetConfigure(game_pagodaseasonreward); err == nil {
var (
configure *cfg.GamePagodaSeasonReward
ok bool
)
if configure, ok = v.(*cfg.GamePagodaSeasonReward); ok {
if configure, ok := v.(*cfg.GamePagodaSeasonReward); ok {
return configure.GetDataList()
}
}
return nil
}
func (this *configureComp) LoadPagodaData() {
var err error
if v, err := this.GetConfigure(game_pagoda); err == nil {
if configure, ok := v.(*cfg.GamePagoda); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
for _, value := range configure.GetDataList() {
this._pagodaMap[int64(value.PagodaType<<16)+int64(value.LayerNum)] = value
}
return
}
}
log.Errorf("get game_pagoda conf err:%v", err)
return
}
func (this *configureComp) LoadPassCheck() {
var err error
if v, err := this.GetConfigure(game_passcheck); err == nil {
if configure, ok := v.(*cfg.GamePassCheck); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
for _, value := range configure.GetDataList() {
this._checkType[value.PasscheckType] = append(this._checkType[value.PasscheckType], value)
}
return
}
}
log.Errorf("get game_pagoda conf err:%v", err)
return
}

View File

@ -259,51 +259,3 @@ func (this *configureComp) GetSmithyTask(taskId int32) (data *cfg.GameSmithyTask
this.module.Errorf("GetSmithyTask notfound taskId:%d", taskId)
return
}
// func (this *configureComp) GetSmithyDropData(dropId int32) (data []*cfg.GameSmithyDropData) {
// data = this._dropMap[dropId]
// return
// }
// func (this *configureComp) GetSmithyDropReward(dropId int32) (result []*cfg.Gameatn) {
// result = make([]*cfg.Gameatn, 0)
// data := this.GetSmithyDropData(dropId)
// if len(data) == 0 {
// return
// }
// szW := make([]int32, 0)
// for _, value := range data {
// szW = append(szW, value.P)
// }
// index := comm.GetRandW(szW)
// result = append(result, data[index].Prize...)
// return
// }
// func (this *configureComp) LoadSmithyDropData() {
// if v, err := this.GetConfigure(game_smithyDrop); err == nil {
// if configure, ok := v.(*cfg.GameSmithyDrop); ok {
// this.hlock.Lock()
// defer this.hlock.Unlock()
// for _, value := range configure.GetDataList() {
// if value.Condition == 0 {
// this._dropMap[value.Dropid] = append(this._dropMap[value.Dropid], value)
// } else {
// key := value.Condition
// key = value.Dropid*100 + key
// this._dropMap[key] = append(this._dropMap[key], value)
// for _, v1 := range this._dropMap[value.Dropid] {
// this._dropMap[key] = append(this._dropMap[key], v1)
// }
// }
// }
// }
// } else {
// log.Errorf("get game_pagoda conf err:%v", err)
// }
// return
// }