From 3293369ab7c2f54d855b91529536329663b6dcee Mon Sep 17 00:00:00 2001 From: meixiongfeng <766881921@qq.com> Date: Tue, 25 Jul 2023 16:09:41 +0800 Subject: [PATCH] =?UTF-8?q?=E7=9F=B3=E9=98=B5=E7=A7=98=E5=A2=83?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- modules/stonehenge/api_enterlevel.go | 5 +- modules/stonehenge/api_event.go | 40 +++ modules/stonehenge/api_finish.go | 19 +- modules/stonehenge/api_getlist.go | 27 +- modules/stonehenge/configure.go | 71 +++- modules/stonehenge/modelStonehenge.go | 4 +- modules/stonehenge/modelworldbuff.go | 4 +- pb/mline_msg.pb.go | 32 +- pb/stonehenge_db.pb.go | 79 +++-- pb/stonehenge_msg.pb.go | 488 ++++++++++++++++++++++---- 10 files changed, 616 insertions(+), 153 deletions(-) create mode 100644 modules/stonehenge/api_event.go diff --git a/modules/stonehenge/api_enterlevel.go b/modules/stonehenge/api_enterlevel.go index e164905d6..4d9328d60 100644 --- a/modules/stonehenge/api_enterlevel.go +++ b/modules/stonehenge/api_enterlevel.go @@ -56,6 +56,9 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt stone.Addweight[req.BuffType] = 1 update["addweight"] = stone.Addweight this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) - session.SendMsg(string(this.module.GetType()), "info", &pb.StonehengeGetListResp{Data: stone}) + session.SendMsg(string(this.module.GetType()), "enterlevel", &pb.StonehengeEnterLevelResp{ + Hero: stone.Hero, + Room: stone.Rooms, + }) return } diff --git a/modules/stonehenge/api_event.go b/modules/stonehenge/api_event.go new file mode 100644 index 000000000..094019312 --- /dev/null +++ b/modules/stonehenge/api_event.go @@ -0,0 +1,40 @@ +package stonehenge + +import ( + "go_dreamfactory/comm" + "go_dreamfactory/pb" +) + +//参数校验 +func (this *apiComp) EventCheck(session comm.IUserSession, req *pb.StonehengeEventReq) (errdata *pb.ErrorData) { + if req.Eventid == 0 { + errdata = &pb.ErrorData{ + Code: pb.ErrorCode_ReqParameterError, + Title: pb.ErrorCode_ReqParameterError.ToString(), + } + } + return +} + +// 结算房间 +func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq) (errdata *pb.ErrorData) { + var ( + stone *pb.DBStonehenge + update map[string]interface{} + ) + update = make(map[string]interface{}) + if errdata = this.EventCheck(session, req); errdata != nil { + return + } + + stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) + + stone.StageID = 0 + update["stageID"] = stone.StageID + + this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) + session.SendMsg(string(this.module.GetType()), "event", &pb.StonehengeEventResp{ + Eventid: req.Eventid, + }) + return +} diff --git a/modules/stonehenge/api_finish.go b/modules/stonehenge/api_finish.go index 12b7e8b52..e7f9ef362 100644 --- a/modules/stonehenge/api_finish.go +++ b/modules/stonehenge/api_finish.go @@ -24,14 +24,21 @@ func (this *apiComp) Finish(session comm.IUserSession, req *pb.StonehengeFinishR stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) - stone.Hero = make([]*pb.BattleRole, 0) - - update["hero"] = stone.Hero - stone.Addweight = make(map[int32]int32, 0) - update["addweight"] = stone.Addweight + stone.StageID = 0 + update["stageID"] = stone.StageID + stone.CurRoomIndes = 0 + update["curRoomIndes"] = stone.CurRoomIndes stone.Rooms = &pb.RoomData{} update["rooms"] = stone.Rooms + stone.Envbuff = make([]int32, 0) + update["envbuff"] = stone.Envbuff + stone.Hero = make([]*pb.BattleRole, 0) + update["hero"] = stone.Hero + + stone.Addweight = make(map[int32]int32, 0) + update["addweight"] = stone.Addweight + this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) - session.SendMsg(string(this.module.GetType()), "info", &pb.StonehengeGetListResp{Data: stone}) + session.SendMsg(string(this.module.GetType()), "finish", &pb.StonehengeFinishResp{Data: stone}) return } diff --git a/modules/stonehenge/api_getlist.go b/modules/stonehenge/api_getlist.go index c33bba821..867961fe1 100644 --- a/modules/stonehenge/api_getlist.go +++ b/modules/stonehenge/api_getlist.go @@ -3,6 +3,8 @@ package stonehenge import ( "go_dreamfactory/comm" "go_dreamfactory/pb" + "go_dreamfactory/sys/configure" + "go_dreamfactory/utils" ) //参数校验 @@ -18,8 +20,29 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.StonehengeGetLis if errdata = this.GetListCheck(session, req); errdata != nil { return } - stone = this.module.modelStonehenge.GetStonehengeData(session.GetUserId()) - session.SendMsg(string(this.module.GetType()), "info", &pb.StonehengeGetListResp{Data: stone}) + // 校验赛季是否结束 + if configure.Now().Unix() >= stone.Etime { + update := make(map[string]interface{}) + stone.StageID = 0 + update["stageID"] = stone.StageID + stone.CurRoomIndes = 0 + update["curRoomIndes"] = stone.CurRoomIndes + stone.Rooms = &pb.RoomData{} + update["rooms"] = stone.Rooms + stone.Envbuff = make([]int32, 0) + update["envbuff"] = stone.Envbuff + stone.Hero = make([]*pb.BattleRole, 0) + update["hero"] = stone.Hero + + stone.Addweight = make(map[int32]int32, 0) + update["addweight"] = stone.Addweight + + stone.Etime = utils.WeekIntervalTime(0) + update["etime"] = stone.Etime + this.module.modelStonehenge.ChangeStonehengeData(session.GetUserId(), update) + } + + session.SendMsg(string(this.module.GetType()), "getlist", &pb.StonehengeGetListResp{Data: stone}) return } diff --git a/modules/stonehenge/configure.go b/modules/stonehenge/configure.go index ec5953d93..5db4796a8 100644 --- a/modules/stonehenge/configure.go +++ b/modules/stonehenge/configure.go @@ -29,6 +29,8 @@ type configureComp struct { // stronestage stage map[int32][]*cfg.GameStroneStageData + // buff + buff map[int32]map[int32]struct{} // key buff 类型 value buffid // 房间随机 _groupR map[int64][]int32 // key 小组ID value cid // 类型为1 的数据 该大组中的小组为权重掉落,必定从N个小组中随机出1个小组 @@ -91,7 +93,9 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp err = this.LoadConfigure(game_roomconf, cfg.NewGameStroneRoom) configure.RegisterConfigure(game_stageconf, cfg.NewGameStroneStage, this.LoadGameStroneStage) + configure.RegisterConfigure(game_buffconf, cfg.NewGameStroneBuff, this.LoadGameStroneBuff) + this.GetGameStroneBuff(2) return } @@ -261,7 +265,7 @@ func (this *configureComp) GetEventGroupDataByLottery(lotteryId int32) (buff []i if _data.EventWt != 0 { wt = _data.EventWt } - if wt >= comm.GetRandNum(1, 1000) { // 命中 + if wt >= comm.GetRandNum(0, 1000) { // 命中 buff = append(buff, _data.EventID) } } @@ -439,7 +443,7 @@ func (this *configureComp) GetRoomGroupDataByLottery(lotteryId int32) (buff []in if _data.RoomWt != 0 { wt = _data.RoomWt } - if wt >= comm.GetRandNum(1, 1000) { // 命中 + if wt >= comm.GetRandNum(0, 1000) { // 命中 buff = append(buff, _data.RoomID) } } @@ -464,7 +468,9 @@ func (this *configureComp) LoadBUffGroupData() { this.Btype = make(map[int32]int32, 0) this.Stype = make(map[int64]int32, 0) this.SNum = make(map[int64]int32, 0) + for _, value := range configure.GetDataList() { + key := int64(value.GroupId)<<31 + int64(value.SubGroupId) this._group[key] = append(this._group[key], value.Id) @@ -507,7 +513,7 @@ func (this *configureComp) GetLotterConfById(id int32) (data *cfg.GameBufflotter } // 实际掉落逻辑 (传入 掉落组ID vip等级 玩家等级 返回获得的道具) -func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []int32) { +func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32, addType int32) (buff []int32) { if _, ok := this._lotteryType1[lotteryId]; !ok { if _, ok := this._lotteryType2[lotteryId]; !ok { @@ -547,8 +553,14 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []in gourp = make(map[int32]int32, 0) for _, v := range this._groupType1[key] { if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值 + curWt := _data.BuffWt if _, ok := gourp[_data.SubGroupId]; !ok { - szW = append(szW, _data.BuffWt) + if buf, ok := this.buff[addType]; ok { + if _, ok := buf[_data.BuffID]; ok { + curWt += _data.TypeWt + } + } + szW = append(szW, curWt) szID = append(szID, _data.Id) } } @@ -562,8 +574,8 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []in var wt int32 for _, v := range this._groupType2[key] { if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值 - if _data.BuffWt != 0 { - wt = _data.BuffWt + if _data.SubGroupWt != 0 { + wt = _data.SubGroupWt } //fmt.Printf("大组类型1小组类型2获得道具 :%v, 该道具Cid:%d", _data.Itemid, v) if wt >= comm.GetRandNum(0, 1000) { // 命中 @@ -600,8 +612,14 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []in gourp := make(map[int32]int32, 0) for _, v := range this._groupType1[key] { if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值 + curWt := _data.BuffWt if _, ok := gourp[_data.SubGroupId]; !ok { - szW = append(szW, _data.BuffWt) + if buf, ok := this.buff[addType]; ok { + if _, ok := buf[_data.BuffID]; ok { + curWt += _data.TypeWt + } + } + szW = append(szW, curWt) szID = append(szID, _data.Id) } } @@ -615,9 +633,14 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []in var wt int32 if _data := this.GetLotterConfById(v); _data != nil { // 权重赋值 if _data.BuffWt != 0 { - wt = _data.BuffWt + if buf, ok := this.buff[addType]; ok { + if _, ok := buf[_data.BuffID]; ok { + wt += _data.TypeWt + } + } + wt += _data.BuffWt } - if wt >= comm.GetRandNum(1, 1000) { // 命中 + if wt >= comm.GetRandNum(0, 1000) { // 命中 buff = append(buff, _data.BuffID) } } @@ -629,13 +652,6 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32) (buff []in return } -/* - game_roomconf = "game_roomconfig.json" - game_stageconf = "game_stronestage.json" - game_buffconf = "game_stronebuff.json" - game_eventconf = "game_stroneevent.json" -*/ - func (this *configureComp) GetStoneRoomDataById(roomid int32) (conf *cfg.GameStroneRoomData, err error) { var ( v interface{} @@ -701,3 +717,26 @@ func (this *configureComp) LoadGameStroneStage() { func (this *configureComp) GetStageConfByStageid(stgeid int32) (conf []*cfg.GameStroneStageData) { return this.stage[stgeid] } + +func (this *configureComp) LoadGameStroneBuff() { + + if v, err := this.GetConfigure(game_buffconf); err == nil { + if configure, ok := v.(*cfg.GameStroneBuff); ok { + this.hlock.Lock() + defer this.hlock.Unlock() + this.buff = make(map[int32]map[int32]struct{}, 0) + for _, v := range configure.GetDataList() { + if _, ok := this.buff[v.Type]; !ok { + this.buff[v.Type] = make(map[int32]struct{}) + } + this.buff[v.Type][v.BuffId] = struct{}{} + } + } + } + + return +} + +func (this *configureComp) GetGameStroneBuff(addType int32) (m map[int32]struct{}) { + return this.buff[addType] +} diff --git a/modules/stonehenge/modelStonehenge.go b/modules/stonehenge/modelStonehenge.go index 4bab722f7..f8521b002 100644 --- a/modules/stonehenge/modelStonehenge.go +++ b/modules/stonehenge/modelStonehenge.go @@ -6,7 +6,7 @@ import ( "go_dreamfactory/lego/sys/mgo" "go_dreamfactory/modules" "go_dreamfactory/pb" - "go_dreamfactory/sys/configure" + "go_dreamfactory/utils" "go.mongodb.org/mongo-driver/bson/primitive" "go.mongodb.org/mongo-driver/mongo" @@ -41,7 +41,7 @@ func (this *MStonehenge) GetStonehengeData(uid string) *pb.DBStonehenge { stone.Userbuff = make(map[int32]int32, 0) stone.Reward = make(map[int32]bool, 0) stone.Addweight = make(map[int32]int32, 0) - stone.Rtime = configure.Now().Unix() + stone.Etime = utils.WeekIntervalTime(0) this.Add(uid, stone) return nil } diff --git a/modules/stonehenge/modelworldbuff.go b/modules/stonehenge/modelworldbuff.go index 9c5eb2363..ea12129e4 100644 --- a/modules/stonehenge/modelworldbuff.go +++ b/modules/stonehenge/modelworldbuff.go @@ -6,7 +6,7 @@ import ( "go_dreamfactory/lego/sys/mgo" "go_dreamfactory/modules" "go_dreamfactory/pb" - "go_dreamfactory/sys/configure" + "go_dreamfactory/utils" "go.mongodb.org/mongo-driver/bson/primitive" "go.mongodb.org/mongo-driver/mongo" @@ -40,7 +40,7 @@ func (this *MWorldBuff) GetStonehengeData(uid string) *pb.DBStonehenge { stone.Userbuff = make(map[int32]int32, 0) stone.Reward = make(map[int32]bool, 0) stone.Addweight = make(map[int32]int32, 0) - stone.Rtime = configure.Now().Unix() + stone.Etime = utils.WeekIntervalTime(0) this.Add(uid, stone) return nil } diff --git a/pb/mline_msg.pb.go b/pb/mline_msg.pb.go index 1e6d67497..a9f08bfcd 100644 --- a/pb/mline_msg.pb.go +++ b/pb/mline_msg.pb.go @@ -403,6 +403,7 @@ type MlineChallengeOverResp struct { Reward []*UserAssets `protobuf:"bytes,2,rep,name=reward,proto3" json:"reward"` // 奖励 UserExp int32 `protobuf:"varint,3,opt,name=userExp,proto3" json:"userExp"` HeroExp int32 `protobuf:"varint,4,opt,name=heroExp,proto3" json:"heroExp"` + StageId int32 `protobuf:"varint,5,opt,name=stageId,proto3" json:"stageId"` // 小关ID } func (x *MlineChallengeOverResp) Reset() { @@ -465,6 +466,13 @@ func (x *MlineChallengeOverResp) GetHeroExp() int32 { return 0 } +func (x *MlineChallengeOverResp) GetStageId() int32 { + if x != nil { + return x.StageId + } + return 0 +} + // 扫荡关卡 type MlineCleanStageReq struct { state protoimpl.MessageState @@ -607,7 +615,7 @@ var file_mline_mline_msg_proto_rawDesc = []byte{ 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x07, 0x73, 0x74, 0x61, 0x67, 0x65, 0x49, 0x64, 0x12, 0x25, 0x0a, 0x06, 0x72, 0x65, 0x70, 0x6f, 0x72, 0x74, 0x18, 0x03, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0d, 0x2e, 0x42, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x52, 0x65, 0x70, 0x6f, 0x72, 0x74, 0x52, 0x06, 0x72, - 0x65, 0x70, 0x6f, 0x72, 0x74, 0x22, 0x8f, 0x01, 0x0a, 0x16, 0x4d, 0x6c, 0x69, 0x6e, 0x65, 0x43, + 0x65, 0x70, 0x6f, 0x72, 0x74, 0x22, 0xa9, 0x01, 0x0a, 0x16, 0x4d, 0x6c, 0x69, 0x6e, 0x65, 0x43, 0x68, 0x61, 0x6c, 0x6c, 0x65, 0x6e, 0x67, 0x65, 0x4f, 0x76, 0x65, 0x72, 0x52, 0x65, 0x73, 0x70, 0x12, 0x1c, 0x0a, 0x04, 0x64, 0x61, 0x74, 0x61, 0x18, 0x01, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x08, 0x2e, 0x44, 0x42, 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int32 `protobuf:"varint,6,opt,name=index,proto3" json:"index"` // 房间索引 } func (x *RoomData) Reset() { @@ -93,6 +95,13 @@ func (x *RoomData) GetComplete() bool { return false } +func (x *RoomData) GetIndex() int32 { + if x != nil { + return x.Index + } + return 0 +} + type DBStonehenge struct { state protoimpl.MessageState sizeCache protoimpl.SizeCache @@ -108,7 +117,6 @@ type DBStonehenge struct { Hero []*BattleRole `protobuf:"bytes,8,rep,name=hero,proto3" json:"hero"` // 英雄信息 Reward map[int32]bool `protobuf:"bytes,9,rep,name=reward,proto3" json:"reward" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 是否首通 key:stageid Addweight map[int32]int32 `protobuf:"bytes,10,rep,name=addweight,proto3" json:"addweight" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 选择buff权重增加 key 类型 - Rtime int64 `protobuf:"varint,11,opt,name=rtime,proto3" json:"rtime"` // 刷新时间 Etime int64 `protobuf:"varint,12,opt,name=etime,proto3" json:"etime"` // 结算时间 } @@ -214,13 +222,6 @@ func (x *DBStonehenge) GetAddweight() map[int32]int32 { return nil } -func (x *DBStonehenge) GetRtime() int64 { - if x != nil { - return x.Rtime - } - return 0 -} - func (x *DBStonehenge) GetEtime() int64 { if x != nil { return x.Etime @@ -234,7 +235,7 @@ var file_stonehenge_stonehenge_db_proto_rawDesc = []byte{ 0x0a, 0x1e, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x2f, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x5f, - 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xcc, 0x01, 0x0a, 0x08, 0x52, 0x6f, 0x6f, + 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x22, 0xe2, 0x01, 0x0a, 0x08, 0x52, 0x6f, 0x6f, 0x6d, 0x44, 0x61, 0x74, 0x61, 0x12, 0x30, 0x0a, 0x07, 0x65, 0x76, 0x65, 0x6e, 0x74, 0x69, 0x64, 0x18, 0x01, 0x20, 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protoimpl.UnknownFields - Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id - NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id - Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id + Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` + Reward *UserAssets `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward"` // 完成事件获得的奖励 } func (x *StonehengeEventResp) Reset() { @@ -471,6 +472,13 @@ func (x *StonehengeEventResp) GetRoom() *RoomData { return nil } +func (x *StonehengeEventResp) GetReward() *UserAssets { + if x != nil { + return x.Reward + } + return nil +} + //获取房间信息 type StonehengeGetRoomInfoReq struct { state protoimpl.MessageState @@ -643,6 +651,244 @@ func (x *StonehengeFinishResp) GetData() *DBStonehenge { return nil } +// 战斗事件 +type StonehengeBattleReq struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + Battle *BattleFormation `protobuf:"bytes,2,opt,name=battle,proto3" json:"battle"` +} + +func (x *StonehengeBattleReq) Reset() { + *x = StonehengeBattleReq{} + if protoimpl.UnsafeEnabled { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[12] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *StonehengeBattleReq) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*StonehengeBattleReq) ProtoMessage() {} + +func (x *StonehengeBattleReq) ProtoReflect() protoreflect.Message { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[12] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use StonehengeBattleReq.ProtoReflect.Descriptor instead. +func (*StonehengeBattleReq) Descriptor() ([]byte, []int) { + return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{12} +} + +func (x *StonehengeBattleReq) GetEventid() int32 { + if x != nil { + return x.Eventid + } + return 0 +} + +func (x *StonehengeBattleReq) GetBattle() *BattleFormation { + if x != nil { + return x.Battle + } + return nil +} + +type StonehengeBattleResp struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + Info *BattleInfo `protobuf:"bytes,2,opt,name=info,proto3" json:"info"` +} + +func (x *StonehengeBattleResp) Reset() { + *x = StonehengeBattleResp{} + if protoimpl.UnsafeEnabled { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[13] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *StonehengeBattleResp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*StonehengeBattleResp) ProtoMessage() {} + +func (x *StonehengeBattleResp) ProtoReflect() protoreflect.Message { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[13] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use StonehengeBattleResp.ProtoReflect.Descriptor instead. +func (*StonehengeBattleResp) Descriptor() ([]byte, []int) { + return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{13} +} + +func (x *StonehengeBattleResp) GetEventid() int32 { + if x != nil { + return x.Eventid + } + return 0 +} + +func (x *StonehengeBattleResp) GetInfo() *BattleInfo { + if x != nil { + return x.Info + } + return nil +} + +// 战斗事件结束 +type StonehengeBattleOverReq struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + Report *BattleReport `protobuf:"bytes,2,opt,name=report,proto3" json:"report"` //战报 +} + +func (x *StonehengeBattleOverReq) Reset() { + *x = StonehengeBattleOverReq{} + if protoimpl.UnsafeEnabled { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[14] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *StonehengeBattleOverReq) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*StonehengeBattleOverReq) ProtoMessage() {} + +func (x *StonehengeBattleOverReq) ProtoReflect() protoreflect.Message { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[14] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use StonehengeBattleOverReq.ProtoReflect.Descriptor instead. +func (*StonehengeBattleOverReq) Descriptor() ([]byte, []int) { + return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{14} +} + +func (x *StonehengeBattleOverReq) GetEventid() int32 { + if x != nil { + return x.Eventid + } + return 0 +} + +func (x *StonehengeBattleOverReq) GetReport() *BattleReport { + if x != nil { + return x.Report + } + return nil +} + +type StonehengeBattleOverResp struct { + state protoimpl.MessageState + sizeCache protoimpl.SizeCache + unknownFields protoimpl.UnknownFields + + Eventid int32 `protobuf:"varint,1,opt,name=eventid,proto3" json:"eventid"` //事件id + NewEvent int32 `protobuf:"varint,2,opt,name=newEvent,proto3" json:"newEvent"` // 新的事件id + Room *RoomData `protobuf:"bytes,3,opt,name=room,proto3" json:"room"` + Reward *UserAssets `protobuf:"bytes,4,opt,name=reward,proto3" json:"reward"` // 完成事件获得的奖励 +} + +func (x *StonehengeBattleOverResp) Reset() { + *x = StonehengeBattleOverResp{} + if protoimpl.UnsafeEnabled { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[15] + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + ms.StoreMessageInfo(mi) + } +} + +func (x *StonehengeBattleOverResp) String() string { + return protoimpl.X.MessageStringOf(x) +} + +func (*StonehengeBattleOverResp) ProtoMessage() {} + +func (x *StonehengeBattleOverResp) ProtoReflect() protoreflect.Message { + mi := &file_stonehenge_stonehenge_msg_proto_msgTypes[15] + if protoimpl.UnsafeEnabled && x != nil { + ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) + if ms.LoadMessageInfo() == nil { + ms.StoreMessageInfo(mi) + } + return ms + } + return mi.MessageOf(x) +} + +// Deprecated: Use StonehengeBattleOverResp.ProtoReflect.Descriptor instead. +func (*StonehengeBattleOverResp) Descriptor() ([]byte, []int) { + return file_stonehenge_stonehenge_msg_proto_rawDescGZIP(), []int{15} +} + +func (x *StonehengeBattleOverResp) GetEventid() int32 { + if x != nil { + return x.Eventid + } + return 0 +} + +func (x *StonehengeBattleOverResp) GetNewEvent() int32 { + if x != nil { + return x.NewEvent + } + return 0 +} + +func (x *StonehengeBattleOverResp) GetRoom() *RoomData { + if x != nil { + return x.Room + } + return nil +} + +func (x *StonehengeBattleOverResp) GetReward() *UserAssets { + if x != nil { + return x.Reward + } + return nil +} + var File_stonehenge_stonehenge_msg_proto protoreflect.FileDescriptor var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ @@ -651,60 +897,90 @@ var file_stonehenge_stonehenge_msg_proto_rawDesc = []byte{ 0x6f, 0x1a, 0x1e, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x2f, 0x73, 0x74, 0x6f, 0x6e, 0x65, 0x68, 0x65, 0x6e, 0x67, 0x65, 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x1a, 0x16, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, 0x2f, 0x62, 0x61, 0x74, 0x74, 0x6c, 0x65, - 0x5f, 0x64, 0x62, 0x2e, 0x70, 0x72, 0x6f, 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0x32, 0x09, 0x2e, 0x52, 0x6f, 0x6f, + 0x6d, 0x44, 0x61, 0x74, 0x61, 0x52, 0x04, 0x72, 0x6f, 0x6f, 0x6d, 0x12, 0x23, 0x0a, 0x06, 0x72, + 0x65, 0x77, 0x61, 0x72, 0x64, 0x18, 0x04, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x0b, 0x2e, 0x55, 0x73, + 0x65, 0x72, 0x41, 0x73, 0x73, 0x65, 0x74, 0x73, 0x52, 0x06, 0x72, 0x65, 0x77, 0x61, 0x72, 0x64, + 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33, } var ( @@ -719,7 +995,7 @@ func file_stonehenge_stonehenge_msg_proto_rawDescGZIP() []byte { return file_stonehenge_stonehenge_msg_proto_rawDescData } -var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 12) +var file_stonehenge_stonehenge_msg_proto_msgTypes = make([]protoimpl.MessageInfo, 16) var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{ (*StonehengeGetListReq)(nil), // 0: StonehengeGetListReq (*StonehengeGetListResp)(nil), // 1: StonehengeGetListResp @@ -733,23 +1009,37 @@ var file_stonehenge_stonehenge_msg_proto_goTypes = []interface{}{ (*StonehengeGetRoomInfoResp)(nil), // 9: StonehengeGetRoomInfoResp (*StonehengeFinishReq)(nil), // 10: StonehengeFinishReq (*StonehengeFinishResp)(nil), // 11: StonehengeFinishResp - (*DBStonehenge)(nil), // 12: DBStonehenge - (*BattleRole)(nil), // 13: BattleRole - (*RoomData)(nil), // 14: RoomData + (*StonehengeBattleReq)(nil), // 12: StonehengeBattleReq + (*StonehengeBattleResp)(nil), // 13: StonehengeBattleResp + (*StonehengeBattleOverReq)(nil), // 14: StonehengeBattleOverReq + (*StonehengeBattleOverResp)(nil), // 15: StonehengeBattleOverResp + (*DBStonehenge)(nil), // 16: DBStonehenge + (*BattleRole)(nil), // 17: BattleRole + (*RoomData)(nil), // 18: RoomData + (*UserAssets)(nil), // 19: UserAssets + (*BattleFormation)(nil), // 20: BattleFormation + (*BattleInfo)(nil), // 21: BattleInfo + (*BattleReport)(nil), // 22: BattleReport } var file_stonehenge_stonehenge_msg_proto_depIdxs = []int32{ - 12, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge - 13, // 1: StonehengeEnterLevelResp.hero:type_name -> BattleRole - 14, // 2: StonehengeEnterLevelResp.room:type_name -> RoomData - 14, // 3: StonehengeGotoRoomResp.room:type_name -> RoomData - 14, // 4: StonehengeEventResp.room:type_name -> RoomData - 14, // 5: StonehengeGetRoomInfoResp.room:type_name -> RoomData - 12, // 6: StonehengeFinishResp.data:type_name -> DBStonehenge - 7, // [7:7] is the sub-list for method output_type - 7, // [7:7] is the sub-list for method input_type - 7, // [7:7] is the sub-list for extension type_name - 7, // [7:7] is the sub-list for extension extendee - 0, // [0:7] is the sub-list for field type_name + 16, // 0: StonehengeGetListResp.data:type_name -> DBStonehenge + 17, // 1: StonehengeEnterLevelResp.hero:type_name -> BattleRole + 18, // 2: StonehengeEnterLevelResp.room:type_name -> RoomData + 18, // 3: StonehengeGotoRoomResp.room:type_name -> RoomData + 18, // 4: StonehengeEventResp.room:type_name -> RoomData + 19, // 5: StonehengeEventResp.reward:type_name -> UserAssets + 18, // 6: StonehengeGetRoomInfoResp.room:type_name -> RoomData + 16, // 7: StonehengeFinishResp.data:type_name -> DBStonehenge + 20, // 8: StonehengeBattleReq.battle:type_name -> BattleFormation + 21, // 9: StonehengeBattleResp.info:type_name -> BattleInfo + 22, // 10: StonehengeBattleOverReq.report:type_name -> BattleReport + 18, // 11: StonehengeBattleOverResp.room:type_name -> RoomData + 19, // 12: StonehengeBattleOverResp.reward:type_name -> UserAssets + 13, // [13:13] is the sub-list for method output_type + 13, // [13:13] is the sub-list for method input_type + 13, // [13:13] is the sub-list for extension type_name + 13, // [13:13] is the sub-list for extension extendee + 0, // [0:13] is the sub-list for field type_name } func init() { file_stonehenge_stonehenge_msg_proto_init() } @@ -759,6 +1049,8 @@ func file_stonehenge_stonehenge_msg_proto_init() { } file_stonehenge_stonehenge_db_proto_init() file_battle_battle_db_proto_init() + file_battle_battle_msg_proto_init() + file_comm_proto_init() if !protoimpl.UnsafeEnabled { file_stonehenge_stonehenge_msg_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} { switch v := v.(*StonehengeGetListReq); i { @@ -904,6 +1196,54 @@ func file_stonehenge_stonehenge_msg_proto_init() { return nil } } + file_stonehenge_stonehenge_msg_proto_msgTypes[12].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*StonehengeBattleReq); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_stonehenge_stonehenge_msg_proto_msgTypes[13].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*StonehengeBattleResp); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_stonehenge_stonehenge_msg_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*StonehengeBattleOverReq); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } + file_stonehenge_stonehenge_msg_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} { + switch v := v.(*StonehengeBattleOverResp); i { + case 0: + return &v.state + case 1: + return &v.sizeCache + case 2: + return &v.unknownFields + default: + return nil + } + } } type x struct{} out := protoimpl.TypeBuilder{ @@ -911,7 +1251,7 @@ func file_stonehenge_stonehenge_msg_proto_init() { GoPackagePath: reflect.TypeOf(x{}).PkgPath(), RawDescriptor: file_stonehenge_stonehenge_msg_proto_rawDesc, NumEnums: 0, - NumMessages: 12, + NumMessages: 16, NumExtensions: 0, NumServices: 0, },