Merge branch 'dev' of http://git.legu.cc/liwei_3d/go_dreamfactory into dev
This commit is contained in:
commit
1f1e6c18fd
@ -5,4 +5,4 @@ Website = "https://legu.com"
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Name = "RobotGUI"
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ID = "com.legu.app"
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Version = "1.0.1"
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Build = 7
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Build = 8
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|
@ -27,7 +27,7 @@ a.SetIcon(resourceFavPng)
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## package
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fyne package --name robotGUI-1.0.1 -os windows -icon Icon.png
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fyne package --name robotGUI-1.0.0 -os windows -icon Icon.png
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## 开发协议参数表单
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@ -9,7 +9,7 @@ services:
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name: 赵长远
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url: ws://10.0.0.238:7891/gateway
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- service:
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sid: 3
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sid: "df01"
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name: 内网
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url: ws://10.0.0.9:7891/gateway
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- service:
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|
@ -16,7 +16,7 @@ import (
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type DbService interface {
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Save(conf *model.GenTool) error
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Update() error
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Get() *model.GenTool
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Get(key string) *model.GenTool
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}
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type DbServiceImpl struct {
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@ -36,17 +36,24 @@ func GetDbService() DbService {
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func (this *DbServiceImpl) Save(conf *model.GenTool) error {
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boltDb = GetBoltDb()
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defer boltDb.Close()
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_ = boltDb.Update(func(tx *bolt.Tx) error {
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if err := boltDb.Update(func(tx *bolt.Tx) error {
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b, err2 := json.Marshal(conf)
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if err2 != nil {
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return err
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}
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return bucket.Put([]byte(common.BUCKET_CONF), b)
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})
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c := tx.Bucket([]byte(common.BOLTDB_BUCKETNAME))
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if c == nil {
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return fmt.Errorf("Bucket %s not found!", common.BOLTDB_BUCKETNAME)
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}
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return c.Put([]byte(common.BUCKET_CONF), b)
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}); err != nil {
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logrus.Errorf("save err: %v", err)
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return err
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}
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return nil
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}
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func (this *DbServiceImpl) Get() *model.GenTool {
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func (this *DbServiceImpl) Get(key string) *model.GenTool {
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boltDb = GetBoltDb()
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defer boltDb.Close()
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conf := &model.GenTool{}
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@ -56,7 +63,7 @@ func (this *DbServiceImpl) Get() *model.GenTool {
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return fmt.Errorf("Bucket %s not found!", common.BOLTDB_BUCKETNAME)
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}
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val := c.Get([]byte(common.BUCKET_CONF))
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val := c.Get([]byte(key))
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if err := json.Unmarshal(val, conf); err != nil {
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logrus.Errorf("get gen conf err:%v", err)
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return err
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@ -81,8 +88,8 @@ var (
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)
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func GetBoltDb() *bolt.DB {
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once.Do(func() {
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boltDb, err = bolt.Open(common.BOLTDB_NAME, 0600, &bolt.Options{Timeout: 1 * time.Second})
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// once.Do(func() {
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boltDb, err = bolt.Open(common.BOLTDB_NAME, 0600, &bolt.Options{Timeout: 5 * time.Second})
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if err != nil {
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log.Fatal(err)
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}
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@ -99,6 +106,6 @@ func GetBoltDb() *bolt.DB {
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}
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return nil
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})
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})
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// })
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return boltDb
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}
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|
@ -30,7 +30,7 @@ func (this *appGen) LazyInit(obs observer.Observer) error {
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this.tabItem = container.NewTabItemWithIcon(common.TOOLBAR_GEN, theme.ContentCopyIcon(), nil)
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// load
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gt := service.GetDbService().Get()
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gt := service.GetDbService().Get(common.BUCKET_CONF)
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logrus.Debugf("%v", gt)
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content := container.NewMax()
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@ -38,20 +38,16 @@ func (this *appGen) LazyInit(obs observer.Observer) error {
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serverAddr := widget.NewEntry()
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serverAddr.PlaceHolder = "服务器地址"
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serverAddr.Text = "10.0.1.11"
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projectDir := widget.NewEntry()
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projectDir.PlaceHolder = "项目目录"
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projectDir.Text = "E:\\projects\\workspace\\go_dreamfactory"
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workDir := widget.NewEntry()
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workDir.PlaceHolder = "LuBan目录"
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workDir.Text = "E:\\svn\\dreamworks\\client\\dreamworks\\ExcelFile"
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// client
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client := widget.NewEntry()
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client.PlaceHolder = "配置Luban Client.exe路径"
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client.Text = "\\Luban.Client\\Luban.Client.exe"
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//define
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define := widget.NewEntry()
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@ -75,6 +71,14 @@ func (this *appGen) LazyInit(obs observer.Observer) error {
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})
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genType.PlaceHolder = "生成类型"
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if gt != nil {
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serverAddr.Text = gt.ServerAddr //10.0.1.11
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projectDir.Text = gt.ProjectDir //"E:\\projects\\workspace\\go_dreamfactory"
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workDir.Text = gt.WorkDir // "E:\\svn\\dreamworks\\client\\dreamworks\\ExcelFile"
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client.Text = gt.Client //"\\Luban.Client\\Luban.Client.exe"
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genType.Selected = gt.GenType
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}
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form := widget.NewForm(
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widget.NewFormItem("服务地址", serverAddr),
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widget.NewFormItem("项目目录", projectDir),
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|
@ -54,6 +54,8 @@ type (
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GetSpecifiedHero(session IUserSession, heroConfId string, star, lv, amount int32) (code pb.ErrorCode)
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// 英雄加经验
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AddHeroExp(session IUserSession, heroObjID string, exp int32) (code pb.ErrorCode)
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// 英雄练功
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KungFuHero(session IUserSession, heroObjID string, bKongfu bool) (code pb.ErrorCode)
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}
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//玩家
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@ -61,9 +61,11 @@ func (this *MCompConfigure) GetGlobalConf() *cfg.GameGlobalData {
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)
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if v, err := this.GetConfigure(game_global); err != nil {
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log.Errorf("get global conf err:%v", err)
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return nil
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} else {
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if configure, ok = v.(*cfg.GameGlobal); !ok {
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log.Errorf("%T no is *cfg.Game_global", v)
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return nil
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}
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}
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return configure.GetDataList()[0] // 返回对象信息
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@ -21,6 +21,12 @@ func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackR
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return
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}
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globalCnf := this.moduleFriend.configure.GetGlobalConf()
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if globalCnf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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var (
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err error
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self *pb.DBFriend
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@ -70,7 +76,7 @@ func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackR
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}
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// 判断是否黑名单人数已满
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if len(self.BlackIds) >= int(this.moduleFriend.configure.GetGlobalConf().FriendBlack) {
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if len(self.BlackIds) >= int(globalCnf.FriendBlack) {
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code = pb.ErrorCode_FriendBlackMax
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return
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}
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@ -78,9 +84,13 @@ func (this *apiComp) Addblack(session comm.IUserSession, req *pb.FriendAddBlackR
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//将目标加入黑名单
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self.BlackIds = append(self.BlackIds, req.FriendId)
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//更新黑名单
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// 将目标从好友列表中移除
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friendIds := utils.DeleteString(self.FriendIds, req.FriendId)
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//更新
|
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err = this.moduleFriend.modelFriend.Change(self.Uid, map[string]interface{}{
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"blackIds": self.BlackIds,
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"friendIds": friendIds,
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})
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if err != nil {
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code = pb.ErrorCode_DBError
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@ -22,6 +22,12 @@ func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (c
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return
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}
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globalCnf := this.moduleFriend.configure.GetGlobalConf()
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if globalCnf == nil {
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code = pb.ErrorCode_ConfigNoFound
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return
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}
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var (
|
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err error
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self *pb.DBFriend
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@ -63,13 +69,13 @@ func (this *apiComp) Apply(session comm.IUserSession, req *pb.FriendApplyReq) (c
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}
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//判断是否超过最大好友数量
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if len(self.FriendIds) >= int(this.moduleFriend.configure.GetGlobalConf().FriendMaxnum) {
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if len(self.FriendIds) >= int(globalCnf.FriendMaxnum) {
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code = pb.ErrorCode_FriendSelfMax
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return
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}
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//判断对方是否也超过最大好友数量
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if len(target.FriendIds) >= int(this.moduleFriend.configure.GetGlobalConf().FriendMaxnum) {
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if len(target.FriendIds) >= int(globalCnf.FriendMaxnum) {
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code = pb.ErrorCode_FriendTargetMax
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return
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}
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@ -46,6 +46,7 @@ func (this *apiComp) Blacklist(session comm.IUserSession, req *pb.FriendBlackLis
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list = append(list, &pb.FriendBase{
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UserId: userId,
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NickName: user.Name,
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Level: user.Lv,
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})
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}
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|
@ -62,18 +62,17 @@ func (this *apiComp) List(session comm.IUserSession, req *pb.FriendListReq) (cod
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base.OfflineTime = user.Offlinetime //离线时间
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}
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// 判断是否在自己的申请列表中
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if _, ok := utils.Findx(self.ApplyIds, userId); ok {
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base.IsApplied = true
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}
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// 判断是否已点赞
|
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if _, ok := utils.Findx(self.ZanIds, userId); ok {
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target := this.moduleFriend.modelFriend.GetFriend(userId)
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if target == nil {
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continue
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}
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if _, ok := utils.Findx(target.ZanIds, self.Uid); ok {
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base.IsZaned = true
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}
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//判断是否已接收获赞
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if _, ok := utils.Findx(self.GetZandIds, userId); ok {
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if _, ok := utils.Findx(self.ZanIds, userId); ok {
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base.IsGetZaned = true
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}
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|
@ -1,6 +1,7 @@
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package friend
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||||
import (
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"fmt"
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"go_dreamfactory/comm"
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"go_dreamfactory/pb"
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"go_dreamfactory/utils"
|
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@ -23,6 +24,14 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
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||||
return
|
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}
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||||
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// 只随机选择5个在线玩家
|
||||
// var randOnlineUsers []string
|
||||
if len(cu) > 5 {
|
||||
fmt.Println(utils.Numbers(0, len(cu), 5))
|
||||
|
||||
}
|
||||
|
||||
// 当前玩家好友数据
|
||||
self = this.moduleFriend.modelFriend.GetFriend(session.GetUserId())
|
||||
if self == nil {
|
||||
code = pb.ErrorCode_FriendSelfNoData
|
||||
@ -30,25 +39,42 @@ func (this *apiComp) Randlist(session comm.IUserSession, req *pb.FriendRandlistR
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||||
}
|
||||
|
||||
var userList []*pb.FriendBase
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||||
|
||||
for _, v := range cu {
|
||||
// 将自己从在线玩家中过滤掉
|
||||
if v.Uid == session.GetUserId() {
|
||||
continue
|
||||
}
|
||||
// 将自己的好友从在线玩家中过滤掉
|
||||
if _, ok := utils.Findx(self.FriendIds, v.Uid); ok {
|
||||
continue
|
||||
}
|
||||
if _, ok := utils.Findx(self.ApplyIds, v.Uid); ok {
|
||||
|
||||
// 判断当前在线好友是否在自己的申请列表中,如果存在也过滤掉
|
||||
target := this.moduleFriend.modelFriend.GetFriend(v.Uid)
|
||||
if target == nil {
|
||||
continue
|
||||
}
|
||||
|
||||
// 获取在线好友的信息
|
||||
user := this.moduleFriend.ModuleUser.GetUser(v.Uid)
|
||||
if user == nil {
|
||||
continue
|
||||
}
|
||||
userList = append(userList, &pb.FriendBase{
|
||||
|
||||
base := &pb.FriendBase{
|
||||
UserId: user.Uid,
|
||||
NickName: user.Name,
|
||||
Level: user.Lv,
|
||||
})
|
||||
OfflineTime: user.Offlinetime,
|
||||
}
|
||||
|
||||
// 申请过的在线好友,设置申请状态
|
||||
if _, ok := utils.Findx(target.ApplyIds, self.Uid); ok {
|
||||
base.IsApplied = true
|
||||
}
|
||||
|
||||
userList = append(userList, base)
|
||||
}
|
||||
|
||||
rsp := &pb.FriendRandlistResp{
|
||||
|
@ -27,6 +27,12 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
|
||||
selfId string
|
||||
)
|
||||
|
||||
globalCnf := this.moduleFriend.configure.GetGlobalConf()
|
||||
if globalCnf == nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
|
||||
selfId = session.GetUserId()
|
||||
|
||||
// 不能给自己点赞
|
||||
@ -39,7 +45,6 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
|
||||
|
||||
var (
|
||||
pointTotal int32 //友情值累加
|
||||
optIds []string //本次操作的有效id
|
||||
)
|
||||
// 是否已给好友点赞
|
||||
for _, v := range req.FriendIds {
|
||||
@ -48,19 +53,20 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
|
||||
code = pb.ErrorCode_FriendSelfNoData
|
||||
return
|
||||
}
|
||||
if _, ok := utils.Find(target.ZanIds, selfId); !ok {
|
||||
optIds = append(optIds, v)
|
||||
pointTotal += 1
|
||||
}
|
||||
}
|
||||
|
||||
if _, ok := utils.Find(target.ZanIds, selfId); !ok {
|
||||
|
||||
pointTotal += 1
|
||||
target.ZanIds = append(target.ZanIds, selfId)
|
||||
//设置被点赞玩家
|
||||
if err = this.moduleFriend.modelFriend.Change(target.GetUid(), map[string]interface{}{
|
||||
"zanIds": optIds,
|
||||
"zanIds": target.ZanIds,
|
||||
}); err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//设置友情值
|
||||
ue, err := this.moduleFriend.ModuleUser.GetUserExpand(session.GetUserId())
|
||||
@ -70,7 +76,7 @@ func (this *apiComp) Zan(session comm.IUserSession, req *pb.FriendZanReq) (code
|
||||
}
|
||||
|
||||
// 今日送出的友情点是否达到上限
|
||||
if ue.FriendPointOD >= this.moduleFriend.configure.GetGlobalConf().FriendMaxsendnum {
|
||||
if ue.FriendPointOD >= globalCnf.FriendMaxsendnum {
|
||||
code = pb.ErrorCode_FriendPointLimit
|
||||
return
|
||||
}
|
||||
|
@ -22,6 +22,12 @@ func (this *apiComp) Zanreceive(session comm.IUserSession, req *pb.FriendZanrece
|
||||
return
|
||||
}
|
||||
|
||||
globalCnf := this.moduleFriend.configure.GetGlobalConf()
|
||||
if globalCnf == nil {
|
||||
code = pb.ErrorCode_ConfigNoFound
|
||||
return
|
||||
}
|
||||
|
||||
var (
|
||||
self *pb.DBFriend
|
||||
err error
|
||||
@ -35,26 +41,24 @@ func (this *apiComp) Zanreceive(session comm.IUserSession, req *pb.FriendZanrece
|
||||
|
||||
var (
|
||||
pointTotal int32 // 累计友情值
|
||||
optIds []string //本次有效操作Ids
|
||||
)
|
||||
|
||||
// 是否已领取点赞
|
||||
for _, v := range req.FriendIds {
|
||||
if _, ok := utils.Find(self.GetZandIds, v); !ok {
|
||||
optIds = append(optIds, v)
|
||||
|
||||
self.GetZandIds = append(self.GetZandIds, v)
|
||||
pointTotal += 1
|
||||
}
|
||||
}
|
||||
|
||||
for _, v := range optIds {
|
||||
// 修改获赞Id
|
||||
if err = this.moduleFriend.modelFriend.Change(v, map[string]interface{}{
|
||||
"getZandIds": v,
|
||||
if err = this.moduleFriend.modelFriend.Change(self.Uid, map[string]interface{}{
|
||||
"getZandIds": self.GetZandIds,
|
||||
}); err != nil {
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
pointTotal += 1
|
||||
}
|
||||
|
||||
//设置自己的友情值
|
||||
ue, err := this.moduleFriend.ModuleUser.GetUserExpand(session.GetUserId())
|
||||
@ -64,7 +68,7 @@ func (this *apiComp) Zanreceive(session comm.IUserSession, req *pb.FriendZanrece
|
||||
}
|
||||
|
||||
// 今日获赠的友情点是否达到上限
|
||||
if ue.FriendPointID >= int32(this.moduleFriend.configure.GetGlobalConf().FriendMaxgetnum) {
|
||||
if ue.FriendPointID >= int32(globalCnf.FriendMaxgetnum) {
|
||||
code = pb.ErrorCode_FriendPointLimit
|
||||
return
|
||||
}
|
||||
|
@ -246,3 +246,59 @@ func (this *Hero) AddHeroExp(session comm.IUserSession, heroObjID string, exp in
|
||||
session.SendMsg(string(this.GetType()), "change", &pb.HeroChangePush{List: _changeHero})
|
||||
return
|
||||
}
|
||||
|
||||
// 英雄练功
|
||||
func (this *Hero) KungFuHero(session comm.IUserSession, heroObjID string, bKongfu bool) (code pb.ErrorCode) {
|
||||
var (
|
||||
_hero *pb.DBHero
|
||||
newhero *pb.DBHero
|
||||
_changeHero []*pb.DBHero // 变化的英雄
|
||||
)
|
||||
_hero, code = this.GetHeroByObjID(session.GetUserId(), heroObjID)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return
|
||||
}
|
||||
if bKongfu && _hero.Status == pb.HeroType_HeroTypeKongFu {
|
||||
code = pb.ErrorCode_HeroAlreadyKongFuStatus // 已经是练功状态
|
||||
return
|
||||
}
|
||||
if !bKongfu {
|
||||
_heroMap := map[string]interface{}{
|
||||
"status": pb.HeroType_HeroTypeNil,
|
||||
}
|
||||
err1 := this.modelHero.ChangeList(session.GetUserId(), heroObjID, _heroMap) // 修改英雄信息
|
||||
if err1 != nil {
|
||||
this.Errorf("update hero skill failed:%v", err1)
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
_hero.Status = pb.HeroType_HeroTypeNil
|
||||
_changeHero = append(_changeHero, _hero)
|
||||
session.SendMsg(string(this.GetType()), "change", &pb.HeroChangePush{List: _changeHero})
|
||||
return
|
||||
}
|
||||
if _hero.SameCount > 1 {
|
||||
_hero.SameCount -= 1
|
||||
newHero := this.modelHero.CloneNewHero(_hero)
|
||||
_changeHero = append(_changeHero, newHero)
|
||||
}
|
||||
_heroMap := map[string]interface{}{
|
||||
"status": pb.HeroType_HeroTypeKongFu,
|
||||
"isOverlying": false,
|
||||
"sameCount": 1,
|
||||
}
|
||||
_hero.SameCount = 1
|
||||
err1 := this.modelHero.ChangeList(session.GetUserId(), heroObjID, _heroMap) // 修改英雄信息
|
||||
if err1 != nil {
|
||||
this.Errorf("update hero skill failed:%v", err1)
|
||||
code = pb.ErrorCode_DBError
|
||||
return
|
||||
}
|
||||
_changeHero = append(_changeHero, _hero) // 升级后的英雄 hero id 不变
|
||||
if newhero != nil {
|
||||
_changeHero = append(_changeHero, newhero) // 原来的英雄 只是数量变化了
|
||||
}
|
||||
_changeHero = append(_changeHero, _hero)
|
||||
session.SendMsg(string(this.GetType()), "change", &pb.HeroChangePush{List: _changeHero})
|
||||
return
|
||||
}
|
||||
|
@ -29,7 +29,6 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.PagodaChalleng
|
||||
code = pb.ErrorCode_PagodaNotFound
|
||||
return
|
||||
}
|
||||
req.PagodaType = 101
|
||||
cfg := this.module.configure.GetPagodaConfigData(req.PagodaType, req.LevelID)
|
||||
if cfg == nil {
|
||||
code = pb.ErrorCode_PagodaNotFound
|
||||
@ -54,12 +53,13 @@ func (this *apiComp) Challenge(session comm.IUserSession, req *pb.PagodaChalleng
|
||||
rst.Uid = session.GetUserId()
|
||||
rst.Id = primitive.NewObjectID().Hex()
|
||||
rst.Type = req.PagodaType
|
||||
rst.Nickname = "123"
|
||||
rst.Nickname = this.module.ModuleUser.GetUser(session.GetUserId()).Name
|
||||
rst.Lv = this.module.ModuleUser.GetUser(session.GetUserId()).Lv
|
||||
rst.PagodaId = pagoda.PagodaId
|
||||
this.module.modulerank.AddRank(session.GetUserId(), rst)
|
||||
} else {
|
||||
mapData := make(map[string]interface{}, 0)
|
||||
mapData["pagodaId"] = pagoda.PagodaId
|
||||
mapData["pagodaId"] = cfg.LayerNum
|
||||
mapData["type"] = pagoda.Type
|
||||
|
||||
this.module.modulerank.ChangeUserRank(session.GetUserId(), mapData)
|
||||
|
@ -31,7 +31,7 @@ func (this *apiComp) GetList(session comm.IUserSession, req *pb.PagodaGetListReq
|
||||
//_mData := make(map[string]interface{}, 0)
|
||||
result.Uid = session.GetUserId()
|
||||
result.PagodaId = 1 // 初始数据1层
|
||||
//_mData[result.Id] = result
|
||||
result.Type = 101
|
||||
this.module.modelPagoda.addNewPagoda(session.GetUserId(), result)
|
||||
session.SendMsg(string(this.module.GetType()), PagodaGetListResp, &pb.PagodaGetListResp{Data: result})
|
||||
return
|
||||
|
@ -8,14 +8,14 @@ import (
|
||||
)
|
||||
|
||||
//参数校验
|
||||
func (this *apiComp) RankLisCheck(session comm.IUserSession, req *pb.PagodaRankListReq) (code pb.ErrorCode) {
|
||||
func (this *apiComp) RankListCheck(session comm.IUserSession, req *pb.PagodaRankListReq) (code pb.ErrorCode) {
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
func (this *apiComp) RankLis(session comm.IUserSession, req *pb.PagodaRankListReq) (code pb.ErrorCode, data proto.Message) {
|
||||
func (this *apiComp) RankList(session comm.IUserSession, req *pb.PagodaRankListReq) (code pb.ErrorCode, data proto.Message) {
|
||||
|
||||
code = this.RankLisCheck(session, req)
|
||||
code = this.RankListCheck(session, req)
|
||||
if code != pb.ErrorCode_Success {
|
||||
return // 参数校验失败直接返回
|
||||
}
|
||||
|
@ -62,7 +62,7 @@ func (this *ModelRank) ChangeUserRank(uid string, value map[string]interface{})
|
||||
// 临时测试
|
||||
func (this *ModelRank) GetRankData(floorId int32, pagodaType int32) (data []*pb.DBPagodaRank, err error) {
|
||||
if floorId == 0 {
|
||||
if _data, err := this.DB.Find(comm.TablePagodaRank, bson.M{"type": pagodaType}, options.Find().SetSort(bson.M{"pagodaId": 1})); err == nil {
|
||||
if _data, err := this.DB.Find(comm.TablePagodaRank, bson.M{"type": pagodaType}, options.Find().SetSort(bson.M{"pagodaId": -1})); err == nil {
|
||||
for _data.Next(context.TODO()) {
|
||||
temp := &pb.DBPagodaRank{}
|
||||
if err = _data.Decode(temp); err == nil {
|
||||
@ -71,7 +71,7 @@ func (this *ModelRank) GetRankData(floorId int32, pagodaType int32) (data []*pb.
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if _data, err := this.DB.Find(comm.TablePagodaRank, bson.M{"pagodaId": bson.M{"$gte": floorId}, "type": pagodaType}, options.Find().SetSort(bson.M{"pagodaId": 1})); err == nil {
|
||||
if _data, err := this.DB.Find(comm.TablePagodaRank, bson.M{"pagodaId": bson.M{"$gte": floorId}, "type": pagodaType}, options.Find().SetSort(bson.M{"pagodaId": -1})); err == nil {
|
||||
for _data.Next(context.TODO()) {
|
||||
temp := &pb.DBPagodaRank{}
|
||||
if err = _data.Decode(temp); err == nil {
|
||||
|
@ -108,6 +108,7 @@ const (
|
||||
ErrorCode_HeroMaxStarLv ErrorCode = 1321 // 达到最大升星等级
|
||||
ErrorCode_DrawCardTypeNotFound ErrorCode = 1322 // 抽卡类型不匹配
|
||||
ErrorCode_HeroMaxSkillLv ErrorCode = 1323 // 达到最大技能等级
|
||||
ErrorCode_HeroAlreadyKongFuStatus ErrorCode = 1324 // 已经是练功状态
|
||||
// equipment
|
||||
ErrorCode_EquipmentOnFoundEquipment ErrorCode = 1400 // 未找到武器
|
||||
ErrorCode_EquipmentLvlimitReached ErrorCode = 1401 // 武器等级已达上限
|
||||
@ -238,6 +239,7 @@ var (
|
||||
1321: "HeroMaxStarLv",
|
||||
1322: "DrawCardTypeNotFound",
|
||||
1323: "HeroMaxSkillLv",
|
||||
1324: "HeroAlreadyKongFuStatus",
|
||||
1400: "EquipmentOnFoundEquipment",
|
||||
1401: "EquipmentLvlimitReached",
|
||||
1402: "EquipmentIsWorn",
|
||||
@ -356,6 +358,7 @@ var (
|
||||
"HeroMaxStarLv": 1321,
|
||||
"DrawCardTypeNotFound": 1322,
|
||||
"HeroMaxSkillLv": 1323,
|
||||
"HeroAlreadyKongFuStatus": 1324,
|
||||
"EquipmentOnFoundEquipment": 1400,
|
||||
"EquipmentLvlimitReached": 1401,
|
||||
"EquipmentIsWorn": 1402,
|
||||
@ -425,7 +428,7 @@ var File_errorcode_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_errorcode_proto_rawDesc = []byte{
|
||||
0x0a, 0x0f, 0x65, 0x72, 0x72, 0x6f, 0x72, 0x63, 0x6f, 0x64, 0x65, 0x2e, 0x70, 0x72, 0x6f, 0x74,
|
||||
0x6f, 0x2a, 0xb6, 0x13, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
0x6f, 0x2a, 0xd4, 0x13, 0x0a, 0x09, 0x45, 0x72, 0x72, 0x6f, 0x72, 0x43, 0x6f, 0x64, 0x65, 0x12,
|
||||
0x0b, 0x0a, 0x07, 0x53, 0x75, 0x63, 0x63, 0x65, 0x73, 0x73, 0x10, 0x00, 0x12, 0x11, 0x0a, 0x0d,
|
||||
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|
||||
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|
||||
@ -530,58 +533,60 @@ var file_errorcode_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
}
|
||||
|
||||
var (
|
||||
|
171
pb/hero_db.pb.go
171
pb/hero_db.pb.go
@ -20,6 +20,52 @@ const (
|
||||
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
|
||||
)
|
||||
|
||||
type HeroType int32
|
||||
|
||||
const (
|
||||
HeroType_HeroTypeNil HeroType = 0
|
||||
HeroType_HeroTypeKongFu HeroType = 1
|
||||
)
|
||||
|
||||
// Enum value maps for HeroType.
|
||||
var (
|
||||
HeroType_name = map[int32]string{
|
||||
0: "HeroTypeNil",
|
||||
1: "HeroTypeKongFu",
|
||||
}
|
||||
HeroType_value = map[string]int32{
|
||||
"HeroTypeNil": 0,
|
||||
"HeroTypeKongFu": 1,
|
||||
}
|
||||
)
|
||||
|
||||
func (x HeroType) Enum() *HeroType {
|
||||
p := new(HeroType)
|
||||
*p = x
|
||||
return p
|
||||
}
|
||||
|
||||
func (x HeroType) String() string {
|
||||
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
|
||||
}
|
||||
|
||||
func (HeroType) Descriptor() protoreflect.EnumDescriptor {
|
||||
return file_hero_hero_db_proto_enumTypes[0].Descriptor()
|
||||
}
|
||||
|
||||
func (HeroType) Type() protoreflect.EnumType {
|
||||
return &file_hero_hero_db_proto_enumTypes[0]
|
||||
}
|
||||
|
||||
func (x HeroType) Number() protoreflect.EnumNumber {
|
||||
return protoreflect.EnumNumber(x)
|
||||
}
|
||||
|
||||
// Deprecated: Use HeroType.Descriptor instead.
|
||||
func (HeroType) EnumDescriptor() ([]byte, []int) {
|
||||
return file_hero_hero_db_proto_rawDescGZIP(), []int{0}
|
||||
}
|
||||
|
||||
type SkillData struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -105,6 +151,7 @@ type DBHero struct {
|
||||
IsOverlying bool `protobuf:"varint,23,opt,name=isOverlying,proto3" json:"isOverlying"` // go_tags(`bson:"isOverlying"`) 是否允许叠加 默认true
|
||||
EnergyProperty map[string]int32 `protobuf:"bytes,24,rep,name=energyProperty,proto3" json:"energyProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"energyProperty"` //
|
||||
JuexProperty map[string]int32 `protobuf:"bytes,25,rep,name=juexProperty,proto3" json:"juexProperty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3" bson:"juexProperty"` ////hp
|
||||
Status HeroType `protobuf:"varint,26,opt,name=status,proto3,enum=HeroType" json:"status"` // 状态 (1 练功)
|
||||
}
|
||||
|
||||
func (x *DBHero) Reset() {
|
||||
@ -314,6 +361,13 @@ func (x *DBHero) GetJuexProperty() map[string]int32 {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBHero) GetStatus() HeroType {
|
||||
if x != nil {
|
||||
return x.Status
|
||||
}
|
||||
return HeroType_HeroTypeNil
|
||||
}
|
||||
|
||||
type Floor struct {
|
||||
state protoimpl.MessageState
|
||||
sizeCache protoimpl.SizeCache
|
||||
@ -465,7 +519,7 @@ var file_hero_hero_db_proto_rawDesc = []byte{
|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
@ -518,40 +572,45 @@ var file_hero_hero_db_proto_rawDesc = []byte{
|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
@ -566,30 +625,33 @@ func file_hero_hero_db_proto_rawDescGZIP() []byte {
|
||||
return file_hero_hero_db_proto_rawDescData
|
||||
}
|
||||
|
||||
var file_hero_hero_db_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
|
||||
var file_hero_hero_db_proto_msgTypes = make([]protoimpl.MessageInfo, 9)
|
||||
var file_hero_hero_db_proto_goTypes = []interface{}{
|
||||
(*SkillData)(nil), // 0: SkillData
|
||||
(*DBHero)(nil), // 1: DBHero
|
||||
(*Floor)(nil), // 2: Floor
|
||||
(*DBHeroRecord)(nil), // 3: DBHeroRecord
|
||||
nil, // 4: DBHero.PropertyEntry
|
||||
nil, // 5: DBHero.AddPropertyEntry
|
||||
nil, // 6: DBHero.EnergyEntry
|
||||
nil, // 7: DBHero.EnergyPropertyEntry
|
||||
nil, // 8: DBHero.JuexPropertyEntry
|
||||
(HeroType)(0), // 0: HeroType
|
||||
(*SkillData)(nil), // 1: SkillData
|
||||
(*DBHero)(nil), // 2: DBHero
|
||||
(*Floor)(nil), // 3: Floor
|
||||
(*DBHeroRecord)(nil), // 4: DBHeroRecord
|
||||
nil, // 5: DBHero.PropertyEntry
|
||||
nil, // 6: DBHero.AddPropertyEntry
|
||||
nil, // 7: DBHero.EnergyEntry
|
||||
nil, // 8: DBHero.EnergyPropertyEntry
|
||||
nil, // 9: DBHero.JuexPropertyEntry
|
||||
}
|
||||
var file_hero_hero_db_proto_depIdxs = []int32{
|
||||
0, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||
4, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
||||
5, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
||||
6, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry
|
||||
7, // 4: DBHero.energyProperty:type_name -> DBHero.EnergyPropertyEntry
|
||||
8, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
||||
6, // [6:6] is the sub-list for method output_type
|
||||
6, // [6:6] is the sub-list for method input_type
|
||||
6, // [6:6] is the sub-list for extension type_name
|
||||
6, // [6:6] is the sub-list for extension extendee
|
||||
0, // [0:6] is the sub-list for field type_name
|
||||
1, // 0: DBHero.normalSkill:type_name -> SkillData
|
||||
5, // 1: DBHero.property:type_name -> DBHero.PropertyEntry
|
||||
6, // 2: DBHero.addProperty:type_name -> DBHero.AddPropertyEntry
|
||||
7, // 3: DBHero.energy:type_name -> DBHero.EnergyEntry
|
||||
8, // 4: DBHero.energyProperty:type_name -> DBHero.EnergyPropertyEntry
|
||||
9, // 5: DBHero.juexProperty:type_name -> DBHero.JuexPropertyEntry
|
||||
0, // 6: DBHero.status:type_name -> HeroType
|
||||
7, // [7:7] is the sub-list for method output_type
|
||||
7, // [7:7] is the sub-list for method input_type
|
||||
7, // [7:7] is the sub-list for extension type_name
|
||||
7, // [7:7] is the sub-list for extension extendee
|
||||
0, // [0:7] is the sub-list for field type_name
|
||||
}
|
||||
|
||||
func init() { file_hero_hero_db_proto_init() }
|
||||
@ -652,13 +714,14 @@ func file_hero_hero_db_proto_init() {
|
||||
File: protoimpl.DescBuilder{
|
||||
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
|
||||
RawDescriptor: file_hero_hero_db_proto_rawDesc,
|
||||
NumEnums: 0,
|
||||
NumEnums: 1,
|
||||
NumMessages: 9,
|
||||
NumExtensions: 0,
|
||||
NumServices: 0,
|
||||
},
|
||||
GoTypes: file_hero_hero_db_proto_goTypes,
|
||||
DependencyIndexes: file_hero_hero_db_proto_depIdxs,
|
||||
EnumInfos: file_hero_hero_db_proto_enumTypes,
|
||||
MessageInfos: file_hero_hero_db_proto_msgTypes,
|
||||
}.Build()
|
||||
File_hero_hero_db_proto = out.File
|
||||
|
@ -110,6 +110,8 @@ type DBPagodaRank struct {
|
||||
Type int32 `protobuf:"varint,4,opt,name=type,proto3" json:"type"` // 塔类型
|
||||
Nickname string `protobuf:"bytes,5,opt,name=nickname,proto3" json:"nickname"` // 昵称
|
||||
Icon string `protobuf:"bytes,6,opt,name=icon,proto3" json:"icon"` // 头像
|
||||
Lv int32 `protobuf:"varint,7,opt,name=lv,proto3" json:"lv"` // 等级
|
||||
CostTime int32 `protobuf:"varint,8,opt,name=costTime,proto3" json:"costTime" bson:"costTime"` //塔层
|
||||
}
|
||||
|
||||
func (x *DBPagodaRank) Reset() {
|
||||
@ -186,6 +188,20 @@ func (x *DBPagodaRank) GetIcon() string {
|
||||
return ""
|
||||
}
|
||||
|
||||
func (x *DBPagodaRank) GetLv() int32 {
|
||||
if x != nil {
|
||||
return x.Lv
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (x *DBPagodaRank) GetCostTime() int32 {
|
||||
if x != nil {
|
||||
return x.CostTime
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_pagoda_pagoda_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_pagoda_pagoda_db_proto_rawDesc = []byte{
|
||||
@ -203,7 +219,7 @@ var file_pagoda_pagoda_db_proto_rawDesc = []byte{
|
||||
0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01,
|
||||
0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x18, 0x02, 0x20, 0x01, 0x28, 0x08, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38,
|
||||
0x01, 0x22, 0x90, 0x01, 0x0a, 0x0c, 0x44, 0x42, 0x50, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x52, 0x61,
|
||||
0x01, 0x22, 0xbc, 0x01, 0x0a, 0x0c, 0x44, 0x42, 0x50, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x52, 0x61,
|
||||
0x6e, 0x6b, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x02,
|
||||
0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01, 0x28, 0x09, 0x52,
|
||||
0x03, 0x75, 0x69, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x70, 0x61, 0x67, 0x6f, 0x64, 0x61, 0x49, 0x64,
|
||||
@ -212,8 +228,10 @@ var file_pagoda_pagoda_db_proto_rawDesc = []byte{
|
||||
0x74, 0x79, 0x70, 0x65, 0x12, 0x1a, 0x0a, 0x08, 0x6e, 0x69, 0x63, 0x6b, 0x6e, 0x61, 0x6d, 0x65,
|
||||
0x18, 0x05, 0x20, 0x01, 0x28, 0x09, 0x52, 0x08, 0x6e, 0x69, 0x63, 0x6b, 0x6e, 0x61, 0x6d, 0x65,
|
||||
0x12, 0x12, 0x0a, 0x04, 0x69, 0x63, 0x6f, 0x6e, 0x18, 0x06, 0x20, 0x01, 0x28, 0x09, 0x52, 0x04,
|
||||
0x69, 0x63, 0x6f, 0x6e, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
0x69, 0x63, 0x6f, 0x6e, 0x12, 0x0e, 0x0a, 0x02, 0x6c, 0x76, 0x18, 0x07, 0x20, 0x01, 0x28, 0x05,
|
||||
0x52, 0x02, 0x6c, 0x76, 0x12, 0x1a, 0x0a, 0x08, 0x63, 0x6f, 0x73, 0x74, 0x54, 0x69, 0x6d, 0x65,
|
||||
0x18, 0x08, 0x20, 0x01, 0x28, 0x05, 0x52, 0x08, 0x63, 0x6f, 0x73, 0x74, 0x54, 0x69, 0x6d, 0x65,
|
||||
0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -72,6 +72,7 @@ type GameGlobalData struct {
|
||||
SmithyMaxplayer int32
|
||||
SmithyMaxtime int32
|
||||
ChatExpressionSmall []string
|
||||
VikingNum int32
|
||||
KungfuTime int32
|
||||
}
|
||||
|
||||
@ -221,6 +222,7 @@ func (_v *GameGlobalData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["viking_num"].(float64); !_ok_ { err = errors.New("viking_num error"); return }; _v.VikingNum = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["kungfu_time"].(float64); !_ok_ { err = errors.New("kungfu_time error"); return }; _v.KungfuTime = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
@ -5,6 +5,8 @@ import (
|
||||
"math/rand"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/Pallinder/go-randomdata"
|
||||
)
|
||||
|
||||
func GenValidateCode(width int) string {
|
||||
@ -18,3 +20,38 @@ func GenValidateCode(width int) string {
|
||||
}
|
||||
return sb.String()
|
||||
}
|
||||
|
||||
// 随机一组随机数
|
||||
// number >= start and < end num 随机数个数
|
||||
func Numbers(start, end, num int) []int {
|
||||
if end-start < 0 || num > (end-start) {
|
||||
return nil
|
||||
}
|
||||
|
||||
if end-start == 1 {
|
||||
n := randomdata.Number(start, end)
|
||||
return []int{n}
|
||||
}
|
||||
|
||||
var i int
|
||||
arr := make([]int, num)
|
||||
boo := make(map[int]int)
|
||||
for {
|
||||
if i == num {
|
||||
break
|
||||
}
|
||||
|
||||
var n int
|
||||
n = randomdata.Number(start, end)
|
||||
if _, ok := boo[n]; ok {
|
||||
// 重新生成
|
||||
n = randomdata.Number(start, end)
|
||||
continue
|
||||
}
|
||||
boo[n] = i
|
||||
arr[i] = n
|
||||
i++
|
||||
}
|
||||
|
||||
return arr
|
||||
}
|
||||
|
@ -20,3 +20,7 @@ func TestSubTime(t *testing.T) {
|
||||
func TestRandom(t *testing.T) {
|
||||
fmt.Println(utils.GenValidateCode(6))
|
||||
}
|
||||
|
||||
func TestNumber(t *testing.T) {
|
||||
fmt.Println(utils.Numbers(5, 10, 5))
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user