巨兽列车 买卖货物 设置挂机信息

This commit is contained in:
meixiongfeng 2022-10-31 14:50:47 +08:00
parent 54db639bc0
commit 26a2baf9ef
10 changed files with 479 additions and 164 deletions

View File

@ -9,30 +9,22 @@
}, },
{ {
"id": 3, "id": 3,
"quantity": 40
},
{
"id": 4,
"quantity": 20 "quantity": 20
}, },
{ {
"id": 5, "id": 4,
"quantity": 300
},
{
"id": 6,
"quantity": 1020 "quantity": 1020
}, },
{ {
"id": 7, "id": 5,
"quantity": 980 "quantity": 980
}, },
{ {
"id": 8, "id": 6,
"quantity": 5 "quantity": 5
}, },
{ {
"id": 9, "id": 7,
"quantity": 1500 "quantity": 1500
} }
] ]

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@ -1,6 +1,8 @@
package comm package comm
import "go_dreamfactory/lego/core" import (
"go_dreamfactory/lego/core"
)
type LogHandleType string type LogHandleType string
@ -382,3 +384,20 @@ const (
///爬塔通关公告 ///爬塔通关公告
PagodaPassNotice ChatSystemType = 4 PagodaPassNotice ChatSystemType = 4
) )
// 巨兽列车
const (
TrollBuyCount int32 = iota + 1 // 单日最大交易次数
TrollItemCount //货物最大存储上限
TrollGridCount //背包格子
TrollBuy //挂机卖出标准/千分比
TrollSell //挂机进货标准/千分比
TrollCantSell //不让交易的前后时间/S
TrollSurprise //惊喜货物售价系数
)

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@ -0,0 +1,35 @@
package troll
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
func (this *apiComp) AfkSetCheck(session comm.IUserSession, req *pb.TrollAfkSetReq) (code pb.ErrorCode) {
return
}
// 设置挂机规则
func (this *apiComp) AfkSet(session comm.IUserSession, req *pb.TrollAfkSetReq) (code pb.ErrorCode, data proto.Message) {
var (
update map[string]interface{}
)
update = make(map[string]interface{})
code = this.AfkSetCheck(session, req)
troll, err := this.module.modelTroll.getTrollList(session.GetUserId())
if err != nil {
code = pb.ErrorCode_DBError
return
}
troll.Buy = req.Buy
troll.Sell = req.Sell
update["buy"] = troll.Buy
update["sell"] = troll.Sell
this.module.ModifyTrollData(session.GetUserId(), update)
session.SendMsg(string(this.module.GetType()), TrollNpcRewardResp, &pb.TrollNpcRewardResp{Data: troll})
return
}

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@ -4,6 +4,7 @@ import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
cfg "go_dreamfactory/sys/configure/structs" cfg "go_dreamfactory/sys/configure/structs"
"math"
"time" "time"
"google.golang.org/protobuf/proto" "google.golang.org/protobuf/proto"
@ -17,14 +18,14 @@ func (this *apiComp) BuyOrSellCheck(session comm.IUserSession, req *pb.TrollBuyO
return return
} }
///获取美食城基本信息
func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.TrollBuyOrSellReq) (code pb.ErrorCode, data proto.Message) { func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.TrollBuyOrSellReq) (code pb.ErrorCode, data proto.Message) {
var ( var (
//bSell bool // 是否有出售 bSell bool // 是否有出售
gold int32 // 当次交易 获得的金币 gold int32 // 当次交易 获得的金币
earn int32 // 只统计赚的金币 earn int32 // 只统计赚的金币
update map[string]interface{} update map[string]interface{}
gridNum int32 // 格子数量
) )
update = make(map[string]interface{}) update = make(map[string]interface{})
if code = this.BuyOrSellCheck(session, req); code != pb.ErrorCode_Success { if code = this.BuyOrSellCheck(session, req); code != pb.ErrorCode_Success {
@ -38,8 +39,16 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.TrollBuyOrSell
for k, v := range req.Items { for k, v := range req.Items {
if v < 0 { if v < 0 {
//bSell = true bSell = true
trolltrain.SellCount += 1 // 交易次数+1 if bSell {
bSell = false
trolltrain.SellCount += 1 // 交易次数+1
if trolltrain.SellCount > 5 {
code = pb.ErrorCode_TrollMaxSellCount // 达到最大交易次数 直接返回
return
}
update["sellCount"] = trolltrain.SellCount
}
} }
trolltrain.Items[k] += v trolltrain.Items[k] += v
// 校验 是否大于买入最大限制 // 校验 是否大于买入最大限制
@ -48,11 +57,11 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.TrollBuyOrSell
return return
} }
if goods.Max < trolltrain.Items[k] { // 判断是否有效交易 if goods.Max < trolltrain.Items[k] { // 判断是否有效交易
// TODO 买入上限 直接返回 // 买入上限 直接返回
//code = pb.ErrorCode_ code = pb.ErrorCode_TrollBuyMax
return return
} else if trolltrain.Items[k] < 0 { } else if trolltrain.Items[k] < 0 { //卖出数量不足
// TODO 卖出数量不足 直接返回 code = pb.ErrorCode_TrollSellMax
return return
} }
@ -87,14 +96,44 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.TrollBuyOrSell
trolltrain.Price[k] = totalGold / (trolltrain.Items[k] + v) trolltrain.Price[k] = totalGold / (trolltrain.Items[k] + v)
} }
} }
if gold < 0 { }
if code = this.module.CheckRes(session, []*cfg.Gameatn{&cfg.Gameatn{ // 重新计算格子数量
A: "attr", grid := this.configure.GetTrollRule(comm.TrollItemCount)
T: "gold", for _, v := range trolltrain.Items {
N: earn, if v > 0 {
}}); code != pb.ErrorCode_Success { gridNum += int32(math.Floor(float64(v / grid)))
return }
} }
// 获取背包格子上限配置
trolltrain.GridNum = gridNum
if gridNum > this.configure.GetTrollRule(comm.TrollGridCount) { // 背包格子上限
code = pb.ErrorCode_TrollMaxItemCount
return
}
if gold < 0 { // 买入的金币
if code = this.module.ConsumeRes(session, []*cfg.Gameatn{&cfg.Gameatn{
A: "attr",
T: "gold",
N: earn,
}}, true); code != pb.ErrorCode_Success {
return
}
} else {
if code = this.module.DispenseRes(session, []*cfg.Gameatn{&cfg.Gameatn{
A: "attr",
T: "gold",
N: earn,
}}, true); code != pb.ErrorCode_Success {
return
}
}
// check npc level
if confLv := this.configure.GetTrollLv(trolltrain.GetNpcLv() + 1); confLv != nil {
if earn >= confLv.Money {
trolltrain.NpcLv += 1 // npc levelUp
update["npcLv"] = trolltrain.NpcLv
} }
} }
@ -102,6 +141,8 @@ func (this *apiComp) BuyOrSell(session comm.IUserSession, req *pb.TrollBuyOrSell
update["items"] = trolltrain.Items update["items"] = trolltrain.Items
update["price"] = trolltrain.Price update["price"] = trolltrain.Price
update["totalEarn"] = trolltrain.TotalEarn update["totalEarn"] = trolltrain.TotalEarn
update["gridNum"] = trolltrain.GridNum
this.module.ModifyTrollData(session.GetUserId(), update) this.module.ModifyTrollData(session.GetUserId(), update)
session.SendMsg(string(this.module.GetType()), TrollBuyOrSellResp, &pb.TrollBuyOrSellResp{Data: trolltrain}) session.SendMsg(string(this.module.GetType()), TrollBuyOrSellResp, &pb.TrollBuyOrSellResp{Data: trolltrain})
return return

View File

@ -3,6 +3,8 @@ package troll
import ( import (
"go_dreamfactory/comm" "go_dreamfactory/comm"
"go_dreamfactory/pb" "go_dreamfactory/pb"
"go_dreamfactory/utils"
"time"
"google.golang.org/protobuf/proto" "google.golang.org/protobuf/proto"
) )
@ -15,7 +17,12 @@ func (this *apiComp) GetListCheck(session comm.IUserSession, req *pb.TrollGetLis
///获取美食城基本信息 ///获取美食城基本信息
func (this *apiComp) GetList(session comm.IUserSession, req *pb.TrollGetListReq) (code pb.ErrorCode, data proto.Message) { func (this *apiComp) GetList(session comm.IUserSession, req *pb.TrollGetListReq) (code pb.ErrorCode, data proto.Message) {
var (
update map[string]interface{}
maxCoefficient int32
)
update = make(map[string]interface{})
if code = this.GetListCheck(session, req); code != pb.ErrorCode_Success { if code = this.GetListCheck(session, req); code != pb.ErrorCode_Success {
return // 参数校验失败直接返回 return // 参数校验失败直接返回
} }
@ -24,7 +31,45 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.TrollGetListReq)
code = pb.ErrorCode_DBError code = pb.ErrorCode_DBError
return return
} }
maxCoefficient = this.configure.GetTrollMaxCoefficientNux() // 增长幅度的最大值
if maxCoefficient == 0 {
code = pb.ErrorCode_ConfigNoFound
return
}
// 跨天 则清除 每日交易次数
if !utils.IsToday(trolltrain.RefreshTime) {
trolltrain.SellCount = 0
update["sellCount"] = trolltrain.SellCount
this.module.ModifyTrollData(session.GetUserId(), update)
}
// 重新计算刷新时间
t := time.Now().Unix() - trolltrain.RefreshTime
/// 计算经过了多少个周期
sz := this.configure.GetTrollAllTrain()
var (
circle int32 // 循环一个周期的时间
curTime int32
)
for _, v := range sz {
circle += v
}
curTime = (int32(t) % circle)
// 循环次数
index := int32((int32(t) / circle)) * 3
trolltrain.TarinPos += index
for pos, v := range sz {
trolltrain.TarinPos++
if curTime < v {
trolltrain.RefreshTime = time.Now().Unix() - int64(curTime)
trolltrain.TarinPos = int32(pos) // 设置火车位置
trolltrain.RangeId = (trolltrain.TarinPos % maxCoefficient)
update["refreshTime"] = trolltrain.RefreshTime
update["tarinPos"] = trolltrain.TarinPos
update["rangeId"] = trolltrain.RangeId
break
}
}
this.module.ModifyTrollData(session.GetUserId(), update)
session.SendMsg(string(this.module.GetType()), TrollGetListResp, &pb.TrollGetListResp{Data: trolltrain}) session.SendMsg(string(this.module.GetType()), TrollGetListResp, &pb.TrollGetListResp{Data: trolltrain})
return return
} }

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@ -14,6 +14,7 @@ const (
game_trollcoefficient = "game_trollcoefficient.json" game_trollcoefficient = "game_trollcoefficient.json"
game_trolltrain = "game_trolltrain.json" game_trolltrain = "game_trolltrain.json"
game_trollrule = "game_trollrule.json" game_trollrule = "game_trollrule.json"
game_trolllv = "game_trolllv.json"
) )
///配置管理基础组件 ///配置管理基础组件
@ -29,6 +30,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
this.LoadConfigure(game_trollcoefficient, cfg.NewGameTrollCoefficient) this.LoadConfigure(game_trollcoefficient, cfg.NewGameTrollCoefficient)
this.LoadConfigure(game_trolltrain, cfg.NewGameTrollTrain) this.LoadConfigure(game_trolltrain, cfg.NewGameTrollTrain)
this.LoadConfigure(game_trollrule, cfg.NewGameTrollRule) this.LoadConfigure(game_trollrule, cfg.NewGameTrollRule)
this.LoadConfigure(game_trolllv, cfg.NewGameTrollLv)
return return
} }
@ -77,16 +79,15 @@ func (this *configureComp) GetTrollTrain(id int32) (data *cfg.GameTrollTrainData
} }
// 获取基本规则 // 获取基本规则
func (this *configureComp) GetTrollRule(id int32) (data *cfg.GameTrollRuleData) { func (this *configureComp) GetTrollRule(id int32) int32 {
if v, err := this.GetConfigure(game_trollrule); err == nil { if v, err := this.GetConfigure(game_trollrule); err == nil {
if configure, ok := v.(*cfg.GameTrollRule); ok { if configure, ok := v.(*cfg.GameTrollRule); ok {
data = configure.Get(id) return configure.Get(id).Quantity
return
} }
} else { } else {
log.Errorf("get GameTrollRuleData conf err:%v", err) log.Errorf("get GameTrollRuleData conf err:%v", err)
} }
return return 1
} }
func (this *configureComp) GetTrollCoefficient(id int32) (data *cfg.GameTrollCoefficientData) { func (this *configureComp) GetTrollCoefficient(id int32) (data *cfg.GameTrollCoefficientData) {
@ -100,3 +101,41 @@ func (this *configureComp) GetTrollCoefficient(id int32) (data *cfg.GameTrollCoe
} }
return return
} }
func (this *configureComp) GetTrollLv(id int32) (data *cfg.GameTrollLvData) {
if v, err := this.GetConfigure(game_trolllv); err == nil {
if configure, ok := v.(*cfg.GameTrollLv); ok {
data = configure.Get(id)
return
}
} else {
log.Errorf("get GameTrollCoefficientData conf err:%v", err)
}
return
}
func (this *configureComp) GetTrollAllTrain() (data []int32) {
if v, err := this.GetConfigure(game_trolltrain); err == nil {
if configure, ok := v.(*cfg.GameTrollTrain); ok {
for _, v := range configure.GetDataList() {
data = append(data, v.Time)
}
return
}
} else {
log.Errorf("get GameTrollTrainData conf err:%v", err)
}
return
}
func (this *configureComp) GetTrollMaxCoefficientNux() int32 {
if v, err := this.GetConfigure(game_trollcoefficient); err == nil {
if configure, ok := v.(*cfg.GameTrollCoefficient); ok {
return int32(len(configure.GetDataList()))
}
} else {
log.Errorf("get GameTrollTrainData conf err:%v", err)
}
return 0
}

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@ -108,6 +108,70 @@ func (x *EquipmentAttributeEntry) GetBaseValue() int32 {
return 0 return 0
} }
//装备技能词条 特殊装备/武器or饰品
type EquipmentSkillEntry struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id int32 `protobuf:"varint,1,opt,name=Id,proto3" json:"Id"` //属性词条主键id 唯一
SkillId string `protobuf:"bytes,2,opt,name=SkillId,proto3" json:"SkillId"` //属性名
Lv int32 `protobuf:"varint,3,opt,name=Lv,proto3" json:"Lv"` //属性等级
}
func (x *EquipmentSkillEntry) Reset() {
*x = EquipmentSkillEntry{}
if protoimpl.UnsafeEnabled {
mi := &file_equipment_equipment_db_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EquipmentSkillEntry) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EquipmentSkillEntry) ProtoMessage() {}
func (x *EquipmentSkillEntry) ProtoReflect() protoreflect.Message {
mi := &file_equipment_equipment_db_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EquipmentSkillEntry.ProtoReflect.Descriptor instead.
func (*EquipmentSkillEntry) Descriptor() ([]byte, []int) {
return file_equipment_equipment_db_proto_rawDescGZIP(), []int{1}
}
func (x *EquipmentSkillEntry) GetId() int32 {
if x != nil {
return x.Id
}
return 0
}
func (x *EquipmentSkillEntry) GetSkillId() string {
if x != nil {
return x.SkillId
}
return ""
}
func (x *EquipmentSkillEntry) GetLv() int32 {
if x != nil {
return x.Lv
}
return 0
}
//武器数据 //武器数据
type DB_Equipment struct { type DB_Equipment struct {
state protoimpl.MessageState state protoimpl.MessageState
@ -125,12 +189,14 @@ type DB_Equipment struct {
OverlayNum uint32 `protobuf:"varint,9,opt,name=overlayNum,proto3" json:"overlayNum" bson:"overlayNum"` //叠加数量 OverlayNum uint32 `protobuf:"varint,9,opt,name=overlayNum,proto3" json:"overlayNum" bson:"overlayNum"` //叠加数量
IsInitialState bool `protobuf:"varint,10,opt,name=isInitialState,proto3" json:"isInitialState" bson:"isInitialState"` //是否初始状态 IsInitialState bool `protobuf:"varint,10,opt,name=isInitialState,proto3" json:"isInitialState" bson:"isInitialState"` //是否初始状态
Islock bool `protobuf:"varint,11,opt,name=islock,proto3" json:"islock" bson:"islock"` //是否锁 Islock bool `protobuf:"varint,11,opt,name=islock,proto3" json:"islock" bson:"islock"` //是否锁
Mainskill *EquipmentSkillEntry `protobuf:"bytes,12,opt,name=mainskill,proto3" json:"mainskill" bson:"mainskill"` //主技能
Adverbskill []*EquipmentSkillEntry `protobuf:"bytes,13,rep,name=adverbskill,proto3" json:"adverbskill" bson:"adverbskill"` //装备副技能
} }
func (x *DB_Equipment) Reset() { func (x *DB_Equipment) Reset() {
*x = DB_Equipment{} *x = DB_Equipment{}
if protoimpl.UnsafeEnabled { if protoimpl.UnsafeEnabled {
mi := &file_equipment_equipment_db_proto_msgTypes[1] mi := &file_equipment_equipment_db_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi) ms.StoreMessageInfo(mi)
} }
@ -143,7 +209,7 @@ func (x *DB_Equipment) String() string {
func (*DB_Equipment) ProtoMessage() {} func (*DB_Equipment) ProtoMessage() {}
func (x *DB_Equipment) ProtoReflect() protoreflect.Message { func (x *DB_Equipment) ProtoReflect() protoreflect.Message {
mi := &file_equipment_equipment_db_proto_msgTypes[1] mi := &file_equipment_equipment_db_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil { if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x)) ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil { if ms.LoadMessageInfo() == nil {
@ -156,7 +222,7 @@ func (x *DB_Equipment) ProtoReflect() protoreflect.Message {
// Deprecated: Use DB_Equipment.ProtoReflect.Descriptor instead. // Deprecated: Use DB_Equipment.ProtoReflect.Descriptor instead.
func (*DB_Equipment) Descriptor() ([]byte, []int) { func (*DB_Equipment) Descriptor() ([]byte, []int) {
return file_equipment_equipment_db_proto_rawDescGZIP(), []int{1} return file_equipment_equipment_db_proto_rawDescGZIP(), []int{2}
} }
func (x *DB_Equipment) GetId() string { func (x *DB_Equipment) GetId() string {
@ -236,6 +302,20 @@ func (x *DB_Equipment) GetIslock() bool {
return false return false
} }
func (x *DB_Equipment) GetMainskill() *EquipmentSkillEntry {
if x != nil {
return x.Mainskill
}
return nil
}
func (x *DB_Equipment) GetAdverbskill() []*EquipmentSkillEntry {
if x != nil {
return x.Adverbskill
}
return nil
}
var File_equipment_equipment_db_proto protoreflect.FileDescriptor var File_equipment_equipment_db_proto protoreflect.FileDescriptor
var file_equipment_equipment_db_proto_rawDesc = []byte{ var file_equipment_equipment_db_proto_rawDesc = []byte{
@ -251,30 +331,42 @@ var file_equipment_equipment_db_proto_rawDesc = []byte{
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} }
var ( var (
@ -289,19 +381,22 @@ func file_equipment_equipment_db_proto_rawDescGZIP() []byte {
return file_equipment_equipment_db_proto_rawDescData return file_equipment_equipment_db_proto_rawDescData
} }
var file_equipment_equipment_db_proto_msgTypes = make([]protoimpl.MessageInfo, 2) var file_equipment_equipment_db_proto_msgTypes = make([]protoimpl.MessageInfo, 3)
var file_equipment_equipment_db_proto_goTypes = []interface{}{ var file_equipment_equipment_db_proto_goTypes = []interface{}{
(*EquipmentAttributeEntry)(nil), // 0: EquipmentAttributeEntry (*EquipmentAttributeEntry)(nil), // 0: EquipmentAttributeEntry
(*DB_Equipment)(nil), // 1: DB_Equipment (*EquipmentSkillEntry)(nil), // 1: EquipmentSkillEntry
(*DB_Equipment)(nil), // 2: DB_Equipment
} }
var file_equipment_equipment_db_proto_depIdxs = []int32{ var file_equipment_equipment_db_proto_depIdxs = []int32{
0, // 0: DB_Equipment.mainEntry:type_name -> EquipmentAttributeEntry 0, // 0: DB_Equipment.mainEntry:type_name -> EquipmentAttributeEntry
0, // 1: DB_Equipment.adverbEntry:type_name -> EquipmentAttributeEntry 0, // 1: DB_Equipment.adverbEntry:type_name -> EquipmentAttributeEntry
2, // [2:2] is the sub-list for method output_type 1, // 2: DB_Equipment.mainskill:type_name -> EquipmentSkillEntry
2, // [2:2] is the sub-list for method input_type 1, // 3: DB_Equipment.adverbskill:type_name -> EquipmentSkillEntry
2, // [2:2] is the sub-list for extension type_name 4, // [4:4] is the sub-list for method output_type
2, // [2:2] is the sub-list for extension extendee 4, // [4:4] is the sub-list for method input_type
0, // [0:2] is the sub-list for field type_name 4, // [4:4] is the sub-list for extension type_name
4, // [4:4] is the sub-list for extension extendee
0, // [0:4] is the sub-list for field type_name
} }
func init() { file_equipment_equipment_db_proto_init() } func init() { file_equipment_equipment_db_proto_init() }
@ -323,6 +418,18 @@ func file_equipment_equipment_db_proto_init() {
} }
} }
file_equipment_equipment_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} { file_equipment_equipment_db_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*EquipmentSkillEntry); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_equipment_equipment_db_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*DB_Equipment); i { switch v := v.(*DB_Equipment); i {
case 0: case 0:
return &v.state return &v.state
@ -341,7 +448,7 @@ func file_equipment_equipment_db_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(), GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_equipment_equipment_db_proto_rawDesc, RawDescriptor: file_equipment_equipment_db_proto_rawDesc,
NumEnums: 0, NumEnums: 0,
NumMessages: 2, NumMessages: 3,
NumExtensions: 0, NumExtensions: 0,
NumServices: 0, NumServices: 0,
}, },

View File

@ -219,6 +219,10 @@ const (
ErrorCode_SociatyApplyMax ErrorCode = 30018 //最大申请该公会人数 ErrorCode_SociatyApplyMax ErrorCode = 30018 //最大申请该公会人数
ErrorCode_SociatySelfSetting ErrorCode = 30019 // 不能设置自己 ErrorCode_SociatySelfSetting ErrorCode = 30019 // 不能设置自己
ErrorCode_SociatyMemberCountLimit ErrorCode = 30020 //超出人数限制 ErrorCode_SociatyMemberCountLimit ErrorCode = 30020 //超出人数限制
ErrorCode_SociatyRewardReceived ErrorCode = 30021 //奖励已领取
ErrorCode_SociatyRewardReceive ErrorCode = 30022 //奖励领取失败
ErrorCode_SociatyResource ErrorCode = 30023 //更新公会资源失败
ErrorCode_SociatyApplyCanel ErrorCode = 30024 //申请撤销失败
// arena // arena
ErrorCode_ArenaTicketBuyUp ErrorCode = 3101 //票据上限 ErrorCode_ArenaTicketBuyUp ErrorCode = 3101 //票据上限
ErrorCode_ArenaTicketNotEnough ErrorCode = 3102 //票据不足 ErrorCode_ArenaTicketNotEnough ErrorCode = 3102 //票据不足
@ -228,6 +232,11 @@ const (
ErrorCode_TalentErrData ErrorCode = 3202 /// 天赋不存在 ErrorCode_TalentErrData ErrorCode = 3202 /// 天赋不存在
ErrorCode_TalentUnLockerBefore ErrorCode = 3203 //先解锁前置天赋 ErrorCode_TalentUnLockerBefore ErrorCode = 3203 //先解锁前置天赋
ErrorCode_TalentResetState ErrorCode = 3204 //当前天赋已经是重置状态 ErrorCode_TalentResetState ErrorCode = 3204 //当前天赋已经是重置状态
// trolltrain
ErrorCode_TrollBuyMax ErrorCode = 3301 //买入上限
ErrorCode_TrollSellMax ErrorCode = 3302 // 卖出上限
ErrorCode_TrollMaxSellCount ErrorCode = 3303 // 单日最大交易次数
ErrorCode_TrollMaxItemCount ErrorCode = 3304 //背包格子达到上限
) )
// Enum value maps for ErrorCode. // Enum value maps for ErrorCode.
@ -410,6 +419,10 @@ var (
30018: "SociatyApplyMax", 30018: "SociatyApplyMax",
30019: "SociatySelfSetting", 30019: "SociatySelfSetting",
30020: "SociatyMemberCountLimit", 30020: "SociatyMemberCountLimit",
30021: "SociatyRewardReceived",
30022: "SociatyRewardReceive",
30023: "SociatyResource",
30024: "SociatyApplyCanel",
3101: "ArenaTicketBuyUp", 3101: "ArenaTicketBuyUp",
3102: "ArenaTicketNotEnough", 3102: "ArenaTicketNotEnough",
3103: "ArenaTicketNpcInCd", 3103: "ArenaTicketNpcInCd",
@ -417,6 +430,10 @@ var (
3202: "TalentErrData", 3202: "TalentErrData",
3203: "TalentUnLockerBefore", 3203: "TalentUnLockerBefore",
3204: "TalentResetState", 3204: "TalentResetState",
3301: "TrollBuyMax",
3302: "TrollSellMax",
3303: "TrollMaxSellCount",
3304: "TrollMaxItemCount",
} }
ErrorCode_value = map[string]int32{ ErrorCode_value = map[string]int32{
"Success": 0, "Success": 0,
@ -596,6 +613,10 @@ var (
"SociatyApplyMax": 30018, "SociatyApplyMax": 30018,
"SociatySelfSetting": 30019, "SociatySelfSetting": 30019,
"SociatyMemberCountLimit": 30020, "SociatyMemberCountLimit": 30020,
"SociatyRewardReceived": 30021,
"SociatyRewardReceive": 30022,
"SociatyResource": 30023,
"SociatyApplyCanel": 30024,
"ArenaTicketBuyUp": 3101, "ArenaTicketBuyUp": 3101,
"ArenaTicketNotEnough": 3102, "ArenaTicketNotEnough": 3102,
"ArenaTicketNpcInCd": 3103, "ArenaTicketNpcInCd": 3103,
@ -603,6 +624,10 @@ var (
"TalentErrData": 3202, "TalentErrData": 3202,
"TalentUnLockerBefore": 3203, "TalentUnLockerBefore": 3203,
"TalentResetState": 3204, "TalentResetState": 3204,
"TrollBuyMax": 3301,
"TrollSellMax": 3302,
"TrollMaxSellCount": 3303,
"TrollMaxItemCount": 3304,
} }
) )
@ -637,7 +662,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{ var file_errorcode_proto_rawDesc = []byte{
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} }
var ( var (

View File

@ -157,6 +157,7 @@ type DBHero struct {
Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"` Suite1Lv int32 `protobuf:"varint,29,opt,name=suite1Lv,proto3" json:"suite1Lv" bson:"suite1Lv"`
Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"` Suite2Lv int32 `protobuf:"varint,30,opt,name=suite2Lv,proto3" json:"suite2Lv" bson:"suite2Lv"`
TalentProperty map[string]int32 `protobuf:"bytes,31,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性 TalentProperty map[string]int32 `protobuf:"bytes,31,rep,name=talentProperty,proto3" json:"talentProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"talentProperty"` // // 天赋属性
EquipSkill []*SkillData `protobuf:"bytes,32,rep,name=equipSkill,proto3" json:"equipSkill" bson:"equipSkill"` //装备技能
} }
func (x *DBHero) Reset() { func (x *DBHero) Reset() {
@ -408,6 +409,13 @@ func (x *DBHero) GetTalentProperty() map[string]int32 {
return nil return nil
} }
func (x *DBHero) GetEquipSkill() []*SkillData {
if x != nil {
return x.EquipSkill
}
return nil
}
type Floor struct { type Floor struct {
state protoimpl.MessageState state protoimpl.MessageState
sizeCache protoimpl.SizeCache sizeCache protoimpl.SizeCache
@ -631,7 +639,7 @@ var file_hero_hero_db_proto_rawDesc = []byte{
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var ( var (
@ -791,12 +801,13 @@ var file_hero_hero_db_proto_depIdxs = []int32{
10, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry 10, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
0, // 6: DBHero.status:type_name -> HeroType 0, // 6: DBHero.status:type_name -> HeroType
11, // 7: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry 11, // 7: DBHero.talentProperty:type_name -> DBHero.TalentPropertyEntry
12, // 8: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry 1, // 8: DBHero.equipSkill:type_name -> SkillData
9, // [9:9] is the sub-list for method output_type 12, // 9: DBHeroTalent.talent:type_name -> DBHeroTalent.TalentEntry
9, // [9:9] is the sub-list for method input_type 10, // [10:10] is the sub-list for method output_type
9, // [9:9] is the sub-list for extension type_name 10, // [10:10] is the sub-list for method input_type
9, // [9:9] is the sub-list for extension extendee 10, // [10:10] is the sub-list for extension type_name
0, // [0:9] is the sub-list for field type_name 10, // [10:10] is the sub-list for extension extendee
0, // [0:10] is the sub-list for field type_name
} }
func init() { file_hero_hero_db_proto_init() } func init() { file_hero_hero_db_proto_init() }

View File

@ -46,9 +46,8 @@ type DBUserExpand struct {
RtaskId int32 `protobuf:"varint,22,opt,name=rtaskId,proto3" json:"rtaskId" bson:"rtaskId"` // 当前完成的随机任务ID RtaskId int32 `protobuf:"varint,22,opt,name=rtaskId,proto3" json:"rtaskId" bson:"rtaskId"` // 当前完成的随机任务ID
TeamHeroIds []string `protobuf:"bytes,23,rep,name=teamHeroIds,proto3" json:"teamHeroIds" bson:"teamHeroIds"` //阵容英雄IDs TeamHeroIds []string `protobuf:"bytes,23,rep,name=teamHeroIds,proto3" json:"teamHeroIds" bson:"teamHeroIds"` //阵容英雄IDs
SociatyId string `protobuf:"bytes,24,opt,name=sociatyId,proto3" json:"sociatyId" bson:"sociatyId"` //公会ID SociatyId string `protobuf:"bytes,24,opt,name=sociatyId,proto3" json:"sociatyId" bson:"sociatyId"` //公会ID
SociatyContri int32 `protobuf:"varint,25,opt,name=sociatyContri,proto3" json:"sociatyContri" bson:"sociatyContri"` //个人贡献 SociatyCd int64 `protobuf:"varint,25,opt,name=sociatyCd,proto3" json:"sociatyCd" bson:"sociatyCd"` //主动退出CD
SociatyCd int64 `protobuf:"varint,26,opt,name=sociatyCd,proto3" json:"sociatyCd" bson:"sociatyCd"` //主动退出CD SociatyCoin int32 `protobuf:"varint,26,opt,name=sociatyCoin,proto3" json:"sociatyCoin" bson:"sociatyCoin"` //公会币
SociatyCoin int32 `protobuf:"varint,27,opt,name=sociatyCoin,proto3" json:"sociatyCoin" bson:"sociatyCoin"` //公会币
} }
func (x *DBUserExpand) Reset() { func (x *DBUserExpand) Reset() {
@ -223,13 +222,6 @@ func (x *DBUserExpand) GetSociatyId() string {
return "" return ""
} }
func (x *DBUserExpand) GetSociatyContri() int32 {
if x != nil {
return x.SociatyContri
}
return 0
}
func (x *DBUserExpand) GetSociatyCd() int64 { func (x *DBUserExpand) GetSociatyCd() int64 {
if x != nil { if x != nil {
return x.SociatyCd return x.SociatyCd
@ -248,7 +240,7 @@ var File_userexpand_proto protoreflect.FileDescriptor
var file_userexpand_proto_rawDesc = []byte{ var file_userexpand_proto_rawDesc = []byte{
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var ( var (