配置上传
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@ -22,6 +22,7 @@ const (
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game_bossconf = "game_stoneboss.json"
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game_bossconf = "game_stoneboss.json"
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game_battleconf = "game_stonebattle.json"
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game_battleconf = "game_stonebattle.json"
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game_stonetalent = "game_stonetalent.json"
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game_stonetalent = "game_stonetalent.json"
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game_storeconf = "game_stonestore.json" // 商店配置
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)
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)
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///背包配置管理组件
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///背包配置管理组件
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@ -104,3 +104,7 @@ func (this *MStonehenge) GetStoneBoosData(id int32) (bossstage *pb.StageData) {
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func (this *MStonehenge) GetAllStoneBoosData() (bossstage map[int32]*pb.StageData) {
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func (this *MStonehenge) GetAllStoneBoosData() (bossstage map[int32]*pb.StageData) {
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return this.bossStage
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return this.bossStage
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}
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}
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func (this *MStonehenge) EventTrigger(event []string, room *pb.RoomData) {
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}
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