From 301f4c6af1e0b5129af8829c34d91e5f36bf6495 Mon Sep 17 00:00:00 2001
From: meixiongfeng <766881921@qq.com>
Date: Tue, 25 Jul 2023 20:05:13 +0800
Subject: [PATCH] update
---
bin/json/game_bufflottery.json | 142 +++++++++++++++---
bin/json/game_stonebattle.json | 62 ++++++++
...me_stronebuff.json => game_stonebuff.json} | 0
..._stroneevent.json => game_stoneevent.json} | 0
...me_stroneroom.json => game_stoneroom.json} | 0
..._stronestage.json => game_stonestage.json} | 0
modules/stonehenge/api_enterlevel.go | 4 +-
modules/stonehenge/api_event.go | 4 +-
modules/stonehenge/configure.go | 42 +++---
sys/configure/structs/Game.StoneBattle.go | 42 ++++++
sys/configure/structs/Game.StoneBattleData.go | 62 ++++++++
sys/configure/structs/Game.StoneBuff.go | 42 ++++++
...troneBuffData.go => Game.StoneBuffData.go} | 14 +-
sys/configure/structs/Game.StoneEvent.go | 42 ++++++
...oneEventData.go => Game.StoneEventData.go} | 14 +-
sys/configure/structs/Game.StoneRoom.go | 42 ++++++
...troneRoomData.go => Game.StoneRoomData.go} | 14 +-
sys/configure/structs/Game.StoneStage.go | 42 ++++++
...oneStageData.go => Game.StoneStageData.go} | 14 +-
sys/configure/structs/Game.StroneBuff.go | 42 ------
sys/configure/structs/Game.StroneEvent.go | 42 ------
sys/configure/structs/Game.StroneRoom.go | 42 ------
sys/configure/structs/Game.StroneStage.go | 42 ------
sys/configure/structs/Tables.go | 31 ++--
24 files changed, 525 insertions(+), 256 deletions(-)
create mode 100644 bin/json/game_stonebattle.json
rename bin/json/{game_stronebuff.json => game_stonebuff.json} (100%)
rename bin/json/{game_stroneevent.json => game_stoneevent.json} (100%)
rename bin/json/{game_stroneroom.json => game_stoneroom.json} (100%)
rename bin/json/{game_stronestage.json => game_stonestage.json} (100%)
create mode 100644 sys/configure/structs/Game.StoneBattle.go
create mode 100644 sys/configure/structs/Game.StoneBattleData.go
create mode 100644 sys/configure/structs/Game.StoneBuff.go
rename sys/configure/structs/{Game.StroneBuffData.go => Game.StoneBuffData.go} (88%)
create mode 100644 sys/configure/structs/Game.StoneEvent.go
rename sys/configure/structs/{Game.StroneEventData.go => Game.StoneEventData.go} (90%)
create mode 100644 sys/configure/structs/Game.StoneRoom.go
rename sys/configure/structs/{Game.StroneRoomData.go => Game.StoneRoomData.go} (89%)
create mode 100644 sys/configure/structs/Game.StoneStage.go
rename sys/configure/structs/{Game.StroneStageData.go => Game.StoneStageData.go} (93%)
delete mode 100644 sys/configure/structs/Game.StroneBuff.go
delete mode 100644 sys/configure/structs/Game.StroneEvent.go
delete mode 100644 sys/configure/structs/Game.StroneRoom.go
delete mode 100644 sys/configure/structs/Game.StroneStage.go
diff --git a/bin/json/game_bufflottery.json b/bin/json/game_bufflottery.json
index 43d6606df..7b3d62558 100644
--- a/bin/json/game_bufflottery.json
+++ b/bin/json/game_bufflottery.json
@@ -2,65 +2,161 @@
{
"Id": 1,
"GroupId": 100001,
- "buffID": 251023111,
+ "buffID": 125004311,
"GroupNum": 3,
"BuffWt": 50,
- "TypeWt": 60
+ "TypeWt": 600
},
{
"Id": 2,
"GroupId": 100001,
- "buffID": 251023112,
- "GroupNum": 0,
+ "buffID": 125004312,
+ "GroupNum": 3,
"BuffWt": 50,
- "TypeWt": 60
+ "TypeWt": 600
},
{
"Id": 3,
"GroupId": 100001,
- "buffID": 200000001,
- "GroupNum": 0,
+ "buffID": 135006211,
+ "GroupNum": 3,
"BuffWt": 50,
- "TypeWt": 60
+ "TypeWt": 600
},
{
"Id": 4,
"GroupId": 100001,
- "buffID": 200000002,
- "GroupNum": 0,
+ "buffID": 135006212,
+ "GroupNum": 3,
"BuffWt": 50,
- "TypeWt": 60
+ "TypeWt": 600
},
{
"Id": 5,
"GroupId": 100001,
- "buffID": 253005111,
- "GroupNum": 0,
+ "buffID": 135006311,
+ "GroupNum": 3,
"BuffWt": 50,
- "TypeWt": 60
+ "TypeWt": 600
},
{
"Id": 6,
"GroupId": 100001,
- "buffID": 253005112,
- "GroupNum": 0,
+ "buffID": 135006312,
+ "GroupNum": 3,
"BuffWt": 50,
- "TypeWt": 60
+ "TypeWt": 600
},
{
"Id": 7,
"GroupId": 100001,
- "buffID": 225002011,
- "GroupNum": 0,
- "BuffWt": 500,
+ "buffID": 144004311,
+ "GroupNum": 3,
+ "BuffWt": 50,
"TypeWt": 600
},
{
"Id": 8,
"GroupId": 100001,
- "buffID": 225002012,
- "GroupNum": 0,
- "BuffWt": 500,
+ "buffID": 144004312,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 9,
+ "GroupId": 100001,
+ "buffID": 124006311,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 10,
+ "GroupId": 100001,
+ "buffID": 124006312,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 11,
+ "GroupId": 100001,
+ "buffID": 144002311,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 12,
+ "GroupId": 100001,
+ "buffID": 144002312,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 13,
+ "GroupId": 100001,
+ "buffID": 151513211,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 14,
+ "GroupId": 100001,
+ "buffID": 151513212,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 15,
+ "GroupId": 100001,
+ "buffID": 143002311,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 16,
+ "GroupId": 100001,
+ "buffID": 143002312,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 17,
+ "GroupId": 100001,
+ "buffID": 115005311,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 18,
+ "GroupId": 100001,
+ "buffID": 115005312,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 19,
+ "GroupId": 100001,
+ "buffID": 143006311,
+ "GroupNum": 3,
+ "BuffWt": 50,
+ "TypeWt": 600
+ },
+ {
+ "Id": 20,
+ "GroupId": 100001,
+ "buffID": 143006312,
+ "GroupNum": 3,
+ "BuffWt": 50,
"TypeWt": 600
}
]
\ No newline at end of file
diff --git a/bin/json/game_stonebattle.json b/bin/json/game_stonebattle.json
new file mode 100644
index 000000000..6a258ef3e
--- /dev/null
+++ b/bin/json/game_stonebattle.json
@@ -0,0 +1,62 @@
+[
+ {
+ "BattleStageId": 110101,
+ "Atk": 0,
+ "Hp": 0,
+ "Def": 0,
+ "SpeedValue": 0,
+ "EffreValue": 0,
+ "BattleReadyID": 118,
+ "FormatList": [
+ 101011
+ ]
+ },
+ {
+ "BattleStageId": 110102,
+ "Atk": 0,
+ "Hp": 0,
+ "Def": 0,
+ "SpeedValue": 0,
+ "EffreValue": 0,
+ "BattleReadyID": 118,
+ "FormatList": [
+ 101012
+ ]
+ },
+ {
+ "BattleStageId": 110103,
+ "Atk": 0,
+ "Hp": 0,
+ "Def": 0,
+ "SpeedValue": 0,
+ "EffreValue": 0,
+ "BattleReadyID": 118,
+ "FormatList": [
+ 101013
+ ]
+ },
+ {
+ "BattleStageId": 110104,
+ "Atk": 0,
+ "Hp": 0,
+ "Def": 0,
+ "SpeedValue": 0,
+ "EffreValue": 0,
+ "BattleReadyID": 118,
+ "FormatList": [
+ 101021
+ ]
+ },
+ {
+ "BattleStageId": 110105,
+ "Atk": 0,
+ "Hp": 0,
+ "Def": 0,
+ "SpeedValue": 0,
+ "EffreValue": 0,
+ "BattleReadyID": 118,
+ "FormatList": [
+ 101022
+ ]
+ }
+]
\ No newline at end of file
diff --git a/bin/json/game_stronebuff.json b/bin/json/game_stonebuff.json
similarity index 100%
rename from bin/json/game_stronebuff.json
rename to bin/json/game_stonebuff.json
diff --git a/bin/json/game_stroneevent.json b/bin/json/game_stoneevent.json
similarity index 100%
rename from bin/json/game_stroneevent.json
rename to bin/json/game_stoneevent.json
diff --git a/bin/json/game_stroneroom.json b/bin/json/game_stoneroom.json
similarity index 100%
rename from bin/json/game_stroneroom.json
rename to bin/json/game_stoneroom.json
diff --git a/bin/json/game_stronestage.json b/bin/json/game_stonestage.json
similarity index 100%
rename from bin/json/game_stronestage.json
rename to bin/json/game_stonestage.json
diff --git a/modules/stonehenge/api_enterlevel.go b/modules/stonehenge/api_enterlevel.go
index 24944cb94..91e0b394b 100644
--- a/modules/stonehenge/api_enterlevel.go
+++ b/modules/stonehenge/api_enterlevel.go
@@ -25,9 +25,9 @@ func (this *apiComp) EnterLevel(session comm.IUserSession, req *pb.StonehengeEnt
update map[string]interface{}
heros []*pb.DBHero
portal int32 // 生成传送门 构造房间数据
- confStage *cfg.GameStroneStageData
+ confStage *cfg.GameStoneStageData
roomlotteryConf *cfg.GameRoomlotteryData
- roomConf *cfg.GameStroneRoomData
+ roomConf *cfg.GameStoneRoomData
szBuff []int32
err error
)
diff --git a/modules/stonehenge/api_event.go b/modules/stonehenge/api_event.go
index 39137eb8d..f87c4b5e1 100644
--- a/modules/stonehenge/api_event.go
+++ b/modules/stonehenge/api_event.go
@@ -22,10 +22,10 @@ func (this *apiComp) Event(session comm.IUserSession, req *pb.StonehengeEventReq
var (
stone *pb.DBStonehenge
update map[string]interface{}
- roomConf *cfg.GameStroneRoomData
+ roomConf *cfg.GameStoneRoomData
err error
newEvent int32 // 是否有新的事件
- eventConf *cfg.GameStroneEventData
+ eventConf *cfg.GameStoneEventData
)
update = make(map[string]interface{})
if errdata = this.EventCheck(session, req); errdata != nil {
diff --git a/modules/stonehenge/configure.go b/modules/stonehenge/configure.go
index 5848b7eeb..b9e4b3195 100644
--- a/modules/stonehenge/configure.go
+++ b/modules/stonehenge/configure.go
@@ -15,10 +15,10 @@ const (
game_bufflottery = "game_bufflottery.json"
game_eventlottery = "game_eventlottery.json"
game_roomlottery = "game_roomlottery.json"
- game_roomconf = "game_stroneroom.json"
- game_stageconf = "game_stronestage.json"
- game_buffconf = "game_stronebuff.json"
- game_eventconf = "game_stroneevent.json"
+ game_roomconf = "game_stoneroom.json"
+ game_stageconf = "game_stonestage.json"
+ game_buffconf = "game_stonebuff.json"
+ game_eventconf = "game_stoneevent.json"
)
///背包配置管理组件
@@ -27,7 +27,7 @@ type configureComp struct {
module *Stonehenge
hlock sync.RWMutex
// stronestage
- stage map[int64]*cfg.GameStroneStageData
+ stage map[int64]*cfg.GameStoneStageData
// buff
buff map[int32]map[int32]struct{} // key buff 类型 value buffid
@@ -76,13 +76,13 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.LoadConfigure(game_roomlottery, cfg.NewGameRoomlottery)
configure.RegisterConfigure(game_roomlottery, cfg.NewGameRoomlottery, this.LoadRoomGroupData)
- err = this.LoadConfigure(game_stageconf, cfg.NewGameStroneStage)
- err = this.LoadConfigure(game_buffconf, cfg.NewGameStroneBuff)
- err = this.LoadConfigure(game_eventconf, cfg.NewGameStroneEvent)
- err = this.LoadConfigure(game_roomconf, cfg.NewGameStroneRoom)
+ err = this.LoadConfigure(game_stageconf, cfg.NewGameStoneStage)
+ err = this.LoadConfigure(game_buffconf, cfg.NewGameStoneBuff)
+ err = this.LoadConfigure(game_eventconf, cfg.NewGameStoneEvent)
+ err = this.LoadConfigure(game_roomconf, cfg.NewGameStoneRoom)
- configure.RegisterConfigure(game_stageconf, cfg.NewGameStroneStage, this.LoadGameStroneStage)
- configure.RegisterConfigure(game_buffconf, cfg.NewGameStroneBuff, this.LoadGameStroneBuff)
+ configure.RegisterConfigure(game_stageconf, cfg.NewGameStoneStage, this.LoadGameStroneStage)
+ configure.RegisterConfigure(game_buffconf, cfg.NewGameStoneBuff, this.LoadGameStroneBuff)
return
}
@@ -478,12 +478,12 @@ func (this *configureComp) GetBuffGroupDataByLottery(lotteryId int32, addType in
return
}
-func (this *configureComp) GetStoneRoomDataById(roomid int32) (conf *cfg.GameStroneRoomData, err error) {
+func (this *configureComp) GetStoneRoomDataById(roomid int32) (conf *cfg.GameStoneRoomData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_roomconf); err == nil {
- if configure, ok := v.(*cfg.GameStroneRoom); ok {
+ if configure, ok := v.(*cfg.GameStoneRoom); ok {
if conf = configure.Get(roomid); conf != nil {
return
}
@@ -493,12 +493,12 @@ func (this *configureComp) GetStoneRoomDataById(roomid int32) (conf *cfg.GameStr
return
}
-func (this *configureComp) GetStoneBuffDataById(buffid int32) (conf *cfg.GameStroneBuffData, err error) {
+func (this *configureComp) GetStoneBuffDataById(buffid int32) (conf *cfg.GameStoneBuffData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_buffconf); err == nil {
- if configure, ok := v.(*cfg.GameStroneBuff); ok {
+ if configure, ok := v.(*cfg.GameStoneBuff); ok {
if conf = configure.Get(buffid); conf != nil {
return
}
@@ -508,12 +508,12 @@ func (this *configureComp) GetStoneBuffDataById(buffid int32) (conf *cfg.GameStr
return
}
-func (this *configureComp) GetStoneEventDataById(eventid int32) (conf *cfg.GameStroneEventData, err error) {
+func (this *configureComp) GetStoneEventDataById(eventid int32) (conf *cfg.GameStoneEventData, err error) {
var (
v interface{}
)
if v, err = this.GetConfigure(game_eventconf); err == nil {
- if configure, ok := v.(*cfg.GameStroneEvent); ok {
+ if configure, ok := v.(*cfg.GameStoneEvent); ok {
if conf = configure.Get(eventid); conf != nil {
return
}
@@ -527,10 +527,10 @@ func (this *configureComp) GetStoneEventDataById(eventid int32) (conf *cfg.GameS
func (this *configureComp) LoadGameStroneStage() {
if v, err := this.GetConfigure(game_stageconf); err == nil {
- if configure, ok := v.(*cfg.GameStroneStage); ok {
+ if configure, ok := v.(*cfg.GameStoneStage); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
- this.stage = make(map[int64]*cfg.GameStroneStageData, 0)
+ this.stage = make(map[int64]*cfg.GameStoneStageData, 0)
for _, v := range configure.GetDataList() {
key := int64(v.StageId)<<16 + int64(v.RoomId)
this.stage[key] = v
@@ -542,7 +542,7 @@ func (this *configureComp) LoadGameStroneStage() {
}
// 参数1 关卡id 参数2 层数id
-func (this *configureComp) GetStageConfByStageid(stgeid int32, roomid int32) (conf *cfg.GameStroneStageData) {
+func (this *configureComp) GetStageConfByStageid(stgeid int32, roomid int32) (conf *cfg.GameStoneStageData) {
key := int64(stgeid)<<16 + int64(roomid)
return this.stage[key]
}
@@ -550,7 +550,7 @@ func (this *configureComp) GetStageConfByStageid(stgeid int32, roomid int32) (co
func (this *configureComp) LoadGameStroneBuff() {
if v, err := this.GetConfigure(game_buffconf); err == nil {
- if configure, ok := v.(*cfg.GameStroneBuff); ok {
+ if configure, ok := v.(*cfg.GameStoneBuff); ok {
this.hlock.Lock()
defer this.hlock.Unlock()
this.buff = make(map[int32]map[int32]struct{}, 0)
diff --git a/sys/configure/structs/Game.StoneBattle.go b/sys/configure/structs/Game.StoneBattle.go
new file mode 100644
index 000000000..49eb3d7c2
--- /dev/null
+++ b/sys/configure/structs/Game.StoneBattle.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStoneBattle struct {
+ _dataMap map[int32]*GameStoneBattleData
+ _dataList []*GameStoneBattleData
+}
+
+func NewGameStoneBattle(_buf []map[string]interface{}) (*GameStoneBattle, error) {
+ _dataList := make([]*GameStoneBattleData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStoneBattleData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStoneBattleData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.BattleStageId] = _v
+ }
+ }
+ return &GameStoneBattle{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStoneBattle) GetDataMap() map[int32]*GameStoneBattleData {
+ return table._dataMap
+}
+
+func (table *GameStoneBattle) GetDataList() []*GameStoneBattleData {
+ return table._dataList
+}
+
+func (table *GameStoneBattle) Get(key int32) *GameStoneBattleData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StoneBattleData.go b/sys/configure/structs/Game.StoneBattleData.go
new file mode 100644
index 000000000..a9c5a540f
--- /dev/null
+++ b/sys/configure/structs/Game.StoneBattleData.go
@@ -0,0 +1,62 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+import "errors"
+
+type GameStoneBattleData struct {
+ BattleStageId int32
+ Atk int32
+ Hp int32
+ Def int32
+ SpeedValue int32
+ EffreValue int32
+ BattleReadyID int32
+ FormatList []int32
+}
+
+const TypeId_GameStoneBattleData = 469689547
+
+func (*GameStoneBattleData) GetTypeId() int32 {
+ return 469689547
+}
+
+func (_v *GameStoneBattleData)Deserialize(_buf map[string]interface{}) (err error) {
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleStageId"].(float64); !_ok_ { err = errors.New("BattleStageId error"); return }; _v.BattleStageId = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Atk"].(float64); !_ok_ { err = errors.New("Atk error"); return }; _v.Atk = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Hp"].(float64); !_ok_ { err = errors.New("Hp error"); return }; _v.Hp = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Def"].(float64); !_ok_ { err = errors.New("Def error"); return }; _v.Def = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["SpeedValue"].(float64); !_ok_ { err = errors.New("SpeedValue error"); return }; _v.SpeedValue = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EffreValue"].(float64); !_ok_ { err = errors.New("EffreValue error"); return }; _v.EffreValue = int32(_tempNum_) }
+ { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BattleReadyID"].(float64); !_ok_ { err = errors.New("BattleReadyID error"); return }; _v.BattleReadyID = int32(_tempNum_) }
+ {
+ var _arr_ []interface{}
+ var _ok_ bool
+ if _arr_, _ok_ = _buf["FormatList"].([]interface{}); !_ok_ { err = errors.New("FormatList error"); return }
+
+ _v.FormatList = make([]int32, 0, len(_arr_))
+
+ for _, _e_ := range _arr_ {
+ var _list_v_ int32
+ { var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
+ _v.FormatList = append(_v.FormatList, _list_v_)
+ }
+ }
+
+ return
+}
+
+func DeserializeGameStoneBattleData(_buf map[string]interface{}) (*GameStoneBattleData, error) {
+ v := &GameStoneBattleData{}
+ if err := v.Deserialize(_buf); err == nil {
+ return v, nil
+ } else {
+ return nil, err
+ }
+}
diff --git a/sys/configure/structs/Game.StoneBuff.go b/sys/configure/structs/Game.StoneBuff.go
new file mode 100644
index 000000000..0667fedfb
--- /dev/null
+++ b/sys/configure/structs/Game.StoneBuff.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStoneBuff struct {
+ _dataMap map[int32]*GameStoneBuffData
+ _dataList []*GameStoneBuffData
+}
+
+func NewGameStoneBuff(_buf []map[string]interface{}) (*GameStoneBuff, error) {
+ _dataList := make([]*GameStoneBuffData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStoneBuffData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStoneBuffData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.BuffId] = _v
+ }
+ }
+ return &GameStoneBuff{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStoneBuff) GetDataMap() map[int32]*GameStoneBuffData {
+ return table._dataMap
+}
+
+func (table *GameStoneBuff) GetDataList() []*GameStoneBuffData {
+ return table._dataList
+}
+
+func (table *GameStoneBuff) Get(key int32) *GameStoneBuffData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StroneBuffData.go b/sys/configure/structs/Game.StoneBuffData.go
similarity index 88%
rename from sys/configure/structs/Game.StroneBuffData.go
rename to sys/configure/structs/Game.StoneBuffData.go
index 3ad0c046e..80b0abd17 100644
--- a/sys/configure/structs/Game.StroneBuffData.go
+++ b/sys/configure/structs/Game.StoneBuffData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameStroneBuffData struct {
+type GameStoneBuffData struct {
BuffId int32
BuffGroupId int32
Type int32
@@ -23,13 +23,13 @@ type GameStroneBuffData struct {
BuffSell *Gameatn
}
-const TypeId_GameStroneBuffData = 1812104654
+const TypeId_GameStoneBuffData = -1457644250
-func (*GameStroneBuffData) GetTypeId() int32 {
- return 1812104654
+func (*GameStoneBuffData) GetTypeId() int32 {
+ return -1457644250
}
-func (_v *GameStroneBuffData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameStoneBuffData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffId"].(float64); !_ok_ { err = errors.New("BuffId error"); return }; _v.BuffId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["BuffGroupId"].(float64); !_ok_ { err = errors.New("BuffGroupId error"); return }; _v.BuffGroupId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Type"].(float64); !_ok_ { err = errors.New("Type error"); return }; _v.Type = int32(_tempNum_) }
@@ -43,8 +43,8 @@ func (_v *GameStroneBuffData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGameStroneBuffData(_buf map[string]interface{}) (*GameStroneBuffData, error) {
- v := &GameStroneBuffData{}
+func DeserializeGameStoneBuffData(_buf map[string]interface{}) (*GameStoneBuffData, error) {
+ v := &GameStoneBuffData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/Game.StoneEvent.go b/sys/configure/structs/Game.StoneEvent.go
new file mode 100644
index 000000000..858c4f1e6
--- /dev/null
+++ b/sys/configure/structs/Game.StoneEvent.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStoneEvent struct {
+ _dataMap map[int32]*GameStoneEventData
+ _dataList []*GameStoneEventData
+}
+
+func NewGameStoneEvent(_buf []map[string]interface{}) (*GameStoneEvent, error) {
+ _dataList := make([]*GameStoneEventData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStoneEventData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStoneEventData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.EventId] = _v
+ }
+ }
+ return &GameStoneEvent{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStoneEvent) GetDataMap() map[int32]*GameStoneEventData {
+ return table._dataMap
+}
+
+func (table *GameStoneEvent) GetDataList() []*GameStoneEventData {
+ return table._dataList
+}
+
+func (table *GameStoneEvent) Get(key int32) *GameStoneEventData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StroneEventData.go b/sys/configure/structs/Game.StoneEventData.go
similarity index 90%
rename from sys/configure/structs/Game.StroneEventData.go
rename to sys/configure/structs/Game.StoneEventData.go
index 020cfd55e..c3db52243 100644
--- a/sys/configure/structs/Game.StroneEventData.go
+++ b/sys/configure/structs/Game.StoneEventData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameStroneEventData struct {
+type GameStoneEventData struct {
EventId int32
EventTitle string
EventType int32
@@ -24,13 +24,13 @@ type GameStroneEventData struct {
Probability int32
}
-const TypeId_GameStroneEventData = 341060691
+const TypeId_GameStoneEventData = 2058059771
-func (*GameStroneEventData) GetTypeId() int32 {
- return 341060691
+func (*GameStoneEventData) GetTypeId() int32 {
+ return 2058059771
}
-func (_v *GameStroneEventData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameStoneEventData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventId"].(float64); !_ok_ { err = errors.New("EventId error"); return }; _v.EventId = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["EventTitle"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.EventTitle error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.EventTitle, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["EventType"].(float64); !_ok_ { err = errors.New("EventType error"); return }; _v.EventType = int32(_tempNum_) }
@@ -58,8 +58,8 @@ func (_v *GameStroneEventData)Deserialize(_buf map[string]interface{}) (err erro
return
}
-func DeserializeGameStroneEventData(_buf map[string]interface{}) (*GameStroneEventData, error) {
- v := &GameStroneEventData{}
+func DeserializeGameStoneEventData(_buf map[string]interface{}) (*GameStoneEventData, error) {
+ v := &GameStoneEventData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/Game.StoneRoom.go b/sys/configure/structs/Game.StoneRoom.go
new file mode 100644
index 000000000..83bda4ba3
--- /dev/null
+++ b/sys/configure/structs/Game.StoneRoom.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStoneRoom struct {
+ _dataMap map[int32]*GameStoneRoomData
+ _dataList []*GameStoneRoomData
+}
+
+func NewGameStoneRoom(_buf []map[string]interface{}) (*GameStoneRoom, error) {
+ _dataList := make([]*GameStoneRoomData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStoneRoomData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStoneRoomData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.RoomId] = _v
+ }
+ }
+ return &GameStoneRoom{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStoneRoom) GetDataMap() map[int32]*GameStoneRoomData {
+ return table._dataMap
+}
+
+func (table *GameStoneRoom) GetDataList() []*GameStoneRoomData {
+ return table._dataList
+}
+
+func (table *GameStoneRoom) Get(key int32) *GameStoneRoomData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StroneRoomData.go b/sys/configure/structs/Game.StoneRoomData.go
similarity index 89%
rename from sys/configure/structs/Game.StroneRoomData.go
rename to sys/configure/structs/Game.StoneRoomData.go
index 10b14718b..94fcfe839 100644
--- a/sys/configure/structs/Game.StroneRoomData.go
+++ b/sys/configure/structs/Game.StoneRoomData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameStroneRoomData struct {
+type GameStoneRoomData struct {
RoomId int32
RoomName string
SceneName string
@@ -24,13 +24,13 @@ type GameStroneRoomData struct {
Condition int32
}
-const TypeId_GameStroneRoomData = -1133628842
+const TypeId_GameStoneRoomData = -108410450
-func (*GameStroneRoomData) GetTypeId() int32 {
- return -1133628842
+func (*GameStoneRoomData) GetTypeId() int32 {
+ return -108410450
}
-func (_v *GameStroneRoomData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameStoneRoomData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["RoomId"].(float64); !_ok_ { err = errors.New("RoomId error"); return }; _v.RoomId = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["RoomName"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.RoomName error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.RoomName, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; if _v.SceneName, _ok_ = _buf["SceneName"].(string); !_ok_ { err = errors.New("SceneName error"); return } }
@@ -45,8 +45,8 @@ func (_v *GameStroneRoomData)Deserialize(_buf map[string]interface{}) (err error
return
}
-func DeserializeGameStroneRoomData(_buf map[string]interface{}) (*GameStroneRoomData, error) {
- v := &GameStroneRoomData{}
+func DeserializeGameStoneRoomData(_buf map[string]interface{}) (*GameStoneRoomData, error) {
+ v := &GameStoneRoomData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/Game.StoneStage.go b/sys/configure/structs/Game.StoneStage.go
new file mode 100644
index 000000000..b0c457ba5
--- /dev/null
+++ b/sys/configure/structs/Game.StoneStage.go
@@ -0,0 +1,42 @@
+//------------------------------------------------------------------------------
+//
+// This code was generated by a tool.
+// Changes to this file may cause incorrect behavior and will be lost if
+// the code is regenerated.
+//
+//------------------------------------------------------------------------------
+
+package cfg
+
+type GameStoneStage struct {
+ _dataMap map[int32]*GameStoneStageData
+ _dataList []*GameStoneStageData
+}
+
+func NewGameStoneStage(_buf []map[string]interface{}) (*GameStoneStage, error) {
+ _dataList := make([]*GameStoneStageData, 0, len(_buf))
+ dataMap := make(map[int32]*GameStoneStageData)
+ for _, _ele_ := range _buf {
+ if _v, err2 := DeserializeGameStoneStageData(_ele_); err2 != nil {
+ return nil, err2
+ } else {
+ _dataList = append(_dataList, _v)
+ dataMap[_v.Id] = _v
+ }
+ }
+ return &GameStoneStage{_dataList:_dataList, _dataMap:dataMap}, nil
+}
+
+func (table *GameStoneStage) GetDataMap() map[int32]*GameStoneStageData {
+ return table._dataMap
+}
+
+func (table *GameStoneStage) GetDataList() []*GameStoneStageData {
+ return table._dataList
+}
+
+func (table *GameStoneStage) Get(key int32) *GameStoneStageData {
+ return table._dataMap[key]
+}
+
+
diff --git a/sys/configure/structs/Game.StroneStageData.go b/sys/configure/structs/Game.StoneStageData.go
similarity index 93%
rename from sys/configure/structs/Game.StroneStageData.go
rename to sys/configure/structs/Game.StoneStageData.go
index a2cc14a96..e191592e5 100644
--- a/sys/configure/structs/Game.StroneStageData.go
+++ b/sys/configure/structs/Game.StoneStageData.go
@@ -10,7 +10,7 @@ package cfg
import "errors"
-type GameStroneStageData struct {
+type GameStoneStageData struct {
Id int32
StageId int32
PreviouStage int32
@@ -28,13 +28,13 @@ type GameStroneStageData struct {
StageValue int32
}
-const TypeId_GameStroneStageData = 2146544311
+const TypeId_GameStoneStageData = -431423905
-func (*GameStroneStageData) GetTypeId() int32 {
- return 2146544311
+func (*GameStoneStageData) GetTypeId() int32 {
+ return -431423905
}
-func (_v *GameStroneStageData)Deserialize(_buf map[string]interface{}) (err error) {
+func (_v *GameStoneStageData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["Id"].(float64); !_ok_ { err = errors.New("Id error"); return }; _v.Id = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["StageId"].(float64); !_ok_ { err = errors.New("StageId error"); return }; _v.StageId = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["PreviouStage"].(float64); !_ok_ { err = errors.New("PreviouStage error"); return }; _v.PreviouStage = int32(_tempNum_) }
@@ -92,8 +92,8 @@ func (_v *GameStroneStageData)Deserialize(_buf map[string]interface{}) (err erro
return
}
-func DeserializeGameStroneStageData(_buf map[string]interface{}) (*GameStroneStageData, error) {
- v := &GameStroneStageData{}
+func DeserializeGameStoneStageData(_buf map[string]interface{}) (*GameStoneStageData, error) {
+ v := &GameStoneStageData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
diff --git a/sys/configure/structs/Game.StroneBuff.go b/sys/configure/structs/Game.StroneBuff.go
deleted file mode 100644
index 01af4bb77..000000000
--- a/sys/configure/structs/Game.StroneBuff.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameStroneBuff struct {
- _dataMap map[int32]*GameStroneBuffData
- _dataList []*GameStroneBuffData
-}
-
-func NewGameStroneBuff(_buf []map[string]interface{}) (*GameStroneBuff, error) {
- _dataList := make([]*GameStroneBuffData, 0, len(_buf))
- dataMap := make(map[int32]*GameStroneBuffData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameStroneBuffData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.BuffId] = _v
- }
- }
- return &GameStroneBuff{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameStroneBuff) GetDataMap() map[int32]*GameStroneBuffData {
- return table._dataMap
-}
-
-func (table *GameStroneBuff) GetDataList() []*GameStroneBuffData {
- return table._dataList
-}
-
-func (table *GameStroneBuff) Get(key int32) *GameStroneBuffData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Game.StroneEvent.go b/sys/configure/structs/Game.StroneEvent.go
deleted file mode 100644
index 27e585609..000000000
--- a/sys/configure/structs/Game.StroneEvent.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameStroneEvent struct {
- _dataMap map[int32]*GameStroneEventData
- _dataList []*GameStroneEventData
-}
-
-func NewGameStroneEvent(_buf []map[string]interface{}) (*GameStroneEvent, error) {
- _dataList := make([]*GameStroneEventData, 0, len(_buf))
- dataMap := make(map[int32]*GameStroneEventData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameStroneEventData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.EventId] = _v
- }
- }
- return &GameStroneEvent{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameStroneEvent) GetDataMap() map[int32]*GameStroneEventData {
- return table._dataMap
-}
-
-func (table *GameStroneEvent) GetDataList() []*GameStroneEventData {
- return table._dataList
-}
-
-func (table *GameStroneEvent) Get(key int32) *GameStroneEventData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Game.StroneRoom.go b/sys/configure/structs/Game.StroneRoom.go
deleted file mode 100644
index 0b198e4bc..000000000
--- a/sys/configure/structs/Game.StroneRoom.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameStroneRoom struct {
- _dataMap map[int32]*GameStroneRoomData
- _dataList []*GameStroneRoomData
-}
-
-func NewGameStroneRoom(_buf []map[string]interface{}) (*GameStroneRoom, error) {
- _dataList := make([]*GameStroneRoomData, 0, len(_buf))
- dataMap := make(map[int32]*GameStroneRoomData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameStroneRoomData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.RoomId] = _v
- }
- }
- return &GameStroneRoom{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameStroneRoom) GetDataMap() map[int32]*GameStroneRoomData {
- return table._dataMap
-}
-
-func (table *GameStroneRoom) GetDataList() []*GameStroneRoomData {
- return table._dataList
-}
-
-func (table *GameStroneRoom) Get(key int32) *GameStroneRoomData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Game.StroneStage.go b/sys/configure/structs/Game.StroneStage.go
deleted file mode 100644
index 6a21aa81d..000000000
--- a/sys/configure/structs/Game.StroneStage.go
+++ /dev/null
@@ -1,42 +0,0 @@
-//------------------------------------------------------------------------------
-//
-// This code was generated by a tool.
-// Changes to this file may cause incorrect behavior and will be lost if
-// the code is regenerated.
-//
-//------------------------------------------------------------------------------
-
-package cfg
-
-type GameStroneStage struct {
- _dataMap map[int32]*GameStroneStageData
- _dataList []*GameStroneStageData
-}
-
-func NewGameStroneStage(_buf []map[string]interface{}) (*GameStroneStage, error) {
- _dataList := make([]*GameStroneStageData, 0, len(_buf))
- dataMap := make(map[int32]*GameStroneStageData)
- for _, _ele_ := range _buf {
- if _v, err2 := DeserializeGameStroneStageData(_ele_); err2 != nil {
- return nil, err2
- } else {
- _dataList = append(_dataList, _v)
- dataMap[_v.Id] = _v
- }
- }
- return &GameStroneStage{_dataList:_dataList, _dataMap:dataMap}, nil
-}
-
-func (table *GameStroneStage) GetDataMap() map[int32]*GameStroneStageData {
- return table._dataMap
-}
-
-func (table *GameStroneStage) GetDataList() []*GameStroneStageData {
- return table._dataList
-}
-
-func (table *GameStroneStage) Get(key int32) *GameStroneStageData {
- return table._dataMap[key]
-}
-
-
diff --git a/sys/configure/structs/Tables.go b/sys/configure/structs/Tables.go
index 5316d20b4..f8f8ef3b4 100644
--- a/sys/configure/structs/Tables.go
+++ b/sys/configure/structs/Tables.go
@@ -203,10 +203,11 @@ type Tables struct {
Roomlottery *GameRoomlottery
Bufflottery *GameBufflottery
Eventlottery *GameEventlottery
- StroneBuff *GameStroneBuff
- StroneRoom *GameStroneRoom
- StroneStage *GameStroneStage
- StroneEvent *GameStroneEvent
+ StoneBuff *GameStoneBuff
+ StoneRoom *GameStoneRoom
+ StoneStage *GameStoneStage
+ StoneEvent *GameStoneEvent
+ StoneBattle *GameStoneBattle
GameSummaryTab *GameGameSummaryTab
GameSummary *GameGameSummary
CompositeAll *GameCompositeAll
@@ -1369,28 +1370,34 @@ func NewTables(loader JsonLoader) (*Tables, error) {
if tables.Eventlottery, err = NewGameEventlottery(buf) ; err != nil {
return nil, err
}
- if buf, err = loader("game_stronebuff") ; err != nil {
+ if buf, err = loader("game_stonebuff") ; err != nil {
return nil, err
}
- if tables.StroneBuff, err = NewGameStroneBuff(buf) ; err != nil {
+ if tables.StoneBuff, err = NewGameStoneBuff(buf) ; err != nil {
return nil, err
}
- if buf, err = loader("game_stroneroom") ; err != nil {
+ if buf, err = loader("game_stoneroom") ; err != nil {
return nil, err
}
- if tables.StroneRoom, err = NewGameStroneRoom(buf) ; err != nil {
+ if tables.StoneRoom, err = NewGameStoneRoom(buf) ; err != nil {
return nil, err
}
- if buf, err = loader("game_stronestage") ; err != nil {
+ if buf, err = loader("game_stonestage") ; err != nil {
return nil, err
}
- if tables.StroneStage, err = NewGameStroneStage(buf) ; err != nil {
+ if tables.StoneStage, err = NewGameStoneStage(buf) ; err != nil {
return nil, err
}
- if buf, err = loader("game_stroneevent") ; err != nil {
+ if buf, err = loader("game_stoneevent") ; err != nil {
return nil, err
}
- if tables.StroneEvent, err = NewGameStroneEvent(buf) ; err != nil {
+ if tables.StoneEvent, err = NewGameStoneEvent(buf) ; err != nil {
+ return nil, err
+ }
+ if buf, err = loader("game_stonebattle") ; err != nil {
+ return nil, err
+ }
+ if tables.StoneBattle, err = NewGameStoneBattle(buf) ; err != nil {
return nil, err
}
if buf, err = loader("game_gamesummarytab") ; err != nil {