共鸣配置获取 取英雄原始星级

This commit is contained in:
meixiongfeng 2022-09-28 14:20:25 +08:00
parent 87ff904049
commit 2c6b53ad07
5 changed files with 18 additions and 10 deletions

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@ -113,8 +113,8 @@ func (this *apiComp) Awaken(session comm.IUserSession, req *pb.HeroAwakenReq) (c
//xx英雄满级、共鸣、觉醒至最高状态 //xx英雄满级、共鸣、觉醒至最高状态
nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1) nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
if nextAwaken == nil { // 达到满级觉醒 if nextAwaken == nil { // 达到满级觉醒
resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, _hero.Star+1) resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, cfg.Star)
if resonConfig == nil { // 满星 if resonConfig.Maxnum == _hero.ResonateNum {
if _hero.Lv == _hero.Star*comm.HeroStarLvRatio { if _hero.Lv == _hero.Star*comm.HeroStarLvRatio {
this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color) this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1) this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1)

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@ -41,8 +41,14 @@ func (this *apiComp) Resonance(session comm.IUserSession, req *pb.HeroResonanceR
if code != pb.ErrorCode_Success { if code != pb.ErrorCode_Success {
return return
} }
//获取原始星级
conf := this.module.configure.GetHero(_hero.HeroID)
if conf == nil {
code = pb.ErrorCode_ConfigNoFound
return
}
// 共鸣次数判断 // 共鸣次数判断
resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, _hero.Star) resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, conf.Star)
if resonConfig == nil { if resonConfig == nil {
code = pb.ErrorCode_ConfigNoFound code = pb.ErrorCode_ConfigNoFound
return return
@ -160,8 +166,8 @@ func (this *apiComp) Resonance(session comm.IUserSession, req *pb.HeroResonanceR
//xx英雄满级、共鸣、觉醒至最高状态 //xx英雄满级、共鸣、觉醒至最高状态
nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1) nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
if nextAwaken == nil { // 达到满级觉醒 if nextAwaken == nil { // 达到满级觉醒
resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, _hero.Star+1) resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, cfg.Star)
if resonConfig == nil { // 满星 if resonConfig.Maxnum == _hero.ResonateNum { // 共鸣满
if _hero.Lv == _hero.Star*comm.HeroStarLvRatio { if _hero.Lv == _hero.Star*comm.HeroStarLvRatio {
this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color) this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1) this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1)

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@ -63,8 +63,9 @@ func (this *apiComp) ResonanceUseEnergy(session comm.IUserSession, req *pb.HeroR
this.module.Errorf("update hero skill failed:%v", err1) this.module.Errorf("update hero skill failed:%v", err1)
return return
} }
conf := this.module.configure.GetHero(_hero.HeroID)
// 计算属性 // 计算属性
this.module.modelHero.setEnergyProperty(_hero) this.module.modelHero.setEnergyProperty(_hero, conf.Star)
session.SendMsg(string(this.module.GetType()), ResonanceUseEnergy, &pb.HeroResonanceUseEnergyResp{Hero: _hero}) session.SendMsg(string(this.module.GetType()), ResonanceUseEnergy, &pb.HeroResonanceUseEnergyResp{Hero: _hero})
return return
} }

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@ -201,8 +201,8 @@ func (this *apiComp) StrengthenUplv(session comm.IUserSession, req *pb.HeroStren
//xx英雄满级、共鸣、觉醒至最高状态 //xx英雄满级、共鸣、觉醒至最高状态
nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1) nextAwaken := this.module.configure.GetHeroAwakenConfig(_hero.HeroID, _hero.JuexingLv+1)
if nextAwaken == nil { // 达到满级觉醒 if nextAwaken == nil { // 达到满级觉醒
resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, _hero.Star+1) resonConfig := this.module.configure.GetHeroResonanceConfig(_hero.HeroID, cfg.Star)
if resonConfig == nil { // 满星 if resonConfig.Maxnum == _hero.ResonateNum { // 共鸣满
if _hero.Lv == _hero.Star*comm.HeroStarLvRatio { if _hero.Lv == _hero.Star*comm.HeroStarLvRatio {
this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color) this.module.ModuleRtask.SendToRtask(session, comm.Rtype37, 1, cfg.Color)
this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1) this.module.ModuleRtask.SendToRtask(session, comm.Rtype38, 1)

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@ -282,8 +282,9 @@ func (this *ModelHero) setJuexingProperty(hero *pb.DBHero, key string, value int
} }
// 设置共鸣能量点数属性 // 设置共鸣能量点数属性
func (this *ModelHero) setEnergyProperty(hero *pb.DBHero) { func (this *ModelHero) setEnergyProperty(hero *pb.DBHero, star int32) {
resonConfig := this.moduleHero.configure.GetHeroResonanceConfig(hero.HeroID, hero.Star)
resonConfig := this.moduleHero.configure.GetHeroResonanceConfig(hero.HeroID, star)
if resonConfig == nil { if resonConfig == nil {
return return
} }