Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
34307b6b72
@ -33,13 +33,13 @@ var (
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mainType: string(comm.ModuleHero),
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subType: hero.StrengthenUplv,
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req: &pb.HeroStrengthenUplvReq{
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HeroObjID: "62da0353ebe27f9446dd4a1d",
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HeroObjID: "62da4e1ecd19e620141eed75",
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ExpCards: map[string]int32{
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"62da19017944b60fd473df61": 1,
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"62da4e40cd19e620141eedeb": 1,
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},
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},
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rsp: &pb.HeroStrengthenUplvResp{},
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// enabled: true,
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enabled: true,
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}
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tcs = append(tcs, tc)
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}
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|
@ -17,7 +17,7 @@ var (
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subType: task.TaskSubTypeList,
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req: &pb.TaskListReq{
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//设置任务类型
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TaskTag: int32(comm.TASK_DAILY), //每天任务
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// TaskTag: int32(comm.TASK_DAILY), //每天任务
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// TaskTag: int32(comm.TASK_WEEKLY), //周任务
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// TaskTag: int32(comm.TASK_ACHIEVE),
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// TaskTag: int32(comm.TASK_STRATEGY),
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@ -29,24 +29,24 @@ var (
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fmt.Printf("%v \n", v)
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}
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},
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enabled: true,
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// enabled: true,
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next: func(robot *Robot, rsp proto.Message) {
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tcs := []*TestCase{}
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if v, ok := rsp.(*pb.TaskListResp); ok {
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for _, tt := range v.List {
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if _, ok := rsp.(*pb.TaskListResp); ok {
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// for _, tt := range v.List {
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tc := &TestCase{
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desc: "领取任务奖励",
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mainType: string(comm.ModuleTask),
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subType: task.TaskSubTypeReceive,
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req: &pb.TaskReceiveReq{
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TaskTag: int32(comm.TASK_DAILY),
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Id: tt.Id,
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Id: "62da4e20cd19e620141eed7b",
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},
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rsp: &pb.TaskReceiveResp{},
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// enabled: true,
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}
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tcs = append(tcs, tc)
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}
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// }
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robot.addBuilders(tcs)
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}
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},
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@ -64,7 +64,7 @@ var (
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fmt.Printf("%v 活跃值:%v\n", v, out.Active)
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}
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},
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// enabled: true,
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enabled: true,
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}, {
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desc: "活跃度领取",
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mainType: string(comm.ModuleTask),
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|
@ -82,6 +82,8 @@ type (
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InitTaskAll(uid string)
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//清空任务
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ResetTask(uid string, taskTag TaskTag)
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//监听任务
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ListenTask()
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//任务通知
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SendToTask(session IUserSession, taskType TaskType, param *pb.TaskParam) (code pb.ErrorCode)
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// 清理玩家任务数据
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|
@ -7,6 +7,7 @@ import (
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cfg "go_dreamfactory/sys/configure/structs"
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"math"
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"math/big"
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"strconv"
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"google.golang.org/protobuf/proto"
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)
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@ -35,11 +36,8 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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rsp := &pb.HeroDrawCardResp{}
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this.module.Debugf("当前4星抽卡没中次数:%d, 当前5星抽卡没中次数:%d", curStar4Count, curStar5Count)
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rst, err := this.module.modelHero.GetUserRecord(session.GetUserId())
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if err != nil {
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}
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if req.DrawType%2 == 0 { // 转成对应阵营信息
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rst, _ := this.module.modelHero.GetUserRecord(session.GetUserId())
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if req.DrawType%2 == 0 { // 转成对应阵营信息 1~5
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race = int32((int(req.DrawType)) / 2)
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} else {
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race = int32(int(req.DrawType+1) / 2)
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@ -60,24 +58,24 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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curStar4Count = rst.Race4.H4
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curStar5Count = rst.Race4.H5
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}
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// 抽卡相关
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// 获取配置文件的权重信息
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_conf, err := this.module.configure.GetHeroDrawConfig(race)
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_DrawCardTypeNotFound // 抽卡类型不匹配
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return
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}
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_costConf, err := this.module.configure.GetDrawCostConfigByID(req.DrawType)
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_costConf, err := this.module.configure.GetDrawCostConfigByID(req.DrawType) // 抽卡消耗
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if err != nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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config4Count = _costConf.Floor4 // 4星保底次数
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config5Count = _costConf.Floor5 // 五星保底次数
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if config4Count == 0 || config5Count == 0 { // 数量为0 设置最大
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config5Count = _costConf.Floor5 // 5星保底次数
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if config4Count == 0 { // 数量为0 设置最大
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config5Count = math.MaxInt32
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}
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if config5Count == 0 {
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config4Count = math.MaxInt32
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}
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sz := make([]*cfg.Game_atn, 0)
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@ -166,23 +164,15 @@ func (this *apiComp) DrawCard(session comm.IUserSession, req *pb.HeroDrawCardReq
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H5: curStar5Count,
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}
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// 更新record 配置信息
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update := map[string]interface{}{
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"race0": raceData,
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}
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update := map[string]interface{}{}
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if race == 0 { // 获取4,5星抽取次数
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update["race0"] = raceData
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} else if race == 1 {
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update["race1"] = raceData
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} else if race == 2 {
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update["race2"] = raceData
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} else if race == 3 {
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update["race3"] = raceData
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} else if race == 4 {
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update["race4"] = raceData
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}
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update["race"+strconv.Itoa(int(race)-1)] = raceData
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this.module.modelHero.ChangeUserRecord(session.GetUserId(), update)
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// 消耗道具
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code = this.module.ConsumeRes(session, sz, true)
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if code != pb.ErrorCode_Success {
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return
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}
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if err := this.module.modelHero.createMultiHero(session.GetUserId(), szCards...); err != nil {
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code = pb.ErrorCode_HeroCreate
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return
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|
@ -182,7 +182,7 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, req *pb.HeroStren
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session.SendMsg(string(this.module.GetType()), "change", &pb.HeroChangePush{List: []*pb.DBHero{_hero}})
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session.SendMsg(string(this.module.GetType()), StrengthenUplv, &pb.HeroStrengthenUplvResp{Hero: _hero})
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if iLvUp > 0 { // 升级了 统计任务
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this.module.ModuleTask.SendToTask(session, comm.TaskTypeUpHeroLevel, &pb.TaskParam{First: iLvUp})
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this.module.ModuleTask.SendToTask(session, comm.TaskTypeUpHeroLevel, &pb.TaskParam{Second: iLvUp})
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}
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return
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@ -115,7 +115,7 @@ func (this *ModelHero) initHeroOverlying(uid string, heroCfgId, count int32) (he
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this.ChanageUserExpand(uid, initUpdate)
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}
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}
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hero.SameCount += count
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hero.SameCount = count
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if err = this.moduleHero.modelHero.AddList(uid, hero.Id, hero); err != nil {
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this.moduleHero.Errorf("%v", err)
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return
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|
@ -8,7 +8,7 @@ import (
|
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"google.golang.org/protobuf/proto"
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)
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//领取
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//任务奖励领取
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func (this *apiComp) ReceiveCheck(session comm.IUserSession, req *pb.TaskReceiveReq) (code pb.ErrorCode) {
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if req.TaskTag == 0 || req.Id == "" {
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code = pb.ErrorCode_ReqParameterError
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@ -49,7 +49,7 @@ func (this *apiComp) Receive(session comm.IUserSession, req *pb.TaskReceiveReq)
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}
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//奖励
|
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if code = this.moduleTask.ConsumeRes(session, conf.Reword, true); code != pb.ErrorCode_Success {
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if code = this.moduleTask.DispenseRes(session, conf.Reword, true); code != pb.ErrorCode_Success {
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return
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}
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|
@ -47,14 +47,20 @@ func (this *ModelTaskActive) initActiveReward(uid string) {
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}
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//获取玩家活跃度列表
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func (this *ModelTaskActive) getUserActiveList(uid string, taskTag comm.TaskTag) []*pb.DBTaskActive {
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func (this *ModelTaskActive) getUserActiveList(uid string, taskTag comm.TaskTag) (list []*pb.DBTaskActive) {
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al := []*pb.DBTaskActive{}
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if err := this.GetList(uid, &al); err != nil {
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log.Errorf("getUserActiveList err:%v", err)
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return al
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}
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return al
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for _, v := range al {
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if v.Tag == int32(taskTag) {
|
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list = append(list, v)
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}
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}
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return list
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}
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//获取玩家活跃记录 id 唯一ID
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|
@ -1,7 +1,6 @@
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package task
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import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/lego/core"
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"go_dreamfactory/lego/sys/log"
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@ -19,6 +18,7 @@ const ( //Redis
|
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type ModelTask struct {
|
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modules.MCompModel
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moduleTask *ModuleTask
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|
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}
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|
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func (this *ModelTask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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@ -44,15 +44,36 @@ func (this *ModelTask) getTaskList(uid string, taskTag comm.TaskTag) (newlist []
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return
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}
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func (this *ModelTask) getTaskTypeList(uid string, taskType comm.TaskType) (newlist []*pb.DBTask) {
|
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list := []*pb.DBTask{}
|
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if err := this.GetList(uid, &list); err != nil {
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log.Errorf("getTaskList err %v", err)
|
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return
|
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}
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|
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for _, v := range list {
|
||||
if v.TypeId == int32(taskType) {
|
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newlist = append(newlist, v)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
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//任务处理器注册
|
||||
|
||||
//初始化任务
|
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func (this *ModelTask) initTask(uid string) error {
|
||||
if data, err := this.moduleTask.configure.getTaskList(); err == nil {
|
||||
for _, cnf := range data {
|
||||
//注册任务处理器
|
||||
|
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//初始玩家任务数据
|
||||
objId := primitive.NewObjectID().Hex()
|
||||
task := &pb.DBTask{
|
||||
Id: objId,
|
||||
Tag: cnf.IdTag,
|
||||
Uid: uid,
|
||||
TypeId: cnf.TypeId,
|
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TaskId: cnf.Key,
|
||||
Active: cnf.Active,
|
||||
Progress: cnf.ConditionSecond,
|
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@ -77,8 +98,8 @@ func (this *ModelTask) getUserTask(uid string, taskId string) *pb.DBTask {
|
||||
}
|
||||
|
||||
//获取未完成的任务列表
|
||||
func (this *ModelTask) getUnFinishTaskList(uid string, taskTag comm.TaskTag) (list []*pb.DBTask) {
|
||||
taskList := this.getTaskList(uid, taskTag)
|
||||
func (this *ModelTask) getUnFinishTaskList(uid string, taskType comm.TaskType) (list []*pb.DBTask) {
|
||||
taskList := this.getTaskTypeList(uid, taskType)
|
||||
for _, v := range taskList {
|
||||
if v.Status == 0 {
|
||||
list = append(list, v)
|
||||
@ -100,7 +121,7 @@ func (this *ModelTask) countActive(uid string, taskTag comm.TaskTag) (total int3
|
||||
|
||||
//检查任务进度 返回未完成的
|
||||
func (this *ModelTask) checkTaskProgress(uid string, config *cfg.Game_taskRoundData) (*pb.DBTask, bool) {
|
||||
taskList := this.getUnFinishTaskList(uid, comm.TaskTag(config.IdTag))
|
||||
taskList := this.getUnFinishTaskList(uid, comm.TaskType(config.TypeId))
|
||||
for _, v := range taskList {
|
||||
if config.Key == v.TaskId && v.Status == 0 {
|
||||
return v, true
|
||||
@ -120,7 +141,7 @@ func (this *ModelTask) modifyUserTask(uid string, taskId string, data map[string
|
||||
}
|
||||
|
||||
//任务处理
|
||||
func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam *pb.TaskParam) (*pb.DBTask, error) {
|
||||
func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam *pb.TaskParam) (tasks []*pb.DBTask, err error) {
|
||||
data, err := this.moduleTask.configure.getTasks(int32(taskType))
|
||||
if err != nil {
|
||||
log.Errorf("taskHandle err %v", err)
|
||||
@ -135,40 +156,43 @@ func (this *ModelTask) taskHandle(uid string, taskType comm.TaskType, taskParam
|
||||
}
|
||||
}
|
||||
|
||||
if taskParam.Second < conf.ConditionSecond {
|
||||
continue
|
||||
}
|
||||
|
||||
//检查进度,执行处理器
|
||||
if v, ok := this.checkTaskProgress(uid, conf); ok {
|
||||
if tt, err := this.finishHandle(v, conf); err != nil {
|
||||
if tt, err := this.finishHandle(v, conf, taskParam.Second); err != nil {
|
||||
return nil, err
|
||||
} else {
|
||||
return tt, nil
|
||||
tasks = append(tasks, tt)
|
||||
}
|
||||
}
|
||||
}
|
||||
return nil, nil
|
||||
return tasks, nil
|
||||
}
|
||||
|
||||
//任务完成处理
|
||||
func (this *ModelTask) finishHandle(userTask *pb.DBTask, config *cfg.Game_taskRoundData) (*pb.DBTask, error) {
|
||||
progress := userTask.Progress - 1
|
||||
if progress < 0 {
|
||||
return nil, fmt.Errorf("uid %s task[%s] was finished", userTask.Uid, userTask.Id)
|
||||
func (this *ModelTask) finishHandle(userTask *pb.DBTask, config *cfg.Game_taskRoundData, count int32) (*pb.DBTask, error) {
|
||||
var progress int32
|
||||
if count >= userTask.Progress {
|
||||
progress = 0
|
||||
}
|
||||
//修改玩家任务状态和进度
|
||||
|
||||
if progress == 0 {
|
||||
//修改玩家任务状态和进度
|
||||
update := map[string]interface{}{
|
||||
"progress": progress,
|
||||
}
|
||||
if progress == 0 {
|
||||
update["status"] = 1
|
||||
}
|
||||
|
||||
if err := this.modifyUserTask(userTask.Uid, userTask.Id, update); err != nil {
|
||||
log.Errorf("err %v", err)
|
||||
return nil, err
|
||||
}
|
||||
|
||||
userTask.Progress = progress
|
||||
userTask.Status = 1
|
||||
}
|
||||
|
||||
return userTask, nil
|
||||
}
|
||||
|
||||
|
@ -67,11 +67,11 @@ func (this *ModuleTask) ResetTask(uid string, taskTag comm.TaskTag) {
|
||||
|
||||
//任务处理
|
||||
func (this *ModuleTask) SendToTask(session comm.IUserSession, taskType comm.TaskType, taskPram *pb.TaskParam) (code pb.ErrorCode) {
|
||||
if task, err := this.modelTask.taskHandle(session.GetUserId(), taskType, taskPram); err != nil {
|
||||
if tasks, err := this.modelTask.taskHandle(session.GetUserId(), taskType, taskPram); err != nil {
|
||||
code = pb.ErrorCode_TaskHandle
|
||||
} else {
|
||||
if task != nil {
|
||||
if err := session.SendMsg(string(comm.ModuleTask), TaskSubTypeFinishedPush, &pb.TaskFinishedPush{TaskId: task.TaskId}); err != nil {
|
||||
for _, t := range tasks {
|
||||
if err := session.SendMsg(string(comm.ModuleTask), TaskSubTypeFinishedPush, &pb.TaskFinishedPush{TaskId: t.TaskId}); err != nil {
|
||||
this.modelTask.moduleTask.Errorf("SendToTask sendmsg err:%v", err)
|
||||
}
|
||||
}
|
||||
|
@ -26,3 +26,10 @@ func (this *ModelSession) getUserSession(uid string) (cuser *pb.CacheUser) {
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
//清除session缓存
|
||||
func (this *ModelSession) cleanSession(uid string) {
|
||||
if err := this.Del(uid); err != nil {
|
||||
log.Errorf("clean session err: %v", err)
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ import (
|
||||
"go_dreamfactory/pb"
|
||||
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/event"
|
||||
"go_dreamfactory/lego/sys/log"
|
||||
)
|
||||
|
||||
@ -33,6 +34,12 @@ func (this *User) Init(service core.IService, module core.IModule, options core.
|
||||
return
|
||||
}
|
||||
|
||||
func (this *User) Start() (err error) {
|
||||
err = this.ModuleBase.Start()
|
||||
event.RegisterGO(comm.EventUserOffline, this.CleanSession)
|
||||
return
|
||||
}
|
||||
|
||||
func (this *User) OnInstallComp() {
|
||||
this.ModuleBase.OnInstallComp()
|
||||
this.api = this.RegisterComp(new(apiComp)).(*apiComp)
|
||||
@ -59,6 +66,11 @@ func (this *User) GetUserSession(uid string) *pb.CacheUser {
|
||||
return cuser
|
||||
}
|
||||
|
||||
// 清除session
|
||||
func (this *User) CleanSession(session comm.IUserSession) {
|
||||
this.modelSession.cleanSession(session.GetUserId())
|
||||
}
|
||||
|
||||
//查询用户属性值 例如 金币 经验
|
||||
func (this *User) QueryAttributeValue(uid string, attr string) (value int32) {
|
||||
user := this.modelUser.GetUser(uid)
|
||||
|
@ -828,6 +828,7 @@ type TaskParam struct {
|
||||
unknownFields protoimpl.UnknownFields
|
||||
|
||||
First int32 `protobuf:"varint,1,opt,name=first,proto3" json:"first"` //限定条件
|
||||
Second int32 `protobuf:"varint,2,opt,name=second,proto3" json:"second"` //次数
|
||||
}
|
||||
|
||||
func (x *TaskParam) Reset() {
|
||||
@ -869,6 +870,13 @@ func (x *TaskParam) GetFirst() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *TaskParam) GetSecond() int32 {
|
||||
if x != nil {
|
||||
return x.Second
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_comm_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_comm_proto_rawDesc = []byte{
|
||||
@ -963,14 +971,16 @@ var file_comm_proto_rawDesc = []byte{
|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -97,6 +97,7 @@ const (
|
||||
ErrorCode_HeroAddMaxExp ErrorCode = 1319 // 升级经验卡溢出 检查传入的数量
|
||||
ErrorCode_HeroStarLvErr ErrorCode = 1320 // 升星等级不够
|
||||
ErrorCode_HeroMaxStarLv ErrorCode = 1321 // 达到最大升星等级
|
||||
ErrorCode_DrawCardTypeNotFound ErrorCode = 1322 // 抽卡类型不匹配
|
||||
// equipment
|
||||
ErrorCode_EquipmentOnFoundEquipment ErrorCode = 1400 // 未找到武器
|
||||
ErrorCode_EquipmentLvlimitReached ErrorCode = 1401 // 武器等级已达上限
|
||||
@ -192,6 +193,7 @@ var (
|
||||
1319: "HeroAddMaxExp",
|
||||
1320: "HeroStarLvErr",
|
||||
1321: "HeroMaxStarLv",
|
||||
1322: "DrawCardTypeNotFound",
|
||||
1400: "EquipmentOnFoundEquipment",
|
||||
1401: "EquipmentLvlimitReached",
|
||||
1500: "MainlineNotFindChapter",
|
||||
@ -281,6 +283,7 @@ var (
|
||||
"HeroAddMaxExp": 1319,
|
||||
"HeroStarLvErr": 1320,
|
||||
"HeroMaxStarLv": 1321,
|
||||
"DrawCardTypeNotFound": 1322,
|
||||
"EquipmentOnFoundEquipment": 1400,
|
||||
"EquipmentLvlimitReached": 1401,
|
||||
"MainlineNotFindChapter": 1500,
|
||||
@ -332,7 +335,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_errorcode_proto_rawDesc = []byte{
|
||||
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|
||||
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||||
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||||
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||||
@ -422,32 +425,34 @@ var file_errorcode_proto_rawDesc = []byte{
|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -92,4 +92,5 @@ message UserAssets {
|
||||
|
||||
message TaskParam {
|
||||
int32 first = 1; //限定条件
|
||||
int32 second = 2; //次数
|
||||
}
|
@ -80,6 +80,7 @@ enum ErrorCode {
|
||||
HeroAddMaxExp = 1319; // 升级经验卡溢出 检查传入的数量
|
||||
HeroStarLvErr = 1320; // 升星等级不够
|
||||
HeroMaxStarLv = 1321; // 达到最大升星等级
|
||||
DrawCardTypeNotFound = 1322; // 抽卡类型不匹配
|
||||
|
||||
// equipment
|
||||
EquipmentOnFoundEquipment = 1400; // 未找到武器
|
||||
|
@ -10,6 +10,7 @@ message DBTask {
|
||||
int32 active = 6; //@go_tags(`bson:"active"`) 活跃度
|
||||
int32 status = 7; //@go_tags(`bson:"status"`) 任务状态 默认0未完成 1已完成
|
||||
int32 received = 8; //@go_tags(`bson:"received"`) 领取状态 默认0未领取 1已领取
|
||||
int32 typeId = 9; //@go_tags(`bson:"typeId"`)
|
||||
}
|
||||
|
||||
message DBTaskActive {
|
||||
|
@ -33,6 +33,7 @@ type DBTask struct {
|
||||
Active int32 `protobuf:"varint,6,opt,name=active,proto3" json:"active" bson:"active"` //活跃度
|
||||
Status int32 `protobuf:"varint,7,opt,name=status,proto3" json:"status" bson:"status"` // 任务状态 默认0未完成 1已完成
|
||||
Received int32 `protobuf:"varint,8,opt,name=received,proto3" json:"received" bson:"received"` //领取状态 默认0未领取 1已领取
|
||||
TypeId int32 `protobuf:"varint,9,opt,name=typeId,proto3" json:"typeId" bson:"typeId"`
|
||||
}
|
||||
|
||||
func (x *DBTask) Reset() {
|
||||
@ -123,6 +124,13 @@ func (x *DBTask) GetReceived() int32 {
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBTask) GetTypeId() int32 {
|
||||
if x != nil {
|
||||
return x.TypeId
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
type DBTaskActive struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -206,7 +214,7 @@ var File_task_task_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_task_task_db_proto_rawDesc = []byte{
|
||||
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@ -218,15 +226,16 @@ var file_task_task_db_proto_rawDesc = []byte{
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|
||||
}
|
||||
|
||||
var (
|
||||
|
Loading…
Reference in New Issue
Block a user