捏脸埋点
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ccb28422c4
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@ -7,7 +7,6 @@ import (
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"go_dreamfactory/modules"
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"go_dreamfactory/modules"
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"go_dreamfactory/pb"
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"go_dreamfactory/pb"
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"go_dreamfactory/sys/configure"
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"go_dreamfactory/sys/configure"
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cfg "go_dreamfactory/sys/configure/structs"
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"go_dreamfactory/sys/db"
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"go_dreamfactory/sys/db"
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"go_dreamfactory/utils"
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"go_dreamfactory/utils"
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@ -123,16 +122,19 @@ func (this *Privilege) CreatePrivilegeCard(session comm.IUserSession, cId string
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this.SendDailyMail(session, session.GetUserId(), 1)
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this.SendDailyMail(session, session.GetUserId(), 1)
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}
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}
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if code = this.DispenseRes(session, []*cfg.Gameatn{conf.DisposableReward}, true); code != pb.ErrorCode_Success {
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if code = this.DispenseRes(session, conf.DisposableReward, true); code != pb.ErrorCode_Success {
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return
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return
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}
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}
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atn.T = conf.Id
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atn.T = conf.Id
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res = append(res, atn) // 加资源
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res = append(res, atn) // 加资源
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res = append(res, &pb.UserAssets{
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for _, v := range conf.DisposableReward {
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A: conf.DisposableReward.A,
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res = append(res, &pb.UserAssets{
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T: conf.DisposableReward.T,
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A: v.A,
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N: conf.DisposableReward.N,
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T: v.T,
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})
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N: v.N,
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})
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}
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// 推送
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// 推送
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session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: []*pb.DBPrivilege{data}})
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session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: []*pb.DBPrivilege{data}})
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return
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return
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@ -163,18 +165,21 @@ func (this *Privilege) RenewPrivilegeCard(session comm.IUserSession, cId string)
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mapData["eTime"] = v.ETime
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mapData["eTime"] = v.ETime
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this.modelPrivilege.modifyPrivilegeData(session.GetUserId(), v.Id, mapData)
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this.modelPrivilege.modifyPrivilegeData(session.GetUserId(), v.Id, mapData)
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// 发放奖励
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// 发放奖励
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if code = this.DispenseRes(session, []*cfg.Gameatn{conf.DisposableReward}, true); code != pb.ErrorCode_Success {
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if code = this.DispenseRes(session, conf.DisposableReward, true); code != pb.ErrorCode_Success {
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break
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break
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}
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}
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session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: []*pb.DBPrivilege{v}})
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session.SendMsg(string(this.GetType()), PrivilegeGetListResp, &pb.PrivilegeGetListResp{Data: []*pb.DBPrivilege{v}})
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atn.T = conf.Id
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atn.T = conf.Id
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res = append(res, atn) // 加资源
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res = append(res, atn) // 加资源
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res = append(res, &pb.UserAssets{
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for _, v := range conf.DisposableReward {
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A: conf.DisposableReward.A,
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res = append(res, &pb.UserAssets{
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T: conf.DisposableReward.T,
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A: v.A,
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N: conf.DisposableReward.N,
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T: v.T,
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})
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N: v.N,
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})
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}
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} else {
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} else {
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code = pb.ErrorCode_PrivilegeRenewTime
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code = pb.ErrorCode_PrivilegeRenewTime
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}
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}
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@ -82,5 +82,9 @@ func (this *apiComp) Create(session comm.IUserSession, req *pb.UserCreateReq) (c
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if err := session.SendMsg(string(this.module.GetType()), UserSubTypeCreate, &pb.UserCreateResp{IsSucc: true}); err != nil {
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if err := session.SendMsg(string(this.module.GetType()), UserSubTypeCreate, &pb.UserCreateResp{IsSucc: true}); err != nil {
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code = pb.ErrorCode_SystemError
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code = pb.ErrorCode_SystemError
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}
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}
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if req.Figure != 0 {
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this.module.ModuleRtask.SendToRtask(session, comm.Rtype72, 1)
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}
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return
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return
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}
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}
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