上传资源代码
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@ -15,6 +15,7 @@ type GamePlayerInfor_overviewData struct {
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Sex int32
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Sex int32
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Type int32
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Type int32
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Icon string
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Icon string
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Playerhead string
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Tujing []int32
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Tujing []int32
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Url string
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Url string
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Resources string
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Resources string
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@ -22,8 +23,8 @@ type GamePlayerInfor_overviewData struct {
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PvpAnimator string
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PvpAnimator string
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Mainq string
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Mainq string
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Vagueq string
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Vagueq string
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Playerhead string
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Name string
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Name string
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Txt string
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}
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}
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const TypeId_GamePlayerInfor_overviewData = -725250341
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const TypeId_GamePlayerInfor_overviewData = -725250341
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@ -37,6 +38,7 @@ func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{})
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sex"].(float64); !_ok_ { err = errors.New("sex error"); return }; _v.Sex = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["sex"].(float64); !_ok_ { err = errors.New("sex error"); return }; _v.Sex = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) }
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{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
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{ var _ok_ bool; if _v.Icon, _ok_ = _buf["icon"].(string); !_ok_ { err = errors.New("icon error"); return } }
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{ var _ok_ bool; if _v.Playerhead, _ok_ = _buf["playerhead"].(string); !_ok_ { err = errors.New("playerhead error"); return } }
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{
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{
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var _arr_ []interface{}
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var _arr_ []interface{}
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var _ok_ bool
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var _ok_ bool
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@ -57,8 +59,8 @@ func (_v *GamePlayerInfor_overviewData)Deserialize(_buf map[string]interface{})
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{ var _ok_ bool; if _v.PvpAnimator, _ok_ = _buf["pvpAnimator"].(string); !_ok_ { err = errors.New("pvpAnimator error"); return } }
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{ var _ok_ bool; if _v.PvpAnimator, _ok_ = _buf["pvpAnimator"].(string); !_ok_ { err = errors.New("pvpAnimator error"); return } }
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{ var _ok_ bool; if _v.Mainq, _ok_ = _buf["mainq"].(string); !_ok_ { err = errors.New("mainq error"); return } }
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{ var _ok_ bool; if _v.Mainq, _ok_ = _buf["mainq"].(string); !_ok_ { err = errors.New("mainq error"); return } }
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{ var _ok_ bool; if _v.Vagueq, _ok_ = _buf["vagueq"].(string); !_ok_ { err = errors.New("vagueq error"); return } }
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{ var _ok_ bool; if _v.Vagueq, _ok_ = _buf["vagueq"].(string); !_ok_ { err = errors.New("vagueq error"); return } }
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{ var _ok_ bool; if _v.Playerhead, _ok_ = _buf["playerhead"].(string); !_ok_ { err = errors.New("playerhead error"); return } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["txt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Txt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Txt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
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return
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return
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}
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}
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