同步配置
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parent
1290d9c5e3
commit
2eff1f1c9f
@ -476,5 +476,22 @@
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"AssistTeam": 0,
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"AssistTeam": 0,
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"CanFriendHelp": 0,
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"CanFriendHelp": 0,
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"Numrounds": 0
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"Numrounds": 0
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},
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{
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"id": 128,
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"PlayType": 0,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_02",
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"battleScenes": [
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"bossfight_dragon_01"
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],
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"disableAiCamera": 1,
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"DefaultHero": 0,
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"ChoseHero": [],
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"DisableHero": [],
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"LockSlots": [],
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"AssistTeam": 0,
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"CanFriendHelp": 0,
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"Numrounds": 0
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}
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}
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]
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]
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Load Diff
@ -236,7 +236,7 @@
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"key": "GM_GM_text_25",
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"key": "GM_GM_text_25",
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"text": "跳到主线关卡XX关(填关卡Id)"
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"text": "跳到主线关卡XX关(填关卡Id)"
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},
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},
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"data": "1101001",
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"data": "1101201",
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"prefix": "bingo:mainline,{0}"
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"prefix": "bingo:mainline,{0}"
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},
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},
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{
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{
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@ -256,7 +256,7 @@
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"key": "GM_GM_text_28",
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"key": "GM_GM_text_28",
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"text": "跳到世界任务XX任务(分组,任务id)"
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"text": "跳到世界任务XX任务(分组,任务id)"
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},
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},
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"data": "1,10100",
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"data": "10,20220",
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"prefix": "bingo:worldtask,{0}"
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"prefix": "bingo:worldtask,{0}"
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},
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},
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{
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{
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@ -18,7 +18,7 @@ const (
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// game_propsgrouplist = "game_propsgrouplist.json"
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// game_propsgrouplist = "game_propsgrouplist.json"
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)
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)
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///背包配置管理组件
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// /背包配置管理组件
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type ConfigureComp struct {
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type ConfigureComp struct {
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modules.MCompConfigure
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modules.MCompConfigure
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module *Items
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module *Items
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@ -26,7 +26,7 @@ type ConfigureComp struct {
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// propsgroup map[int32][]*cfg.GamePropsgroupData
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// propsgroup map[int32][]*cfg.GamePropsgroupData
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}
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}
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//组件初始化接口
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// 组件初始化接口
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func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
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this.MCompConfigure.Init(service, module, comp, options)
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this.MCompConfigure.Init(service, module, comp, options)
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this.module = module.(*Items)
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this.module = module.(*Items)
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@ -53,7 +53,7 @@ func (this *ConfigureComp) Init(service core.IService, module core.IModule, comp
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return
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return
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}
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}
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//读取物品配置
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// 读取物品配置
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func (this *ConfigureComp) GetItemsConfigure() (items map[string]*cfg.GameItemData, err error) {
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func (this *ConfigureComp) GetItemsConfigure() (items map[string]*cfg.GameItemData, err error) {
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var (
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var (
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v interface{}
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v interface{}
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@ -67,7 +67,7 @@ func (this *ConfigureComp) GetItemsConfigure() (items map[string]*cfg.GameItemDa
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return
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return
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}
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}
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//读取物品配置
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// 读取物品配置
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func (this *ConfigureComp) GetItemConfigure(id string) (item *cfg.GameItemData, err error) {
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func (this *ConfigureComp) GetItemConfigure(id string) (item *cfg.GameItemData, err error) {
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var (
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var (
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v interface{}
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v interface{}
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@ -86,7 +86,7 @@ func (this *ConfigureComp) GetItemConfigure(id string) (item *cfg.GameItemData,
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return
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return
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}
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}
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//读取物品配置
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// 读取物品配置
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func (this *ConfigureComp) GetItemConfigures(ids []string) (item []*cfg.GameItemData, err error) {
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func (this *ConfigureComp) GetItemConfigures(ids []string) (item []*cfg.GameItemData, err error) {
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var (
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var (
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v interface{}
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v interface{}
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@ -108,7 +108,7 @@ func (this *ConfigureComp) GetItemConfigures(ids []string) (item []*cfg.GameItem
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return
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return
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}
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}
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//获取指定类型的物品列表
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// 获取指定类型的物品列表
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func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, bagtype int32) (result []*pb.DB_UserItemData) {
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func (this *ConfigureComp) GetPackItemByType(itmes []*pb.DB_UserItemData, bagtype int32) (result []*pb.DB_UserItemData) {
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result = make([]*pb.DB_UserItemData, 0, len(itmes))
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result = make([]*pb.DB_UserItemData, 0, len(itmes))
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var (
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var (
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@ -164,7 +164,7 @@ func (this *ConfigureComp) GetchallengeData(buy int) (result *cfg.Gameatn) {
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// return
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// return
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// }
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// }
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//读取物品配置
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// 读取物品配置
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func (this *ConfigureComp) GetMaterialConfigure(id int32) (configure *cfg.GamePotionsData, err error) {
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func (this *ConfigureComp) GetMaterialConfigure(id int32) (configure *cfg.GamePotionsData, err error) {
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var (
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var (
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v interface{}
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v interface{}
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@ -433,7 +433,7 @@ func (this *ModelItemsComp) addItemToUserPack(uid string, items []*pb.DB_UserIte
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if leftnum > 0 { //还没有放完 寻找空的格子填充
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if leftnum > 0 { //还没有放完 寻找空的格子填充
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index := int32(len(items))
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index := int32(len(items))
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for leftnum > 0 { //需要补充格子
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for leftnum > 0 { //需要补充格子
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if conf.UpperLimit == -1 || (conf.UpperLimit > 0 && leftnum <= int64(conf.UpperLimit)) {
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if conf.UpperLimit == 0 || (conf.UpperLimit > 0 && leftnum <= int64(conf.UpperLimit)) {
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grid := &pb.DB_UserItemData{
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grid := &pb.DB_UserItemData{
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GridId: primitive.NewObjectID().Hex(),
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GridId: primitive.NewObjectID().Hex(),
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UId: uid,
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UId: uid,
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@ -40,7 +40,7 @@ func (this *ModelWTask) getUserWTasks(uid string) (results *pb.DBWTask, err erro
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Id: primitive.NewObjectID().Hex(),
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Id: primitive.NewObjectID().Hex(),
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Uid: uid,
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Uid: uid,
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Activations: make([]int32, 0),
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Activations: make([]int32, 0),
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Accepttask: make([]int32, 0),
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Accepts: make([]int32, 0),
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Completes: make([]int32, 0),
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Completes: make([]int32, 0),
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}
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}
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err = this.Add(uid, results)
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err = this.Add(uid, results)
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@ -576,9 +576,7 @@ type WTaskAcceptChangePush struct {
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sizeCache protoimpl.SizeCache
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sizeCache protoimpl.SizeCache
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unknownFields protoimpl.UnknownFields
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unknownFields protoimpl.UnknownFields
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Activations []int32 `protobuf:"varint,1,rep,packed,name=activations,proto3" json:"activations"` //可接取任务列表
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Accepts []*DBWTaskItem `protobuf:"bytes,2,rep,name=accepts,proto3" json:"accepts"` //已接取任务列表
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Accepts []*DBWTaskItem `protobuf:"bytes,2,rep,name=accepts,proto3" json:"accepts"` //已接取任务列表
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Completes []int32 `protobuf:"varint,3,rep,packed,name=completes,proto3" json:"completes"` //完成任务列表
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}
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}
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func (x *WTaskAcceptChangePush) Reset() {
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func (x *WTaskAcceptChangePush) Reset() {
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@ -613,13 +611,6 @@ func (*WTaskAcceptChangePush) Descriptor() ([]byte, []int) {
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return file_wtask_wtask_msg_proto_rawDescGZIP(), []int{11}
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return file_wtask_wtask_msg_proto_rawDescGZIP(), []int{11}
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}
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}
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func (x *WTaskAcceptChangePush) GetActivations() []int32 {
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if x != nil {
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return x.Activations
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}
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return nil
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}
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func (x *WTaskAcceptChangePush) GetAccepts() []*DBWTaskItem {
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func (x *WTaskAcceptChangePush) GetAccepts() []*DBWTaskItem {
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if x != nil {
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if x != nil {
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return x.Accepts
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return x.Accepts
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@ -627,13 +618,6 @@ func (x *WTaskAcceptChangePush) GetAccepts() []*DBWTaskItem {
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return nil
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return nil
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}
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}
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func (x *WTaskAcceptChangePush) GetCompletes() []int32 {
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if x != nil {
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return x.Completes
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}
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return nil
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}
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var File_wtask_wtask_msg_proto protoreflect.FileDescriptor
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var File_wtask_wtask_msg_proto protoreflect.FileDescriptor
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var file_wtask_wtask_msg_proto_rawDesc = []byte{
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var file_wtask_wtask_msg_proto_rawDesc = []byte{
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@ -684,15 +668,11 @@ var file_wtask_wtask_msg_proto_rawDesc = []byte{
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}
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}
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