图鉴任务

This commit is contained in:
wh_zcy 2023-02-22 14:39:30 +08:00
parent b617e2815a
commit 25ea76c5bc
11 changed files with 504 additions and 18 deletions

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@ -0,0 +1,226 @@
[
{
"key": 10001,
"id_list": 1,
"task_display": {
"key": "task_10001",
"text": "进行1次普通招募"
},
"type_id": 2018001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10002,
"id_list": 2,
"task_display": {
"key": "task_10002",
"text": "为任意英雄提升1次等级"
},
"type_id": 2024001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10004,
"id_list": 4,
"task_display": {
"key": "task_10004",
"text": "强化任意装备成功1次"
},
"type_id": 2047001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10006,
"id_list": 6,
"task_display": {
"key": "task_10006",
"text": "在商店购买任意1件商品"
},
"type_id": 2064001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10007,
"id_list": 7,
"task_display": {
"key": "task_10007",
"text": "使用好友助战英雄战斗1次"
},
"type_id": 2012001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10008,
"id_list": 8,
"task_display": {
"key": "task_10008",
"text": "进行竞技场挑战1次"
},
"type_id": 2130001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10009,
"id_list": 9,
"task_display": {
"key": "task_10009",
"text": "进行10次普通招募"
},
"type_id": 3018001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10010,
"id_list": 10,
"task_display": {
"key": "task_10010",
"text": "为任意英雄提升10次等级"
},
"type_id": 3024001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10011,
"id_list": 12,
"task_display": {
"key": "task_10011",
"text": "强化任意装备成功6次"
},
"type_id": 3047001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10012,
"id_list": 14,
"task_display": {
"key": "task_10012",
"text": "在商店购买任意7件商品"
},
"type_id": 3064001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10013,
"id_list": 15,
"task_display": {
"key": "task_10013",
"text": "使用好友助战英雄战斗7次"
},
"type_id": 3012001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10014,
"id_list": 17,
"task_display": {
"key": "task_10014",
"text": "刷新商店10次"
},
"type_id": 3105001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10015,
"id_list": 18,
"task_display": {
"key": "task_10015",
"text": "消费1000颗钻石"
},
"type_id": 3104001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
},
{
"key": 10016,
"id_list": 19,
"task_display": {
"key": "task_10016",
"text": "进行30场竞技场挑战"
},
"type_id": 3130001,
"reword": [
{
"a": "attr",
"t": "diamond",
"n": 10
}
]
}
]

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@ -142,7 +142,8 @@ const (
TableSeasonRecord = "seasonRecord" // 赛季塔记录
/// 美食馆
TableSmithy = "smithy"
TableSmithyTrade = "trade"
TableSmithyTrade = "smithytrade"
TableSmithyTask = "smithytask"
/// 赛季塔数据表
TableSeasonPagoda = "seasonpagoda"
//

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@ -0,0 +1,27 @@
package smithy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
// 图鉴任务奖励领取
func (this *apiComp) TaskAwardCheck(session comm.IUserSession, req *pb.SmithyTaskAwardReq) (code pb.ErrorCode) {
if req.TaskId == 0 {
return pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) TaskAward(session comm.IUserSession, req *pb.SmithyTaskAwardReq) (code pb.ErrorCode, data proto.Message) {
if code = this.TaskAwardCheck(session, req); code != pb.ErrorCode_Success {
return
}
resp:= &pb.SmithyTaskAwardResp{}
session.SendMsg(string(this.module.GetType()),"taskaward", resp)
return
}

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@ -0,0 +1,34 @@
package smithy
import (
"go_dreamfactory/comm"
"go_dreamfactory/pb"
"google.golang.org/protobuf/proto"
)
func (this *apiComp) RefuseCheck(session comm.IUserSession, req *pb.SmithyRefuseReq) (code pb.ErrorCode) {
if req.CustomerId == 0 {
code = pb.ErrorCode_ReqParameterError
}
return
}
func (this *apiComp) Refuse(session comm.IUserSession, req *pb.SmithyRefuseReq) (code pb.ErrorCode, data proto.Message) {
if code = this.RefuseCheck(session, req); code != pb.ErrorCode_Success {
return
}
cus, err := this.module.modelTrade.updateCustomer(session.GetUserId(), req.CustomerId)
if err != nil {
code = pb.ErrorCode_DBError
return
}
resp := &pb.SmithyRefuseResp{
Customers: cus.Customers,
}
session.SendMsg(string(this.module.GetType()), "refuse", resp)
return
}

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@ -32,7 +32,11 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.SmithySellReq) (cod
this.module.ModuleEquipment.RecycleEquipments(session, req.EquipIds, this.module.modelStove.StoveToolsSellUp(session.GetUserId()))
_ = this.module.modelTrade.updateCustomer(session.GetUserId(), req.CustomerId)
cus, err := this.module.modelTrade.updateCustomer(session.GetUserId(), req.CustomerId)
if err != nil {
code = pb.ErrorCode_DBError
return
}
conf := this.module.configure.GetSmithyCustomerConf(req.CustomerId)
if conf == nil {
@ -46,6 +50,7 @@ func (this *apiComp) Sell(session comm.IUserSession, req *pb.SmithySellReq) (cod
rsp := &pb.SmithySellResp{
CustomerId: req.CustomerId,
EquipIds: req.EquipIds,
Customers: cus.Customers,
}
session.SendMsg(string(this.module.GetType()), "sell", rsp)

View File

@ -21,6 +21,7 @@ const (
game_smithyatlas = "game_smithyatlas.json" // 收藏图鉴
game_smithyatlaslv = "game_smithyatlaslv.json" // 收藏等级积分
game_smithyatlasscore = "game_smithyatlasscore.json" // 图鉴积分
game_smithytask = "game_smithytask.json" //图鉴任务
)
// /配置管理基础组件
@ -70,7 +71,7 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
err = this.LoadConfigure(game_smithyatlas, cfg.NewGameSmithyAtlas)
err = this.LoadConfigure(game_smithyatlaslv, cfg.NewGameSmithyAtlasLv)
err = this.LoadConfigure(game_smithyatlasscore, cfg.NewGameSmithyAtlasScore)
err = this.LoadConfigure(game_smithytask, cfg.NewGameSmithyTask)
return
}
@ -290,3 +291,15 @@ func (this *configureComp) LoadSmithyAtlasScoreConf() {
log.Errorf("get LoadSmithyAtlasScoreConf conf err:%v", err)
}
}
// 获取图鉴任务配置
func(this *configureComp) GetSmithyTask(taskId int32) (data *cfg.GameSmithyTaskData) {
if v, err := this.GetConfigure(game_smithytask); err == nil {
if configure, ok := v.(*cfg.GameSmithyTask); ok {
data = configure.Get(taskId)
return
}
}
this.module.Errorf("GetSmithyTask notfound taskId:%d", taskId)
return
}

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@ -0,0 +1,73 @@
package smithy
import (
"go_dreamfactory/comm"
"go_dreamfactory/lego/core"
"go_dreamfactory/modules"
"go_dreamfactory/pb"
"go.mongodb.org/mongo-driver/mongo"
"go.mongodb.org/mongo-driver/x/bsonx"
)
type modelTask struct {
modules.MCompModel
module *Smithy
}
func (this *modelTask) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
this.TableName = string(comm.TableSmithyTask)
err = this.MCompModel.Init(service, module, comp, options)
this.module = module.(*Smithy)
this.DB.CreateIndex(core.SqlTable(this.TableName), mongo.IndexModel{
Keys: bsonx.Doc{{Key: "uid", Value: bsonx.Int32(1)}},
})
return
}
func (this *modelTask) getTaskRecord(uid string) (*pb.DBTujianTask, error) {
tt := &pb.DBTujianTask{}
if err := this.Get(uid, tt); err != nil {
return tt, err
}
return tt, nil
}
func (this *modelTask) updateTaskRecord(uid string, taskId int32) error {
if !this.CheckTaskStatus(uid, taskId) {
return comm.NewCustomError(pb.ErrorCode_SmithyTaskNoFinished)
}
dt, err := this.getTaskRecord(uid)
if err != nil {
return err
}
if dt.Uid == "" {
this.Add(uid, &pb.DBTujianTask{Uid: uid, TaskId: taskId, Received: 2})
} else {
// 已存在 重复领取
if dt.Received == 2 {
return comm.NewCustomError(pb.ErrorCode_SmithyTaskReceived)
} else {
update := map[string]interface{}{
"received": 2,
}
if err := this.Change(uid, update); err != nil {
return err
}
}
}
return nil
}
// 检查任务状态
func (this *modelTask) CheckTaskStatus(uid string, taskId int32) bool {
conf := this.module.configure.GetSmithyTask(taskId)
if conf == nil {
return false
}
if ec := this.module.ModuleRtask.CheckCondi(uid, conf.TypeId); ec != pb.ErrorCode_Success {
return false
}
return true
}

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@ -119,16 +119,16 @@ func (s *modelTrade) removeCustomer(cus *pb.DBCustomer, customerId int32) *pb.DB
}
// 随机新顾客
func (s *modelTrade) updateCustomer(uid string, customerId int32) error {
func (s *modelTrade) updateCustomer(uid string, customerId int32) (*pb.DBCustomer, error) {
cus, err := s.getDBCustomer(uid)
if err == nil {
cus = s.removeCustomer(cus, customerId)
cus.Total++
//上限
limit := 20
left := limit - int(cus.Total)
limit := s.module.modelStove.StoveSkillAddCustomer(uid)
left := limit - cus.Total
if left <= 0 {
return comm.NewCustomError(pb.ErrorCode_SmithyCustomerLimit)
return nil, comm.NewCustomError(pb.ErrorCode_SmithyCustomerLimit)
}
cus.Customers = append(cus.Customers, &pb.CustomerInfo{
@ -143,10 +143,10 @@ func (s *modelTrade) updateCustomer(uid string, customerId int32) error {
"lastRefreshTime": cus.LastRefreshTime,
}
if err := s.Change(uid, update); err != nil {
return err
return nil, err
}
}
return nil
return cus, nil
}
// 返回概率下的套装
@ -166,8 +166,8 @@ func (s *modelTrade) GetSuitRandom(uid string) (suiteId int32) {
}
//获取玩家已有装备
ec, suites := s.module.ModuleEquipment.GetActionableSuit(uid)
if ec!=pb.ErrorCode_Success {
s.module.Error("获取玩家已有装备:", log.Field{Key:"code",Value: ec})
if ec != pb.ErrorCode_Success {
s.module.Error("获取玩家已有装备:", log.Field{Key: "code", Value: ec})
return
}
var ownerSuiteItems []*WeightItem

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@ -327,7 +327,9 @@ const (
ErrorCode_SmithyLackLava ErrorCode = 4107 // 缺少熔岩
ErrorCode_SmithyAtlasMaxLv ErrorCode = 4108 // 图鉴奖励满级
ErrorCode_SmithyAtlasLackLv ErrorCode = 4109 // 图鉴奖励等级不足
ErrorCode_SmithyNoFoundAtlas ErrorCode = 4110 // 没有找到图鉴数据
ErrorCode_SmithyTaskNoFinished ErrorCode = 4110 //图鉴任务未完成
ErrorCode_SmithyTaskReceived ErrorCode = 4111 //图鉴任务奖励已领
ErrorCode_SmithyNoFoundAtlas ErrorCode = 4112 // 没有找到图鉴数据
)
// Enum value maps for ErrorCode.
@ -605,7 +607,9 @@ var (
4107: "SmithyLackLava",
4108: "SmithyAtlasMaxLv",
4109: "SmithyAtlasLackLv",
4110: "SmithyNoFoundAtlas",
4110: "SmithyTaskNoFinished",
4111: "SmithyTaskReceived",
4112: "SmithyNoFoundAtlas",
}
ErrorCode_value = map[string]int32{
"Success": 0,
@ -880,7 +884,9 @@ var (
"SmithyLackLava": 4107,
"SmithyAtlasMaxLv": 4108,
"SmithyAtlasLackLv": 4109,
"SmithyNoFoundAtlas": 4110,
"SmithyTaskNoFinished": 4110,
"SmithyTaskReceived": 4111,
"SmithyNoFoundAtlas": 4112,
}
)
@ -915,7 +921,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
var file_errorcode_proto_rawDesc = []byte{
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@ -1310,9 +1316,12 @@ var file_errorcode_proto_rawDesc = []byte{
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}
var (

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@ -0,0 +1,42 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
type GameSmithyTask struct {
_dataMap map[int32]*GameSmithyTaskData
_dataList []*GameSmithyTaskData
}
func NewGameSmithyTask(_buf []map[string]interface{}) (*GameSmithyTask, error) {
_dataList := make([]*GameSmithyTaskData, 0, len(_buf))
dataMap := make(map[int32]*GameSmithyTaskData)
for _, _ele_ := range _buf {
if _v, err2 := DeserializeGameSmithyTaskData(_ele_); err2 != nil {
return nil, err2
} else {
_dataList = append(_dataList, _v)
dataMap[_v.Key] = _v
}
}
return &GameSmithyTask{_dataList:_dataList, _dataMap:dataMap}, nil
}
func (table *GameSmithyTask) GetDataMap() map[int32]*GameSmithyTaskData {
return table._dataMap
}
func (table *GameSmithyTask) GetDataList() []*GameSmithyTaskData {
return table._dataList
}
func (table *GameSmithyTask) Get(key int32) *GameSmithyTaskData {
return table._dataMap[key]
}

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@ -0,0 +1,56 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
package cfg
import "errors"
type GameSmithyTaskData struct {
Key int32
IdList int32
TaskDisplay string
TypeId int32
Reword []*Gameatn
}
const TypeId_GameSmithyTaskData = -1483471039
func (*GameSmithyTaskData) GetTypeId() int32 {
return -1483471039
}
func (_v *GameSmithyTaskData)Deserialize(_buf map[string]interface{}) (err error) {
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id_list"].(float64); !_ok_ { err = errors.New("id_list error"); return }; _v.IdList = int32(_tempNum_) }
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["task_display"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.TaskDisplay error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.TaskDisplay, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type_id"].(float64); !_ok_ { err = errors.New("type_id error"); return }; _v.TypeId = int32(_tempNum_) }
{
var _arr_ []interface{}
var _ok_ bool
if _arr_, _ok_ = _buf["reword"].([]interface{}); !_ok_ { err = errors.New("reword error"); return }
_v.Reword = make([]*Gameatn, 0, len(_arr_))
for _, _e_ := range _arr_ {
var _list_v_ *Gameatn
{ var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } }
_v.Reword = append(_v.Reword, _list_v_)
}
}
return
}
func DeserializeGameSmithyTaskData(_buf map[string]interface{}) (*GameSmithyTaskData, error) {
v := &GameSmithyTaskData{}
if err := v.Deserialize(_buf); err == nil {
return v, nil
} else {
return nil, err
}
}