上传充值月卡问题

This commit is contained in:
liwei 2023-06-26 18:29:47 +08:00
parent 01202296ee
commit 356c42614e
4 changed files with 55 additions and 11 deletions

View File

@ -20,11 +20,12 @@ const (
) )
const ( const (
itemuse_nouse int32 = 1 //不可使用 itemuse_nouse int32 = 1 //不可使用
itemuse_jump int32 = 2 //跳转 itemuse_jump int32 = 2 //跳转
itemuse_exchange int32 = 3 //合成/分解(体力,兑换) itemuse_exchange int32 = 3 //合成/分解(体力,兑换)
itemuse_optionalbox int32 = 4 //自选宝箱 itemuse_optionalbox int32 = 4 //自选宝箱
itemuse_randombox int32 = 5 //随机宝箱 itemuse_randombox int32 = 5 //随机宝箱
itemuse_staminapotion int32 = 6 //体力药剂使用
) )
var ( var (
@ -35,7 +36,7 @@ var (
GirdAmountUpper = errors.New("grid amount upper!") //格子容量达到上限 GirdAmountUpper = errors.New("grid amount upper!") //格子容量达到上限
) )
//随机权重宝箱 // 随机权重宝箱
func RandomProps(group []*cfg.GameDropData) (prop *cfg.GameDropData) { func RandomProps(group []*cfg.GameDropData) (prop *cfg.GameDropData) {
if group == nil || len(group) == 0 { if group == nil || len(group) == 0 {
return return

View File

@ -771,6 +771,49 @@ func (this *ModelItemsComp) useitem(session comm.IUserSession, gid string, amoun
if errdata = this.module.DispenseRes(session, sale, true); errdata != nil { if errdata = this.module.DispenseRes(session, sale, true); errdata != nil {
return return
} }
case itemuse_staminapotion: //体力药剂使用
if itemcf.DecomposeGet == nil || len(itemcf.DecomposeGet) == 0 {
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ConfigNoFound,
Title: pb.ErrorCode_ConfigNoFound.ToString(),
Message: fmt.Sprintf("道具分解未配置! 道具id:%s ", itemcf.Id),
}
return
}
if itemcf.SynthetizeNum*int32(amount) > int32(item.Amount) { //碎片数量不够
errdata = &pb.ErrorData{
Code: pb.ErrorCode_ItemsNoEnough,
Title: pb.ErrorCode_ItemsNoEnough.ToString(),
Message: fmt.Sprintf("道具Id:%s", itemcf.Id),
}
return
}
sale := make([]*cfg.Gameatn, 0, len(itemcf.DecomposeDeplete))
for _, v := range itemcf.DecomposeDeplete {
sale = append(sale, &cfg.Gameatn{
A: v.A,
T: v.T,
N: v.N * int32(amount),
})
}
if errdata = this.module.ConsumeRes(session, sale, true); errdata != nil {
return
}
if errdata = this.module.AddItemforGrid(session, gid, -1*int32(amount), true); errdata != nil {
return
}
sale = make([]*cfg.Gameatn, len(itemcf.Sale))
for i, v := range itemcf.DecomposeGet {
temp := *v
sale[i] = &temp
sale[i].N = v.N * int32(amount)
}
if errdata = this.module.DispenseRes(session, sale, true); errdata != nil {
return
}
default: default:
errdata = &pb.ErrorData{ errdata = &pb.ErrorData{
Code: pb.ErrorCode_ItemsUseNotSupported, Code: pb.ErrorCode_ItemsUseNotSupported,

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@ -8,13 +8,13 @@ import (
"go.mongodb.org/mongo-driver/bson/primitive" "go.mongodb.org/mongo-driver/bson/primitive"
) )
//参数校验 // 参数校验
func (this *apiComp) DeliveryCheck(session comm.IUserSession, req *pb.PayDeliveryReq) (errdata *pb.ErrorData) { func (this *apiComp) DeliveryCheck(session comm.IUserSession, req *pb.PayDeliveryReq) (errdata *pb.ErrorData) {
return return
} }
///模拟充值 // /模拟充值
func (this *apiComp) Delivery(session comm.IUserSession, req *pb.PayDeliveryReq) (errdata *pb.ErrorData) { func (this *apiComp) Delivery(session comm.IUserSession, req *pb.PayDeliveryReq) (errdata *pb.ErrorData) {
var ( var (
err error err error

View File

@ -17,7 +17,7 @@ const (
game_privilege = "game_privilege.json" game_privilege = "game_privilege.json"
) )
///背包配置管理组件 // /背包配置管理组件
type configureComp struct { type configureComp struct {
modules.MCompConfigure modules.MCompConfigure
module *Privilege module *Privilege
@ -25,7 +25,7 @@ type configureComp struct {
_privilegeMap map[int32]map[int32]int32 _privilegeMap map[int32]map[int32]int32
} }
//组件初始化接口 // 组件初始化接口
func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) { func (this *configureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.MCompConfigure.Init(service, module, comp, options) this.MCompConfigure.Init(service, module, comp, options)
this.module = module.(*Privilege) this.module = module.(*Privilege)
@ -58,7 +58,7 @@ func (this *configureComp) GetPrivilegeCard(id string) (data *cfg.GamePrivilegeC
v interface{} v interface{}
) )
if v, err = this.GetConfigure(game_privilegecard); err == nil { if v, err = this.GetConfigure(game_privilegecard); err == nil {
if configure, ok := v.(*cfg.GamePrivilegeCard); !ok { if configure, ok := v.(*cfg.GamePrivilegeCard); ok {
if data = configure.Get(id); data != nil { if data = configure.Get(id); data != nil {
return return
} }