首通奖励推送
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@ -99,9 +99,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.HuntingCha
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//hunting.BossTime[key] = req.Report.Costtime
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//hunting.BossTime[key] = req.Report.Costtime
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//mapData["bossTime"] = hunting.BossTime
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//mapData["bossTime"] = hunting.BossTime
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if errdata = this.module.DispenseRes(session, cfgHunting.Firstprize, true); errdata != nil {
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res = append(res, cfgHunting.Firstprize...)
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return
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// if errdata = this.module.DispenseRes(session, cfgHunting.Firstprize, true); errdata != nil {
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}
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// return
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// }
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for _, v := range cfgHunting.Firstprize {
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for _, v := range cfgHunting.Firstprize {
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if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
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if _conf, err := this.module.configure.GetItemConfigureData(v.T); err == nil {
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if _conf.Usetype == comm.UseType8 {
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if _conf.Usetype == comm.UseType8 {
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@ -98,10 +98,10 @@ func (this *apiComp) ChallengeOver(session comm.IUserSession, req *pb.VikingChal
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key := strconv.Itoa(int(req.BossId)) + "_" + strconv.Itoa(int(req.Difficulty))
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key := strconv.Itoa(int(req.BossId)) + "_" + strconv.Itoa(int(req.Difficulty))
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if viking.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
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if viking.BossTime[key] == 0 { // 新关卡挑战通过 发放首通奖励
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res = append(res, vikingCfg.Firstprize...)
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if errdata = this.module.DispenseRes(session, vikingCfg.Firstprize, true); errdata != nil {
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// if errdata = this.module.DispenseAtno(session, vikingCfg.Firstprize, true); errdata != nil {
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return
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// return
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}
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// }
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}
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}
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if viking.BossTime[key] == 0 || viking.BossTime[key] > req.Report.Costtime {
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if viking.BossTime[key] == 0 || viking.BossTime[key] > req.Report.Costtime {
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