Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
29f24d7e0a
@ -51,7 +51,7 @@
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"id": 103,
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"id": 103,
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"PlayType": "Pagoda",
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"PlayType": "Pagoda",
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"HeroCount": 5,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_02",
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"readyScene": "scenesfight_role_interface_03",
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"battleScenes": [
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"battleScenes": [
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"scenesfight_06"
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"scenesfight_06"
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],
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],
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@ -243,7 +243,7 @@
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"id": 115,
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"id": 115,
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"PlayType": "test",
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"PlayType": "test",
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"HeroCount": 5,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_02",
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"readyScene": "scenesfight_role_interface_03",
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"battleScenes": [
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"battleScenes": [
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"scenesfight_06"
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"scenesfight_06"
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],
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],
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@ -275,7 +275,7 @@
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"id": 117,
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"id": 117,
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"PlayType": "test",
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"PlayType": "test",
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"HeroCount": 5,
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"HeroCount": 5,
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"readyScene": "scenesfight_role_interface_02",
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"readyScene": "scenesfight_role_interface_03",
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"battleScenes": [
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"battleScenes": [
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"scenesfight_06"
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"scenesfight_06"
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],
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],
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@ -9908,5 +9908,36 @@
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],
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],
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"synthetize_deplete": [],
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"synthetize_deplete": [],
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"decompose_deplete": []
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"decompose_deplete": []
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},
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{
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"id": "15010101",
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"name": {
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"key": "weektask_dj_15010101",
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"text": "活跃度"
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},
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"usetype": 15,
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"color": 3,
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"bagtype": 0,
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"index": 1,
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"special_type": 0,
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"time": 0,
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"reddottype": 0,
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"effects": "",
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"modelName": "",
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"box_id": 0,
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"synthetize_num": 0,
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"access": [
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902
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],
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"use_skip": 902,
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"upper_limit": -1,
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"img": "dj_my_tj03",
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"intr": {
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"key": "weektask15010101",
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"text": "秘境神水"
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},
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"sale": [],
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"synthetize_deplete": [],
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"decompose_deplete": []
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}
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}
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]
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]
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@ -15,8 +15,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -36,8 +36,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -57,8 +57,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -78,8 +78,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -99,8 +99,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -120,8 +120,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -141,8 +141,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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},
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},
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@ -162,8 +162,8 @@
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"reword": [
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"reword": [
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{
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{
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"a": "item",
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"a": "item",
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"t": "151001",
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"t": "14030414",
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"n": 1
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"n": 40
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}
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}
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]
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]
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}
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}
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@ -20,7 +20,6 @@ func (this *apiComp) ActivationFetter(session comm.IUserSession, req *pb.Library
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return // 参数校验失败直接返回
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return // 参数校验失败直接返回
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}
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}
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rsp := &pb.LibraryActivationFetterResp{}
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rsp := &pb.LibraryActivationFetterResp{}
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defer session.SendMsg(string(this.module.GetType()), LibraryActivationFetterResp, rsp)
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fetter := this.module.modelLibrary.getOneLibrary(session.GetUserId(), req.Oid)
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fetter := this.module.modelLibrary.getOneLibrary(session.GetUserId(), req.Oid)
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if fetter == nil {
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if fetter == nil {
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code = pb.ErrorCode_LibraryNoData
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code = pb.ErrorCode_LibraryNoData
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@ -31,9 +30,13 @@ func (this *apiComp) ActivationFetter(session comm.IUserSession, req *pb.Library
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return
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return
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}
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}
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fetter.Activation = true
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fetter.Activation = true
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fetter.Fetterlv = 1
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mapData := make(map[string]interface{}, 0)
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mapData := make(map[string]interface{}, 0)
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mapData["activation"] = fetter.Activation
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mapData["activation"] = fetter.Activation
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mapData["fetterlv"] = 1
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this.module.modelLibrary.modifyLibraryDataByObjId(session.GetUserId(), fetter.Id, mapData)
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rsp.Data = fetter
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rsp.Data = fetter
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session.SendMsg(string(this.module.GetType()), LibraryActivationFetterResp, rsp)
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return
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return
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}
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}
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@ -24,6 +24,7 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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attenuation map[int32]int32
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attenuation map[int32]int32
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likeStates int32 // 0 普通食物 1 喜欢 2 不喜欢
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likeStates int32 // 0 普通食物 1 喜欢 2 不喜欢
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addExp int32 // 获得的经验
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addExp int32 // 获得的经验
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sCount int32 // 赠送开始次数
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)
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)
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attenuation = make(map[int32]int32, 0)
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attenuation = make(map[int32]int32, 0)
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code = this.UseGiftCheck(session, req)
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code = this.UseGiftCheck(session, req)
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@ -37,7 +38,7 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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return
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return
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}
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}
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_exp := this.module.configure.GetFavorabilityExp(req.Heroid)
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_exp := this.module.configure.GetFavorabilityExp(_heroObj.Heroid)
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if len(_exp) == 0 {
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if len(_exp) == 0 {
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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@ -48,27 +49,28 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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code = pb.ErrorCode_LibraryMaxLv
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code = pb.ErrorCode_LibraryMaxLv
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return
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return
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}
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}
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sCount = _heroObj.Givecount
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// 获取当天最大的次数
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// 获取当天最大的次数
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c := this.module.ModuleTools.GetGlobalConf().FavorabilityAttenuation
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c := this.module.ModuleTools.GetGlobalConf().FavorabilityAttenuation
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maxCoun := c[len(c)-1].K + 1
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maxCoun := c[len(c)-1].K + 1
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if _heroObj.Givecount+req.Counts > maxCoun { // 当天赠送次数
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if sCount+req.Counts > maxCoun { // 当天赠送次数
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code = pb.ErrorCode_LibraryGiveMaxCount
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code = pb.ErrorCode_LibraryGiveMaxCount
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return
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return
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}
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}
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last := 1
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var last int32 = 1
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for iPos, v := range c {
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for _, v := range c {
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for ; last <= iPos; last++ {
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for ; last <= v.K; last++ {
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attenuation[int32(last)] = v.V // 3,1000|6,500|9,250
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attenuation[int32(last)] = v.V // 3,1000|6,500|9,250
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}
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}
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}
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}
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for i := _heroObj.Givecount; i <= _heroObj.Givecount+req.Counts; i++ {
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for i := sCount + 1; i <= sCount+req.Counts; i++ {
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_heroObj.Givecount += 1
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addExp += attenuation[i]
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addExp += attenuation[i]
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}
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}
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// 校验是否是自己喜欢的食物
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// 校验是否是自己喜欢的食物
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_c := this.module.configure.GetFavorability(req.Heroid, _heroObj.Favorlv)
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_c := this.module.configure.GetFavorability(_heroObj.Heroid, _heroObj.Favorlv)
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if _c != nil {
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if _c == nil {
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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@ -106,9 +108,8 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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code = pb.ErrorCode_ConfigNoFound
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code = pb.ErrorCode_ConfigNoFound
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return
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return
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}
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}
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// 100*1 + 100*0.5 + 100*0.25
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addExp *= itemConf.SpecialType
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addExp *= itemConf.SpecialType / 1000
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_heroObj.Favorexp += addExp / 1000
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_heroObj.Favorexp += addExp
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// 折算出等级
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// 折算出等级
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for {
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for {
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@ -116,8 +117,8 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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_heroObj.Favorexp = 0
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_heroObj.Favorexp = 0
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break
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break
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}
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}
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if _exp[_heroObj.Favorlv] <= _heroObj.Favorexp {
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if _exp[_heroObj.Favorlv-1] <= _heroObj.Favorexp {
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_heroObj.Favorexp -= _exp[_heroObj.Favorlv]
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_heroObj.Favorexp -= _exp[_heroObj.Favorlv-1]
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_heroObj.Favorlv += 1
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_heroObj.Favorlv += 1
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upLv++
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upLv++
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} else {
|
} else {
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@ -131,6 +132,7 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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mapData := make(map[string]interface{})
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mapData := make(map[string]interface{})
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mapData["favorexp"] = _heroObj.Favorexp
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mapData["favorexp"] = _heroObj.Favorexp
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mapData["favorlv"] = _heroObj.Favorlv
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mapData["favorlv"] = _heroObj.Favorlv
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mapData["givecount"] = _heroObj.Givecount
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this.module.modelFetter.modifyHeroFetterDataByObjId(session.GetUserId(), _heroObj.Id, mapData)
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this.module.modelFetter.modifyHeroFetterDataByObjId(session.GetUserId(), _heroObj.Id, mapData)
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rsp.Data = _heroObj
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rsp.Data = _heroObj
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session.SendMsg(string(this.module.GetType()), LibraryUseGiftResp, rsp)
|
session.SendMsg(string(this.module.GetType()), LibraryUseGiftResp, rsp)
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@ -138,9 +140,9 @@ func (this *apiComp) UseGift(session comm.IUserSession, req *pb.LibraryUseGiftRe
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// 任务统计
|
// 任务统计
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//赠送英雄礼物并增加N点好感度
|
//赠送英雄礼物并增加N点好感度
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if upLv > 0 {
|
if upLv > 0 {
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this.module.Errorf("英雄好感度等级提升,英雄ID:%s,增加经验:%s,提升的等级:%d", req.Heroid, addExp, upLv)
|
this.module.Errorf("英雄好感度等级提升,英雄ID:%s,增加经验:%s,提升的等级:%d", _heroObj.Heroid, addExp, upLv)
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if rst, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 修改阵营累计好感度
|
if rst, err := this.module.ModuleUser.GetUserExpand(session.GetUserId()); err == nil { // 修改阵营累计好感度
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if heroCfg := this.module.configure.GetHeroConfig(req.Heroid); heroCfg != nil {
|
if heroCfg := this.module.configure.GetHeroConfig(_heroObj.Heroid); heroCfg != nil {
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rst.Race[heroCfg.Race] += upLv
|
rst.Race[heroCfg.Race] += upLv
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this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
|
this.module.ModuleUser.ChangeUserExpand(session.GetUserId(), map[string]interface{}{
|
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"race": rst.Race,
|
"race": rst.Race,
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||||||
|
@ -94,7 +94,7 @@ func (this *Library) GetLibraryListByHid(uid string, hid string) *pb.DBLibrary {
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func (this *Library) CheckFetter(uid string, hid string) (dbLibrary []*pb.DBLibrary, fetter []*pb.DBHeroFetter) {
|
func (this *Library) CheckFetter(uid string, hid string) (dbLibrary []*pb.DBLibrary, fetter []*pb.DBHeroFetter) {
|
||||||
|
|
||||||
szFid := this.configure.GetHeroFetterID(hid)
|
szFid := this.configure.GetHeroFetterID(hid)
|
||||||
for _, fid := range szFid {
|
for fid := range szFid {
|
||||||
|
|
||||||
if list := this.GetLibraryListByFid(uid, fid); list == nil { // 没有这条羁绊数据
|
if list := this.GetLibraryListByFid(uid, fid); list == nil { // 没有这条羁绊数据
|
||||||
tmp := &pb.DBLibrary{ // 创建一条羁绊数据
|
tmp := &pb.DBLibrary{ // 创建一条羁绊数据
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||||||
@ -132,27 +132,6 @@ func (this *Library) CheckFetter(uid string, hid string) (dbLibrary []*pb.DBLibr
|
|||||||
return
|
return
|
||||||
}
|
}
|
||||||
|
|
||||||
//通过羁绊id 创建多个羁绊信息
|
|
||||||
func (this *Library) CreateLibrary(uid string, fid int32, heroConfId string) (code pb.ErrorCode, obj *pb.DBLibrary) {
|
|
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obj = &pb.DBLibrary{
|
|
||||||
Id: primitive.NewObjectID().Hex(),
|
|
||||||
Uid: uid,
|
|
||||||
Fid: fid,
|
|
||||||
Herofetter: map[string]string{},
|
|
||||||
Prize: map[int32]int32{},
|
|
||||||
}
|
|
||||||
|
|
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conf := this.configure.GetFriendData(fid, 1)
|
|
||||||
if conf != nil {
|
|
||||||
|
|
||||||
if err := this.modelLibrary.createLibrary(uid, obj); err != nil {
|
|
||||||
code = pb.ErrorCode_DBError
|
|
||||||
}
|
|
||||||
obj.Herofetter[heroConfId] = obj.Id
|
|
||||||
}
|
|
||||||
|
|
||||||
return
|
|
||||||
}
|
|
||||||
func (this *Library) ModifyHeroFetterData(uid string, obj string, data map[string]interface{}) (code pb.ErrorCode) {
|
func (this *Library) ModifyHeroFetterData(uid string, obj string, data map[string]interface{}) (code pb.ErrorCode) {
|
||||||
err := this.modelFetter.modifyHeroFetterDataByObjId(uid, obj, data)
|
err := this.modelFetter.modifyHeroFetterDataByObjId(uid, obj, data)
|
||||||
if err != nil {
|
if err != nil {
|
||||||
|
Loading…
Reference in New Issue
Block a user