上传全局配置
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@ -153,6 +153,7 @@
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"viking_num": 10,
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"viking_reset": 1,
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"kungfu_time": 30,
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"kungfu_InitialPracticeStake": 2,
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"dreamland_fightnum": 30,
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"dreamland_recovery": 60,
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"dreamland_cos": {
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@ -335,6 +336,8 @@
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"First_plot2"
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],
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"VIP_DaysSent": 7,
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"MonthlyCard_DaysSent": 30
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"MonthlyCard_DaysSent": 30,
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"opennewguide": 1,
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"library_StoryUnlocking": 3
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}
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]
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@ -76,6 +76,7 @@ type GameGlobalData struct {
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VikingNum int32
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VikingReset int32
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KungfuTime int32
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KungfuInitialPracticeStake int32
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DreamlandFightnum int32
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DreamlandRecovery int32
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DreamlandCos *Gameatn
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@ -148,6 +149,8 @@ type GameGlobalData struct {
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CGPloatTxt []string
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VIPDaysSent int32
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MonthlyCardDaysSent int32
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Opennewguide int32
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LibraryStoryUnlocking int32
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}
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const TypeId_GameGlobalData = 477542761
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@ -287,6 +290,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["viking_num"].(float64); !_ok_ { err = errors.New("viking_num error"); return }; _v.VikingNum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["viking_reset"].(float64); !_ok_ { err = errors.New("viking_reset error"); return }; _v.VikingReset = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["kungfu_time"].(float64); !_ok_ { err = errors.New("kungfu_time error"); return }; _v.KungfuTime = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["kungfu_InitialPracticeStake"].(float64); !_ok_ { err = errors.New("kungfu_InitialPracticeStake error"); return }; _v.KungfuInitialPracticeStake = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dreamland_fightnum"].(float64); !_ok_ { err = errors.New("dreamland_fightnum error"); return }; _v.DreamlandFightnum = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["dreamland_recovery"].(float64); !_ok_ { err = errors.New("dreamland_recovery error"); return }; _v.DreamlandRecovery = int32(_tempNum_) }
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{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _buf["dreamland_cos"].(map[string]interface{}); !_ok_ { err = errors.New("dreamland_cos error"); return }; if _v.DreamlandCos, err = DeserializeGameatn(_x_); err != nil { return } }
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@ -606,6 +610,8 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["VIP_DaysSent"].(float64); !_ok_ { err = errors.New("VIP_DaysSent error"); return }; _v.VIPDaysSent = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["MonthlyCard_DaysSent"].(float64); !_ok_ { err = errors.New("MonthlyCard_DaysSent error"); return }; _v.MonthlyCardDaysSent = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["opennewguide"].(float64); !_ok_ { err = errors.New("opennewguide error"); return }; _v.Opennewguide = int32(_tempNum_) }
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{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["library_StoryUnlocking"].(float64); !_ok_ { err = errors.New("library_StoryUnlocking error"); return }; _v.LibraryStoryUnlocking = int32(_tempNum_) }
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return
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}
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