Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
parent
4a6f289184
commit
338f481ad6
@ -2,11 +2,13 @@ package enchant
|
||||
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/sys/mgo"
|
||||
"go_dreamfactory/pb"
|
||||
"go_dreamfactory/sys/configure"
|
||||
cfg "go_dreamfactory/sys/configure/structs"
|
||||
"go_dreamfactory/utils"
|
||||
|
||||
"go.mongodb.org/mongo-driver/bson/primitive"
|
||||
"google.golang.org/protobuf/proto"
|
||||
)
|
||||
|
||||
@ -28,7 +30,35 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.EnchantGetListRe
|
||||
}
|
||||
|
||||
list, err := this.module.modelEnchant.getEnchantList(session.GetUserId())
|
||||
if err != nil {
|
||||
if mgo.MongodbNil == err {
|
||||
|
||||
list.Id = primitive.NewObjectID().Hex()
|
||||
list.Uid = session.GetUserId()
|
||||
list.Boss = make(map[int32]int64)
|
||||
list.BossTime = make(map[int32]int32)
|
||||
|
||||
_cfg := this.module.configure.GetEnchantBossTypeConfigData()
|
||||
for k := range _cfg {
|
||||
list.BossTime[k] = 0
|
||||
}
|
||||
|
||||
this.module.modelEnchant.Add(session.GetUserId(), list)
|
||||
conf := this.module.configure.GetGlobalConf()
|
||||
if conf == nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
iContt := conf.EnchantbossInitial
|
||||
atn := conf.EnchantbossCos
|
||||
if iContt > 0 {
|
||||
|
||||
this.module.DispenseRes(session, []*cfg.Gameatn{&cfg.Gameatn{
|
||||
A: atn.A,
|
||||
T: atn.T,
|
||||
N: iContt,
|
||||
}}, true)
|
||||
}
|
||||
} else if err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
|
@ -3,7 +3,6 @@ package enchant
|
||||
import (
|
||||
"go_dreamfactory/comm"
|
||||
"go_dreamfactory/lego/core"
|
||||
"go_dreamfactory/lego/sys/mgo"
|
||||
"go_dreamfactory/modules"
|
||||
"go_dreamfactory/pb"
|
||||
|
||||
@ -40,19 +39,10 @@ func (this *modelEnchant) getEnchantList(uid string) (result *pb.DBEnchant, err
|
||||
Boss: make(map[int32]int64),
|
||||
BossTime: make(map[int32]int32),
|
||||
}
|
||||
if err = this.Get(uid, result); err != nil && mgo.MongodbNil != err {
|
||||
|
||||
if err = this.Get(uid, result); err != nil {
|
||||
return
|
||||
}
|
||||
if mgo.MongodbNil == err {
|
||||
if len(result.Boss) == 0 {
|
||||
_cfg := this.module.configure.GetEnchantBossTypeConfigData()
|
||||
for k := range _cfg {
|
||||
result.BossTime[k] = 0
|
||||
}
|
||||
}
|
||||
this.Add(uid, result)
|
||||
}
|
||||
|
||||
err = nil
|
||||
return result, err
|
||||
}
|
||||
|
@ -108,6 +108,21 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishRe
|
||||
)
|
||||
}()
|
||||
|
||||
for _, v := range curTaskConf.Reword {
|
||||
if v.A == comm.HeroType {
|
||||
hero = append(hero, v.T)
|
||||
}
|
||||
}
|
||||
if len(hero) > 0 {
|
||||
ishave := this.module.ModuleUser.CheckTujianHero(session, hero)
|
||||
for i, v := range ishave {
|
||||
if v {
|
||||
newhero = append(newhero, hero[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
rsp.Newheros = newhero
|
||||
|
||||
// 完成任务
|
||||
if err := this.module.modelWorldtask.finishTask(req.GroupId, req.TaskId, userTask); err != nil {
|
||||
code = pb.ErrorCode_WorldtaskFinish
|
||||
@ -131,21 +146,6 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.WorldtaskFinishRe
|
||||
)
|
||||
}
|
||||
|
||||
for _, v := range curTaskConf.Reword {
|
||||
if v.A == comm.HeroType {
|
||||
hero = append(hero, v.T)
|
||||
}
|
||||
}
|
||||
if len(hero) > 0 {
|
||||
ishave := this.module.ModuleUser.CheckTujianHero(session, hero)
|
||||
for i, v := range ishave {
|
||||
if v {
|
||||
newhero = append(newhero, hero[i])
|
||||
}
|
||||
}
|
||||
}
|
||||
rsp.Newheros = newhero
|
||||
|
||||
}
|
||||
|
||||
//判断任务是否已完成
|
||||
|
@ -90,6 +90,7 @@ const (
|
||||
PlayType_academy PlayType = 8 //联盟学院
|
||||
PlayType_heroteaching PlayType = 9 //英雄教学
|
||||
PlayType_combat PlayType = 10 //新关卡
|
||||
PlayType_enchant PlayType = 11 // 附魔副本
|
||||
)
|
||||
|
||||
// Enum value maps for PlayType.
|
||||
@ -106,6 +107,7 @@ var (
|
||||
8: "academy",
|
||||
9: "heroteaching",
|
||||
10: "combat",
|
||||
11: "enchant",
|
||||
}
|
||||
PlayType_value = map[string]int32{
|
||||
"null": 0,
|
||||
@ -119,6 +121,7 @@ var (
|
||||
"academy": 8,
|
||||
"heroteaching": 9,
|
||||
"combat": 10,
|
||||
"enchant": 11,
|
||||
}
|
||||
)
|
||||
|
||||
@ -672,7 +675,7 @@ var file_battle_battle_db_proto_rawDesc = []byte{
|
||||
0x70, 0x65, 0x12, 0x07, 0x0a, 0x03, 0x6e, 0x69, 0x6c, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x70,
|
||||
0x76, 0x65, 0x10, 0x01, 0x12, 0x07, 0x0a, 0x03, 0x70, 0x76, 0x70, 0x10, 0x02, 0x12, 0x07, 0x0a,
|
||||
0x03, 0x70, 0x76, 0x62, 0x10, 0x03, 0x12, 0x07, 0x0a, 0x03, 0x65, 0x76, 0x65, 0x10, 0x04, 0x2a,
|
||||
0x99, 0x01, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x54, 0x79, 0x70, 0x65, 0x12, 0x08, 0x0a, 0x04,
|
||||
0xa6, 0x01, 0x0a, 0x08, 0x50, 0x6c, 0x61, 0x79, 0x54, 0x79, 0x70, 0x65, 0x12, 0x08, 0x0a, 0x04,
|
||||
0x6e, 0x75, 0x6c, 0x6c, 0x10, 0x00, 0x12, 0x0c, 0x0a, 0x08, 0x6d, 0x61, 0x69, 0x6e, 0x6c, 0x69,
|
||||
0x6e, 0x65, 0x10, 0x01, 0x12, 0x0a, 0x0a, 0x06, 0x70, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x10, 0x02,
|
||||
0x12, 0x09, 0x0a, 0x05, 0x72, 0x74, 0x61, 0x73, 0x6b, 0x10, 0x03, 0x12, 0x0b, 0x0a, 0x07, 0x68,
|
||||
@ -681,13 +684,14 @@ var file_battle_battle_db_proto_rawDesc = []byte{
|
||||
0x61, 0x73, 0x79, 0x10, 0x06, 0x12, 0x09, 0x0a, 0x05, 0x61, 0x72, 0x65, 0x6e, 0x61, 0x10, 0x07,
|
||||
0x12, 0x0b, 0x0a, 0x07, 0x61, 0x63, 0x61, 0x64, 0x65, 0x6d, 0x79, 0x10, 0x08, 0x12, 0x10, 0x0a,
|
||||
0x0c, 0x68, 0x65, 0x72, 0x6f, 0x74, 0x65, 0x61, 0x63, 0x68, 0x69, 0x6e, 0x67, 0x10, 0x09, 0x12,
|
||||
0x0a, 0x0a, 0x06, 0x63, 0x6f, 0x6d, 0x62, 0x61, 0x74, 0x10, 0x0a, 0x2a, 0x1f, 0x0a, 0x0c, 0x42,
|
||||
0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x06, 0x0a, 0x02, 0x69,
|
||||
0x6e, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x65, 0x6e, 0x64, 0x10, 0x02, 0x2a, 0x2b, 0x0a, 0x0c,
|
||||
0x44, 0x42, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x43, 0x6f, 0x6d, 0x70, 0x12, 0x08, 0x0a, 0x04,
|
||||
0x64, 0x72, 0x61, 0x77, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x72, 0x65, 0x64, 0x10, 0x01, 0x12,
|
||||
0x08, 0x0a, 0x04, 0x62, 0x75, 0x6c, 0x65, 0x10, 0x02, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70,
|
||||
0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
0x0a, 0x0a, 0x06, 0x63, 0x6f, 0x6d, 0x62, 0x61, 0x74, 0x10, 0x0a, 0x12, 0x0b, 0x0a, 0x07, 0x65,
|
||||
0x6e, 0x63, 0x68, 0x61, 0x6e, 0x74, 0x10, 0x0b, 0x2a, 0x1f, 0x0a, 0x0c, 0x42, 0x42, 0x61, 0x74,
|
||||
0x74, 0x6c, 0x65, 0x53, 0x74, 0x61, 0x74, 0x65, 0x12, 0x06, 0x0a, 0x02, 0x69, 0x6e, 0x10, 0x00,
|
||||
0x12, 0x07, 0x0a, 0x03, 0x65, 0x6e, 0x64, 0x10, 0x02, 0x2a, 0x2b, 0x0a, 0x0c, 0x44, 0x42, 0x42,
|
||||
0x61, 0x74, 0x74, 0x6c, 0x65, 0x43, 0x6f, 0x6d, 0x70, 0x12, 0x08, 0x0a, 0x04, 0x64, 0x72, 0x61,
|
||||
0x77, 0x10, 0x00, 0x12, 0x07, 0x0a, 0x03, 0x72, 0x65, 0x64, 0x10, 0x01, 0x12, 0x08, 0x0a, 0x04,
|
||||
0x62, 0x75, 0x6c, 0x65, 0x10, 0x02, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06,
|
||||
0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -8,6 +8,7 @@ import (
|
||||
"go_dreamfactory/modules/battle"
|
||||
"go_dreamfactory/modules/chat"
|
||||
"go_dreamfactory/modules/combat"
|
||||
"go_dreamfactory/modules/enchant"
|
||||
"go_dreamfactory/modules/equipment"
|
||||
"go_dreamfactory/modules/forum"
|
||||
"go_dreamfactory/modules/friend"
|
||||
@ -106,6 +107,7 @@ func main() {
|
||||
academy.NewModule(),
|
||||
reddot.NewModule(),
|
||||
combat.NewModule(),
|
||||
enchant.NewModule(),
|
||||
)
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user