#43369 子任务 【梦工场系统】 <-后端-> 驯龙养成道具提升后端逻辑修改
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@ -8,7 +8,12 @@
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"text": "酒吧新人"
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},
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"hero": 33003,
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"iconimg": "xxtx_js_33003",
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"img": "tx_js_33003",
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"name": {
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"key": "consume_consume_hero_name_01",
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"text": "胡德"
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},
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"intr": {
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"key": "consume_consume_hero_intr_01",
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"text": "胡德的毒苹果酒吧桌游卡"
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@ -21,6 +26,7 @@
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"key": "consume_consume_hero_skilltxt_01",
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"text": "随机消除7个方块"
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},
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"get": 107,
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"consume": [],
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"skilltype": 1,
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"skillload": 6,
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@ -45,7 +51,12 @@
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"text": "酒吧新人"
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},
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"hero": 44003,
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"iconimg": "xxtx_js_44003",
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"img": "tx_js_44003",
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"name": {
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"key": "consume_consume_hero_name_02",
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"text": "匹诺曹"
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},
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"intr": {
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"key": "consume_consume_hero_intr_02",
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"text": "匹诺曹的毒苹果酒吧桌游卡"
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@ -58,6 +69,7 @@
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"key": "consume_consume_hero_skilltxt_02",
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"text": "消除中间的一列宝石"
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},
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"get": 107,
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"consume": [],
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"skilltype": 1,
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"skillload": 7,
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@ -82,7 +94,12 @@
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"text": "酒吧新人"
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},
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"hero": 43004,
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"iconimg": "xxtx_js_43004",
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"img": "tx_js_43004",
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"name": {
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"key": "consume_consume_hero_name_03",
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"text": "姜饼人"
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},
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"intr": {
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"key": "consume_consume_hero_intr_03",
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"text": "姜饼人的毒苹果酒吧桌游卡"
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@ -95,6 +112,7 @@
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"key": "consume_consume_hero_skilltxt_03",
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"text": "将随机6个宝石染成当前盘面上颜色最多的宝石"
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},
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"get": 107,
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"consume": [],
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"skilltype": 1,
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"skillload": 7,
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@ -119,7 +137,12 @@
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"text": "老手"
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},
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"hero": 13004,
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"iconimg": "xxtx_js_13004",
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"img": "tx_js_13004",
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"name": {
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"key": "consume_consume_hero_name_04",
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"text": "法夸德勋爵"
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},
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"intr": {
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"key": "consume_consume_hero_intr_04",
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"text": "法夸德勋爵的毒苹果酒吧桌游卡"
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@ -132,6 +155,7 @@
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"key": "consume_consume_hero_skilltxt_04",
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"text": "选中一个方块,消除以该方块为中心,两条斜线上的所有方块(选中的方块也会被消除)。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -162,7 +186,12 @@
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"text": "老手"
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},
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"hero": 13005,
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"iconimg": "xxtx_js_13005",
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"img": "tx_js_13005",
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"name": {
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"key": "consume_consume_hero_name_05",
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"text": "大大"
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},
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"intr": {
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"key": "consume_consume_hero_intr_05",
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"text": "大大的毒苹果酒吧桌游卡"
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@ -175,6 +204,7 @@
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"key": "consume_consume_hero_skilltxt_05",
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"text": "随机用炸弹代替一个方块,并直接引爆炸弹(炸弹是特殊方块,这里就是用炸弹代替,然后直接消掉该炸弹)。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -205,7 +235,12 @@
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"text": "老手"
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},
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"hero": 15002,
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"iconimg": "xxtx_js_15002",
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"img": "tx_js_15002",
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"name": {
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"key": "consume_consume_hero_name_06",
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"text": "船长"
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},
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"intr": {
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"key": "consume_consume_hero_intr_06",
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"text": "船长的毒苹果酒吧桌游卡"
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@ -218,6 +253,7 @@
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"key": "consume_consume_hero_skilltxt_06",
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"text": "指定盘面上2中颜色最多的方块,将其中一种颜色全部集中到右方,另一种全部集中到左方,然后执行消除。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -248,7 +284,12 @@
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"text": "老手"
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},
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"hero": 24001,
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"iconimg": "xxtx_js_24001",
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"img": "tx_js_24001",
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"name": {
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"key": "consume_consume_hero_name_07",
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"text": "警长"
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},
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"intr": {
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"key": "consume_consume_hero_intr_07",
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"text": "警长的毒苹果酒吧桌游卡"
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@ -261,6 +302,7 @@
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"key": "consume_consume_hero_skilltxt_07",
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"text": "使用技能后,玩家下一次行动不会消耗步骤,如果下一次行动消除了一组方块,那么会直接消除该组方块左右三行/三列区域内的所有方块。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -291,7 +333,12 @@
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"text": "靠谱的家伙"
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},
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"hero": 25001,
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"iconimg": "xxtx_js_25001",
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"img": "tx_js_25001",
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"name": {
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"key": "consume_consume_hero_name_08",
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"text": "阿宝"
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},
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"intr": {
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"key": "consume_consume_hero_intr_08",
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"text": "阿宝的毒苹果酒吧桌游卡"
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@ -304,6 +351,7 @@
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"key": "consume_consume_hero_skilltxt_08",
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"text": "随机选择2中颜色,然后消除盘面上所有对应颜色的方块"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -334,7 +382,12 @@
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"text": "靠谱的家伙"
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},
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"hero": 35001,
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"iconimg": "xxtx_js_35001",
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"img": "tx_js_35001",
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"name": {
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"key": "consume_consume_hero_name_09",
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"text": "师父"
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},
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"intr": {
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"key": "consume_consume_hero_intr_09",
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"text": "师父的毒苹果酒吧桌游卡"
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@ -347,6 +400,7 @@
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"key": "consume_consume_hero_skilltxt_09",
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"text": "选择一种颜色,所有对应颜色的棋子随机变成象棋里的马,像,士,并按照对应的象棋规则走3次,被该方块踩中的方块消除,然后对应方块也消除。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -377,7 +431,12 @@
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"text": "靠谱的家伙"
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},
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"hero": 44004,
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"iconimg": "xxtx_js_44004",
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"img": "tx_js_44004",
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"name": {
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"key": "consume_consume_hero_name_10",
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"text": "骇客蛛"
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},
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"intr": {
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"key": "consume_consume_hero_intr_10",
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"text": "骇客蛛的毒苹果酒吧桌游卡"
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@ -390,6 +449,7 @@
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"key": "consume_consume_hero_skilltxt_10",
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"text": "选中不相连的3列,一起向左/向右复制这3列的宝石(覆盖原方块)"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -420,7 +480,12 @@
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"text": "靠谱的家伙"
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},
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"hero": 44006,
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"iconimg": "xxtx_js_44006",
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"img": "tx_js_44006",
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"name": {
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"key": "consume_consume_hero_name_11",
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"text": "悍娇虎"
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},
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"intr": {
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"key": "consume_consume_hero_intr_11",
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"text": "悍娇虎的毒苹果酒吧桌游卡"
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@ -433,6 +498,7 @@
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"key": "consume_consume_hero_skilltxt_11",
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"text": "选中一个方块,然后消除盘面上所有相同颜色的方块。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -463,7 +529,12 @@
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"text": "身怀绝技之人"
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},
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"hero": 45003,
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"iconimg": "xxtx_js_45003",
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"img": "tx_js_45003",
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"name": {
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"key": "consume_consume_hero_name_12",
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"text": "盖"
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},
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"intr": {
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"key": "consume_consume_hero_intr_12",
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"text": "盖的毒苹果酒吧桌游卡"
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@ -476,6 +547,7 @@
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"key": "consume_consume_hero_skilltxt_12",
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"text": "随机将盘面内8个方块变为“烟火”,并从消除通过该技能生成的4个烟火。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -506,7 +578,12 @@
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"text": "身怀绝技之人"
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},
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"hero": 34007,
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"iconimg": "xxtx_js_34007",
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"img": "tx_js_34007",
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"name": {
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"key": "consume_consume_hero_name_13",
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"text": "菲奥娜"
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},
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"intr": {
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"key": "consume_consume_hero_intr_13",
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"text": "菲奥娜的毒苹果酒吧桌游卡"
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@ -519,6 +596,7 @@
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"key": "consume_consume_hero_skilltxt_13",
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"text": "随机标记三个处于最左边的方块,然后消除这三个方块所在的三行的所有方块。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -549,7 +627,12 @@
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"text": "身怀绝技之人"
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},
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"hero": 45004,
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"iconimg": "xxtx_js_45004",
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"img": "tx_js_45004",
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"name": {
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"key": "consume_consume_hero_name_14",
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"text": "穿靴子的猫"
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},
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"intr": {
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"key": "consume_consume_hero_intr_14",
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"text": "穿靴子的猫的毒苹果酒吧桌游卡"
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@ -562,6 +645,7 @@
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"key": "consume_consume_hero_skilltxt_14",
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"text": "选中一个方块,然后消除改方块行列上的所有宝石。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -592,7 +676,12 @@
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"text": "传奇牌手!"
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},
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"hero": 45001,
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"iconimg": "xxtx_js_45001",
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"img": "tx_js_45001",
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"name": {
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"key": "consume_consume_hero_name_15",
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"text": "乌龟大师"
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},
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"intr": {
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"key": "consume_consume_hero_intr_15",
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"text": "乌龟大师的毒苹果酒吧桌游卡"
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@ -605,6 +694,7 @@
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"key": "consume_consume_hero_skilltxt_15",
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"text": "选择一种宝石颜色,场内所有对应颜色左右上下的宝石均变成改颜色。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -635,7 +725,12 @@
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"text": "传奇牌手!"
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},
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"hero": 34006,
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"iconimg": "xxtx_js_34006",
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"img": "tx_js_34006",
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"name": {
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"key": "consume_consume_hero_name_16",
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"text": "冰霜杰克"
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},
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"intr": {
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"key": "consume_consume_hero_intr_16",
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"text": "冰霜杰克的毒苹果酒吧桌游卡"
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@ -648,6 +743,7 @@
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"key": "consume_consume_hero_skilltxt_16",
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"text": "随机选中一种颜色的宝石首尾相连,连线路上的宝石也变成该颜色,然后随机引爆一个泥巴方块。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -678,7 +774,12 @@
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"text": "传奇牌手!"
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},
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"hero": 35003,
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"iconimg": "xxtx_js_35003",
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"img": "tx_js_35003",
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"name": {
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"key": "consume_consume_hero_name_17",
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"text": "漆黑"
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},
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"intr": {
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"key": "consume_consume_hero_intr_17",
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"text": "漆黑的毒苹果酒吧桌游卡"
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@ -691,6 +792,7 @@
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"key": "consume_consume_hero_skilltxt_17",
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"text": "随机选中棋盘内的一种颜色,将该颜色方块随机变成另一种颜色,然后执行一次消除,然后再执行一次该逻辑(变2次,消除2次)。"
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},
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"get": 107,
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"consume": [
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{
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"a": "attr",
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@ -1,297 +1,371 @@
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[
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{
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"key": 1,
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"attribute": "stime",
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"id": "20030001",
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"attribute": [
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"stime",
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"hp",
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"sprinttime",
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"energyrecover",
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"etime"
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],
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"lv": 1,
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"num": 0,
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"num": [],
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"item": [
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{
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"a": "attr",
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"t": "gold",
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"n": 10000
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}
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]
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],
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"uplv": 0
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},
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{
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"key": 2,
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"attribute": "stime",
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"id": "20030001",
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"attribute": [
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"stime",
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"hp",
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"sprinttime",
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"energyrecover",
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"etime"
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],
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"lv": 2,
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"num": 2,
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"num": [
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2,
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2,
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2,
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2,
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2
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],
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"item": [
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{
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"a": "attr",
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"t": "gold",
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"n": 10000
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}
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]
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],
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"uplv": 0
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},
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{
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"key": 3,
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"attribute": "stime",
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"id": "20030001",
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"attribute": [
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"stime",
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"hp",
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"sprinttime",
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"energyrecover",
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"etime"
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],
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"lv": 3,
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"num": 4,
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"num": [
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4,
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4,
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4,
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4,
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4
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],
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||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 4,
|
||||
"attribute": "stime",
|
||||
"id": "20030001",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 4,
|
||||
"num": 6,
|
||||
"num": [
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 5,
|
||||
"attribute": "stime",
|
||||
"id": "20030001",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 5,
|
||||
"num": 8,
|
||||
"item": []
|
||||
"num": [
|
||||
8,
|
||||
8,
|
||||
8,
|
||||
8,
|
||||
8
|
||||
],
|
||||
"item": [],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 6,
|
||||
"attribute": "hp",
|
||||
"id": "20030002",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 1,
|
||||
"num": 0,
|
||||
"num": [],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 7,
|
||||
"attribute": "hp",
|
||||
"id": "20030002",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 2,
|
||||
"num": 2,
|
||||
"num": [
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 8,
|
||||
"attribute": "hp",
|
||||
"id": "20030002",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 3,
|
||||
"num": 4,
|
||||
"num": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 9,
|
||||
"attribute": "hp",
|
||||
"id": "20030002",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 4,
|
||||
"num": 6,
|
||||
"num": [
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 10,
|
||||
"attribute": "hp",
|
||||
"id": "20030002",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 5,
|
||||
"num": 8,
|
||||
"item": []
|
||||
"num": [
|
||||
8,
|
||||
8,
|
||||
8,
|
||||
8,
|
||||
8
|
||||
],
|
||||
"item": [],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 11,
|
||||
"attribute": "sprinttime",
|
||||
"id": "20030003",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 1,
|
||||
"num": 0,
|
||||
"num": [],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 12,
|
||||
"attribute": "sprinttime",
|
||||
"id": "20030003",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 2,
|
||||
"num": 2,
|
||||
"num": [
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2,
|
||||
2
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 13,
|
||||
"attribute": "sprinttime",
|
||||
"id": "20030003",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 3,
|
||||
"num": 4,
|
||||
"num": [
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4,
|
||||
4
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 14,
|
||||
"attribute": "sprinttime",
|
||||
"id": "20030003",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 4,
|
||||
"num": 6,
|
||||
"num": [
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6
|
||||
],
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
],
|
||||
"uplv": 0
|
||||
},
|
||||
{
|
||||
"key": 15,
|
||||
"attribute": "sprinttime",
|
||||
"id": "20030003",
|
||||
"attribute": [
|
||||
"stime",
|
||||
"hp",
|
||||
"sprinttime",
|
||||
"energyrecover",
|
||||
"etime"
|
||||
],
|
||||
"lv": 5,
|
||||
"num": 8,
|
||||
"item": []
|
||||
},
|
||||
{
|
||||
"key": 16,
|
||||
"attribute": "energyrecover",
|
||||
"lv": 1,
|
||||
"num": 0,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 17,
|
||||
"attribute": "energyrecover",
|
||||
"lv": 2,
|
||||
"num": 2,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 18,
|
||||
"attribute": "energyrecover",
|
||||
"lv": 3,
|
||||
"num": 4,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 19,
|
||||
"attribute": "energyrecover",
|
||||
"lv": 4,
|
||||
"num": 6,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 20,
|
||||
"attribute": "energyrecover",
|
||||
"lv": 5,
|
||||
"num": 8,
|
||||
"item": []
|
||||
},
|
||||
{
|
||||
"key": 21,
|
||||
"attribute": "etime",
|
||||
"lv": 1,
|
||||
"num": 0,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 22,
|
||||
"attribute": "etime",
|
||||
"lv": 2,
|
||||
"num": 2,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 23,
|
||||
"attribute": "etime",
|
||||
"lv": 3,
|
||||
"num": 4,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 24,
|
||||
"attribute": "etime",
|
||||
"lv": 4,
|
||||
"num": 6,
|
||||
"item": [
|
||||
{
|
||||
"a": "attr",
|
||||
"t": "gold",
|
||||
"n": 10000
|
||||
}
|
||||
]
|
||||
},
|
||||
{
|
||||
"key": 25,
|
||||
"attribute": "etime",
|
||||
"lv": 5,
|
||||
"num": 8,
|
||||
"item": []
|
||||
"num": [
|
||||
8,
|
||||
8,
|
||||
8,
|
||||
8,
|
||||
8
|
||||
],
|
||||
"item": [],
|
||||
"uplv": 0
|
||||
}
|
||||
]
|
@ -3440,7 +3440,7 @@
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 3,
|
||||
"Argu": [
|
||||
390001209,
|
||||
@ -7240,7 +7240,7 @@
|
||||
"Order": "",
|
||||
"Limit": 1,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 8,
|
||||
"Argu": [
|
||||
1,
|
||||
@ -10712,7 +10712,7 @@
|
||||
"Order": "",
|
||||
"Limit": 10,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 32,
|
||||
"Argu": [
|
||||
150
|
||||
@ -33066,7 +33066,7 @@
|
||||
"Order": "",
|
||||
"Limit": 10,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Buff",
|
||||
"Type": 3,
|
||||
"Argu": [
|
||||
391000107,
|
||||
@ -35697,7 +35697,7 @@
|
||||
"Order": "",
|
||||
"Limit": 10,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 8,
|
||||
"Argu": [
|
||||
1,
|
||||
@ -38632,7 +38632,7 @@
|
||||
"Order": "HasBuffDown=3",
|
||||
"Limit": 1,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 8,
|
||||
"Argu": [
|
||||
3,
|
||||
@ -40328,7 +40328,7 @@
|
||||
"Order": "",
|
||||
"Limit": 10,
|
||||
"ExecuteCnt": 1,
|
||||
"TriggerAnim": "",
|
||||
"TriggerAnim": "Passive",
|
||||
"Type": 8,
|
||||
"Argu": [
|
||||
1,
|
||||
|
@ -21,6 +21,7 @@ type modelCaravan struct {
|
||||
module *Caravan
|
||||
}
|
||||
|
||||
// 本服模块
|
||||
func (this *modelCaravan) Init(service core.IService, module core.IModule, comp core.IModuleComp, options core.IModuleOptions) (err error) {
|
||||
this.TableName = string(comm.TableCaravan)
|
||||
err = this.MCompModel.Init(service, module, comp, options)
|
||||
|
@ -58,11 +58,9 @@ func (this *apiComp) LvItem(session comm.IUserSession, req *pb.DragonLvItemReq)
|
||||
}
|
||||
return
|
||||
}
|
||||
if _, ok := dragon.Lvitem[req.Attribute]; !ok { // 默认1级
|
||||
dragon.Lvitem[req.Attribute] = 1
|
||||
}
|
||||
if curLvConf, err = this.module.configure.GetDragonLvItemConf(req.Attribute, dragon.Lvitem[req.Attribute]); err == nil {
|
||||
if upLvConf, err = this.module.configure.GetDragonLvItemConf(req.Attribute, dragon.Lvitem[req.Attribute]+1); err != nil {
|
||||
|
||||
if curLvConf, err = this.module.configure.GetDragonLvItemConf(req.Attribute, dragon.Itemlv); err == nil {
|
||||
if upLvConf, err = this.module.configure.GetDragonLvItemConf(req.Attribute, dragon.Itemlv+1); err != nil {
|
||||
errdata = &pb.ErrorData{
|
||||
Code: pb.ErrorCode_DragonMaxLvItem,
|
||||
Title: pb.ErrorCode_DragonMaxLvItem.ToString(),
|
||||
@ -73,9 +71,12 @@ func (this *apiComp) LvItem(session comm.IUserSession, req *pb.DragonLvItemReq)
|
||||
if errdata = this.module.CheckRes(session, curLvConf.Item); errdata != nil { // 校验消耗
|
||||
return
|
||||
}
|
||||
dragon.Lvitem[req.Attribute] += 1 // 升级
|
||||
update["lvitem"] = dragon.Lvitem
|
||||
dragon.Property[req.Attribute] += upLvConf.Num
|
||||
dragon.Itemlv += 1 // 升级
|
||||
update["lvitem"] = dragon.Itemlv
|
||||
for pos, v := range upLvConf.Attribute {
|
||||
dragon.Property[v] += upLvConf.Num[pos]
|
||||
}
|
||||
|
||||
update["property"] = dragon.Property
|
||||
}
|
||||
|
||||
|
@ -30,7 +30,6 @@ type configureComp struct {
|
||||
play map[string]*cfg.GameDragonPlayData
|
||||
mount map[string]*cfg.GameBuzkashiMountData
|
||||
lvItem map[string]*cfg.GameDragonLvItemData
|
||||
attribute map[string]struct{}
|
||||
}
|
||||
|
||||
// 组件初始化接口
|
||||
@ -154,14 +153,11 @@ func (this *configureComp) LoadDragonLvItem() {
|
||||
if v, err := this.GetConfigure(game_dragonlvitem); err == nil {
|
||||
this.hlock.Lock()
|
||||
defer this.hlock.Unlock()
|
||||
this.attribute = make(map[string]struct{}, 0)
|
||||
this.lvItem = make(map[string]*cfg.GameDragonLvItemData)
|
||||
if _configure, ok := v.(*cfg.GameDragonLvItem); ok {
|
||||
for _, v := range _configure.GetDataList() {
|
||||
this.lvItem[v.Attribute+"-"+strconv.Itoa(int(v.Lv))] = v
|
||||
if _, ok := this.attribute[v.Attribute]; !ok {
|
||||
this.attribute[v.Attribute] = struct{}{}
|
||||
}
|
||||
key := v.Id + "-" + strconv.Itoa(int(v.Lv))
|
||||
this.lvItem[key] = v
|
||||
}
|
||||
return
|
||||
}
|
||||
@ -170,21 +166,14 @@ func (this *configureComp) LoadDragonLvItem() {
|
||||
}
|
||||
}
|
||||
|
||||
func (this *configureComp) GetDragonLvItemConf(attribute string, lv int32) (conf *cfg.GameDragonLvItemData, err error) {
|
||||
key := attribute + "-" + strconv.Itoa(int(lv))
|
||||
func (this *configureComp) GetDragonLvItemConf(dragonId string, lv int32) (conf *cfg.GameDragonLvItemData, err error) {
|
||||
key := dragonId + "-" + strconv.Itoa(int(lv))
|
||||
this.hlock.RLock()
|
||||
defer this.hlock.RUnlock()
|
||||
ok := false
|
||||
if conf, ok = this.lvItem[key]; ok {
|
||||
return
|
||||
}
|
||||
err = comm.NewNotFoundConfErr(moduleName, dragon_trainlv, fmt.Sprintf("id:%s,lv:%d", attribute, lv))
|
||||
err = comm.NewNotFoundConfErr(moduleName, dragon_trainlv, fmt.Sprintf("id:%s,lv:%d", dragonId, lv))
|
||||
return
|
||||
}
|
||||
|
||||
func (this *configureComp) GetDragonAttributeConf() (conf map[string]struct{}) {
|
||||
|
||||
this.hlock.RLock()
|
||||
defer this.hlock.RUnlock()
|
||||
return this.attribute
|
||||
}
|
||||
|
@ -88,6 +88,7 @@ func (this *ModelDragon) CreateDragon(session comm.IUserSession, dragons map[str
|
||||
Play: map[int32]*pb.PlayData{},
|
||||
Rtime: configure.Now().Unix(),
|
||||
Lvitem: map[string]int32{},
|
||||
Itemlv: 1,
|
||||
}
|
||||
for _, obj := range dragonList {
|
||||
if obj.Dragonid == dragonCfgId { // 重复获得 直接返回
|
||||
@ -121,10 +122,6 @@ func (this *ModelDragon) CreateDragon(session comm.IUserSession, dragons map[str
|
||||
}
|
||||
}
|
||||
|
||||
for k := range this.module.configure.GetDragonAttributeConf() {
|
||||
dragon.Lvitem[k] = 1
|
||||
}
|
||||
|
||||
if bNewDragon {
|
||||
if dbModel != nil {
|
||||
err = dbModel.AddList(uid, dragon.Id, dragon)
|
||||
@ -200,8 +197,19 @@ func (this *ModelDragon) UpdateDragonData(uid string, oid string, data map[strin
|
||||
|
||||
func (this *ModelDragon) GetDragonByOid(uid string, oid string) (dragon *pb.DBDragon, err error) {
|
||||
dragon = &pb.DBDragon{}
|
||||
if db.IsCross() {
|
||||
if dbModel, err1 := this.module.GetDBModelByUid(uid, this.TableName); err1 == nil {
|
||||
if err = dbModel.GetListObj(uid, oid, dragon); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
}
|
||||
} else {
|
||||
this.module.Errorln(err) // 获取跨服对象失败
|
||||
return
|
||||
}
|
||||
} else {
|
||||
if err = this.GetListObj(uid, oid, dragon); err != nil {
|
||||
this.module.Errorf("err:%v", err)
|
||||
}
|
||||
}
|
||||
return
|
||||
}
|
||||
|
@ -80,6 +80,7 @@ func (this *Dragon) CreateRobotDragon(dragonid string, lv int32) (dragon *pb.DBD
|
||||
Exp: 0,
|
||||
Property: map[string]int32{},
|
||||
Play: map[int32]*pb.PlayData{},
|
||||
Lvitem: map[string]int32{},
|
||||
Rtime: configure.Now().Unix(),
|
||||
}
|
||||
|
||||
|
@ -51,7 +51,6 @@ func (this *configureComp) Init(service core.IService, module core.IModule, comp
|
||||
configure.RegisterConfigure(game_passcheck, cfg.NewGamePassCheck, this.updatePassCheck)
|
||||
configure.RegisterConfigure(game_consumeIntegral, cfg.NewGameConsumeIntegral, this.loadConsumeIntegral)
|
||||
|
||||
this.GetConsumeResetIntegral()
|
||||
return
|
||||
}
|
||||
|
||||
|
@ -43,16 +43,14 @@ func (this *modelComp) queryPlayers(uIds []string) (result []*pb.DBXXLData, err
|
||||
|
||||
func (this *modelComp) getEntertainmList(uid string) (result *pb.DBXXLData, err error) {
|
||||
var (
|
||||
conn *db.DBConn
|
||||
dbModel *db.DBModel
|
||||
)
|
||||
if db.IsCross() {
|
||||
dbModel = this.DBModel
|
||||
} else {
|
||||
if conn, err = db.Cross(); err != nil {
|
||||
if dbModel, err = this.module.GetCrossDBModel(this.TableName); err != nil {
|
||||
return
|
||||
}
|
||||
dbModel = db.NewDBModelByExpired(db.CrossTag(), this.TableName, conn)
|
||||
}
|
||||
|
||||
result = &pb.DBXXLData{
|
||||
@ -104,17 +102,15 @@ func (this *modelComp) getEntertainmList(uid string) (result *pb.DBXXLData, err
|
||||
//支持本服数据变更操作
|
||||
func (this *modelComp) modifyEntertainmList(uid string, data map[string]interface{}) error {
|
||||
var (
|
||||
conn *db.DBConn
|
||||
dbModel *db.DBModel
|
||||
err error
|
||||
)
|
||||
if db.IsCross() {
|
||||
dbModel = this.DBModel
|
||||
} else {
|
||||
if conn, err = db.Cross(); err != nil {
|
||||
if dbModel, err = this.module.GetCrossDBModel(this.TableName); err != nil {
|
||||
return err
|
||||
}
|
||||
dbModel = db.NewDBModelByExpired(db.CrossTag(), this.TableName, conn)
|
||||
}
|
||||
return dbModel.Change(uid, data)
|
||||
}
|
||||
|
@ -32,9 +32,10 @@ func (this *modelRank) updateXxlRank(users ...*pb.XxlPlayer) (err error) {
|
||||
pipe *pipe.RedisPipe = this.DBModel.Redis.RedisPipe(context.TODO())
|
||||
menbers []*redis.Z
|
||||
cmd *redis.IntCmd
|
||||
menbersCmd []*redis.IntCmd = make([]*redis.IntCmd, len(users))
|
||||
rank int64
|
||||
|
||||
strName string
|
||||
)
|
||||
strName = fmt.Sprintf("%s-%s", this.DBModel.ServiceId, this.TableName)
|
||||
if len(users) == 0 {
|
||||
return
|
||||
}
|
||||
@ -42,12 +43,9 @@ func (this *modelRank) updateXxlRank(users ...*pb.XxlPlayer) (err error) {
|
||||
for i, v := range users {
|
||||
menbers[i] = &redis.Z{Score: float64(v.Consumeexp), Member: v.Uinfo.Uid}
|
||||
}
|
||||
if cmd = pipe.ZAdd(this.TableName, menbers...); err != nil {
|
||||
if cmd = pipe.ZAdd(strName, menbers...); err != nil {
|
||||
this.module.Errorln(err)
|
||||
}
|
||||
for i, v := range users {
|
||||
menbersCmd[i] = pipe.ZRevRank(this.TableName, v.Uinfo.Uid)
|
||||
}
|
||||
if _, err = pipe.Exec(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
@ -56,13 +54,6 @@ func (this *modelRank) updateXxlRank(users ...*pb.XxlPlayer) (err error) {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
for i, v := range menbersCmd {
|
||||
if rank, err = v.Result(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
users[i].Rank = int32(rank + 1)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
@ -70,8 +61,10 @@ func (this *modelRank) updateXxlRank(users ...*pb.XxlPlayer) (err error) {
|
||||
func (this *modelRank) queryRankUser() (ranks []string, err error) {
|
||||
var (
|
||||
result []string
|
||||
strName string
|
||||
)
|
||||
if result, err = this.DBModel.Redis.ZRevRange(fmt.Sprintf("%s-%s", this.DBModel.ServiceId, this.TableName), 0, 50).Result(); err != nil {
|
||||
strName = fmt.Sprintf("%s-%s", this.DBModel.ServiceId, this.TableName)
|
||||
if result, err = this.DBModel.Redis.ZRevRange(strName, 0, comm.MaxRankList).Result(); err != nil {
|
||||
this.module.Errorln(err)
|
||||
return
|
||||
}
|
||||
|
@ -310,7 +310,6 @@ func (this *ModelUser) changelv(session comm.IUserSession, lv int32, exp int64,
|
||||
}
|
||||
|
||||
func (this *ModelUser) CleanUserMerchantmoney(session comm.IUserSession) (err error) {
|
||||
|
||||
// 获取本服的数据
|
||||
if m, e := this.module.GetDBModelByUid(session.GetUserId(), this.TableName); e == nil {
|
||||
user := &pb.DBUser{}
|
||||
|
@ -88,7 +88,8 @@ type DBDragon struct {
|
||||
Property map[string]int32 `protobuf:"bytes,6,rep,name=property,proto3" json:"property" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 坐骑属性
|
||||
Play map[int32]*PlayData `protobuf:"bytes,7,rep,name=play,proto3" json:"play" protobuf_key:"varint,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"` // 坐骑训练次数
|
||||
Rtime int64 `protobuf:"varint,8,opt,name=rtime,proto3" json:"rtime"` // 刷新时间 用来清除 每日训练次数
|
||||
Lvitem map[string]int32 `protobuf:"bytes,9,rep,name=lvitem,proto3" json:"lvitem" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` //
|
||||
Lvitem map[string]int32 `protobuf:"bytes,9,rep,name=lvitem,proto3" json:"lvitem" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"varint,2,opt,name=value,proto3"` // 等前端同步删除此字段
|
||||
Itemlv int32 `protobuf:"varint,10,opt,name=itemlv,proto3" json:"itemlv"` // 道具提升等级
|
||||
}
|
||||
|
||||
func (x *DBDragon) Reset() {
|
||||
@ -186,6 +187,13 @@ func (x *DBDragon) GetLvitem() map[string]int32 {
|
||||
return nil
|
||||
}
|
||||
|
||||
func (x *DBDragon) GetItemlv() int32 {
|
||||
if x != nil {
|
||||
return x.Itemlv
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
var File_dragon_dragon_db_proto protoreflect.FileDescriptor
|
||||
|
||||
var file_dragon_dragon_db_proto_rawDesc = []byte{
|
||||
@ -194,7 +202,7 @@ var file_dragon_dragon_db_proto_rawDesc = []byte{
|
||||
0x44, 0x61, 0x74, 0x61, 0x12, 0x14, 0x0a, 0x05, 0x63, 0x6f, 0x75, 0x6e, 0x74, 0x18, 0x01, 0x20,
|
||||
0x01, 0x28, 0x05, 0x52, 0x05, 0x63, 0x6f, 0x75, 0x6e, 0x74, 0x12, 0x1c, 0x0a, 0x09, 0x63, 0x64,
|
||||
0x65, 0x6e, 0x64, 0x74, 0x69, 0x6d, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x03, 0x52, 0x09, 0x63,
|
||||
0x64, 0x65, 0x6e, 0x64, 0x74, 0x69, 0x6d, 0x65, 0x22, 0xc9, 0x03, 0x0a, 0x08, 0x44, 0x42, 0x44,
|
||||
0x64, 0x65, 0x6e, 0x64, 0x74, 0x69, 0x6d, 0x65, 0x22, 0xe1, 0x03, 0x0a, 0x08, 0x44, 0x42, 0x44,
|
||||
0x72, 0x61, 0x67, 0x6f, 0x6e, 0x12, 0x0e, 0x0a, 0x02, 0x69, 0x64, 0x18, 0x01, 0x20, 0x01, 0x28,
|
||||
0x09, 0x52, 0x02, 0x69, 0x64, 0x12, 0x10, 0x0a, 0x03, 0x75, 0x69, 0x64, 0x18, 0x02, 0x20, 0x01,
|
||||
0x28, 0x09, 0x52, 0x03, 0x75, 0x69, 0x64, 0x12, 0x1a, 0x0a, 0x08, 0x64, 0x72, 0x61, 0x67, 0x6f,
|
||||
@ -211,20 +219,21 @@ var file_dragon_dragon_db_proto_rawDesc = []byte{
|
||||
0x28, 0x03, 0x52, 0x05, 0x72, 0x74, 0x69, 0x6d, 0x65, 0x12, 0x2d, 0x0a, 0x06, 0x6c, 0x76, 0x69,
|
||||
0x74, 0x65, 0x6d, 0x18, 0x09, 0x20, 0x03, 0x28, 0x0b, 0x32, 0x15, 0x2e, 0x44, 0x42, 0x44, 0x72,
|
||||
0x61, 0x67, 0x6f, 0x6e, 0x2e, 0x4c, 0x76, 0x69, 0x74, 0x65, 0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79,
|
||||
0x52, 0x06, 0x6c, 0x76, 0x69, 0x74, 0x65, 0x6d, 0x1a, 0x3b, 0x0a, 0x0d, 0x50, 0x72, 0x6f, 0x70,
|
||||
0x65, 0x72, 0x74, 0x79, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79,
|
||||
0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76,
|
||||
0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75,
|
||||
0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x42, 0x0a, 0x09, 0x50, 0x6c, 0x61, 0x79, 0x45, 0x6e, 0x74,
|
||||
0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52,
|
||||
0x03, 0x6b, 0x65, 0x79, 0x12, 0x1f, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20,
|
||||
0x01, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x50, 0x6c, 0x61, 0x79, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05,
|
||||
0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x39, 0x0a, 0x0b, 0x4c, 0x76, 0x69,
|
||||
0x74, 0x65, 0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18,
|
||||
0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61,
|
||||
0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65,
|
||||
0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04, 0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72,
|
||||
0x6f, 0x74, 0x6f, 0x33,
|
||||
0x52, 0x06, 0x6c, 0x76, 0x69, 0x74, 0x65, 0x6d, 0x12, 0x16, 0x0a, 0x06, 0x69, 0x74, 0x65, 0x6d,
|
||||
0x6c, 0x76, 0x18, 0x0a, 0x20, 0x01, 0x28, 0x05, 0x52, 0x06, 0x69, 0x74, 0x65, 0x6d, 0x6c, 0x76,
|
||||
0x1a, 0x3b, 0x0a, 0x0d, 0x50, 0x72, 0x6f, 0x70, 0x65, 0x72, 0x74, 0x79, 0x45, 0x6e, 0x74, 0x72,
|
||||
0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03,
|
||||
0x6b, 0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01,
|
||||
0x28, 0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x1a, 0x42, 0x0a,
|
||||
0x09, 0x50, 0x6c, 0x61, 0x79, 0x45, 0x6e, 0x74, 0x72, 0x79, 0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65,
|
||||
0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x05, 0x52, 0x03, 0x6b, 0x65, 0x79, 0x12, 0x1f, 0x0a, 0x05,
|
||||
0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28, 0x0b, 0x32, 0x09, 0x2e, 0x50, 0x6c,
|
||||
0x61, 0x79, 0x44, 0x61, 0x74, 0x61, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38,
|
||||
0x01, 0x1a, 0x39, 0x0a, 0x0b, 0x4c, 0x76, 0x69, 0x74, 0x65, 0x6d, 0x45, 0x6e, 0x74, 0x72, 0x79,
|
||||
0x12, 0x10, 0x0a, 0x03, 0x6b, 0x65, 0x79, 0x18, 0x01, 0x20, 0x01, 0x28, 0x09, 0x52, 0x03, 0x6b,
|
||||
0x65, 0x79, 0x12, 0x14, 0x0a, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x18, 0x02, 0x20, 0x01, 0x28,
|
||||
0x05, 0x52, 0x05, 0x76, 0x61, 0x6c, 0x75, 0x65, 0x3a, 0x02, 0x38, 0x01, 0x42, 0x06, 0x5a, 0x04,
|
||||
0x2e, 0x3b, 0x70, 0x62, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||
}
|
||||
|
||||
var (
|
||||
|
@ -16,10 +16,13 @@ type GameConsumeHeroData struct {
|
||||
Herocolor int32
|
||||
Herotitel string
|
||||
Hero int32
|
||||
Iconimg string
|
||||
Img string
|
||||
Name string
|
||||
Intr string
|
||||
Skillname string
|
||||
Skilltxt string
|
||||
Get int32
|
||||
Consume []*Gameatn
|
||||
Skilltype int32
|
||||
Skillload int32
|
||||
@ -40,10 +43,13 @@ func (_v *GameConsumeHeroData)Deserialize(_buf map[string]interface{}) (err erro
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["herocolor"].(float64); !_ok_ { err = errors.New("herocolor error"); return }; _v.Herocolor = int32(_tempNum_) }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["herotitel"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Herotitel error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Herotitel, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["hero"].(float64); !_ok_ { err = errors.New("hero error"); return }; _v.Hero = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Iconimg, _ok_ = _buf["iconimg"].(string); !_ok_ { err = errors.New("iconimg error"); return } }
|
||||
{ var _ok_ bool; if _v.Img, _ok_ = _buf["img"].(string); !_ok_ { err = errors.New("img error"); return } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["name"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Name error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Name, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["intr"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Intr error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Intr, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skillname"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skillname error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skillname, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{var _ok_ bool; var __json_text__ map[string]interface{}; if __json_text__, _ok_ = _buf["skilltxt"].(map[string]interface{}) ; !_ok_ { err = errors.New("_v.Skilltxt error"); return }; { var _ok_ bool; if _, _ok_ = __json_text__["key"].(string); !_ok_ { err = errors.New("key error"); return } }; { var _ok_ bool; if _v.Skilltxt, _ok_ = __json_text__["text"].(string); !_ok_ { err = errors.New("text error"); return } } }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["get"].(float64); !_ok_ { err = errors.New("get error"); return }; _v.Get = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
|
@ -12,10 +12,12 @@ import "errors"
|
||||
|
||||
type GameDragonLvItemData struct {
|
||||
Key int32
|
||||
Attribute string
|
||||
Id string
|
||||
Attribute []string
|
||||
Lv int32
|
||||
Num int32
|
||||
Num []int32
|
||||
Item []*Gameatn
|
||||
Uplv int32
|
||||
}
|
||||
|
||||
const TypeId_GameDragonLvItemData = -767946250
|
||||
@ -26,9 +28,36 @@ func (*GameDragonLvItemData) GetTypeId() int32 {
|
||||
|
||||
func (_v *GameDragonLvItemData)Deserialize(_buf map[string]interface{}) (err error) {
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["key"].(float64); !_ok_ { err = errors.New("key error"); return }; _v.Key = int32(_tempNum_) }
|
||||
{ var _ok_ bool; if _v.Attribute, _ok_ = _buf["attribute"].(string); !_ok_ { err = errors.New("attribute error"); return } }
|
||||
{ var _ok_ bool; if _v.Id, _ok_ = _buf["id"].(string); !_ok_ { err = errors.New("id error"); return } }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["attribute"].([]interface{}); !_ok_ { err = errors.New("attribute error"); return }
|
||||
|
||||
_v.Attribute = make([]string, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ string
|
||||
{ if _list_v_, _ok_ = _e_.(string); !_ok_ { err = errors.New("_list_v_ error"); return } }
|
||||
_v.Attribute = append(_v.Attribute, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["lv"].(float64); !_ok_ { err = errors.New("lv error"); return }; _v.Lv = int32(_tempNum_) }
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["num"].(float64); !_ok_ { err = errors.New("num error"); return }; _v.Num = int32(_tempNum_) }
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
if _arr_, _ok_ = _buf["num"].([]interface{}); !_ok_ { err = errors.New("num error"); return }
|
||||
|
||||
_v.Num = make([]int32, 0, len(_arr_))
|
||||
|
||||
for _, _e_ := range _arr_ {
|
||||
var _list_v_ int32
|
||||
{ var _ok_ bool; var _x_ float64; if _x_, _ok_ = _e_.(float64); !_ok_ { err = errors.New("_list_v_ error"); return }; _list_v_ = int32(_x_) }
|
||||
_v.Num = append(_v.Num, _list_v_)
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
var _arr_ []interface{}
|
||||
var _ok_ bool
|
||||
@ -43,6 +72,7 @@ func (_v *GameDragonLvItemData)Deserialize(_buf map[string]interface{}) (err err
|
||||
}
|
||||
}
|
||||
|
||||
{ var _ok_ bool; var _tempNum_ float64; if _tempNum_, _ok_ = _buf["uplv"].(float64); !_ok_ { err = errors.New("uplv error"); return }; _v.Uplv = int32(_tempNum_) }
|
||||
return
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user