From daf9aef78316969582f6a470910fe79c3b50c453 Mon Sep 17 00:00:00 2001 From: wh_zcy Date: Fri, 4 Nov 2022 18:41:23 +0800 Subject: [PATCH] =?UTF-8?q?=E6=88=90=E9=95=BF=E4=BB=BB=E5=8A=A1=E9=85=8D?= =?UTF-8?q?=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- bin/json/game_growreward.json | 32 ++ bin/json/game_growtask.json | 466 +++++++++++++++++++ sys/configure/structs/Game.GrowReward.go | 42 ++ sys/configure/structs/Game.GrowRewardData.go | 50 ++ sys/configure/structs/Game.GrowTask.go | 42 ++ sys/configure/structs/Game.GrowTaskData.go | 62 +++ 6 files changed, 694 insertions(+) create mode 100644 bin/json/game_growreward.json create mode 100644 bin/json/game_growtask.json create mode 100644 sys/configure/structs/Game.GrowReward.go create mode 100644 sys/configure/structs/Game.GrowRewardData.go create mode 100644 sys/configure/structs/Game.GrowTask.go create mode 100644 sys/configure/structs/Game.GrowTaskData.go diff --git a/bin/json/game_growreward.json b/bin/json/game_growreward.json new file mode 100644 index 000000000..190d49972 --- /dev/null +++ b/bin/json/game_growreward.json @@ -0,0 +1,32 @@ +[ + { + "type": 1, + "allreward": [ + { + "a": "attr", + "t": "gold", + "n": 9999 + } + ] + }, + { + "type": 2, + "allreward": [ + { + "a": "attr", + "t": "gold", + "n": 9999 + } + ] + }, + { + "type": 3, + "allreward": [ + { + "a": "attr", + "t": "gold", + "n": 9999 + } + ] + } +] \ No newline at end of file diff --git a/bin/json/game_growtask.json b/bin/json/game_growtask.json new file mode 100644 index 000000000..062d69581 --- /dev/null +++ b/bin/json/game_growtask.json @@ -0,0 +1,466 @@ +[ + { + "id": 1, + "type": 1, + "title": "通关1-1", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31253", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 2, + "type": 1, + "title": "通关1-2", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31254", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 3, + "type": 1, + "title": "通关1-3", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31255", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 4, + "type": 1, + "title": "通关1-4", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31256", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 5, + "type": 1, + "title": "通关1-5", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31257", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 6, + "type": 1, + "title": "通关1-6", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31258", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 7, + "type": 1, + "title": "通关1-7", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31259", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 8, + "type": 1, + "title": "通关1-8", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31260", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 9, + "type": 1, + "title": "通关1-9", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31261", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 10, + "type": 1, + "title": "通关1-10", + "txt": "位置的丛林充满了危险,赶快带上你的小伙伴去探索一番吧~", + "portrait": "N6_0002_图层-31262", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 11, + "type": 2, + "title": "阿宝升1级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31263", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 12, + "type": 2, + "title": "阿宝升2级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31264", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 13, + "type": 2, + "title": "阿宝升3级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31265", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 14, + "type": 2, + "title": "阿宝升4级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31266", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 15, + "type": 2, + "title": "阿宝升5级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31267", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 16, + "type": 2, + "title": "阿宝升6级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31268", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 17, + "type": 2, + "title": "阿宝升7级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31269", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 18, + "type": 2, + "title": "阿宝升8级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31270", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 19, + "type": 2, + "title": "阿宝升9级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31271", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 20, + "type": 2, + "title": "阿宝升10级", + "txt": "阿宝需要变强,快去帮助他把~", + "portrait": "N6_0002_图层-31272", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 21, + "type": 3, + "title": "波比升1级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31273", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 22, + "type": 3, + "title": "波比升2级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31274", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 23, + "type": 3, + "title": "波比升3级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31275", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 24, + "type": 3, + "title": "波比升4级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31276", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 25, + "type": 3, + "title": "波比升5级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31277", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 26, + "type": 3, + "title": "波比升6级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31278", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 27, + "type": 3, + "title": "波比升7级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31279", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 28, + "type": 3, + "title": "波比升8级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31280", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + }, + { + "id": 29, + "type": 3, + "title": "波比升9级", + "txt": "你们都变强了,我也需要变强,请助我一臂之力~", + "portrait": "N6_0002_图层-31281", + "fstask": 101, + "jump": 120, + "reward": [ + { + "a": "attr", + "t": "gold", + "n": 1000 + } + ] + } +] \ No newline at end of file diff --git a/sys/configure/structs/Game.GrowReward.go b/sys/configure/structs/Game.GrowReward.go new file mode 100644 index 000000000..38aa831fc --- /dev/null +++ b/sys/configure/structs/Game.GrowReward.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameGrowReward struct { + _dataMap map[int32]*GameGrowRewardData + _dataList []*GameGrowRewardData +} + +func NewGameGrowReward(_buf []map[string]interface{}) (*GameGrowReward, error) { + _dataList := make([]*GameGrowRewardData, 0, len(_buf)) + dataMap := make(map[int32]*GameGrowRewardData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameGrowRewardData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Type] = _v + } + } + return &GameGrowReward{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameGrowReward) GetDataMap() map[int32]*GameGrowRewardData { + return table._dataMap +} + +func (table *GameGrowReward) GetDataList() []*GameGrowRewardData { + return table._dataList +} + +func (table *GameGrowReward) Get(key int32) *GameGrowRewardData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.GrowRewardData.go b/sys/configure/structs/Game.GrowRewardData.go new file mode 100644 index 000000000..5214840b2 --- /dev/null +++ b/sys/configure/structs/Game.GrowRewardData.go @@ -0,0 +1,50 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameGrowRewardData struct { + Type int32 + Allreward []*Gameatn +} + +const TypeId_GameGrowRewardData = 1151266152 + +func (*GameGrowRewardData) GetTypeId() int32 { + return 1151266152 +} + +func (_v *GameGrowRewardData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["allreward"].([]interface{}); !_ok_ { err = errors.New("allreward error"); return } + + _v.Allreward = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.Allreward = append(_v.Allreward, _list_v_) + } + } + + return +} + +func DeserializeGameGrowRewardData(_buf map[string]interface{}) (*GameGrowRewardData, error) { + v := &GameGrowRewardData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +} diff --git a/sys/configure/structs/Game.GrowTask.go b/sys/configure/structs/Game.GrowTask.go new file mode 100644 index 000000000..5a3e8d15f --- /dev/null +++ b/sys/configure/structs/Game.GrowTask.go @@ -0,0 +1,42 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +type GameGrowTask struct { + _dataMap map[int32]*GameGrowTaskData + _dataList []*GameGrowTaskData +} + +func NewGameGrowTask(_buf []map[string]interface{}) (*GameGrowTask, error) { + _dataList := make([]*GameGrowTaskData, 0, len(_buf)) + dataMap := make(map[int32]*GameGrowTaskData) + for _, _ele_ := range _buf { + if _v, err2 := DeserializeGameGrowTaskData(_ele_); err2 != nil { + return nil, err2 + } else { + _dataList = append(_dataList, _v) + dataMap[_v.Id] = _v + } + } + return &GameGrowTask{_dataList:_dataList, _dataMap:dataMap}, nil +} + +func (table *GameGrowTask) GetDataMap() map[int32]*GameGrowTaskData { + return table._dataMap +} + +func (table *GameGrowTask) GetDataList() []*GameGrowTaskData { + return table._dataList +} + +func (table *GameGrowTask) Get(key int32) *GameGrowTaskData { + return table._dataMap[key] +} + + diff --git a/sys/configure/structs/Game.GrowTaskData.go b/sys/configure/structs/Game.GrowTaskData.go new file mode 100644 index 000000000..67eaed5a4 --- /dev/null +++ b/sys/configure/structs/Game.GrowTaskData.go @@ -0,0 +1,62 @@ +//------------------------------------------------------------------------------ +// +// This code was generated by a tool. +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +package cfg + +import "errors" + +type GameGrowTaskData struct { + Id int32 + Type int32 + Title string + Txt string + Portrait string + Fstask int32 + Jump int32 + Reward []*Gameatn +} + +const TypeId_GameGrowTaskData = 1157523582 + +func (*GameGrowTaskData) GetTypeId() int32 { + return 1157523582 +} + +func (_v *GameGrowTaskData)Deserialize(_buf map[string]interface{}) (err error) { + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["id"].(float64); !_ok_ { err = errors.New("id error"); return }; _v.Id = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["type"].(float64); !_ok_ { err = errors.New("type error"); return }; _v.Type = int32(_tempNum_) } + { var _ok_ bool; if _v.Title, _ok_ = _buf["title"].(string); !_ok_ { err = errors.New("title error"); return } } + { var _ok_ bool; if _v.Txt, _ok_ = _buf["txt"].(string); !_ok_ { err = errors.New("txt error"); return } } + { var _ok_ bool; if _v.Portrait, _ok_ = _buf["portrait"].(string); !_ok_ { err = errors.New("portrait error"); return } } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["fstask"].(float64); !_ok_ { err = errors.New("fstask error"); return }; _v.Fstask = int32(_tempNum_) } + { var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["jump"].(float64); !_ok_ { err = errors.New("jump error"); return }; _v.Jump = int32(_tempNum_) } + { + var _arr_ []interface{} + var _ok_ bool + if _arr_, _ok_ = _buf["reward"].([]interface{}); !_ok_ { err = errors.New("reward error"); return } + + _v.Reward = make([]*Gameatn, 0, len(_arr_)) + + for _, _e_ := range _arr_ { + var _list_v_ *Gameatn + { var _ok_ bool; var _x_ map[string]interface{}; if _x_, _ok_ = _e_.(map[string]interface{}); !_ok_ { err = errors.New("_list_v_ error"); return }; if _list_v_, err = DeserializeGameatn(_x_); err != nil { return } } + _v.Reward = append(_v.Reward, _list_v_) + } + } + + return +} + +func DeserializeGameGrowTaskData(_buf map[string]interface{}) (*GameGrowTaskData, error) { + v := &GameGrowTaskData{} + if err := v.Deserialize(_buf); err == nil { + return v, nil + } else { + return nil, err + } +}